Don't bother with Demons Souls.....

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Revolution316

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#251 Revolution316
Member since 2009 • 2877 Posts

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

Kevin-V

well said...

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-Oath

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#252 -Oath
Member since 2008 • 8014 Posts

Too late, already picked up my copy.

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DaViD_99

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#253 DaViD_99
Member since 2007 • 2496 Posts

Too late, already picked up my copy.

-Oath
Can i borrow your PS3 and game for couple weeks after your done with it? :D How can you say no to that face
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RadecSupreme

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#254 RadecSupreme
Member since 2009 • 4824 Posts

At least Demon Soul's wont have day one DLC. They are actually more generous with their bonuses. This game is probably more complete than Dragon Age.

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-Oath

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#255 -Oath
Member since 2008 • 8014 Posts

[QUOTE="-Oath"]

Too late, already picked up my copy.

DaViD_99

Can i borrow your PS3 and game for couple weeks after your done with it? :D How can you say no to that face

I preorder Uncharted 2 as well, maybe a couple of months after? :P

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santoron

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#256 santoron
Member since 2006 • 8584 Posts

Apparently TC didn't believe the 2 dozen reviews in the last month that pointed out exactly what he finds unacceptable. Next time pay more attention and you'll save yourself the cash.

I'm having a blast. Sure, I occasionally want to put the controller through the picture window (donwside to wireless controllers? you can fling them FAR), but then again, I knew what I was getting into. It's the very reason I bought the game.

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santoron

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#257 santoron
Member since 2006 • 8584 Posts

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

Kevin-V

*Applauds* Now you see why this guy makes the big bucks. :lol:

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subrosian

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#258 subrosian
Member since 2005 • 14232 Posts

Demon's Souls doesn't have EXP - actually play the game instead of making comments based on what random fanboys on the internet are dumping.

Well, with everything I've heard for over a year was it was hard.

So I wouldn't pick a Thief my first run through on such a hard game, who knows.

SolidTy

I have a Thief, on my first run :) He's a glass cannon - but my philosophy is that if I get hit even once I'm not playing well enough.

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subrosian

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#259 subrosian
Member since 2005 • 14232 Posts

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

Kevin-V
Rock on. All I can add to this is that Demon's Souls is one of those rare RPGs that actually delivers the "you need to think" aspect that other RPGs claim to. You cannot get through the game simply by leveling up or spamming the same attack. What works on one enemy won't work on another, and the idea that you can survive something as ridiculous as being hit simultaneously by several soldiers, or getting mauled by a pack of wolves - has gone out the window. - There was a developer interview in which From Software stated that they didn't intend Demon's Souls as a hard game. Having played it, I can say that makes sense - Demon's Souls isn't a hard game, so much as *other games are easy*. Other games have conditioned us to think we can take on a dozen plus combatants as easily as mashing a button, that falling doesn't hurt us, that we can take infinite amounts of abuse and come out on top. Demon's Souls leaves you feeling quite human, and it's a good thing.
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#260 Adrian_Cloud
Member since 2006 • 7169 Posts

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

Kevin-V
Man, you make me want to buy two copies of the game.
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whatisazerg

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#261 whatisazerg
Member since 2009 • 2371 Posts

[QUOTE="Jandurin"][QUOTE="Animal-Mother"] Hey jand can you tell me what the Swedish are famous for? Ohh wait I'm cheating.Animal-Mother
chocolate? neutrality? babes? awesome people? banks?

ZOMG the cheating going on in this thread is epic!!!!!!!!!!!! Also TC "Making you kill the same enemies over again, just to get back to where you were b4, is NOT HARD.... it's a waste of time." by this quote I take it you don't like RPG's very much so then or Diablo 2

DIablo 2 enemies don't respawn when you die, and you don't lose the XP or Gold you got from them if you die either.... did you even play Diablo2?

