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keyboard/mouse and wiimote are the only way to play shooters. dual analogue needs to die next gen.---OkeyDokey---Uh, no.
I can't imagine playing a competitive game with the wii mote.
I think dual analog is great for shooters. Halo proves it. I've played many shooters using dual analog: UT3, Half-Life 2, Portal, Halo, Timesplitters, and all of them feel amazing. Maybe it doesn't have the pinpoint accuracy that a kb/m would have, but does that mean DA sucks?
No.
you must have like no coordination. dual sticks work just fine. pointing and clicking :lol: to fire a gun just doesn't feel right. CrazyCarterIn the words of PA: "I don't care if other people trained themselves to eat **** and like it", **** is still **** and dual analogs break the fun for me on shooters.
[QUOTE="II-FBIsniper-II"]Uh, no.[QUOTE="---OkeyDokey---"]keyboard/mouse and wiimote are the only way to play shooters. dual analogue needs to die next gen.loco145
I can't imagine playing a competitive game with the wii mote.
It would own (vs Dual analog).
The reticules are huge in Wii games. Can you even be precise with it?[QUOTE="loco145"][QUOTE="II-FBIsniper-II"]Uh, no.[QUOTE="---OkeyDokey---"]keyboard/mouse and wiimote are the only way to play shooters. dual analogue needs to die next gen.II-FBIsniper-II
I can't imagine playing a competitive game with the wii mote.
It would own (vs Dual analog).
The reticules are huge in Wii games. Can you even be precise with it? Have you even played that game?[QUOTE="loco145"][QUOTE="II-FBIsniper-II"]Uh, no.[QUOTE="---OkeyDokey---"]keyboard/mouse and wiimote are the only way to play shooters. dual analogue needs to die next gen.II-FBIsniper-II
I can't imagine playing a competitive game with the wii mote.
It would own (vs Dual analog).
The reticules are huge in Wii games. Can you even be precise with it?since one game = all games :roll:
The analog controller is best for complex shooters like GRAW1/2 and CoD4, while KB/M is far better for simple shooters like Doom and hlwok7Thats a crock, especially when Tom Clancy games are a far cry from the complex tactical squad shooters they were on the PC.
DualShock 3 - Playable, but not the best for shooters (PC).
360 Controller - Good for shooters, and nothing else. Playing a fighting game on it = LOL
-Skyfall
I had no idea that shooters and fighting games were the only genres.
Let me know when a Wii shooter outscores Halo 3. KB M/Dual Analog > Wiimote. V_IsleLet me know when I enjoy Halo 3 more than most of the Wii's shooters (in other words, not likely).
Let me know when a Wii shooter outscores Halo 3. KB M/Dual Analog > Wiimote. V_Isle
Yes because that has to do with the wiimote controls on a FPS? You silly fanboy why don't you try things before bashing them. .. I do however agree that KB/M is better but dual analog :lol:
[QUOTE="-Skyfall"]DualShock 3 - Playable, but not the best for shooters (PC).
360 Controller - Good for shooters, and nothing else. Playing a fighting game on it = LOL
Vyse_The_Daring
I had no idea that shooters and fighting games were the only genres.
Dual analog is far from the best but you have no choice but to work with what little you have. Plus the sixaxis is useless. Hardly any multiplat game uses it, so its just a waste of space.
Dual analog is far from the best but you have no choice but to work with what little you have. Plus the sixaxis is useless. Hardly any multiplat game uses it, so its just a waste of space.
ReverseCycology
Yeah, who needs a controller to play games anyway, right?
FPS= keyboard/mouse TPS= wiimote (play re4 wii edition, you'll see ;) )FPS = KB/M
TPS = Dual Analog
The reason is that dual analog is a little slower so it looks more realistic and feels a little heavier in TPS game like GeOW.
IMO.
JLF1
[QUOTE="ReverseCycology"]Dual analog is far from the best but you have no choice but to work with what little you have. Plus the sixaxis is useless. Hardly any multiplat game uses it, so its just a waste of space.
-Skyfall
Yeah, who needs a controller to play games anyway, right?
All I'm saying is that the PS2 controller was one of the most comfortable and usable controllers. Everything about it, dual shock 2, weight, and rumble were all used. The sixaxis on the other hand, not so much. No multiplat game really take advantage of it. Most likely the sixaxis is just a disadvantage.
All I'm saying is that the PS2 controller was one of the most comfortable and usable controllers. Everything about it, dual shock 2, weight, and rumble were all used. The sixaxis on the other hand, not so much. No multiplat game really take advantage of it. Most likely the sixaxis is just a disadvantage.
ReverseCycology
The exclusive games do, however (see FolkLore). How would multiplats take advantage of the motion-controls without changing the game too drastically? I think it's fine the way it is; used in small doses, and optional, of course. As for the weight comment, DualShock 3.
[QUOTE="ReverseCycology"]All I'm saying is that the PS2 controller was one of the most comfortable and usable controllers. Everything about it, dual shock 2, weight, and rumble were all used. The sixaxis on the other hand, not so much. No multiplat game really take advantage of it. Most likely the sixaxis is just a disadvantage.
-Skyfall
The exclusive games do, however (see FolkLore). How would multiplats take advantage of the motion-controls without changing the game too drastically? I think it's fine the way it is; used in small doses, and optional, of course. As for the weight comment, DualShock 3.
I just think that its kinda disappointing that the Wii controllers and the Xbox 360 controllers and the PC key board and mouse are always in full use with every game but the PS3 sixaxis is not.
The analog controller is best for complex shooters like GRAW1/2 and CoD4, while KB/M is far better for simple shooters like Doom and hlwok7
Ahaha, another great quote from Wok7. Reverse that statement to achieve success in your post.
Why is it that there are so few tactical, serious shooters on consoles compared to PC? Mabye because the DA setup is good for arcade styled FPS games like Halo 3, RFOM?
Why does ANYONE try to make out that the DA setup is better in terms of performance? If you disagree, I'm sure any of the hermits would be happy to drop your ass in a KB/M v's DA FPS.
I'm not a big fan of console shooters. I've only enjoyed a few, but I prefer KBM. It's only a preference, though: and I can see why many prefer the controller.
I really enjoyed Riddick and Resistance with controllers. Those are pretty much the only shooters I enjoyed with a controller.
I must say, I really enjoyed Resident Evil 4 with the Wiimote. I would like to see a variation of Resident Evil 5 on the Wii one day. I just don't seem to like it for FPSes: it's not really pratical, in my opinion.
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