When this game was released everyone took a huge dump on it because it didn't feel "old school" - it resoundingly became one of the most hated FPS of modern age.
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What made Duke Nukem 3D stand out?
- Interaction
- Humor
- Fourth Wall Breaking
- Great level design
What does Duke Nukem Forever have?
- Interaction
- Humor
- Fourth Wall Breaking
- Modern level design, two weapons, health regen, checkpoints (not as prolific as TNO)
When this game came out - it was praised, some stating "the best fps in years".
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- Checkpoints
- Barrage of movies
- Objective markers
- Simply pressing "x" in a series of linear, ordered sequences, for a scripted sequence
- Chest high walls that can't be jumped and 2 foot drops with instant death
- Obnoxious screen effects
- Sequences in which "forward" is the only interaction
- Cliche Hollywood story that takes itself way too seriously, it's not fucking Schindlers List
- Stealth that involves practically all enemies standing facing away from you just waiting to be slaughtered
- Melee fights that are scripted sequences
- Constantly removing the players weapons
Not claiming Duke Nukem: Forever is a great game - but what are people on?
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