This topic is locked from further discussion.
[QUOTE="norfair_dweller"][QUOTE="AHUGECAT"][QUOTE="norfair_dweller"]Why are you so convinced that graphics = gameplay?AHUGECAT
The biggest reason is GTA III.
GTA I and II were eh okay on the PS1, but it wasn't until the PS2's power than GTA became a household name. Without next-gen technology (back in 2000) GTA III would've never been realized. Basically, Nintendo wants to keep us at the GTA I days, and not go to the future.
Nintendo is stagnating innovation.
By your logic, a game can't be fun unless it evolves graphically?
For many games yes. RE4 is another example. As is Zelda: OOT and The Wind Waker.
If a game has great graphic, 80% of the time it has great gameplay.
did u just say RE 1, 2, 3, and code verionica sucked because of graphics. WRONG. RE 4 was greater than those versions because of the new controls scheme was more close to perfect. also the atmosphere in RE 1, 2, 3, code veronica was much better[QUOTE="AHUGECAT"][QUOTE="norfair_dweller"]Why are you so convinced that graphics = gameplay?jg4xchamp
The biggest reason is GTA III.
GTA I and II were eh okay on the PS1, but it wasn't until the PS2's power than GTA became a household name. Without next-gen technology (back in 2000) GTA III would've never been realized. Basically, Nintendo wants to keep us at the GTA I days, and not go to the future.
Nintendo is stagnating innovation.
no stagnating innovation would be do what everyone else is doing. pushing graphics, and development cost so all we have is multiplats and nothing different.MP3 is different? How... so you can aim now? I could do that in Halo 2, Half-Life 2, etc. etc.
Fact is the Wiimote doesn't enhance gameplay - indeed, it makes it harder. I frickin hated it when I was playing TP and I always got that "Please aim your remote at the screen" cra - especially when I was getting tired.
[QUOTE="AHUGECAT"]For many games yes. RE4 is another example. As is Zelda: OOT and The Wind Waker.but its not the graphics that make the game fun. Developers don't usually spend alot of time and money in 1 area like graphics and then completely neglect gameplayIf a game has great graphic, 80% of the time it has great gameplay. BuryMe
If Devs put effort into graphics most of the time they put effort in gameplay too.
[QUOTE="SolidTy"][QUOTE="GundamGuy0"][QUOTE="SolidTy"][QUOTE="Ganon_919"]The Wii is capable of good graphics though(EDIT : !!!!!!WHAT!:!)... As well as good controls...
GundamGuy0
WOAH!
Settle down there.
Fine, you want to say the Wii is capable of Good Graphics, then he should rephrase it to Phenominal Graphics just to make you happy.
Instead of Trolling, don't you see his point? No RE5, No SC4, No GTA, etc.? That has a lot to do with the Lack of Phenominal Graphics the Wii can produce. The Huge LACK.
Really it's due to developers backing the wrong horse. ...
Can you blame those teams? You toil away, modeling for years with a certain graphics level, and then a new system hits with the potential to be here another 5-6 years with the same graphics again?!
That's got be rough. As an artist, I know I would want to expand my game.
But as far as SALES go, you have a point....it's a tough, tough call.
IF as you say it is rough on artists then why are there even Xbox 360 and PS3 games... Why not just do PC where the real graphics really are...
exaclty. games can be art in some cases. but its not because of graphics. and in reality games are not art. there games. also the Wii graphically is stronger than gamecube and slightly better than xbox 1. 360 isnt pushing much IMO. the games arent that different except for visuals same with PS3.[QUOTE="AHUGECAT"]For many games yes. RE4 is another example. As is Zelda: OOT and The Wind Waker.
If a game has great graphic, 80% of the time it has great gameplay.
norfair_dweller
You seemed to have missed quite a bit of the Wii's library. And graphics will not automatically translate into good gameplay.
Nah with the Wii library all I do is look at the GameCube's library and take away the third party support.
And most of the time it does.
