Even though Resident Evil 4 was a masterpiece...

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club-sandwich

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#151 club-sandwich
Member since 2007 • 8399 Posts

Um this isn't the first time they've done something like this.

Resident Evil 1.5 anyone?

Blackbond
oh man it's such a bummer that never got released. :( I don't get why Capcom decided to can it after they were pretty much done. :(
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#152 Jyuusandaime
Member since 2007 • 195 Posts

A lot of traditional elements were removed from RE4. They took out the great puzzles, the eerie atmosphere, and it's greatest icon in the game, which is the good old flesh-eating undead.

But I can't say that RE4's a waste because they introduced good elements like additional fighting action (which is identical to Shenmue's), weapon upgrading, and whole lot of killing spree of weapon-wielding, mind-controlled stooges that can resemble an angry mob that just missed the world cup.

RE4 did gave the impression as an action game, not as a survival horror game that I was expecting. For me it was fair enough.

And I can't say that Resident Evil 4 sucked because I too had fun with it. But I can't say it is the best in the series.

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L1qu1dSword

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#153 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="L1qu1dSword"][QUOTE="Juggernaut140"][QUOTE="L1qu1dSword"][QUOTE="Kez1984"]

I liked Resident Evil 1 and 2. Afterwords, no thanks.

Resident Evil 4 wasn't scary, there was no survival. It just felt like a typical action game. The characters you come across in the game were terrible.

Juggernaut140

So being stuck in a small house while an entire village of freaks try to beat down the doors and climb through windows was not "survival" ? Im really wondering if you ever played the game with a statement like that. Do you think they were banging on the doors to sell girl scout cookies or what? Definitely scary I mean the claustrophobia alone was a little unsettling then throw in the crazy guy with the chainsaw and seeing Leon get killed by that guy or the first time scared me worse then any RE momment EVER. The old games never came close to that house incident. Sure in RE1 you had a dog jump through a window but that was not scary but startling. The scary part was using those defunct controls to confront anything faster then a granny in a walker.

Lawl, I was like 13 when I played RE4 and I wasn't scared or startled by that part AT ALL. Name one scenario that was done better then this in ANY of the old ones. All the old ones consisted of was some guy jumping at you and BOO!! Once again big difference between "Startling" and "Scary" and the startling factor turns to panic because the controls seemed to be designed by an iguana with down syndrome. It was fun but you're missing what the survival part in RE was all about. Carefully choosing which items to take in your very limited inventory You still do that in 4 Using herbs and medical sprays very sparingly because you never knew when you were going to see another one again (unlike in RE4 where you can buy them at the merchant :roll: ) You still have to be careful with them in the meantime Also ammo was incredibly scarce, sometimes you would have to run from enemies because you wouldn't have the ammo to beat them and in later installments, they would actually follow you. Sorry but you fail here too because enemies chase you and you have to be careful with ammo in 4 as well.

1. It wasn't scary or startling or anything. It was a bunch of Spanish people trying to break into a house filled with grenades and a shotgun I guarantee if you were in that house with 40 Spanish zombies with sharp implements howling for your blood and beating down the doors and climbing through windows you would crap your tighty whities. Besides that you still havnt mentioned the scarier scenario from any of the older games. That's because there is not a single one. Like I said all they did then was have some guy jump out and go BOOO! Startled and then you panic because the controls make you feel like a geriatric zombie hunter on horse tranquilizers.

2. Are you kidding? Your inventory in RE4 is huge. Yeah at the end of the game after several exspensive inventory upgrades. So what? I managed to carry a... what's the strongest handgun? A Blacktail? Anyways a Blacktail, a Broken Butterfly, a Semi Auto Sniper, a TMP, and a Stryker, plus grenades, herbs, and ammo.Once again I don't see the harm in the character becoming more powerful as the game progresses. This is what we call an "incentive." It makes you want to play. In other RE's, you could hold a shotgun, a pistol, puzzle pieces, and maybe an herb or 2. Thank god they abolished the aggravating carry around this puzzle piece from here to there. Walking across a room was a chore as it was.

3. No, you don't need to be careful with healing items because they are everywhere. No they are located in sparse locations just like the old games only difference being you can buy them too. This is all logical though and it all starts with the controls. First of the glaringly awful controls are made better as are the "cinematic" camera angles. Now its more intuitve to fight so the enemies have to be tougher too to make it chalenging. Tougher and more enemies means more ammo and health are required. Its really that simple. Even during boss fights. There must have been at least 4 green herbs in those huts at the first giant battle.

4. I fail? You don't need to be careful with ammo. I always had shotgun shells, tmp ammo, and handgun ammo. Well good for you! If GC and PS2 had achievements Im sure you'd have them all! Congratulations!

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#154 club-sandwich
Member since 2007 • 8399 Posts
I don't see what makes it a "masterpiece." It may be a great action game but it is a awful Resident Evil.foxhound_fox
RE4 it's a fantastic game by it's own merits, but I definitely agree, by far the worst RE game.
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#155 club-sandwich
Member since 2007 • 8399 Posts

A lot of traditional elements were removed from RE4. They took out the great puzzles, the eerie atmosphere, and it's greatest icon in the game, which is the good old flesh-eating undead.

But I can't say that RE4's a waste because they introduced good elements like additional fighting action (which is identical to Shenmue's), weapon upgrading, and whole lot of killing spree of weapon-wielding, mind-controlled stooges that can resemble an angry mob that just missed the world cup.

RE4 did gave the impression as an action game, not as a survival horror game that I was expecting. For me it was fair enough.

And I can't say that Resident Evil 4 sucked because I too had fun with it. But I can't say it is the best in the series.

