@blackace said:
@hoosier7 said:
@blackace said:
@Shewgenja said:
The secret sauce has been denied, according to The Witcher 3 developers. Where is your god now?
I think there will be more then just DX12 that will make the difference. This developer hasn't seen what's coming in the next 3-8 months from now. They'll be singing a different tune by this time next year.
Oh ok those developers working on the Xbox One don't have knowledge of all the super secret sauce that you clearly do...
You do realize there are more SDK updates coming right? You can't be that dumb, can you? They didn't know anything about the extra 10% power coming from the Kinect. lol!! You really think they know the XB1 inside and out? Next year is going to be fun.
Wow.. lots of meltdowns going on in this thread. Let's see what surprises happen at Gamescom.
Why are you referring to your own meltdown? Well i assume you're referring to yourself as i don't see anyone opposing your stance that's melting down and it can't be me as that was my first post in this thread. All i see is your well renown DC.
So even now that they know about the 10% update and DX12 they still don't think they'll hit 1080p yet you think MS still have something else in their back pocket? Lol, the 10% from Kinect didn't even close the gap (look at Sunset Overdrive, they still don't think they can hit 1080p with their mediocre graphics) and you think that less significant SDK updates are going to make a difference? Lol ok.
Imo you might see less graphically intense games finally being able to hit 1080p consistenly on the Xbox but there's no chance they're catching the PS4 and as the article said the Xbox just doesn't have the power in the GPU to meet the demands in complex games. Just look at any game on the Xbone that uses deferred rendering.
I think it's a bit sad how you're so desperate to hear of some magical optimisation to be announced at gamescom.
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