[QUOTE="BuryMe"][QUOTE="AHUGECAT"]For many games yes. RE4 is another example. As is Zelda: OOT and The Wind Waker.but its not the graphics that make the game fun. Developers don't usually spend alot of time and money in 1 area like graphics and then completely neglect gameplayIf a game has great graphic, 80% of the time it has great gameplay. AHUGECAT
If Devs put effort into graphics most of the time they put effort in gameplay too.
Then there are games like Katamari where the graphics are... artistic, but nothing special, and still amazing.
RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
GundamGuy0
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
[QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
SolidTy
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Super Paper Mario is not a port. It's not available on the Gamecube.
[QUOTE="jg4xchamp"][QUOTE="AHUGECAT"][QUOTE="norfair_dweller"]Why are you so convinced that graphics = gameplay?AHUGECAT
The biggest reason is GTA III.
GTA I and II were eh okay on the PS1, but it wasn't until the PS2's power than GTA became a household name. Without next-gen technology (back in 2000) GTA III would've never been realized. Basically, Nintendo wants to keep us at the GTA I days, and not go to the future.
Nintendo is stagnating innovation.
no stagnating innovation would be do what everyone else is doing. pushing graphics, and development cost so all we have is multiplats and nothing different.MP3 is different? How... so you can aim now? I could do that in Halo 2, Half-Life 2, etc. etc.
Fact is the Wiimote doesn't enhance gameplay - indeed, it makes it harder. I frickin hated it when I was playing TP and I always got that "Please aim your remote at the screen" cra - especially when I was getting tired.
They revamped the whole gameplay in the sense that it doesnt make backtracking such a chore as it was on MP 1 and 2. also the control scheme will be alot more precise than Halo 2 or any consoel shooter. and will be up to par with PC controls. which for consoles is a huge step forward.[QUOTE="AHUGECAT"][QUOTE="BuryMe"][QUOTE="AHUGECAT"]For many games yes. RE4 is another example. As is Zelda: OOT and The Wind Waker.but its not the graphics that make the game fun. Developers don't usually spend alot of time and money in 1 area like graphics and then completely neglect gameplayIf a game has great graphic, 80% of the time it has great gameplay. GundamGuy0
If Devs put effort into graphics most of the time they put effort in gameplay too.
Then there are games like Katamari where the graphics are... artistic, but nothing special, and still amazing.
I actually mentioned Katamari earlier in this thread. As I said, most of the time it does, not all the time.
Despite the phenomenal Wii sales, the third party support is the worst Nintendo has ever received. Soul Calibur 4 was announced for the 360 and PS3, but NOT the Wii. Last time SC went multiplat, it found a home on the Nintendo console but not this generation. Another major example is Resident Evil 5. You won't see any of these games due to lack of power and lack of good controls. Good graphics correlate with good gameplay 80% of the time.AHUGECAT
Nintendo isnt being robbed of the series though. The Wii is forcing Devs to create new games from the ground up, rather than multiplat games.
Wii wont see Resident Evil 5 but will get Resident Evil Umbrella Chronicles.
And Wii is getting Soul Caliber Legends, an action adventure game. Not Soul Caliber 4 mind you but a whole new approach.
[QUOTE="SolidTy"][QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
norfair_dweller
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Super Paper Mario is not a port. It's not available on the Gamecube.
its a GC game that they ported to wii and didnt make for GC because the Wii was coming. in essence its a GC game.[QUOTE="SolidTy"][QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
norfair_dweller
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Super Paper Mario is not a port. It's not available on the Gamecube.
I knew some sheep would say that.
Look, it's a port, Stop Fooling yourself, it may have got cancelled for the GC last minute, but it's still the same as it ever was (Save with the Wii Controls literally tacked on). It's a Port. If you really think it isn't, then Nintendo has turned you into a sucker.
[QUOTE="norfair_dweller"][QUOTE="AHUGECAT"]For many games yes. RE4 is another example. As is Zelda: OOT and The Wind Waker.
If a game has great graphic, 80% of the time it has great gameplay.
AHUGECAT
You seemed to have missed quite a bit of the Wii's library. And graphics will not automatically translate into good gameplay.
