Does The Last of Us have the best Narrative ever?

  • 124 results
  • 1
  • 2
  • 3
Avatar image for the_master_race
the_master_race

5226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#1  Edited By the_master_race
Member since 2015 • 5226 Posts

I had an argument with one of my friends over TLOU having the best narrative ever, TLOU has a mature story and it’s kinda realistic in the most part which makes the game more appealing to its audience but when I look at it I just see a great game with a great story, I don’t see something really unique …. maybe I’m wrong but IMHO HL2 and Max Payne are way better when it comes to narrative and storytelling

Avatar image for deactivated-6007af459db9d
deactivated-6007af459db9d

6

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2  Edited By deactivated-6007af459db9d
Member since 2015 • 6 Posts

Last of Us had a very emotionally connecting story that we all loved. I wouldn't say it's the best narrative because it isn't really a "new" story. The story itself is pretty straight forward and kind of overused but Naughty Dog really hit the nail on the head and made it damn near perfect in that regard. It's obviously personal preference, but Last of Us would be high on my list for myself, just not #1.

Avatar image for nyadc
NyaDC

8006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

#3 NyaDC
Member since 2014 • 8006 Posts

I was going to say Max Payne all the way, there's never been anything better that I've seen, Sam Lake is a magician writer.

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#4 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

No. It has very well developed characters and it has excellent writing, but purely from a narrative standpoint in terms of the content of the story and how it progresses, there are games our there, a la the Mass Effect series or Persona 3 or even FFX, which are at least as good, if not better.

Avatar image for jg4xchamp
jg4xchamp

64057

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#5 jg4xchamp
Member since 2006 • 64057 Posts

The Last of Us inherently more reflective as a tale, Max Payne in comparison is pulp, entertaining, but get real. Half Life 2 tells a story in a game better than both of these games because it doesn't rely on cutscenes, and I think that is something games should do more of, and should be a style of story telling that by now should have shown some evolution, but not enough studios try it.

The best plot between them is probably The Last of Us, Max Payne being the best game of the bunch.

Avatar image for the_master_race
the_master_race

5226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#6 the_master_race
Member since 2015 • 5226 Posts
@khoofia_pika said:

No. It has very well developed characters and it has excellent writing, but purely from a narrative standpoint in terms of the content of the story and how it progresses, there are games our there, a la the Mass Effect series or Persona 3 or even FFX, which are at least as good, if not better.

Mass Effect 2*

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#7 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@the_master_race said:
@khoofia_pika said:

No. It has very well developed characters and it has excellent writing, but purely from a narrative standpoint in terms of the content of the story and how it progresses, there are games our there, a la the Mass Effect series or Persona 3 or even FFX, which are at least as good, if not better.

Mass Effect 2*

Other than those last fiften minutes, all three Mass Effect games collectively tell an excellent story.

Avatar image for nyadc
NyaDC

8006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

#8 NyaDC
Member since 2014 • 8006 Posts

@jg4xchamp said:

The Last of Us inherently more reflective as a tale, Max Payne in comparison is pulp, entertaining, but get real. Half Life 2 tells a story in a game better than both of these games because it doesn't rely on cutscenes, and I think that is something games should do more of, and should be a style of story telling that by now should have shown some evolution, but not enough studios try it.

The best plot between them is probably The Last of Us, Max Payne being the best game of the bunch.

Half-Life 2 has a great story as a concept, the idea of what it's about and what is taking place, however its narrative is few and far between and on the whole very non-existent.

Avatar image for mjorh
mjorh

6749

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#9 mjorh
Member since 2011 • 6749 Posts

In terms of narrative it's the best, but as far as story goes i'm with Bioshock series and TW3.

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#10 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@nyadc said:
@jg4xchamp said:

The Last of Us inherently more reflective as a tale, Max Payne in comparison is pulp, entertaining, but get real. Half Life 2 tells a story in a game better than both of these games because it doesn't rely on cutscenes, and I think that is something games should do more of, and should be a style of story telling that by now should have shown some evolution, but not enough studios try it.

The best plot between them is probably The Last of Us, Max Payne being the best game of the bunch.

Half-Life 2 has a great story as a concept, the idea of what it's about and what is taking place, however its narrative is few and far between and on the whole very non-existent.