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dreman999

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#262 dreman999
Member since 2004 • 11514 Posts

[QUOTE="Animal-Mother"][QUOTE="Jandurin"]chocolate? neutrality? babes? awesome people? banks?whatisazerg

ZOMG the cheating going on in this thread is epic!!!!!!!!!!!! Also TC "Making you kill the same enemies over again, just to get back to where you were b4, is NOT HARD.... it's a waste of time." by this quote I take it you don't like RPG's very much so then or Diablo 2

DIablo 2 enemies don't respawn when you die, and you don't lose the XP or Gold you got from them if you die either.... did you even play Diablo2?

That's you problem. Your playing it like Diablo. Stop playing it like Diablo, think before jumping into a horde of monsters and a billion trap and you'll do better.:P

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LookAnDrolL

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#263 LookAnDrolL
Member since 2008 • 2483 Posts

[QUOTE="Animal-Mother"][QUOTE="Jandurin"]chocolate? neutrality? babes? awesome people? banks?whatisazerg

ZOMG the cheating going on in this thread is epic!!!!!!!!!!!! Also TC "Making you kill the same enemies over again, just to get back to where you were b4, is NOT HARD.... it's a waste of time." by this quote I take it you don't like RPG's very much so then or Diablo 2

DIablo 2 enemies don't respawn when you die, and you don't lose the XP or Gold you got from them if you die either.... did you even play Diablo2?

Did YOU even play diablo 2? Because the diablo 2 that i played in HELL or nightmare not only you lose your body and items if you die, you lose gold and exp too. The original poster is right actually.

I dont need to remind you how punishing DIABLO was.

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Sully28

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#264 Sully28
Member since 2003 • 5097 Posts

How far did you get TC? I was just playing for about 2 hours and beat the first stage(yup, took that long) and i am a theif as well. It was tough at first, but i got the hang of it, plus there are checkpoint type things, whenever you open a gate it will stay open, so that cuts the travel time down a lot when you die.

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ReaperV7

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#265 ReaperV7
Member since 2008 • 6756 Posts

Scott Tenorman= whatisazerg

Cartman = ATLUS

Homemade chili= Demon's Souls

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Mystery_Writer

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#266 Mystery_Writer
Member since 2004 • 8351 Posts

hehe.. look at ps3 fans defending it... this game is turning ps3 fans to little masochists :P (j/k)

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___gamemaster__

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#267 ___gamemaster__
Member since 2009 • 3425 Posts

LOL i knew someone would complain on its unforgiving difficulty.. well give it more time i assure you its not that hard.

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Zoso-8

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#268 Zoso-8
Member since 2008 • 2047 Posts

[QUOTE="Animal-Mother"][QUOTE="Jandurin"]chocolate? neutrality? babes? awesome people? banks?whatisazerg

ZOMG the cheating going on in this thread is epic!!!!!!!!!!!! Also TC "Making you kill the same enemies over again, just to get back to where you were b4, is NOT HARD.... it's a waste of time." by this quote I take it you don't like RPG's very much so then or Diablo 2

DIablo 2 enemies don't respawn when you die, and you don't lose the XP or Gold you got from them if you die either.... did you even play Diablo2?

I take it you never played Hardcore. :twisted:

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ReaperV7

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#269 ReaperV7
Member since 2008 • 6756 Posts

[QUOTE="whatisazerg"]

[QUOTE="Animal-Mother"] ZOMG the cheating going on in this thread is epic!!!!!!!!!!!! Also TC "Making you kill the same enemies over again, just to get back to where you were b4, is NOT HARD.... it's a waste of time." by this quote I take it you don't like RPG's very much so then or Diablo 2Zoso-8

DIablo 2 enemies don't respawn when you die, and you don't lose the XP or Gold you got from them if you die either.... did you even play Diablo2?

I take it you never played Hardcore. :twisted:

hehe exactly:)
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Animal-Mother

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#270 Animal-Mother
Member since 2003 • 27362 Posts

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

Kevin-V

A king among men. Good job! Question as a reviewer do you see games generally this hard this generation? Or have you seen a downgrade in the "hard difficulty" overall?

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h575309

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#271 h575309
Member since 2005 • 8551 Posts

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

Kevin-V
I agree. Ninja Gaiden 2....Rocket launcher ninjas you cant see? Cheap. Makes me want to smash everything in sight. I actually know two people who have snapped Ninja Gaiden disks they were so pissed.
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#272 ___gamemaster__
Member since 2009 • 3425 Posts

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

Kevin-V

i knew you would score this one right. :P have you already platimun DS?!? this IMO by far the hardest to achieve platinum.