Nah with the Wii library all I do is look at the GameCube's library and take away the third party support.
And most of the time it does.
That is so very wrong. Good graphics do not guarantee good gameplay. Developers have to work on the gameplay just as much, if not more. Good gameplay can exist without graphics because good graphics are not a part of the gameplay and thus it can exist without them.
[QUOTE="jg4xchamp"][QUOTE="AHUGECAT"][QUOTE="norfair_dweller"]Why are you so convinced that graphics = gameplay?AHUGECAT
The biggest reason is GTA III.
GTA I and II were eh okay on the PS1, but it wasn't until the PS2's power than GTA became a household name. Without next-gen technology (back in 2000) GTA III would've never been realized. Basically, Nintendo wants to keep us at the GTA I days, and not go to the future.
Nintendo is stagnating innovation.
no stagnating innovation would be do what everyone else is doing. pushing graphics, and development cost so all we have is multiplats and nothing different.MP3 is different? How... so you can aim now? I could do that in Halo 2, Half-Life 2, etc. etc.
Fact is the Wiimote doesn't enhance gameplay - indeed, it makes it harder. I frickin hated it when I was playing TP and I always got that "Please aim your remote at the screen" cra - especially when I was getting tired.
well....thats your problem now isn't it? It's not Nintendo's fault that you don't know how to position a sensor bar.[QUOTE="SolidTy"][QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
norfair_dweller
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Super Paper Mario is not a port. It's not available on the Gamecube.
It was originally a GC game.
[QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
SolidTy
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Now that I will agree to. The wii is lacking now, but by this holiday it will have come into it's own right.
the controls didnt stop the games. especially RE 5. RE 4 plays awesome on the wiimote. the hardware costed Nintendo multiplats. basically the Wii is a secondary console IMO. It more or less isnt gonna be anyones primary system.
THe primary will be PC, 360, or PS3. With the Wii being the secondary, and get majority playtime only when the big favorite 1st/2nd party games come.jg4xchamp
Exactly I have my PC and soon to be PS3 for my main consoles and my Wii as a secondary console for Nintendo's 1st and 2nd party games and the Unique 3rd party games on the Wii.
[QUOTE="norfair_dweller"][QUOTE="SolidTy"][QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
AHUGECAT
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Super Paper Mario is not a port. It's not available on the Gamecube.
It was originally a GC game.
then point to a storewhereI can buy the GC version.I tried inserting the super paper mario disc into the GC......it doesn't even fit!
well....thats your problem now isn't it? It's not Nintendo's fault that you don't know how to position a sensor bar.Shinobishyguy
I have a very big TV (65 inches) and that sensor bar is annoying, and I did position it correctly it's just when I get tired or I wonder off it happens. The Wiimote is very primitive.
I knew some sheep would say that.Look, it's a port, Stop Fooling yourself, it may have got cancelled for the GC last minute, but it's still the same as it ever was (Save with the Wii Controls literally tacked on). It's a Port. If you really think it isn't, then Nintendo has turned you into a sucker.
SolidTy
It's not a port. A port is a game that is available on one platform and then moved to be available on another. Super Paper Mario is Wii-only, last I checked.
[QUOTE="norfair_dweller"][QUOTE="SolidTy"][QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
jg4xchamp
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Super Paper Mario is not a port. It's not available on the Gamecube.
its a GC game that they ported to wii and didnt make for GC because the Wii was coming. in essence its a GC game.Exactly.
Although, when I played it On GC, it was fun, the Wii being used to actually point out secrets isn't that revolutionary. Of course, a SPM 2, now that would be AWESOME, as I know they would cook up some great new Ideas making it a true Wii Game.
[QUOTE="norfair_dweller"][QUOTE="SolidTy"][QUOTE="GundamGuy0"]RE4 was better because of it's action adventure Gameplay... and btw it's the best on the Wii. So good... XD
Anyway it doesn't look better then REremake on the GC.... because it's 3d and the remake wasn't... but it's better... imagin that... looking good is only half the battle.