Jyuusandaime
pretty much how I feel about it.
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#156 Paleo_Orca
Member since 2007 • 858 Posts

I was just talking to my friend about this topic and came up with this:

ozoneserpent says:
i kind of sympathize with old school RE fans because i deal with people calling the original tomb raider 'broken' because it doesn't control like the latest prince of persia

Paleo_Orca says:
ah

Paleo_Orca says:
that's a nostalgia factor though

Paleo_Orca says:
you have to remember that the developer always tries to make a better game

Paleo_Orca says:
i'm not saying the originals are bad though

Paleo_Orca says:
it's just that the fans shouldn't shun what the developer tries to give them: a better experience

Paleo_Orca says:
which Sega is hardly doing, gah, sonic

Paleo_Orca says:
and when fans get what they want, in RE's case, better controls, and in Legend of Zelda: Twilight Princess, a young adult link, darker tone, more like OoT was, and in the case of Metroid Prime 3, voice-acting, different planets, a faster pace, and in Super Mario Galaxy, well, something completely new for a mario platformer

they all hate it! the poor fans don't like change! they just want to play the same game over and over again, and if they beg for the same game (in the case of TP) they complain about it being too similar!

ozoneserpent says:
message boards are like that

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finalfantasy94

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#157 finalfantasy94
Member since 2004 • 27442 Posts
RE4 is a good game by its own merits,but not a good RE game at all. They basically turned RE to rambo. I also hate the fact that RE4 opened the door for alot of RE noobs who think they know what a good RE game is. RE lost the survival horror feeling it once had.
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L1qu1dSword

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#158 L1qu1dSword
Member since 2006 • 2835 Posts
BTW to you fanboys Eternal Darkness > All pre-RE4 Resident Evils.
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#159 butteater86
Member since 2007 • 1306 Posts
"RE4 is a bad Resident Evil game" = compliment
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#160 Saturos3091
Member since 2005 • 14937 Posts

1. It wasn't scary or startling or anything. It was a bunch of Spanish people trying to break into a house filled with grenades and a shotgun I guarantee if you were in that house with 40 Spanish zombies with sharp implements howling for your blood and beating down the doors and climbing through windows you would crap your tighty whities. Besides that you still havnt mentioned the scarier scenario from any of the older games. That's because there is not a single one. Like I said all they did then was have some guy jump out and go BOOO! Startled and then you panic because the controls make you feel like a geriatric zombie hunter on horse tranquilizers.
I hope you understand the RE4 uses the same control-scheme as past RE games, the only difference is the aiming.

2. Are you kidding? Your inventory in RE4 is huge. Yeah at the end of the game after several exspensive inventory upgrades. So what? No, it's too large from the get go.I managed to carry a... what's the strongest handgun? A Blacktail? Anyways a Blacktail, a Broken Butterfly, a Semi Auto Sniper, a TMP, and a Stryker, plus grenades, herbs, and ammo.Once again I don't see the harm in the character becoming more powerful as the game progresses. This is what we call an "incentive." It makes you want to play.I understand your point here, but you become too powerful. The enemies should up their game as well as the player, and eventually the items/weapons will too, but they shouldn't be the deciding factor in a combat situation, especially in a "survival-horror" title. Perhaps they had to include the unnecessary upgrades because they knew the core gameplay wouldn't captivate older fans or that the story really was that irrelevant to the RE universe. In other RE's, you could hold a shotgun, a pistol, puzzle pieces, and maybe an herb or 2. Thank god they abolished the aggravating carry around this puzzle piece from here to there. Walking across a room was a chore as it was. Yeah, now they make you play as your giddy companion who has one of the most annoying squeals in gaming, and make you use her to solve puzzles involving sliding pieces that a 4-year old could figure out.

3. No, you don't need to be careful with healing items because they are everywhere. No they are located in sparse locations just like the old games only difference being you can buy them too. This is all logical though and it all starts with the controls. First of the glaringly awful controls are made better as are the "cinematic" camera angles. Now its more intuitve to fight so the enemies have to be tougher too to make it chalenging. Tougher and more enemies means more ammo and health are required. Its really that simple. Even during boss fights. There must have been at least 4 green herbs in those huts at the first giant battle. More ammo and health are required, yes, but they obviously didn't test that seeing as there is an over abundance of them. There needs to be just enough ammo to get by (so that making no mistakes is crucial), or at least have a REALISTIC amount of ammo in the environment, which is partially where survival comes in. I don't think farmers wielding pitchforks and little wood-axes are going to carry minethrower ammo, or BB ammo.

I guess you're speaking of the enemies' toughness, not the game's toughness, but the enemies don't take more than a few bullets (1 + a kick, maybe two) to down. Even the basic zombies in the old games took more than that. I also prefer the new camera angles, I just think they botched the rest of the game when they included something as "new" as that.

4. I fail? You don't need to be careful with ammo. I always had shotgun shells, tmp ammo, and handgun ammo. Well good for you! If GC and PS2 had achievements Im sure you'd have them all! Congratulations! I guess the only time you really have to be careful with ammo is if you're a really, and I mean really poor shot.

L1qu1dSword
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#161 finalfantasy94
Member since 2004 • 27442 Posts

BTW to you fanboys Eternal Darkness > All pre-RE4 Resident Evils.L1qu1dSword

I sure do love ED. Also yea its better then RE4.

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#162 L1qu1dSword
Member since 2006 • 2835 Posts

RE4 is a good game by its own merits,but not a good RE game at all. They basically turned RE to rambo. I also hate the fact that RE4 opened the door for alot of RE noobs who think they know what a good RE game is. RE lost the survival horror feeling it once had.finalfantasy94

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first. I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

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L1qu1dSword

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#163 L1qu1dSword
Member since 2006 • 2835 Posts

[QUOTE="L1qu1dSword"]BTW to you fanboys Eternal Darkness > All pre-RE4 Resident Evils.finalfantasy94

I sure do love ED.

LMFAO!!! Think about what you just said. LOL!

