Dragon Age III confirmed

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texasgoldrush

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#151 texasgoldrush
Member since 2003 • 15252 Posts

[QUOTE="texasgoldrush"]http://www.joystiq.com/2011/08/21/muzyka-bioware-to-throw-previous-dragon-age-games-into-a-blende/ DAIII will take elements from BOTH Dragon Age Origins AND Dragon Age II.musalala

I"m sorry given EA/Biowares past history of blatantly misrepresenting the facts I higly doubt this is even remotly true, we will get Dragon age 2.0 with forced PVp multiplayer and DLC stripped from the game , not to mention that Dr Muzkya is no longer working at bioware so whatever he says should be talken with a grain of salt.

or maybe because they are right...... Even the designers are hinting at mixing DAO and DA2 together nevermind the voiced protagonist and the DA2 wheel is CONFIRMED.
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musalala

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#152 musalala
Member since 2008 • 3131 Posts

[QUOTE="musalala"]

[QUOTE="texasgoldrush"]http://www.joystiq.com/2011/08/21/muzyka-bioware-to-throw-previous-dragon-age-games-into-a-blende/ DAIII will take elements from BOTH Dragon Age Origins AND Dragon Age II.texasgoldrush

I"m sorry given EA/Biowares past history of blatantly misrepresenting the facts I higly doubt this is even remotly true, we will get Dragon age 2.0 with forced PVp multiplayer and DLC stripped from the game , not to mention that Dr Muzkya is no longer working at bioware so whatever he says should be talken with a grain of salt.

or maybe because they are right...... Even the designers are hinting at mixing DAO and DA2 together nevermind the voiced protagonist and the DA2 wheel is CONFIRMED.

Er my point is we received numerous "Promises" (and God I use that term lightly) , for example "The multiplayer in mass effect 3 will not in an way impinge on the single player campaign" and we discover total that it was total BS. Or this is a good one "Dragon age 2 will have no DRM" only to discover it does. The point I was trying to make here is anything bioware says we should expect regarding any game should be viewed with the highest level of suspicion and paranoia.

And recently bioware admantly refused to admit that the cofounders of bioware were leaveing only for it to be confirmed to be true, so again whatever they say I call BS until I see it.

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SciFiRPGfan

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#153 SciFiRPGfan
Member since 2010 • 694 Posts

The main problems for DA2 was not the direction of the story, which on paper was a great idea that was never really told before in a RPG (how a person was not soley responsible for a crisis, but it was human nature as a whole), but the fact that it was rushed out the door. But it does look like DAIII will get a much bigger development cycle and a far better engine. Also, the story is not going to be a generic DAO rehash of defeating ancient evils, or orcs on parade. Its about saving the world from itself, and you play basically a diplomat trying to bring Thedas out of civil war. Also the choices Hawke makes will have an impact on DAIII, so do play DAII if you haven't for DAIII. However, the dialogue wheel and the voiced protagonist from DA2 (not Hawke as lead though) will return, and from what I heard, the DA2 friendship rivalry system will return as well. I have also heard 10 party members and from one of the leaks, seen Knight Captain Cullen from BOTH DA games as a party member.texasgoldrush

I... believe you...

Regardless, I really wish they could stick to at least three year long development cycles (approximately).

Unlike many folks here, I do consider Bio to be actually very talented studio. It's just that with what was it - year and half for DA2 and 2 years and few months for ME3 - they can't do much. Especially if they also have to / want to include multiplayer in their titles. And it sometimes shows.

Their competition (CD Projekt, Eidos Montreal, Bethesda,...) seems to be generally taking more time (TW 2 - 4 years, DE HR - 4 or 5, Skyrim at least 3) for their titles and they aren't even doing that much better comparatively (if at all), though many of them probably don't have the resources and manpower Bio has.

And that always makes me wonder, if Bio is capable of making a game of ME3's calibre within two years, what could they do if they could spend at least 3 on their games? :(

Anyway, that blog gave me some hope for brighter future. But, like I said, it may also be just an exception because of new engine and implementation of co-op system... We will see.