I think you're talking about lore. It has great lore. Lore and narrative are two different halves of a story but tackle different things entirely. HL2 has great lore, but the immediate narrative falters a bit at times.

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#11  Edited By deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

I can see this is going to turn into a narrative vs. lore debate soon enough. Too many people confuse lore for narrative, even in this thread right now.

Avatar image for the_master_race
the_master_race

5226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#12 the_master_race
Member since 2015 • 5226 Posts
@nyadc said:
@jg4xchamp said:

The Last of Us inherently more reflective as a tale, Max Payne in comparison is pulp, entertaining, but get real. Half Life 2 tells a story in a game better than both of these games because it doesn't rely on cutscenes, and I think that is something games should do more of, and should be a style of story telling that by now should have shown some evolution, but not enough studios try it.

The best plot between them is probably The Last of Us, Max Payne being the best game of the bunch.

Half-Life 2 has a great story as a concept, the idea of what it's about and what is taking place, however its narrative is few and far between and on the whole very non-existent.

what about Alan Wake , It's not original but still too good for a game

Avatar image for the_master_race
the_master_race

5226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#13 the_master_race
Member since 2015 • 5226 Posts
@khoofia_pika said:
@the_master_race said:
@khoofia_pika said:

No. It has very well developed characters and it has excellent writing, but purely from a narrative standpoint in terms of the content of the story and how it progresses, there are games our there, a la the Mass Effect series or Persona 3 or even FFX, which are at least as good, if not better.

Mass Effect 2*

Other than those last fiften minutes, all three Mass Effect games collectively tell an excellent story.

KOTOR >>>>>>>> ME

Avatar image for nyadc
NyaDC

8006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

#14  Edited By NyaDC
Member since 2014 • 8006 Posts

@the_master_race said:
@nyadc said:
@jg4xchamp said:

The Last of Us inherently more reflective as a tale, Max Payne in comparison is pulp, entertaining, but get real. Half Life 2 tells a story in a game better than both of these games because it doesn't rely on cutscenes, and I think that is something games should do more of, and should be a style of story telling that by now should have shown some evolution, but not enough studios try it.

The best plot between them is probably The Last of Us, Max Payne being the best game of the bunch.

Half-Life 2 has a great story as a concept, the idea of what it's about and what is taking place, however its narrative is few and far between and on the whole very non-existent.

what about Alan Wake , It's not original but still too good for a game

Alan Wake was fantastic, it was gripping, had strong narrative and a strong story, again another Sam Lake written game.

Sam has delivered on all counts in every game that he's been the head of and writer, I expect this to be no different in Quantum Break, hopefully the best he has ever offered.

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#15 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@the_master_race said:
@khoofia_pika said:
@the_master_race said:
@khoofia_pika said:

No. It has very well developed characters and it has excellent writing, but purely from a narrative standpoint in terms of the content of the story and how it progresses, there are games our there, a la the Mass Effect series or Persona 3 or even FFX, which are at least as good, if not better.

Mass Effect 2*

Other than those last fiften minutes, all three Mass Effect games collectively tell an excellent story.

KOTOR >>>>>>>> ME

That's an opinion, I can't argue with opinions :P

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#16 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@nyadc said:

Alan Wake was fantastic, it was gripping, had strong narrative and a strong story, again another Sam Lake written game.

They're the same damn thing.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#17  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

The game has solid presentation and the way it executes the story is really good. Story is also enjoyable but it isn't the best. Planescape: Torment is still best and it's not even close. In recent memory, Witcher 2 was best in Story and Narrative.

Alan Wake and Max Payne also have unique stories and the execution is great too. If we look at war games then World in Conflict and Spec Ops: The Line. But if we only look at games that utilized the medium properly then I'll go with Half Life and Thief.

Avatar image for nyadc
NyaDC

8006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

#18 NyaDC
Member since 2014 • 8006 Posts

@khoofia_pika said:
@nyadc said:

Alan Wake was fantastic, it was gripping, had strong narrative and a strong story, again another Sam Lake written game.

They're the same damn thing.

Story and narrative are not the same thing.

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#19 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@nyadc said:
@khoofia_pika said:
@nyadc said:

Alan Wake was fantastic, it was gripping, had strong narrative and a strong story, again another Sam Lake written game.

