[QUOTE="HalcyonScarlet"][QUOTE="locopatho"] Both PS3 and 360 support non proprietary storage. And as I said, USB 2.0 is too slow to be effective for streaming data. A built in harddrive is much better for streaming games. (saves would be fine)locopatho
USB 2.0 is too slow to transfer huge data loads. When I have to move 100GB it can take around 1hr. But when USB 2.0 switches from bulk transfer mode to streaming mode (isochronous mode), it's actually really capable. Especially when the host controller doesn't have to share with many other devices.
I'm streaming Crysis on the 360 over USB 2.0 Patriot XT USB stick. Also the Wii U is designed to play games off the disc, you don't install them as far as I know. And the disc drive streams no where near as well as USB 2.0 in streaming mode.
USB 2.0 is fine for the Wii U, apart from the times when you'll be moving bulk data such as a big game bought from the e shop or whatever it's called, from the system storage to USB storage. But that might not be a problem if it downloads directly to the USB storage.
The only reason i'd like USB 3.0 is to save me time when i'm moving massive files over USB, otherwise i'm happy with USB 2.0.
Technically, Firewire 400 would be suitable for the Wii U, as it would stay at it's higher speed consistently of nearly 50MB/sec. It's good for streaming and decent at transfer. It's just not supported well.
Thats interesting. I didn;t think 20MB per second would be enough for modern games, but apparently it is? Probably depends on the device and the host, a high speed USB stick might be able to stream closer to 25-30MB/Sec.
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