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#164 SER69
Member since 2003 • 7096 Posts
[QUOTE="finalfantasy94"]

[QUOTE="L1qu1dSword"]BTW to you fanboys Eternal Darkness > All pre-RE4 Resident Evils.L1qu1dSword

I sure do love ED.

LMFAO!!! Think about what you just said. LOL!

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#165 L1qu1dSword
Member since 2006 • 2835 Posts

I was just talking to my friend about this topic and came up with this:

ozoneserpent says:
i kind of sympathize with old school RE fans because i deal with people calling the original tomb raider 'broken' because it doesn't control like the latest prince of persia

Paleo_Orca says:
ah

Paleo_Orca says:
that's a nostalgia factor though

Paleo_Orca says:
you have to remember that the developer always tries to make a better game

Paleo_Orca says:
i'm not saying the originals are bad though

Paleo_Orca says:
it's just that the fans shouldn't shun what the developer tries to give them: a better experience

Paleo_Orca says:
which Sega is hardly doing, gah, sonic

Paleo_Orca says:
and when fans get what they want, in RE's case, better controls, and in Legend of Zelda: Twilight Princess, a young adult link, darker tone, more like OoT was, and in the case of Metroid Prime 3, voice-acting, different planets, a faster pace, and in Super Mario Galaxy, well, something completely new for a mario platformer

they all hate it! the poor fans don't like change! they just want to play the same game over and over again, and if they beg for the same game (in the case of TP) they complain about it being too similar!

ozoneserpent says:
message boards are like that

Paleo_Orca

Paleo! Finally a reasonable poster. You know i the developer DOESN'T create a game that is different people cry "REHASH!" Kind of like when people were calling Gears 2 "Gears 1.5" They really can't win because some fans will whine no matter what.

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#166 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="finalfantasy94"]RE4 is a good game by its own merits,but not a good RE game at all. They basically turned RE to rambo. I also hate the fact that RE4 opened the door for alot of RE noobs who think they know what a good RE game is. RE lost the survival horror feeling it once had.L1qu1dSword

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first.I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

I didint say everyone. I just said it allowed noobs to play RE since they just sucked playing the classics. Of course RE4 was a commercial success it was an easy pick up and play game that anyone could get into. I know its here to stay since it made tons of money. Im just here to say the classics were not bad at all. Again RE4 wasn't a bad game. Just a bad RE game.

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club-sandwich

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#167 club-sandwich
Member since 2007 • 8399 Posts
I also hate the fact that RE4 opened the door for alot of RE noobs who think they know what a good RE game is. RE lost the survival horror feeling it once had.finalfantasy94
Bingo! finally someone that knows how I feel about the RE noobs!! You sir win.
BTW to you fanboys Eternal Darkness > All pre-RE4 Resident Evils.L1qu1dSword
Both games are fantastic, but I like RE way more because I played it first, but still love ED.
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#168 Paleo_Orca
Member since 2007 • 858 Posts
[QUOTE="Paleo_Orca"]

I was just talking to my friend about this topic and came up with this:

ozoneserpent says:
i kind of sympathize with old school RE fans because i deal with people calling the original tomb raider 'broken' because it doesn't control like the latest prince of persia

Paleo_Orca says:
ah

Paleo_Orca says:
that's a nostalgia factor though

Paleo_Orca says:
you have to remember that the developer always tries to make a better game

Paleo_Orca says:
i'm not saying the originals are bad though

Paleo_Orca says:
it's just that the fans shouldn't shun what the developer tries to give them: a better experience

Paleo_Orca says:
which Sega is hardly doing, gah, sonic

Paleo_Orca says:
and when fans get what they want, in RE's case, better controls, and in Legend of Zelda: Twilight Princess, a young adult link, darker tone, more like OoT was, and in the case of Metroid Prime 3, voice-acting, different planets, a faster pace, and in Super Mario Galaxy, well, something completely new for a mario platformer

they all hate it! the poor fans don't like change! they just want to play the same game over and over again, and if they beg for the same game (in the case of TP) they complain about it being too similar!

ozoneserpent says:
message boards are like that

L1qu1dSword

Paleo! Finally a reasonable poster. You know i the developer DOESN'T create a game that is different people cry "REHASH!" Kind of like when people were calling Gears 2 "Gears 1.5" They really can't win because some fans will whine no matter what.

Yeay, I'm contributing to the reasonable side.

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#169 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="L1qu1dSword"]

[QUOTE="finalfantasy94"]RE4 is a good game by its own merits,but not a good RE game at all. They basically turned RE to rambo. I also hate the fact that RE4 opened the door for alot of RE noobs who think they know what a good RE game is. RE lost the survival horror feeling it once had.finalfantasy94

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first.I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

I didint say everyone. I just said it allowed noobs to play RE since they just sucked playing the classics. Of course RE4 was a commercial success it was an easy pick up and play game that anyone could get into. I know its here to stay since it made tons of money. Im just here to say the classics were not bad at all. Again RE4 wasn't a bad game. Just a bad RE game.

RE4 is by far the best but I think 5 looks like it will be even better.

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#170 Saturos3091
Member since 2005 • 14937 Posts

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first. I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

L1qu1dSword


What irks me is the "pro-progress" (:lol: ) fans who actually still think RE4 is a survival-horror. It's one thing to acknowledge that the series has changed it's direction, and it's another to acknowledge that it's still as it was "now with better!"

And that's where it comes down to opinion for those who actually understand when a series has changed it's demograph (no longer does RE appeal to just survival-horror fans, but to nearly everyone, which explains it's commercial success). They can say whether they prefer the old, or the new. It's completely different from arguing that the new is the same as the old only "better."