They're the same damn thing.

Story and narrative are not the same thing.

Narrative means the immediate story a game is telling. Lore means the background world set up. For example, Zelda has strong lore, weak narratives. Conversely, TLOU has a strong narrative but not a very strong lore.

Story is the overall collection of narrative + lore.

In context of what you were saying, yes, narrative and story are the same damn thing.

Avatar image for nyadc
NyaDC

8006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

#20  Edited By NyaDC
Member since 2014 • 8006 Posts

@khoofia_pika said:
@nyadc said:
@khoofia_pika said:
@nyadc said:

Alan Wake was fantastic, it was gripping, had strong narrative and a strong story, again another Sam Lake written game.

They're the same damn thing.

Story and narrative are not the same thing.

Narrative means the immediate story a game is telling. Lore means the background world set up. For example, Zelda has strong lore, weak narratives. Conversely, TLOU has a strong narrative but not a very strong lore.

Story is the overall collection of narrative + lore.

In context of what you were saying, yes, narrative and story are the same damn thing.

No, Alan Wake for example has two entirely different narratives taking place, first hand events and point view narrated sequences, the narratives compile the story, they set the structure, but they are not the story.

Why do you armchair literary professors have to do this dumb semantic bullshit and ruin threads... Take a hike.

Avatar image for casharmy
casharmy

9388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21  Edited By casharmy
Member since 2011 • 9388 Posts

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#22 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

@nyadc said:
@khoofia_pika said:
@nyadc said:
@khoofia_pika said:
@nyadc said:

Alan Wake was fantastic, it was gripping, had strong narrative and a strong story, again another Sam Lake written game.

They're the same damn thing.

Story and narrative are not the same thing.

Narrative means the immediate story a game is telling. Lore means the background world set up. For example, Zelda has strong lore, weak narratives. Conversely, TLOU has a strong narrative but not a very strong lore.

Story is the overall collection of narrative + lore.

In context of what you were saying, yes, narrative and story are the same damn thing.

No, Alan Wake for example has two entirely different narratives taking place, first hand events and point view narrated sequences, the narratives compile the story, they set the structure, but they are not the story.

Why do you armchair literary professors have to do this dumb semantic bullshit and ruin threads... Take a hike.

Okay, that's a fair point.

And there was no need to get personal, we were just having a discussion.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#23 Cloud_imperium
Member since 2013 • 15146 Posts

@casharmy said:

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Avatar image for padaporra
padaporra

3508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 padaporra
Member since 2005 • 3508 Posts

It might have the best traditional narrative, that is, one that is very much film like. The Last of Us tell its story through cutscenes or gameplay setpieces. It does that wonderfully, but I find it hard to compare with games like Dark Souls, Half Life and Unreal which have a very different type of narrative. Or Mass Effect, Baldur's Gate and Knights of The Old Republic.

If I had to say one game, I'd say Mass Effect 2, but it really should be the Mass Effect trilogy. Missions like Tuchanka in ME3 are a result of three games of story and character development and made that story something that could be only be told in a videogame.

Avatar image for casharmy
casharmy

9388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25  Edited By casharmy
Member since 2011 • 9388 Posts

@Cloud_imperium said:
@casharmy said:

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Umm yes...like I said it's confusing to "some". If you don't understand why MGS2 fits the criteria then I doubt you have a reason for challenging it other than maybe the "convoluted" response which translates to "I can't understand a story unless it's spelled out to me and someone walks me thought everything".

There are 2 camps when it comes to MGS2 and how impressive it's narrative is, either you get it or you don't. You obviously don't with that replay. Maybe story lines like COD are more your speed since you think MGS2's is "bad".

Fact is MGS3's story line was downgraded so more people would "get it" and be popular with the masses because people so many people couldn't deal with a story that required a bit of thought to understand.

Avatar image for GreySeal9
GreySeal9

28247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#26  Edited By GreySeal9
Member since 2010 • 28247 Posts

@casharmy said:
@Cloud_imperium said:
@casharmy said:

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Umm yes...like I said it's confusing to "some". If you don't understand why MGS2 fits the criteria then I doubt you have a reason for challenging it other than maybe the "convoluted" response which translates to "I can't understand a story unless it's spelled out to me and someone walks me thought everything".