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skrat_01

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#154 skrat_01
Member since 2007 • 33767 Posts
Unsurprising considering the details that got out, and the setting has more promise then any of the previous ones. But other than that it sounds pretty damn dull. The Dragon Age universe isn't terribly distinctive, the mages and templar nonsense is so overdone and overfocused that it detracts from plenty of more interesting possibilities no jump into in the fiction. It's just not an interestingly represented fantasy universe. So I can't say I'm interested in it, I'm more or less done. Despite buying DA:O, DA:A, and DA2 on release. The second was enough, and I can't say I have faith in Bioware (what little there is of 'Bioware') or the development team. I'd like to be proven wrong. If it's excruciatingly bad fan pandering like DA2, with absolutely no focused direction and some of the poorest gelling of writing and function in any sort of 'rpg' then it's going to be anotherp extremely interesting case study into 'how to mess up a game 101'.
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sonny2dap

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#155 sonny2dap
Member since 2008 • 2215 Posts
I like bioware have done since Baldurs gate, i thought KOTOR was great, I thought ME1 was fantastic, Dragon age origins also was a damn good example of Bioware on form, then ME2 ok it was more shooter than rpg but still fun, DA2 wtf is this did I pick up dynasty warrior DA edition by mistake? ME3 still no proper inventory still more shooter less rpg and oh yeah nice ending.... my hopes for DA3 in all honesty not good.
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Canvas_Of_Flesh

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#156 Canvas_Of_Flesh
Member since 2007 • 4052 Posts
I won't by buying this one day one. I made that mistake with 2 and regret it still. I hope they make a great game, but I'm wary.
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Sali217

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#157 Sali217
Member since 2012 • 1301 Posts
Please be like origins, pleas be like origins, please be like origins...
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texasgoldrush

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#158 texasgoldrush
Member since 2003 • 15252 Posts

[QUOTE="texasgoldrush"]The main problems for DA2 was not the direction of the story, which on paper was a great idea that was never really told before in a RPG (how a person was not soley responsible for a crisis, but it was human nature as a whole), but the fact that it was rushed out the door. But it does look like DAIII will get a much bigger development cycle and a far better engine. Also, the story is not going to be a generic DAO rehash of defeating ancient evils, or orcs on parade. Its about saving the world from itself, and you play basically a diplomat trying to bring Thedas out of civil war. Also the choices Hawke makes will have an impact on DAIII, so do play DAII if you haven't for DAIII. However, the dialogue wheel and the voiced protagonist from DA2 (not Hawke as lead though) will return, and from what I heard, the DA2 friendship rivalry system will return as well. I have also heard 10 party members and from one of the leaks, seen Knight Captain Cullen from BOTH DA games as a party member.SciFiRPGfan


I... believe you...

Regardless, I really wish they could stick to at least three year long development cycles (approximately).

Unlike many folks here, I do consider Bio to be actually very talented studio. It's just that with what was it - year and half for DA2 and 2 years and few months for ME3 - they can't do much. Especially if they also have to / want to include multiplayer in their titles. And it sometimes shows.

Their competition (CD Projekt, Eidos Montreal, Bethesda,...) seems to be generally taking more time (TW 2 - 4 years, DE HR - 4 or 5, Skyrim at least 3) for their titles and they aren't even doing that much better comparatively (if at all), though many of them probably don't have the resources and manpower Bio has.

And that always makes me wonder, if Bio is capable of making a game of ME3's calibre within two years, what could they do if they could spend at least 3 on their games? :(

Anyway, that blog gave me some hope for brighter future. But, like I said, it may also be just an exception because of new engine and implementation of co-op system... We will see.