I hope RE4-sty1e Resident Evil games do stay, it's effectively wounded the console survival-horror market, yet it appeals to more fans and gets critical success, and therefore it's for everyone and anyone can enjoy it. :roll: If only people were that dependent upon reviewers. Eventually the series will become "stagnated" again and it'll need to evolve, and maybe the RE series will turn towards it's survival-horror roots while implementing newer features and gameplay elements. That'll be the day when the people who think RE4 is "progress" will realize that the idea of "progress" is flawed, and then they'll be the ones making "childish complaints."
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#171 L1qu1dSword
Member since 2006 • 2835 Posts

[QUOTE="finalfantasy94"]I also hate the fact that RE4 opened the door for alot of RE noobs who think they know what a good RE game is. RE lost the survival horror feeling it once had.club-sandwich
Bingo! finally someone that knows how I feel about the RE noobs!! You sir win.
BTW to you fanboys Eternal Darkness > All pre-RE4 Resident Evils.L1qu1dSword
Both games are fantastic, but I like RE way more because I played it first, but still love ED.

RE games were like some guy jumps out and goes BOo! Cheap knee jerk reaction startling thrills and the story was cliched crap too like some typical evil corporation conspiracy garbage.

ED had the startling momments too bu had a FAR superior story that was not only memmorable but also VERY original( for videogames anyways). Also it really creeped me out in my creative ways not only with sanity effects but also with the enemy which seemed so unholy it chilled me much like Satan did in Sunday School. It had a very pervasive feeling of doom since something very awful happened to each character. ED was sci-fi, arcane and religious all at the same time. It set the whole thing up for a sequel and I hope to god after Too Human that is the next project. ED was a sleeper last gen and easily one of me favs. RE does not come close at all.

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#172 Saturos3091
Member since 2005 • 14937 Posts

ED was sci-fi, arcane and religious all at the same time.

L1qu1dSword


Religious? :D I'm in. Despite the rest of the game sounding really interesting as well, I've always been interested in games that try to tread on the "no-no" grounds of religion. I definately should've bought that game when I saw it for $4.99 2 years ago...now I regret it. :(
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#173 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="L1qu1dSword"]

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first. I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

Saturos3091



What irks me is the "pro-progress" (:lol: ) fans who actually still think RE4 is a survival-horror. It's one thing to acknowledge that the series has changed it's direction, and it's another to acknowledge that it's still as it was "now with better!"

And that's where it comes down to opinion for those who actually understand when a series has changed it's demograph (no longer does RE appeal to just survival-horror fans, but to nearly everyone, which explains it's commercial success). They can say whether they prefer the old, or the new. It's completely different from arguing that the new is the same as the old only "better."

I hope RE4-sty1e Resident Evil games do stay, it's effectively wounded the console survival-horror market, yet it appeals to more fans and gets critical success, and therefore it's for everyone and anyone can enjoy it. :roll: If only people were that dependent upon reviewers. Eventually the series will become "stagnated" again and it'll need to evolve, and maybe the RE series will turn towards it's survival-horror roots while implementing newer features and gameplay elements. That'll be the day when the people who think RE4 is "progress" will realize that the idea of "progress" is flawed, and then they'll be the ones making "childish complaints."

RE4 is survival-horror. Sure things have changed but the core premise still remains. It is a relatively new genre so I forgive your narrow-mindedness. After all there was a time when there were those who felt the only "true" RPG was played with a group of social lepers around a table with dice. Like it or not RE4 expanded the notion of survival-horror and just because you don't care for it does not mean it is not a member of the genre.

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L1qu1dSword

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#174 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="L1qu1dSword"]

ED was sci-fi, arcane and religious all at the same time.

Saturos3091



Religious? :D I'm in. Despite the rest of the game sounding really interesting as well, I've always been interested in games that try to tread on the "no-no" grounds of religion. I definately should've bought that game when I saw it for $4.99 2 years ago...now I regret it. :(

Oh DEFINITELY get that one man. I promise you won't regret it. Silicon Knights are awesome.

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Oscar-Wilde

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#175 Oscar-Wilde
Member since 2007 • 1675 Posts
[QUOTE="Saturos3091"][QUOTE="L1qu1dSword"]

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first. I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

L1qu1dSword



What irks me is the "pro-progress" (:lol: ) fans who actually still think RE4 is a survival-horror. It's one thing to acknowledge that the series has changed it's direction, and it's another to acknowledge that it's still as it was "now with better!"

And that's where it comes down to opinion for those who actually understand when a series has changed it's demograph (no longer does RE appeal to just survival-horror fans, but to nearly everyone, which explains it's commercial success). They can say whether they prefer the old, or the new. It's completely different from arguing that the new is the same as the old only "better."

I hope RE4-sty1e Resident Evil games do stay, it's effectively wounded the console survival-horror market, yet it appeals to more fans and gets critical success, and therefore it's for everyone and anyone can enjoy it. :roll: If only people were that dependent upon reviewers. Eventually the series will become "stagnated" again and it'll need to evolve, and maybe the RE series will turn towards it's survival-horror roots while implementing newer features and gameplay elements. That'll be the day when the people who think RE4 is "progress" will realize that the idea of "progress" is flawed, and then they'll be the ones making "childish complaints."

RE4 is survival-horror. Sure things have changed but the core premise still remains. It is a relatively new genre so I forgive your narrow-mindedness. After all there was a time when there were those who felt the only "true" RPG was played with a group of social lepers around a table with dice. Like it or not RE4 expanded the notion of survival-horror and just because you don't care for it does not mean it is not a member of the genre.

Mmmm, no sorry, the survival-horror horror genre it's not a "relatively new" genre, it's been on consoles since 1982 (haunted house Atari 2600) but yes i agree, it's a little ludicrous to say that RE4 it's not survival-horror game specially when most of the game it's just about surviving and horror as any other RE still though i gotta say it didn't have that awesome horror aspect that oozed from it's prequels.