There are 2 camps when it comes to MGS2 and how impressive it's narrative is, either you get it or you don't. You obviously don't with that replay. Maybe story lines like COD are more your speed since you think MGS2's is "bad".

Fact is MGS3's story line was downgraded so more people would "get it" and be popular with the masses because people so many people couldn't deal the the complexities of a story that required a bit of thought.

This is such arrogant and pretentious bullshit. MGS2's story is not that complex.

MGS2's story is actually pretty silly (which is one of its charms); to try and pass it off as some kind of thinking man's story is ridiculous.

Avatar image for Jag85
Jag85

20678

Forum Posts

0

Wiki Points

0

Followers

Reviews: 219

User Lists: 0

#27  Edited By Jag85  Online
Member since 2005 • 20678 Posts

It's a very good narrative, but far from the best in gaming. There are plenty of video games with better narratives. For example:

  • Clannad
  • Steins Gate
  • YU-NO
  • Alundra
  • Xenogears
  • Planescape: Torment
  • Ever 17
  • To The Moon
  • Zero Escape
  • Device 6

Avatar image for casharmy
casharmy

9388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28  Edited By casharmy
Member since 2011 • 9388 Posts

@GreySeal9 said:
@casharmy said:
@Cloud_imperium said:
@casharmy said:

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Umm yes...like I said it's confusing to "some". If you don't understand why MGS2 fits the criteria then I doubt you have a reason for challenging it other than maybe the "convoluted" response which translates to "I can't understand a story unless it's spelled out to me and someone walks me thought everything".

There are 2 camps when it comes to MGS2 and how impressive it's narrative is, either you get it or you don't. You obviously don't with that replay. Maybe story lines like COD are more your speed since you think MGS2's is "bad".

Fact is MGS3's story line was downgraded so more people would "get it" and be popular with the masses because people so many people couldn't deal the the complexities of a story that required a bit of thought.

This is such arrogant and pretentious bullshit. MGS2's story is not that complex.

MGS2's story is actually pretty silly (which is one of its charms); to try and pass it off as some kind of thinking man's story is ridiculous.

The "silly" parts you speak of are the obvious sci-fy melodrama thrown in for entertainment value and yes it is part of it's charm but that doesn't discredit the other aspects of the narrative which isn't silly at all that people like you completely gloss over for their extreme focus on the smaller "silly" points which has little significance to the to the bulk of the narratives focus.

Yes, MGS2 does take more thought than the vast majority of games out there to understand, and if your honest reply to me mentioning MGS2 narrative is simply that it was silly then your understanding of it isn't any further above the people who claim it to be "convoluted".

Avatar image for GreySeal9
GreySeal9

28247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#29 GreySeal9
Member since 2010 • 28247 Posts

@casharmy said:
@GreySeal9 said:
@casharmy said:
@Cloud_imperium said:
@casharmy said:

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Umm yes...like I said it's confusing to "some". If you don't understand why MGS2 fits the criteria then I doubt you have a reason for challenging it other than maybe the "convoluted" response which translates to "I can't understand a story unless it's spelled out to me and someone walks me thought everything".

There are 2 camps when it comes to MGS2 and how impressive it's narrative is, either you get it or you don't. You obviously don't with that replay. Maybe story lines like COD are more your speed since you think MGS2's is "bad".

Fact is MGS3's story line was downgraded so more people would "get it" and be popular with the masses because people so many people couldn't deal the the complexities of a story that required a bit of thought.

This is such arrogant and pretentious bullshit. MGS2's story is not that complex.

MGS2's story is actually pretty silly (which is one of its charms); to try and pass it off as some kind of thinking man's story is ridiculous.

The "silly" parts you speak of are the obvious sci-fy melodrama thrown in for entertainment value and yet it is part of it's charm but that doesn't discredit the other aspects of the narrative which isn't silly at all that people like you completely gloss over for their extreme focus on the smaller "silly" points which has little significance to the to the bulk of the narratives focus.

Yes, MGS2 does take more thought than the vast majority of games out there to understand, and if your honest reply to me mentioning MGS2 narrative is simply that it was silly then you understanding of it isn't any further above the people who claim it to be "convoluted.

I understood it fine. It's a silly story. To pass it off as something deep is hilariously pretentious.

