Paul Rustchynsky 30 April, 2014 @ 4:22 pm 1.6
We want to push the boundaries on PS4 with the visual detail in DRIVECLUB, so we’ve now locked the game to a rock solid 30fps. Doing so means that we don’t compromise on the staggering native 1080p visual quality or the seamlessly networked connectivity while you race.
We’ve got a lot of experience at Evolution Studios and members of the team who worked on Gran Turismo, WRC, Grid, F1, MotorStorm, Project Gotham and more have all contributed to the handling dynamics. We’re confident that it gives everybody a fluid and authentic driving experience that is accessible for beginners, yet deep enough to satisfy even the most track-hardened racers.
Just like PGR games like I've been saying from the beginning
You may now commence crying how it doesn't run like a racer with no weather and cardboard cutouts from a PS2 era game. Also, be sure to call me a damage controlling cow calling PGR a great racing game series. Let me know how that works out for you.
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