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Saturos3091

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#176 Saturos3091
Member since 2005 • 14937 Posts
[QUOTE="Saturos3091"][QUOTE="L1qu1dSword"]

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first. I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

L1qu1dSword



What irks me is the "pro-progress" (:lol: ) fans who actually still think RE4 is a survival-horror. It's one thing to acknowledge that the series has changed it's direction, and it's another to acknowledge that it's still as it was "now with better!"

And that's where it comes down to opinion for those who actually understand when a series has changed it's demograph (no longer does RE appeal to just survival-horror fans, but to nearly everyone, which explains it's commercial success). They can say whether they prefer the old, or the new. It's completely different from arguing that the new is the same as the old only "better."

I hope RE4-sty1e Resident Evil games do stay, it's effectively wounded the console survival-horror market, yet it appeals to more fans and gets critical success, and therefore it's for everyone and anyone can enjoy it. :roll: If only people were that dependent upon reviewers. Eventually the series will become "stagnated" again and it'll need to evolve, and maybe the RE series will turn towards it's survival-horror roots while implementing newer features and gameplay elements. That'll be the day when the people who think RE4 is "progress" will realize that the idea of "progress" is flawed, and then they'll be the ones making "childish complaints."

RE4 is survival-horror. Sure things have changed but the core premise still remains. It is a relatively new genre so I forgive your narrow-mindedness. After all there was a time when there were those who felt the only "true" RPG was played with a group of social lepers around a table with dice. Like it or not RE4 expanded the notion of survival-horror and just because you don't care for it does not mean it is not a member of the genre.



My narrowmindedness? You claimed RE4 was "progress." You're not seeing the whole picture, your beloved so-called "progress" is nothing more than a marketing tool. Not only that, but you can't seem to understand someone else's argument.

RE4 doesn't have any survival-horror elements, by the accepted definition of the genre, if you want to argue the "horror" elements of RE4 as being panic and tension, things that it has in common with games like Tetris, then that's fine. If you want to argue the "survival" elements, I suggest you go play an actual "survival" or survival-horror sty1e game. RE4's biggest issue lies in it's balancing.

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Saturos3091

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#177 Saturos3091
Member since 2005 • 14937 Posts

Oh DEFINITELY get that one man. I promise you won't regret it. Silicon Knights are awesome.

L1qu1dSword


Gotta pick it up. Probably will when I grab SCIV on Tuesday (or Wednesday if they don't get it in that day).

I like this whole duality thing going on here...one post I'm arguing one post I'm talking about a different game.
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Puckhog04

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#178 Puckhog04
Member since 2003 • 22814 Posts
They turned it from a survival horror series to a shooter. I liked the original ones more despite the controls. And, really, i played RE4 on PC (yes, it's the same the other versions) not on anything else and, really, wihout a KB/Mouse that control scheme is really pointless. Considering you couldn't even free aim in the PC version with the Mouse it was very dissapointing. But it worked well. Still, with there was free aim with the mouse. I'm hoping they add it for the PC version of RE5 when it's announced. Anyway, the original ones were true survival horror titles. The new ones aren't.
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Saturos3091

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#179 Saturos3091
Member since 2005 • 14937 Posts

Here's a good article that relates to the current debate, it was posted roughly a month and a half ago, on SW as well: http://retro.ign.com/articles/880/880202p1.html

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L1qu1dSword

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#180 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="L1qu1dSword"][QUOTE="Saturos3091"][QUOTE="L1qu1dSword"]

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first. I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

Saturos3091



What irks me is the "pro-progress" (:lol: ) fans who actually still think RE4 is a survival-horror. It's one thing to acknowledge that the series has changed it's direction, and it's another to acknowledge that it's still as it was "now with better!"

And that's where it comes down to opinion for those who actually understand when a series has changed it's demograph (no longer does RE appeal to just survival-horror fans, but to nearly everyone, which explains it's commercial success). They can say whether they prefer the old, or the new. It's completely different from arguing that the new is the same as the old only "better."

I hope RE4-sty1e Resident Evil games do stay, it's effectively wounded the console survival-horror market, yet it appeals to more fans and gets critical success, and therefore it's for everyone and anyone can enjoy it. :roll: If only people were that dependent upon reviewers. Eventually the series will become "stagnated" again and it'll need to evolve, and maybe the RE series will turn towards it's survival-horror roots while implementing newer features and gameplay elements. That'll be the day when the people who think RE4 is "progress" will realize that the idea of "progress" is flawed, and then they'll be the ones making "childish complaints."

RE4 is survival-horror. Sure things have changed but the core premise still remains. It is a relatively new genre so I forgive your narrow-mindedness. After all there was a time when there were those who felt the only "true" RPG was played with a group of social lepers around a table with dice. Like it or not RE4 expanded the notion of survival-horror and just because you don't care for it does not mean it is not a member of the genre.



My narrowmindedness? You claimed RE4 was "progress." I'd say on the basis of better controls, voice acting, story and overall presentation....yeah You're not seeing the whole picture, your beloved so-called "progress" is nothing more than a marketing tool. Right because this is the first RE game to be a product meant to make moneyw while the rest were the labors of love of artisians? lol. Not only that, but you can't seem to understand someone else's argument. I understand that you are excluding a game from a certain genre based on cosmetic superficial aspects rather then the core premise which to me is understanding enough.

RE4 doesn't have any survival-horror elements, by the accepted definition of the genre, if you want to argue the "horror" elements of RE4 as being panic and tension, things that it has in common with games like Tetris, then that's fine. If you want to argue the "survival" elements, I suggest you go play an actual "survival" or survival-horror sty1e game. RE4's biggest issue lies in it's balancing. Balancing does not a genre make. Sorry. Some say that Halo Wars has OP aspects and therefore balancing issues. Its still a RTS either way.

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Jynxzor

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#181 Jynxzor
Member since 2003 • 9313 Posts

Ok I'll put my dislike of RE4 into perspective.