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bad_fur_day

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#273 bad_fur_day
Member since 2008 • 1988 Posts

I agree. Ninja Gaiden 2....Rocket launcher ninjas you cant see? Cheap. Makes me want to smash everything in sight. I actually know two people who have snapped Ninja Gaiden disks they were so pissed.h575309

I like it how people just seem to forget ninja gaiden 1 was also plenty cheap. Projectile enimies, rockets, explosive shuriken, double boss fights, enclosed boss fights. I really don't see the difference between the two. Be a better ninja next time with the overpowered Ryu and you won't get owned, if you call that cheap...

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h575309

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#274 h575309
Member since 2005 • 8551 Posts

[QUOTE="h575309"]I agree. Ninja Gaiden 2....Rocket launcher ninjas you cant see? Cheap. Makes me want to smash everything in sight. I actually know two people who have snapped Ninja Gaiden disks they were so pissed.bad_fur_day

I like it how people just seem to forget ninja gaiden 1 was also plenty cheap. Projectile enimies, rockets, explosive shuriken, double boss fights, enclosed boss fights. I really don't see the difference between the two. Be a better ninja next time with the overpowered Ryu and you won't get owned, if you call that cheap...

Those rocket ninjas are cheap in NG2. I mean one rocket is fine, but they shoot like 3 or 4 at a time, its BS, plus you cant see them. Thats the only part Ive found cheap really. And many others think NG1 is cheap. I didnt think it was at all, its actually one of my favorite games from last gen. I just know specifically 2 people who broke the disc lol. I still tell them to this day its one of the best action games ever.
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110million

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#275 110million
Member since 2008 • 14910 Posts
[QUOTE="bad_fur_day"]

[QUOTE="h575309"]I agree. Ninja Gaiden 2....Rocket launcher ninjas you cant see? Cheap. Makes me want to smash everything in sight. I actually know two people who have snapped Ninja Gaiden disks they were so pissed.h575309

I like it how people just seem to forget ninja gaiden 1 was also plenty cheap. Projectile enimies, rockets, explosive shuriken, double boss fights, enclosed boss fights. I really don't see the difference between the two. Be a better ninja next time with the overpowered Ryu and you won't get owned, if you call that cheap...

Those rocket ninjas are cheap in NG2. I mean one rocket is fine, but they shoot like 3 or 4 at a time, its BS, plus you cant see them. Thats the only part Ive found cheap really. And many others think NG1 is cheap. I didnt think it was at all, its actually one of my favorite games from last gen. I just know specifically 2 people who broke the disc lol. I still tell them to this day its one of the best action games ever.

Thats all Ninja Gaiden is ever cheap for, the horrid camera is your biggest oponent, and no amount of practice or skill will ever beat it.
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110million

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#276 110million
Member since 2008 • 14910 Posts
[QUOTE="bad_fur_day"]

[QUOTE="h575309"]I agree. Ninja Gaiden 2....Rocket launcher ninjas you cant see? Cheap. Makes me want to smash everything in sight. I actually know two people who have snapped Ninja Gaiden disks they were so pissed.h575309

I like it how people just seem to forget ninja gaiden 1 was also plenty cheap. Projectile enimies, rockets, explosive shuriken, double boss fights, enclosed boss fights. I really don't see the difference between the two. Be a better ninja next time with the overpowered Ryu and you won't get owned, if you call that cheap...

Those rocket ninjas are cheap in NG2. I mean one rocket is fine, but they shoot like 3 or 4 at a time, its BS, plus you cant see them. Thats the only part Ive found cheap really. And many others think NG1 is cheap. I didnt think it was at all, its actually one of my favorite games from last gen. I just know specifically 2 people who broke the disc lol. I still tell them to this day its one of the best action games ever.

