@xantufrog said:
I think people who don't game on PC have discovered that if they make bad things up about it it will trigger a lot of protest. Doesn't matter if they have no idea what they are talking about. They win if they get the reaction.
It's clear they have no clue what they are talking about. Already explained it once to a few of them however at this point in time i just feel like little kids screaming for attention.
@scatteh316 said:
PC's don't use console ports or they're not held back by console............Lmao.
Then why can a GTX1080ti run most things at 4k/60?
If console was never factor for PC then PC games would be that far in front technically and graphically that even a GTX1080ti would only to run games at 1080/30 on max settings.
May I remind everyone that the last time a TRUE PC game came out with a TRUE PC game engine that was not held bad by console influence was in 2007 ........we all know that game as Crysis.
And look what that did to gaming PC's.....it ate them for breakfast....
Game engines being designed on console/with console in mind is the reason you guys get to play at higher resolutions and frame rates.
Without console the base limitation would be much much higher and thus the resolutions and frame rates you guys currently enjoy would be much much lower.
Kind of funny how consoles get mocked for 30fps as without console PC would be running about the same........
And I wonder how much of you would still have the same opinion on 30fps being sucky.......Lmaoooo
PC's are MASSIVELY held back by console.....
How did i play with my buddies shooters at 200 fps on a 100hz screen in the year 2000?
How did i walk in many games on PC at 100fps without any issue that where pretty much not playable on consoles?
Did you know ultra settings or "max" settings on PC originally where designed to torture future PC hardware? That nobody was playing on ultra or max to start with other then to benchmark there hardware? that's how benchmarks where even created.
PC had many GPU killers and CPU killers throughout its generations but all of those games where perfectly playable on lower settings and with lower settings i mean not "future proof" settings. like for example witcher 2 ubersampling that basically doubled if not trippled or quadtrippled the resolution even while 1200p was already 4k resolution for that time period.
It's like trying to run games currently at 8-16k on a single gpu and see double if not single digits with medium settings? so how is this any different from that time period? It's not.
Some games like crysis with its dx10 mode was nothing but a push to showcase how future games would look like and was never mend to be played for high performance solutions. that's why there was a dx9 mode and they only focused on that mode to start with as that was where the market was.
Metro had metric ton of fog / shadow detail / tessellation / lighting sources that bounces well just read up on it which made the game look completely next generation. Shoot a hole in a plate, see the light bounce through it to a wall with smoke and physics everywhere. Guess what consoles got a completely stripped a nuked version of it that didn't even came close towards how visually impressive the game was for its time. Even the redux versions didn't include any of those visual solutions because it would drop the gpu's on consoles down to single digits.
I had 2x 580's top gpu's, and even got a 3rd one and could barely managed to hit 30 fps at 1200p. However 1200p was pretty much the 4k from that time period it still run at everything maxed. Hell AMD gpu's would sit at single digits because of the physics it couldn't even remotely push forwards. I could easily push 100 fps with just lowering the future tech down. Because what the hell was even using dx11, it took forever for that tech to even get adopted.
PC doesn't need games anymore to murder its performance as games always murdered performance on PC. Because we can mod or push visuals far beyond a title could ever do on consoles. Hell go play skyline cities and get a million citizen in your city. See how your 50k PC is going to hold up. It's not.
Performance on PC was always decided by the games you push towards it. Counterstrike = high fps or it's simple not playable. RTS visually it's downgraded by the scale is massive most of the time, games like metro or witcher 2, scale are far smaller but visually gets a push forwards massively etc etc.
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