The only real complaints about Resident Evil was it had clunky controls, and bad voice acting nothing else was really bad for the game. Nobody was clamoring for Resident Evil to become a TPS, did you ever hear anyone saying..."Man I wish Resident Evil controled like a FPS that would make it so much better!" sure I bet there were a few odd voices, but the majority just wanted something to make the character control better than driving a tank around a city.

Resident Evil: The game that brought Survival horror to a new level, to the masses. No one can seriously dissagree with me when I say Resident Evil is not a Survival horror game anymore if anything it's even a far fetch to put "survival horror" in the genre with the name Resident Evil anymore.

The whole survival aspect has been shot in the foot with ammo, healing items, strong weapons at the fingertips of your local gun toting vendor? at least the strong weapons you had to explore to find, and ammo was rather scarce to even consider them plausable weapons bar a boss fight or wanting to blow a zombies brain out for fun.

The Horror aspect of the game is just not as scary when you blend in pulse pounding white knuckle action to the game. Where as a chainsaw weilding monster that can 1hit kill you is a rather forboding image...add in the fact that you can upercut him and blow him to peices in mere moments through a flurry of attacks from your new grenade launcher the nice man across the street pulled from his jacket...ya...there goes the horror.

I have no beef with Resident Evil 4 or 5 being great games, but in reality they are still a bastardization of the series. It's not an upgrade...would you call making Halo a RTS an upgrade? or would you consider it a game related to the Halo universe but toally different. Personally Resident Evil 4 should not have garnerd that title it just in its heart...was not a main branch from the Resident Evil story. Look at it...it had NOTHING to do with Resident evil...umbrella...zombies...virus...horror...survival, the only things in common were a few characters and the odd mention of a few plot points to keep it relevant enough to call it Resident Evil.

Relevant.

"Hey I'm Leon from RE2"

Not Relevant.

"I've been somehow picked up and trained by the CIA to gaurd the president"

"I'm in a spanish village to save the president daughter."

"These people are crazy...but not zombies"

"I know kungfu! /roundhouse kick a villagers head off"

"Bla bla story that is bland and predictable"

Relevant

"Hey my name is Ada from RE2 nice to meet you, I'm here to mention umbrella because I'm sure people are wondering WTF is going on here...ok I'm out peace!"

Non relevant.

"I'm a napolean wanabe!"

...

...

...

Relevant

"Well now that this is over, I'm stealing the parasite for umbrella!"

"Hurray umbrella is mentions shortly again"

THE END.

The game had nothing to do with Resident Evil, so how you can call it a sequel is hard to understand. Something like Resident Evil: the las plagas. or something to that extent would have been better than slaping a 4 on the end to get some more sales.

Personally if they really wanted to make a Resident Evil 4 properly...wich they didn't because they knew that this would sell more after watching games like Halo and other FPS/TPS games take the market by storm. This is when they obviously scraped the idea in the TC post, and began work on making Resident Evil more mainstream. They did not "Upgrade" the game for the fans, I bet they didn't even have the people who played RE 1-3-CV in mind at all. They wanted a slice of the new market that was being carved out the TPS and FPS, they knew the game would reach critical acclaim if they did this. If they kept it a Survival Horror they would get mediocre to good results with the small boost of PR of them being a solid Survival Horror game...that obviously sells alot less than the market they are now aiming at.

So in closing my complaints of RE4-5 are.

-Defiled the series

-Defiled the genre *as you can see games like Silent hill taking a similar faster paced tone and calling themselves Survival horror*

-Betrayed the fans *The game was not made with them in mind at all besides a few points to get them to buy it*

-Just not a real Resident Evil game.

Take it as you will but you can not deny that Capcom was not, or never again will be aiming at the fans who loved Resident Evil in the past.

and on another note, if the game was getting stagnant...I'm pretty sure it would not be the cult classic it is today...minus the new RE4. next time Capcom "Progresses" with a game, maybe they should progress with the same Genre.

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L1qu1dSword

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#182 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="L1qu1dSword"]

Oh DEFINITELY get that one man. I promise you won't regret it. Silicon Knights are awesome.

Saturos3091



Gotta pick it up. Probably will when I grab SCIV on Tuesday (or Wednesday if they don't get it in that day).

I like this whole duality thing going on here...one post I'm arguing one post I'm talking about a different game.

SC4 looks really good. Yeah it's funny that we are having this seperate discussion in an entirely different tone. Hey I don't get that worked up at the people I disagree with so I guess it's that simple.

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L1qu1dSword

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#183 L1qu1dSword
Member since 2006 • 2835 Posts

Ok I'll put my dislike of RE4 into perspective.

The only real complaints about Resident Evil was it had clunky controls, and bad voice acting nothing else was really bad for the game. Nobody was clamoring for Resident Evil to become a TPS, did you ever hear anyone saying..."Man I wish Resident Evil controled like a FPS that would make it so much better!" sure I bet there were a few odd voices, but the majority just wanted something to make the character control better than driving a tank around a city.

Resident Evil: The game that brought Survival horror to a new level, to the masses. No one can seriously dissagree with me when I say Resident Evil is not a Survival horror game anymore if anything it's even a far fetch to put "survival horror" in the genre with the name Resident Evil anymore.

The whole survival aspect has been shot in the foot with ammo, healing items, strong weapons at the fingertips of your local gun toting vendor? at least the strong weapons you had to explore to find, and ammo was rather scarce to even consider them plausable weapons bar a boss fight or wanting to blow a zombies brain out for fun.

The Horror aspect of the game is just not as scary when you blend in pulse pounding white knuckle action to the game. Where as a chainsaw weilding monster that can 1hit kill you is a rather forboding image...add in the fact that you can upercut him and blow him to peices in mere moments through a flurry of attacks from your new grenade launcher the nice man across the street pulled from his jacket...ya...there goes the horror.