Thats all Ninja Gaiden is ever cheap for, the horrid camera is your biggest oponent, and no amount of practice or skill will ever beat it.
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h575309

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#277 h575309
Member since 2005 • 8551 Posts

[QUOTE="h575309"][QUOTE="bad_fur_day"]

I like it how people just seem to forget ninja gaiden 1 was also plenty cheap. Projectile enimies, rockets, explosive shuriken, double boss fights, enclosed boss fights. I really don't see the difference between the two. Be a better ninja next time with the overpowered Ryu and you won't get owned, if you call that cheap...

110million

Those rocket ninjas are cheap in NG2. I mean one rocket is fine, but they shoot like 3 or 4 at a time, its BS, plus you cant see them. Thats the only part Ive found cheap really. And many others think NG1 is cheap. I didnt think it was at all, its actually one of my favorite games from last gen. I just know specifically 2 people who broke the disc lol. I still tell them to this day its one of the best action games ever.

Thats all Ninja Gaiden is ever cheap for, the horrid camera is your biggest oponent, and no amount of practice or skill will ever beat it.

Yes but at least in close quarters combat theres no splash damage.

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Kahuna_1

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#278 Kahuna_1
Member since 2006 • 7948 Posts

This game is so addictive, I cant get enough.

And you seriously need to use every resource available to you, it can only help you. Patience is the key to mastering this game, lots of patience.

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MyopicCanadian

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#279 MyopicCanadian
Member since 2004 • 8345 Posts

So I rented this game and screwed around with it a bit.. died a couple times to the Red Eye Knight. Initial observations are.. it's pretty much a waste of time if you die and can't retrieve your souls. If the whole game is like that, well that's just a lot of time wasted. And for a game that's pretty much all combat, I dunno if I like the combat THAT much.

I'll obviously have to play it more to understand the game, but so far I just don't get it. You have to hack and slash your way through a whole bunch of crappy enemies if you die just to get a chance to fight some of the tougher guys again. End up memorizing the level in the process. Lots of trial and error stuff, and the only thing I seem to retain are my items.

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Vaasman

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#280 Vaasman
Member since 2008 • 15875 Posts

[QUOTE="bad_fur_day"]

[QUOTE="h575309"]I agree. Ninja Gaiden 2....Rocket launcher ninjas you cant see? Cheap. Makes me want to smash everything in sight. I actually know two people who have snapped Ninja Gaiden disks they were so pissed.h575309

I like it how people just seem to forget ninja gaiden 1 was also plenty cheap. Projectile enimies, rockets, explosive shuriken, double boss fights, enclosed boss fights. I really don't see the difference between the two. Be a better ninja next time with the overpowered Ryu and you won't get owned, if you call that cheap...

Those rocket ninjas are cheap in NG2. I mean one rocket is fine, but they shoot like 3 or 4 at a time, its BS, plus you cant see them. Thats the only part Ive found cheap really. And many others think NG1 is cheap. I didnt think it was at all, its actually one of my favorite games from last gen. I just know specifically 2 people who broke the disc lol. I still tell them to this day its one of the best action games ever.

What about the part in Chapters 5-6 where the ****ing werewolves throw eachothers body parts at you. GOD that frustrated me to no end! You couldn't even predict it you'd just randomly take a huge chunk of damage.

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kaparsapar

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#281 kaparsapar
Member since 2008 • 114 Posts

just go with Royality class, and use the demon soul arrow. it's like cake walk.

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Zenkuso

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#282 Zenkuso
Member since 2006 • 4090 Posts
Thanks Whatisazerg, You Won Me a Bet ;) If your complaining about dying then learn to play, learn the levels and learn the magics because they make survive lots easier.
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Ipik_Fenris

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#283 Ipik_Fenris
Member since 2005 • 3627 Posts

Now I want to play it more.

KG86

ahahhahahahaha !!!! Thats the attitude buddy !

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dreman999

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#284 dreman999
Member since 2004 • 11514 Posts
[QUOTE="h575309"][QUOTE="Kevin-V"]

In my opinion, a cheap game is a game that breaks its own rules; one in which the game design takes the control of the challenge away from you (bad camera, obscuring your vision, bad controls); one that gives you no tools to rise to the challenge; or otherwise hinders you from accomplishing what must be acomplished.