Avatar image for casharmy
casharmy

9388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 casharmy
Member since 2011 • 9388 Posts

@GreySeal9 said:
@casharmy said:
@GreySeal9 said:
@casharmy said:
@Cloud_imperium said:

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Umm yes...like I said it's confusing to "some". If you don't understand why MGS2 fits the criteria then I doubt you have a reason for challenging it other than maybe the "convoluted" response which translates to "I can't understand a story unless it's spelled out to me and someone walks me thought everything".

There are 2 camps when it comes to MGS2 and how impressive it's narrative is, either you get it or you don't. You obviously don't with that replay. Maybe story lines like COD are more your speed since you think MGS2's is "bad".

Fact is MGS3's story line was downgraded so more people would "get it" and be popular with the masses because people so many people couldn't deal the the complexities of a story that required a bit of thought.

This is such arrogant and pretentious bullshit. MGS2's story is not that complex.

MGS2's story is actually pretty silly (which is one of its charms); to try and pass it off as some kind of thinking man's story is ridiculous.

The "silly" parts you speak of are the obvious sci-fy melodrama thrown in for entertainment value and yet it is part of it's charm but that doesn't discredit the other aspects of the narrative which isn't silly at all that people like you completely gloss over for their extreme focus on the smaller "silly" points which has little significance to the to the bulk of the narratives focus.

Yes, MGS2 does take more thought than the vast majority of games out there to understand, and if your honest reply to me mentioning MGS2 narrative is simply that it was silly then you understanding of it isn't any further above the people who claim it to be "convoluted.

I understood it fine. It's a silly story. To pass it off as something deep is hilariously pretentious.

lol, ok you say it's a silly story but then claim you understood it? So go ahead explain main focus points of the story and the final revelation that you were supposed to draw from the ending.

Avatar image for the_master_race
the_master_race

5226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#31 the_master_race
Member since 2015 • 5226 Posts
@Jag85 said:

It's a very good narrative, but far from the best in gaming. There are plenty of video games with better narratives. For example:

  • Clannad
  • Steins Gate
  • YU-NO
  • Alundra
  • Xenogears
  • Planescape: Torment
  • Ever 17
  • To The Moon
  • Zero Escape
  • Device 6

+1 , Best RPG of all the time designed by Chris Avellone

Avatar image for casharmy
casharmy

9388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32  Edited By casharmy
Member since 2011 • 9388 Posts

@GreySeal9:

Hmm still no reply?

Guess you should call on the tried and true assistance of Google and Wiki to help assist you on breaking down what you call a "silly" narritive.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#33 Cloud_imperium
Member since 2013 • 15146 Posts

@casharmy said:
@Cloud_imperium said:
@casharmy said:

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Umm yes...like I said it's confusing to "some". If you don't understand why MGS2 fits the criteria then I doubt you have a reason for challenging it other than maybe the "convoluted" response which translates to "I can't understand a story unless it's spelled out to me and someone walks me thought everything".

There are 2 camps when it comes to MGS2 and how impressive it's narrative is, either you get it or you don't. You obviously don't with that replay. Maybe story lines like COD are more your speed since you think MGS2's is "bad".

Fact is MGS3's story line was downgraded so more people would "get it" and be popular with the masses because people so many people couldn't deal with a story that required a bit of thought to understand.

Lol if you think that MGS 2 has "complex" story. I like "complex" stories as much as the next guy but entire MGS series is poorly written mess.

Avatar image for Jag85
Jag85

20678

Forum Posts

0

Wiki Points

0

Followers

Reviews: 219

User Lists: 0

#34  Edited By Jag85  Online
Member since 2005 • 20678 Posts

@Cloud_imperium:

@GreySeal9:

Are you both saying that MGS2's story is not convoluted?

Avatar image for deactivated-66e3137ab3ad5
deactivated-66e3137ab3ad5

16761

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#35 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

Lol at anyone who paises MGS for having good narrative. It's a poorly written convoluted mess, all of it, with MGS3 being the only exception (MAYBE), and even that isn't anything out of the ordinary.