I have no beef with Resident Evil 4 or 5 being great games, but in reality they are still a bastardization of the series. It's not an upgrade...would you call making Halo a RTS an upgrade? or would you consider it a game related to the Halo universe but toally different. Personally Resident Evil 4 should not have garnerd that title it just in its heart...was not a main branch from the Resident Evil story. Look at it...it had NOTHING to do with Resident evil...umbrella...zombies...virus...horror...survival, the only things in common were a few characters and the odd mention of a few plot points to keep it relevant enough to call it Resident Evil.

Relevant.

"Hey I'm Leon from RE2"

Not Relevant.

"I've been somehow picked up and trained by the CIA to gaurd the president"

"I'm in a spanish village to save the president daughter."

"These people are crazy...but not zombies"

"I know kungfu! /roundhouse kick a villagers head off"

"Bla bla story that is bland and predictable"

Relevant

"Hey my name is Ada from RE2 nice to meet you, I'm here to mention umbrella because I'm sure people are wondering WTF is going on here...ok I'm out peace!"

Non relevant.

"I'm a napolean wanabe!"

...

...

...

Relevant

"Well now that this is over, I'm stealing the parasite for umbrella!"

"Hurray umbrella is mentions shortly again"

THE END.

The game had nothing to do with Resident Evil, so how you can call it a sequel is hard to understand. Something like Resident Evil: the las plagas. or something to that extent would have been better than slaping a 4 on the end to get some more sales.

Personally if they really wanted to make a Resident Evil 4 properly...wich they didn't because they knew that this would sell more after watching games like Halo and other FPS/TPS games take the market by storm. This is when they obviously scraped the idea in the TC post, and began work on making Resident Evil more mainstream. They did not "Upgrade" the game for the fans, I bet they didn't even have the people who played RE 1-3-CV in mind at all. They wanted a slice of the new market that was being carved out the TPS and FPS, they knew the game would reach critical acclaim if they did this. If they kept it a Survival Horror they would get mediocre to good results with the small boost of PR of them being a solid Survival Horror game...that obviously sells alot less than the market they are now aiming at.

So in closing my complaints of RE4-5 are.

-Defiled the series

-Defiled the genre *as you can see games like Silent hill taking a similar faster paced tone and calling themselves Survival horror*

-Betrayed the fans *The game was not made with them in mind at all besides a few points to get them to buy it*

-Just not a real Resident Evil game.

Take it as you will but you can not deny that Capcom was not, or never again will be aiming at the fans who loved Resident Evil in the past.

and on another note, if the game was getting stagnant...I'm pretty sure it would not be the cult classic it is today...minus the new RE4. next time Capcom "Progresses" with a game, maybe they should progress with the same Genre.

Jynxzor

All this talk of bastardization, defilement and betrayal is a good sign you take this too seriously for me to be bothered by discussing it with you. No offense.

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Jynxzor

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#184 Jynxzor
Member since 2003 • 9313 Posts

I'm not taking it too seriously I just find it sad that Resident Evil is a shadow of it's former self, a good quote from the IGN article

"Awkward controls and rationing were out, while shotgun blasts and item drops were in. Capcom had mercilessly put a bullet in survival horror's head, simultaneously creating one of the greatest games of all time."

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L1qu1dSword

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#185 L1qu1dSword
Member since 2006 • 2835 Posts

I think it's fine to hate RE4 and love the old games. Everyone is entitled to their opinion, however, saying that the game is not a part of the survival horror genre is idiocy plain and simple.

You are being superficial. A genre is not detirmined by an amalgamation of small cosmetic details but rather an all encompassing notion or premise. The gimics can change but the idea is still there. Therefore it is survival horror. If the genre is broadening in a way you don't like then don't buy the new game and hopefully you will have voiced your consumer opinion, however, stating that it is not a part of the genre is just denial. The rest of the world will move on without you and you will be left in the dark with your inane close minded idea of what the genre ought to be( and nobody will care).

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Saturos3091

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#186 Saturos3091
Member since 2005 • 14937 Posts
[QUOTE="Saturos3091"][QUOTE="L1qu1dSword"][QUOTE="Saturos3091"][QUOTE="L1qu1dSword"]

Whatever. What irks me is the way that the pro-stagnation fans assume that every person who perfers four never played the old ones first. I played every single one leading up to four and find four superior in nearly every way. All you guys should go sign an online petition or something equally effectual like digging in the sand.

RE4 is a comercial AND critical success which means this is the brand of RE to stay. If you guys had your way the series would have died which is exactly why your frenzied childish complaints are allways music to my ears. Long live Fallout. Long live Resident Evil. There will allways be a lunatic fringe to oppose progress. Fortunately they are not ENTIRELY useless as personally I find their futile whining to be entertaining ;)

L1qu1dSword



What irks me is the "pro-progress" (:lol: ) fans who actually still think RE4 is a survival-horror. It's one thing to acknowledge that the series has changed it's direction, and it's another to acknowledge that it's still as it was "now with better!"

And that's where it comes down to opinion for those who actually understand when a series has changed it's demograph (no longer does RE appeal to just survival-horror fans, but to nearly everyone, which explains it's commercial success). They can say whether they prefer the old, or the new. It's completely different from arguing that the new is the same as the old only "better."

I hope RE4-sty1e Resident Evil games do stay, it's effectively wounded the console survival-horror market, yet it appeals to more fans and gets critical success, and therefore it's for everyone and anyone can enjoy it. :roll: If only people were that dependent upon reviewers. Eventually the series will become "stagnated" again and it'll need to evolve, and maybe the RE series will turn towards it's survival-horror roots while implementing newer features and gameplay elements. That'll be the day when the people who think RE4 is "progress" will realize that the idea of "progress" is flawed, and then they'll be the ones making "childish complaints."