AHUGECAT
Do you know how EASY it is to take a AAA Last Gen game and PORT IT?
Ninja Gaiden for PS3, RE4 For Wii, Zelda for Wii.
Sure, it's better than they have ever been before, but it makes you wonder.
For instance, on my Wii, the VERY BEST GAMES I HAVE FOR IT are Last Gen PORTS :
Super Paper Mario
ZELDA
RE4.
Wario is okay, more of a party game (Although, it's cool) and the VC even proves that point further.
All I'm saying is I CAN'T WAIT for that level of devotion being made specifically for the Wii that those games got last generation.
Mario Galaxy for instance, but for now, It's not here.
Super Paper Mario is not a port. It's not available on the Gamecube.
It was originally a GC game.
... Kameo was a N64 game, Perfect Dark Zero a GC game, and Too human an PS1 game then... Just to name a few.[QUOTE="Shinobishyguy"] well....thats your problem now isn't it? It's not Nintendo's fault that you don't know how to position a sensor bar.AHUGECAT
I have a very big TV (65 inches) and that sensor bar is annoying, and I did position it correctly it's just when I get tired or I wonder off it happens. The Wiimote is very primitive.
Did you change the settings in the Wii to accomadate the placement?
It was originally a GC game.
AHUGECAT
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
[QUOTE="SolidTy"]I knew some sheep would say that.Look, it's a port, Stop Fooling yourself, it may have got cancelled for the GC last minute, but it's still the same as it ever was (Save with the Wii Controls literally tacked on). It's a Port. If you really think it isn't, then Nintendo has turned you into a sucker.
norfair_dweller
It's not a port. A port is a game that is available on one platform and then moved to be available on another. Super Paper Mario is Wii-only, last I checked.
Okay, have it your way.
You = To Nintendo Moneybags $$$.
If you really think that, then you just would rather be technical than listen to reason.
[QUOTE="AHUGECAT"][QUOTE="Shinobishyguy"] well....thats your problem now isn't it? It's not Nintendo's fault that you don't know how to position a sensor bar.norfair_dweller
I have a very big TV (65 inches) and that sensor bar is annoying, and I did position it correctly it's just when I get tired or I wonder off it happens. The Wiimote is very primitive.
Did you change the settings in the Wii to accomadate the placement?
ie. setting the bar either above or below your tv depending on which setting the wii is on?And if there's any thing blocking it you could put it on a stand or something
[QUOTE="norfair_dweller"][QUOTE="SolidTy"]I knew some sheep would say that.Look, it's a port, Stop Fooling yourself, it may have got cancelled for the GC last minute, but it's still the same as it ever was (Save with the Wii Controls literally tacked on). It's a Port. If you really think it isn't, then Nintendo has turned you into a sucker.
SolidTy
It's not a port. A port is a game that is available on one platform and then moved to be available on another. Super Paper Mario is Wii-only, last I checked.
Okay, have it your way.
You = To Nintendo Moneybags $$$.
If you really think that, then you just would rather be technical than listen to reason.
Here is reason: if you're telling me Super Paper Mario is a last-gen port, that means Kameo and Perfect Dark Zero are ports, too.
[QUOTE="AHUGECAT"]It was originally a GC game.
magiciandude
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
No.
No, no no.
You don't get it. The Game (SPM) was cancelled a mere couple of months before it came out. It was actually done and was a finished GC game. Too Human was never done. Perfect Dark wasn't done. SPM was. Nintendo cancelled it, giving more fans a reason to buy the GC.
[QUOTE="GundamGuy0"]... Kameo was a N64 game, Perfect Dark Zero a GC game, and Too human an PS1 game then... Just to name a few. AHUGECAT
They weren't ports because they were never finished - they were enhanced for the systems. SPM is a GC game with Wii controls tacked on.
Which is basically enhanced for the system.
[QUOTE="GundamGuy0"]... Kameo was a N64 game, Perfect Dark Zero a GC game, and Too human an PS1 game then... Just to name a few. AHUGECAT
They weren't ports because they were never finished - they were enhanced for the systems. SPM is a GC game with Wii controls tacked on.