Demon's Souls is, generally, not cheap. The combat system is methodical but consistent. There are no missing animations, so you cannot say that an enemy attacked you in a way you could not prepare for. The collision detection, aside from being able to slice and be sliced through prison bars in 3-1, is nigh on perfect. The enemies will surprise you, each type of enemy possess the same combat skills. Yes, it is a surprise when you step on a plate and suddenly arrows shoot down the hall. But if you take a moment and think, you will succeed. Why is there a pressure plate there? Not just for the fun of it, chances are. And you know that player note you ignored? I bet it might have told you something about that!

Activate every blood stain. Read every note. Remember what you have learned. Pay attention to player ghosts. Leave notes for others. Drop your soul mark and join someone else so you can get a lay of the land before conquering it on your own. If you are in human form, invite someone to join you so you can stay fully human as long as possible. These are some of the many tools that Demon's Souls offers to you.

There are a few moments that really are cheap. A ragdoll once knocked me off a suspended walkway in 3-2. The targeting is weird, and I fell to my doom once because of it, and failed a few times to lock on when I needed to most, and the enemy was right in front of me. But this kind of thing does not define the Demon's Souls challenge. I admit it takes a different approach than you might be used to, but I am the first reviewer to call out a game for being cheap. And in my opinion, Demon's Souls is rarely cheap--just tough.

I agree. Ninja Gaiden 2....Rocket launcher ninjas you cant see? Cheap. Makes me want to smash everything in sight. I actually know two people who have snapped Ninja Gaiden disks they were so pissed.

No, bad example.......... Ninja's with rapid fire rocket launchers that aim for you even if you jump completey befind them and they are aiming in a completly differnt direction from you and still hit you. Ninja Gaiden 2. ,,,,,, That game was cheap as heck and the highier setting you put it the cheaper it got. And I found it to be easyier than the first one too!:crys: WHY DID THE RUIN IT BY MAKING IT CHEAP?
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Memoryitis

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#285 Memoryitis
Member since 2006 • 2221 Posts

Wooo I finally beat the first boss. Man he is easy with magic, I wonder how I would do with no magic but anyways anyone know how to get the treasures guarded by the red dragon? Everytime I get close I die

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dual_boot

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#286 dual_boot
Member since 2008 • 312 Posts

I would like to thank the mainstream media along with all the forumers for making me really paranoid when I started this game. :P Now that I've got the hang of it, I enjoy it more.

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zarshack

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#287 zarshack
Member since 2009 • 9936 Posts

Wooo I finally beat the first boss. Man he is easy with magic, I wonder how I would do with no magic but anyways anyone know how to get the treasures guarded by the red dragon? Everytime I get close I die

Memoryitis

turpentine and fire bombs... you can kill the red dragon in 1-2 if you have a bow and a few hundred arrows. go along the path the dragon is flying along up to the first tower and face the entrance you came from and shoot at the dragon as it flys towards you a few hundred times and it till die.

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___gamemaster__

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#288 ___gamemaster__
Member since 2009 • 3425 Posts

Wooo I finally beat the first boss. Man he is easy with magic, I wonder how I would do with no magic but anyways anyone know how to get the treasures guarded by the red dragon? Everytime I get close I die

Memoryitis

on pure white tendency both the blue and red dragon will not appear on its nest, theres another trick go to the bridge and when you see him leaves his nest go run on the area with the treasures.. be careful not to get too closed on the blue dragon that thing will stomp you.. :P

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xsubtownerx

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#289 xsubtownerx
Member since 2007 • 10705 Posts

I would like to thank the mainstream media along with all the forumers for making me really paranoid when I started this game. :P Now that I've got the hang of it, I enjoy it more.

dual_boot
Heheheh. Neat. :)
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MJ4040

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#290 MJ4040
Member since 2006 • 1110 Posts
[QUOTE="zarshack"]

[QUOTE="Memoryitis"]

Wooo I finally beat the first boss. Man he is easy with magic, I wonder how I would do with no magic but anyways anyone know how to get the treasures guarded by the red dragon? Everytime I get close I die

turpentine and fire bombs... you can kill the red dragon in 1-2 if you have a bow and a few hundred arrows. go along the path the dragon is flying along up to the first tower and face the entrance you came from and shoot at the dragon as it flys towards you a few hundred times and it till die.