And look at this as well..... The Witcher 2 also had a rushed ending and even Act III being rushed, and they had to fix this a year after release. Deus Ex HR had to cut a levels (wasn't Montreal supposed to be a hub?) and had a DLC to explain what those women are at the final boss. And also going back to ME3's ending....its funny how what seems to be the most rushed, was the least rushed. The endgame dialogue was more or less intact from the first draft idea leak, while the endgame itself had some changes. This means the original ending wasn't rushed, but just flawed. And ME3 had a bigger development cycle than ME2.
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texasgoldrush

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#159 texasgoldrush
Member since 2003 • 15252 Posts
Please be like origins, pleas be like origins, please be like origins...Sali217
Well it isn't...... Its going to be less cliched and generic.
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Jankarcop

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#160 Jankarcop
Member since 2011 • 11058 Posts

[QUOTE="Sali217"]Please be like origins, pleas be like origins, please be like origins...texasgoldrush
Well it isn't...... Its going to be less cliched and generic.

DOA was great, DAII was bad.

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texasgoldrush

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#161 texasgoldrush
Member since 2003 • 15252 Posts

[QUOTE="texasgoldrush"][QUOTE="Sali217"]Please be like origins, pleas be like origins, please be like origins...Jankarcop

Well it isn't...... Its going to be less cliched and generic.

DOA was great, DAII was bad.

DAO had no creativity whatsoever, everything was borrowed, and the sum of the parts was far from original. It also religiously stuck to Bioware formula, didn't develop its characters properly, and had a combat system that looks like a bunch of idiots beating eachother with sticks. And add blood splashes to make it mature. The most overrated RPG of this gen, next to Skyrim.
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texasgoldrush

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#162 texasgoldrush
Member since 2003 • 15252 Posts

[QUOTE="texasgoldrush"]The main problems for DA2 was not the direction of the story, which on paper was a great idea that was never really told before in a RPG (how a person was not soley responsible for a crisis, but it was human nature as a whole), but the fact that it was rushed out the door. But it does look like DAIII will get a much bigger development cycle and a far better engine. Also, the story is not going to be a generic DAO rehash of defeating ancient evils, or orcs on parade. Its about saving the world from itself, and you play basically a diplomat trying to bring Thedas out of civil war. Also the choices Hawke makes will have an impact on DAIII, so do play DAII if you haven't for DAIII. However, the dialogue wheel and the voiced protagonist from DA2 (not Hawke as lead though) will return, and from what I heard, the DA2 friendship rivalry system will return as well. I have also heard 10 party members and from one of the leaks, seen Knight Captain Cullen from BOTH DA games as a party member.SciFiRPGfan


I... believe you...

Regardless, I really wish they could stick to at least three year long development cycles (approximately).

Unlike many folks here, I do consider Bio to be actually very talented studio. It's just that with what was it - year and half for DA2 and 2 years and few months for ME3 - they can't do much. Especially if they also have to / want to include multiplayer in their titles. And it sometimes shows.

Their competition (CD Projekt, Eidos Montreal, Bethesda,...) seems to be generally taking more time (TW 2 - 4 years, DE HR - 4 or 5, Skyrim at least 3) for their titles and they aren't even doing that much better comparatively (if at all), though many of them probably don't have the resources and manpower Bio has.

And that always makes me wonder, if Bio is capable of making a game of ME3's calibre within two years, what could they do if they could spend at least 3 on their games? :(

Anyway, that blog gave me some hope for brighter future. But, like I said, it may also be just an exception because of new engine and implementation of co-op system... We will see.

Also, Sylvia F. (can't spell her last name) from the ME3 writing team will be on DAIII....she was the writer of Liara, The Geth Consensus mission, the Admiral Koris mission, Samara, and the masterful Ardat Yakshi mission.
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lawlessx

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#163 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="Jankarcop"]

[QUOTE="texasgoldrush"] Well it isn't...... Its going to be less cliched and generic.texasgoldrush

DOA was great, DAII was bad.

DAO had no creativity whatsoever, everything was borrowed, and the sum of the parts was far from original. It also religiously stuck to Bioware formula, didn't develop its characters properly, and had a combat system that looks like a bunch of idiots beating eachother with sticks. And add blood splashes to make it mature. The most overrated RPG of this gen, next to Skyrim.

yet it did so well in sales and reviews...so guess your opinion doesn't really matter in this case.