It wasn't finished on the GC either.
[QUOTE="SolidTy"][QUOTE="norfair_dweller"][QUOTE="SolidTy"]I knew some sheep would say that.Look, it's a port, Stop Fooling yourself, it may have got cancelled for the GC last minute, but it's still the same as it ever was (Save with the Wii Controls literally tacked on). It's a Port. If you really think it isn't, then Nintendo has turned you into a sucker.
norfair_dweller
It's not a port. A port is a game that is available on one platform and then moved to be available on another. Super Paper Mario is Wii-only, last I checked.
Okay, have it your way.
You = To Nintendo Moneybags $$$.
If you really think that, then you just would rather be technical than listen to reason.
Here is reason: if you're telling me Super Paper Mario is a last-gen port, that means Kameo and Perfect Dark Zero are ports, too.
But they weren't finished on those platforms, they were DELAYED for Years. What Nintendo did was cancel SPM a few months before it came out for Wii. It's a whole different story.
[QUOTE="magiciandude"][QUOTE="AHUGECAT"]It was originally a GC game.
SolidTy
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
No.
No, no no.
You don't get it. The Game (SPM) was cancelled a mere couple of months before it came out. It was actually done and was a finished GC game. Too Human was never done. Perfect Dark wasn't done. SPM was. Nintendo cancelled it, giving more fans a reason to buy the GC.
Show me proof SPM was done.
[QUOTE="magiciandude"][QUOTE="AHUGECAT"]It was originally a GC game.
SolidTy
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
No.
No, no no.
You don't get it. The Game (SPM) was cancelled a mere couple of months before it came out. It was actually done and was a finished GC game. Too Human was never done. Perfect Dark wasn't done. SPM was. Nintendo cancelled it, giving more fans a reason to buy the GC.
So you know how close any of them were to being done... I didn't know you worked for all three of the developers.
Regardless the GC version was scraped before it finished development, so it's not a port.
But they weren't finished on those platforms, they were DELAYED for Years. What Nintendo did was cancel SPM a few months before it came out for Wii. It's a whole different story.SolidTy
1.) How do you know it WAS done?
2.) It's still the same basic principle. They DELAYED SPM for a few months so it could come out on Wii.
[QUOTE="norfair_dweller"][QUOTE="SolidTy"][QUOTE="norfair_dweller"][QUOTE="SolidTy"]I knew some sheep would say that.Look, it's a port, Stop Fooling yourself, it may have got cancelled for the GC last minute, but it's still the same as it ever was (Save with the Wii Controls literally tacked on). It's a Port. If you really think it isn't, then Nintendo has turned you into a sucker.
SolidTy
It's not a port. A port is a game that is available on one platform and then moved to be available on another. Super Paper Mario is Wii-only, last I checked.
Okay, have it your way.
You = To Nintendo Moneybags $$$.
If you really think that, then you just would rather be technical than listen to reason.
Here is reason: if you're telling me Super Paper Mario is a last-gen port, that means Kameo and Perfect Dark Zero are ports, too.
But they weren't finished on those platforms, they were DELAYED for Years. What Nintendo did was cancel SPM a few months before it came out for Wii. It's a whole different story.
You know how delay happy nintendo is, It might be the case that they were going to have to delay the GC version anyway, so they just scraped it and finished the game on the Wii.
[QUOTE="SolidTy"][QUOTE="magiciandude"][QUOTE="AHUGECAT"]It was originally a GC game.
norfair_dweller
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
No.
No, no no.
You don't get it. The Game (SPM) was cancelled a mere couple of months before it came out. It was actually done and was a finished GC game. Too Human was never done. Perfect Dark wasn't done. SPM was. Nintendo cancelled it, giving more fans a reason to buy the GC.
Show me proof SPM was done.
Show me proof that it wasn't.
That's an impossible game to play.