Avatar image for deactivated-5d6bb9cb2ee20
deactivated-5d6bb9cb2ee20

82724

Forum Posts

0

Wiki Points

0

Followers

Reviews: 56

User Lists: 0

#36 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

MGS2 isn't complex or even deep. Is it thematically relevant, sure. But the actual story is silly and over the top.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#37  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

@Jag85 said:

@Cloud_imperium:

@GreySeal9:

Are you both saying that MGS2's story is not convoluted?

The discussion is not about it being "convoluted". It's about how well the game is written. And it's poorly written. MGS series sure has some great moments but the series is also full of one dimensional characters and childish writing.

The guy is blaming others for being too simple minded to not understand the "complex" story of MGS 2, while the fact is, it's poorly written. There are other games with deeper plots and they make sense too, and have much better dialogues as well as character progression.

I only laughed at his "complex" argument because according to him, if someone says it's poorly written then he is not worthy of praising its masterfully written "complex" plot.

Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#38 Epak_
Member since 2004 • 11911 Posts

No?

Avatar image for 360ru13r
360ru13r

1856

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#39 360ru13r
Member since 2008 • 1856 Posts

In terms of best stories I would say the Witcher 3 or the Mass Effect series was the best stories ever told. Not that the Last of Us is bad by any stretch but those two just felt better.

Avatar image for deactivated-5a7fcf5e55c95
deactivated-5a7fcf5e55c95

2103

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#40 deactivated-5a7fcf5e55c95
Member since 2011 • 2103 Posts

@jg4xchamp said:

The Last of Us inherently more reflective as a tale, Max Payne in comparison is pulp, entertaining, but get real. Half Life 2 tells a story in a game better than both of these games because it doesn't rely on cutscenes, and I think that is something games should do more of, and should be a style of story telling that by now should have shown some evolution, but not enough studios try it.

The best plot between them is probably The Last of Us, Max Payne being the best game of the bunch.

Are we talking about a story that is told through gameplay or the environment and how you interact with it and the symbolic meaning of things we see throughout our adventure or are we talking about dialogue/scenes that occur, but never take the immersion out by giving a CGI cutscene?

Avatar image for deactivated-5a44ec138c1e6
deactivated-5a44ec138c1e6

2638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 5

#41 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

Spec Ops The Line.. Very few games hits pacing as spot on as that game... It was almost flawless..very few moments where I got a slight immersion break...but those weren't cause by bad narrative but rather the average gameplay mechanics..

I'd take it over The Last of Us.. It's is also very mature if not even more than TLOU.

Avatar image for ShepardCommandr
ShepardCommandr

4939

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#42 ShepardCommandr
Member since 2013 • 4939 Posts

no not even close

Avatar image for deactivated-5a44ec138c1e6
deactivated-5a44ec138c1e6

2638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 5

#43  Edited By deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@casharmy said:
@Cloud_imperium said:
@casharmy said:

lol the problem with your complaint is that none of the narratives you name come close to TLOU. If you are going to challenge something you should at least have something worth mentioning.

Personally, the narrative of MGS2 is above TLOU tho confusing to some it was flawlessly crafted and while not emotional, it still had conveyed strong a physiological feeling tying the events to the personal struggles of the character mixing in real word events with a complex sci-fy universe.

Using real world philosophies and events it created a fictional world that presented the conflicting moral challenges a person might face in a real situation and It sparked intellectual thought to the meaning behind the story and plot which you have to reflect upon to dicier.

Comparatively, TLOU is a straight forward story with nothing to really "think" about which makes it less of a compelling narrative. Similar conclusions could be drawn for MGS3 but not to the same degree as MGS2.

As far as narratives go TLOU IS one of the best in gaming and if you are going to challenge it's merit you aren't going to go far trying to pass off something as base as the narrative of Max Payne as your counter.

So you said that his example is bad and then went ahead and named MGS 2 instead? Brilliant.

Umm yes...like I said it's confusing to "some". If you don't understand why MGS2 fits the criteria then I doubt you have a reason for challenging it other than maybe the "convoluted" response which translates to "I can't understand a story unless it's spelled out to me and someone walks me thought everything".

There are 2 camps when it comes to MGS2 and how impressive it's narrative is, either you get it or you don't. You obviously don't with that replay. Maybe story lines like COD are more your speed since you think MGS2's is "bad".

Fact is MGS3's story line was downgraded so more people would "get it" and be popular with the masses because people so many people couldn't deal with a story that required a bit of thought to understand.