Isnt he a boss in the future? So if you kill him now, would you be killing him for good?
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zarshack

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#291 zarshack
Member since 2009 • 9936 Posts

Isnt he a boss in the future? So if you kill him now, would you be killing him for good?MJ4040
if you kill him, you kill him for good. No he is not a Boss.

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Trinners

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#292 Trinners
Member since 2009 • 2537 Posts

Isnt he a boss in the future? So if you kill him now, would you be killing him for good?MJ4040

He's a mini-boss that's optional you get 10k souls if you use it's demon's soul and like 15k souls from actually killing it, it takes 100 arrows to kill him on the first playthrough.

There's a flaming purple shield in 1-1 where the 2 dragons are roosting and other loot. The flaming purple shield will last you a good while in the game. You can get it by quickly running in and looting then jump off the cliff to the pass below it (you won't die) to avoid the fire. However you can just go in there get the loot and suicide if souls isn't a factor for you.

For more Demon's Souls help look here.

It's a wiki dedicated to the game.

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MJ4040

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#293 MJ4040
Member since 2006 • 1110 Posts

[QUOTE="MJ4040"]Isnt he a boss in the future? So if you kill him now, would you be killing him for good?zarshack

if you kill him, you kill him for good. No he is not a Boss.

then what the hell is he?

lol

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NAPK1NS

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#294 NAPK1NS
Member since 2004 • 14870 Posts
[QUOTE="Jandurin"][QUOTE="Animal-Mother"] lulz, the thing is enemy's respawn, and when you go to your place of death you usually die, again and a lot.Animal-Mother
I mean, backtrack and spend souls before you die. Easy as that.

You'll realize when you begin to play.

No... not really. Jandurin pretty much has it right. :| Anytime I'm going to go to an area where I know I'll get my ass handed to me I always head back to the Nexus, upgrade a weapon or a level and then I head back out to the world. Yeah, sure, the enemies are back but it's a lot better then losing all of your souls on a dangerous trek.
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Trinners

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#295 Trinners
Member since 2009 • 2537 Posts

Also I recommend everyone to get high endurance ASAP. You can carry heavy armor and weapons while not experiencing movement penalties which occur if your equipped weight is over 50% of your total weight possible. Being able to move fast is a huge lifesaver and timesaver as well.

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jasopan

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#296 jasopan
Member since 2006 • 2360 Posts
Dude you just learn to play instead of dissing the game
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kyacat

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#297 kyacat
Member since 2003 • 4408 Posts
Now I want demon soul and I love when rpg are hard and challenging
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mismajor99

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#298 mismajor99
Member since 2003 • 5676 Posts

My main complaint is that they didn't put an option to spawn closer to a boss if you die in a boss fight. In each level there consists of a boss that sometimes takes a while to get to, then you have to fight the boss without dieing. It's just too much. At least make another 1- or 2 dash something where we can get back to a boss fight. This goes beyond hard or challenging, it's just a bad game design decision imo. Being nervous of dieing, especially with lots of souls, can take you a bit out to the game. Otherwise, I love everything else about it.

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Walker34

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#299 Walker34
Member since 2005 • 1471 Posts

Diablo 1 was like that where if you died you dropped all your stuff and had to go back to retrieve. Sure you could have a high level summon you there but i actually liked it that way. It was hardcore and added tension to the game. GAmes these days cater too much to making it easy on the dumbasses.

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#300 Couth_
Member since 2008 • 10369 Posts

I would like to thank the mainstream media along with all the forumers for making me really paranoid when I started this game. :P Now that I've got the hang of it, I enjoy it more.

dual_boot
Aye. Understanding the game was brutally challenging before hand helped a lot. One of my friends who I suggested to get it had no idea about it before. After about 2 hours he wanted to return the game in rage. But I calmed him down walked him through some of the basics and now he loves it. :P