If you want to ignore what Nintendo did and why they did it, fine. I'm telling you, it was cancelled RIGHT BEFORE it was due to come out (After Baten Kaitos II). Be Naive to Nintendo, fine, but some of us know the score here.
Remember, Nintendo is running a business, just like SONY and M$. It's just a business in the end.
You're delusional if you think the Wii's 3rd party support is worse than the Gamecube just because it didn't get Soul Calibur... It got Ledgends anyway, and that IS third party support.Eponique
*INB4 "Soul Legends will suck/flop post*
It's just too predictable aftewards. :|
[QUOTE="norfair_dweller"][QUOTE="SolidTy"][QUOTE="magiciandude"][QUOTE="AHUGECAT"]It was originally a GC game.
SolidTy
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
No.
No, no no.
You don't get it. The Game (SPM) was cancelled a mere couple of months before it came out. It was actually done and was a finished GC game. Too Human was never done. Perfect Dark wasn't done. SPM was. Nintendo cancelled it, giving more fans a reason to buy the GC.
Show me proof SPM was done.
Show me proof that it wasn't.
That's an impossible game to play.
If you want to ignore what Nintendo did and why they did it, fine. I'm telling you, it was cancelled RIGHT BEFORE it was due to come out (After Baten Kaitos II). Be Naive to Nintendo, fine, but some of us know the score here.
Remember, Nintendo is running a business, just like SONY and M$. It's just a business in the end.
Your the one that made the clame, shifting the burden of proof is a falicy and shows how your argument is flawed. Unless you can prove your clame.
The game wasn't published on the GC so it's not a GC game anyway, Sure they used most of the came code, but some of the code in Perfect Dark Zero (GC) was in the Xbox 360 game too. Just cause you scrap the project on one system doesn't mean you start from scratch.
[QUOTE="SolidTy"]But they weren't finished on those platforms, they were DELAYED for Years. What Nintendo did was cancel SPM a few months before it came out for Wii. It's a whole different story.
GundamGuy0
You know how delay happy nintendo is, It might be the case that they were going to have to delay the GC version anyway, so they just scraped it and finished the game on the Wii.
Well, you have a point. Nintendo is Delay Happy.
Did you play SPM? Ask yourself this :
How did the gameplay change when it was on Wii?
Other than a few things that could have been replicated with the Analog sticks (Minor Gameplay points, the Pointing secret thing) it played using a Dpad.
It was done dude. It's too obvious by the fact that it plays almost exaclty like a GC game, something I couldn't say for ZELDA however.
[QUOTE="SolidTy"][QUOTE="norfair_dweller"][QUOTE="SolidTy"][QUOTE="magiciandude"][QUOTE="AHUGECAT"]It was originally a GC game.
GundamGuy0
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
No.
No, no no.
You don't get it. The Game (SPM) was cancelled a mere couple of months before it came out. It was actually done and was a finished GC game. Too Human was never done. Perfect Dark wasn't done. SPM was. Nintendo cancelled it, giving more fans a reason to buy the GC.
Show me proof SPM was done.
Show me proof that it wasn't.
That's an impossible game to play.
If you want to ignore what Nintendo did and why they did it, fine. I'm telling you, it was cancelled RIGHT BEFORE it was due to come out (After Baten Kaitos II). Be Naive to Nintendo, fine, but some of us know the score here.
Remember, Nintendo is running a business, just like SONY and M$. It's just a business in the end.
Your the one that made the clame, shifting the burden of proof is a falicy and shows how your argument is flawed. Unless you can prove your clame.
Look at it as a conspiracy theory, and less of a court case drama. I wouldn't take this to court, but I WOULD talk about it at Denny's or in this case, a Forum.
Of course, I did play an early version of the game, although it was a demo, it played the same. Sure, that isn't proof, but it is food for thought.
[QUOTE="GundamGuy0"][QUOTE="SolidTy"]But they weren't finished on those platforms, they were DELAYED for Years. What Nintendo did was cancel SPM a few months before it came out for Wii. It's a whole different story.
SolidTy
You know how delay happy nintendo is, It might be the case that they were going to have to delay the GC version anyway, so they just scraped it and finished the game on the Wii.