You got to be kidding me...

How can you even dare to say that MGS games have good writing ?

MGS is the perfect example of a game that overestimates it's dramatical impact on the viewer/player. It kind of sticks it's head into places it doesn't earn. It usually uses a galore of dramatic moments...it gives way to moments that just don't fit..

MGS has never been about good paced well written narrative... MGS isn't bad because it's poorly written though... I enjoy the ridiculous mess the "writer" cooks up...

A bit of thought to understand ? Fine, maybe some of us thought about it more than others and figured out or filled some of the plot holes with speculation... but just because something requires more thought doesn't mean it's deep or well written. Funny how you used COD.. as sad as it sounds COD uses conventional unambitious writing.... but I'd say it has better writing than MGS..

MGS feels like the writer has to improvise after each game to clear up plot holes that were created by previous ones...it feels like it needed some proper source material...

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#44 Cloud_imperium
Member since 2013 • 15146 Posts
@acp_45 said:

Spec Ops The Line.. Very few games hits pacing as spot on as that game... It was almost flawless..very few moments where I got a slight immersion break...but those weren't cause by bad narrative but rather the average gameplay mechanics..

I'd take it over The Last of Us.. It's is also very mature if not even more than TLOU.

That's why I can't wait for Yager to reveal campaign footage of Dreadnought. They said, if were impressed by the story of Spec Ops: The Line, you'll be impressed by Dreadnought's campaign.

Avatar image for deactivated-5a44ec138c1e6
deactivated-5a44ec138c1e6

2638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 5

#45 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@Cloud_imperium: Is Yager doing Dreadnought ?

Didn't even know..

I actually forgot the dev's name until now.. -_-

I hope the same writer is on this one.

Avatar image for chocolate1325
chocolate1325

33007

Forum Posts

0

Wiki Points

0

Followers

Reviews: 306

User Lists: 0

#46 chocolate1325
Member since 2006 • 33007 Posts

Red Dead Redemption

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#47 Cloud_imperium
Member since 2013 • 15146 Posts

@acp_45 said:

@Cloud_imperium: Is Yager doing Dreadnought ?

Didn't even know..

I actually forgot the dev's name until now.. -_-

I hope the same writer is on this one.

Yes Yager is doing Dreadnought. I read their AMA on reddit and they said that they've best writer on board for the project.

Avatar image for deactivated-5a44ec138c1e6
deactivated-5a44ec138c1e6

2638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 5

#48 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@Cloud_imperium said:
@acp_45 said:

@Cloud_imperium: Is Yager doing Dreadnought ?

Didn't even know..

I actually forgot the dev's name until now.. -_-

I hope the same writer is on this one.

Yes Yager is doing Dreadnought. I read their AMA on reddit and they said that they've best writer on board for the project.

Well, Dreadnought might just be more anticipated than it was a few minutes ago.. on my list.. for ....2016 ?

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#49  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

@acp_45 said:
@Cloud_imperium said:
@acp_45 said:

@Cloud_imperium: Is Yager doing Dreadnought ?

Didn't even know..

I actually forgot the dev's name until now.. -_-

I hope the same writer is on this one.

Yes Yager is doing Dreadnought. I read their AMA on reddit and they said that they've best writer on board for the project.

Well, Dreadnought might just be more anticipated than it was a few minutes ago.. on my list.. for ....2016 ?

Hopefully yes... But they did say that the game will release in 2 parts. First part will be F2P multiplayer, which will release first, followed by Buy 2 Play campaign. I think they are currently in Beta of Multiplayer. Hopefully it'll come out soon and will be successful, so we can get our hands on campaign ASAP.

Avatar image for the_master_race
the_master_race

5226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#50  Edited By the_master_race
Member since 2015 • 5226 Posts
@acp_45 said:

Spec Ops The Line.. Very few games hits pacing as spot on as that game... It was almost flawless..very few moments where I got a slight immersion break...but those weren't cause by bad narrative but rather the average gameplay mechanics..

I'd take it over The Last of Us.. It's is also very mature if not even more than TLOU.

Spec Ops, hmmm … it sure did have a good pace and the white phosphorus strike scene was so intriguing but the ending, mane the ending was really fucked up