Well, you have a point. Nintendo is Delay Happy.
Did you play SPM? Ask yourself this :
How did the gameplay change when it was on Wii?
Other than a few things that could have been replicated with the Analog sticks (Minor Gameplay points, the Pointing secret thing) it played using a Dpad.
It was done dude. It's too obvious by the fact that it plays almost exaclty like a GC game, something I couldn't say for ZELDA however.
... XD But at the same time the game was ment to be played with a D pad... I don't see what other motion controls could have been worked into it to make it anymore of a Wii game. And it's still not a GC game, even if it plays like one.
How can you say that Namco doesn't support the Wii because of Soul Calibur IV when in fact a lot of the series veterans are working on legends instead of IV? I said it in a previous topic about this: Soul Calibur Legends has the director, lead game designer, lead animator and concept artist of several previous soul calibur games working on it. This, combined with several Tekken and Ace Combat devs, makes what Namco themselves called a dream team.
Now I don't know who is working on Soul Calibur IV, but this dream team thing makes it sound like they actually find the Wii version more important.
Another example is Square Enix: You can say that Dragon Quest Swords is just a spin-off and not a part of the main series, but its the first spin-off that has all of the main three creators (that worked on every main dragon quest before) working on it.
[QUOTE="GundamGuy0"][QUOTE="SolidTy"][QUOTE="norfair_dweller"][QUOTE="SolidTy"][QUOTE="magiciandude"][QUOTE="AHUGECAT"]It was originally a GC game.
SolidTy
So, would that make Too Human a PS1 game? Perfect Dark a GC game?
No.
No, no no.
You don't get it. The Game (SPM) was cancelled a mere couple of months before it came out. It was actually done and was a finished GC game. Too Human was never done. Perfect Dark wasn't done. SPM was. Nintendo cancelled it, giving more fans a reason to buy the GC.
Show me proof SPM was done.
Show me proof that it wasn't.
That's an impossible game to play.
If you want to ignore what Nintendo did and why they did it, fine. I'm telling you, it was cancelled RIGHT BEFORE it was due to come out (After Baten Kaitos II). Be Naive to Nintendo, fine, but some of us know the score here.
Remember, Nintendo is running a business, just like SONY and M$. It's just a business in the end.
Your the one that made the clame, shifting the burden of proof is a falicy and shows how your argument is flawed. Unless you can prove your clame.
Look at it as a conspiracy theory, and less of a court case drama. I wouldn't take this to court, but I WOULD talk about it at Denny's or in this case, a Forum.
Of course, I did play an early version of the game, although it was a demo, it played the same. Sure, that isn't proof, but it is food for thought.
Ok so they had a level done, on the GC, and kept it in the Wii version... that doesn't mean the whole game was finished, or that they kept the whole GC game or changed or added anything.
[QUOTE="SolidTy"]Well, you have a point. Nintendo is Delay Happy.
Did you play SPM? Ask yourself this :
How did the gameplay change when it was on Wii?
Other than a few things that could have been replicated with the Analog sticks (Minor Gameplay points, the Pointing secret thing) it played using a Dpad.It was done dude. It's too obvious by the fact that it plays almost exaclty like a GC game, something I couldn't say for ZELDA however.
GundamGuy0
... XD But at the same time the game was ment to be played with a D pad... I don't see what other motion controls could have been worked into it to make it anymore of a Wii game. And it's still not a GC game, even if it plays like one.
That's just it. It's not our job to see, it's up to the Dev's to show us and wow us. Impress us with this "Wii" we just bought. Since the Game was fundamentally designed to be a GC game, it was almost impossible to change it unless they did delay it or scrap it.
The TRUE SPM Wii would be the sequel, made for Wii.
If I could speculate here, I would wager that the game would SHOW BOTH OF US, what Motion controls could do for the game. Then, we would know how much of a port SPM really is. I'm jumping the gun a few years, but I'm sure when we look back at SPM, we will see how much of a port it is compared to the games we will be playing in the future.
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