RE4 is survival-horror. Sure things have changed but the core premise still remains. It is a relatively new genre so I forgive your narrow-mindedness. After all there was a time when there were those who felt the only "true" RPG was played with a group of social lepers around a table with dice. Like it or not RE4 expanded the notion of survival-horror and just because you don't care for it does not mean it is not a member of the genre.



My narrowmindedness? You claimed RE4 was "progress." I'd say on the basis of better controls, voice acting, story and overall presentation....yeah Other than voice acting (and the horrible script) and the irrelevant story I'd agree, yes, if that's your definition of "progress."You're not seeing the whole picture, your beloved so-called "progress" is nothing more than a marketing tool. Right because this is the first RE game to be a product meant to make moneyw while the rest were the labors of love of artisians? lol. Doesn't change the fact that the "progress" of the series is falsified and can eventually revert to it's previous state in the interest of monetary gain, as I specified in my previous example of the genre reverting to it's roots to create a "change" that attracts potential buyers. If they did that, would it be "progress?" I personally believe games will eventually be seen as art forms, like movies, paintings, and music, which not all are made for pure monetary gains but that's a different story. I just wanted to clarify that you understood the idea that "progress" is not progress to everyone, just like opinions, it is relative.Not only that, but you can't seem to understand someone else's argument. I understand that you are excluding a game from a certain genre based on cosmetic superficial aspects rather then the core premise which to me is understanding enough.What? I'm excluding it based on the lack of gameplay elements that were supposed to reflect it's position in the survival-horror genre. Nothing superficial about it, it has nothing to do with the look of the game, but how it operates at it's core. The game is based around fast-action and plentiful drops. Those are not the elements of a survival-horror game by the traditional definition, and when that definition changes (I'm sure it will someday), then we'll see.

RE4 doesn't have any survival-horror elements, by the accepted definition of the genre, if you want to argue the "horror" elements of RE4 as being panic and tension, things that it has in common with games like Tetris, then that's fine. If you want to argue the "survival" elements, I suggest you go play an actual "survival" or survival-horror sty1e game. RE4's biggest issue lies in it's balancing. Balancing does not a genre make. Sorry. Some say that Halo Wars has OP aspects and therefore balancing issues. Its still a RTS either way.No, it certainly doesn't, and that's not what that statement was meant to be for. It was just to show one of the major reasons why I find RE4 to be a weak entry.



Aight, well it's late here, I'm out. It's been fun arguing! I'm glad not everyone thinks in the same patterns (like machines), otherwise we wouldn't have such debates. :D
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Jynxzor

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#187 Jynxzor
Member since 2003 • 9313 Posts

I think it's fine to hate RE4 and love the old games. Everyone is entitled to their opinion, however, saying that the game is not a part of the survival horror genre is idiocy plain and simple.

L1qu1dSword

Please explain to me what part of RE4 is survival horror. I guess by your ideals Doom is a survival Horror game?

*Edit*

I also never said I "Hate" RE4 I do have some hate towards it but I still know it's a damn good game if not one of the best ones out on the market right now.

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krunkfu2

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#188 krunkfu2
Member since 2007 • 4218 Posts

I wish you could wear that coat through the entire game

It kicked SO MUCH ASS

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L1qu1dSword

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#189 L1qu1dSword
Member since 2006 • 2835 Posts
yeah im goin to bed too. peace!
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L1qu1dSword

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#190 L1qu1dSword
Member since 2006 • 2835 Posts
yeah im goin to bed too. peace!
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club-sandwich

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#191 club-sandwich
Member since 2007 • 8399 Posts
[QUOTE="Jynxzor"]

Ok I'll put my dislike of RE4 into perspective.

The only real complaints about Resident Evil was it had clunky controls, and bad voice acting nothing else was really bad for the game. Nobody was clamoring for Resident Evil to become a TPS, did you ever hear anyone saying..."Man I wish Resident Evil controled like a FPS that would make it so much better!" sure I bet there were a few odd voices, but the majority just wanted something to make the character control better than driving a tank around a city.

Resident Evil: The game that brought Survival horror to a new level, to the masses. No one can seriously dissagree with me when I say Resident Evil is not a Survival horror game anymore if anything it's even a far fetch to put "survival horror" in the genre with the name Resident Evil anymore.

The whole survival aspect has been shot in the foot with ammo, healing items, strong weapons at the fingertips of your local gun toting vendor? at least the strong weapons you had to explore to find, and ammo was rather scarce to even consider them plausable weapons bar a boss fight or wanting to blow a zombies brain out for fun.

The Horror aspect of the game is just not as scary when you blend in pulse pounding white knuckle action to the game. Where as a chainsaw weilding monster that can 1hit kill you is a rather forboding image...add in the fact that you can upercut him and blow him to peices in mere moments through a flurry of attacks from your new grenade launcher the nice man across the street pulled from his jacket...ya...there goes the horror.

I have no beef with Resident Evil 4 or 5 being great games, but in reality they are still a bastardization of the series. It's not an upgrade...would you call making Halo a RTS an upgrade? or would you consider it a game related to the Halo universe but toally different. Personally Resident Evil 4 should not have garnerd that title it just in its heart...was not a main branch from the Resident Evil story. Look at it...it had NOTHING to do with Resident evil...umbrella...zombies...virus...horror...survival, the only things in common were a few characters and the odd mention of a few plot points to keep it relevant enough to call it Resident Evil.

Relevant.

"Hey I'm Leon from RE2"

Not Relevant.

"I've been somehow picked up and trained by the CIA to gaurd the president"

"I'm in a spanish village to save the president daughter."

"These people are crazy...but not zombies"

"I know kungfu! /roundhouse kick a villagers head off"

"Bla bla story that is bland and predictable"

Relevant

"Hey my name is Ada from RE2 nice to meet you, I'm here to mention umbrella because I'm sure people are wondering WTF is going on here...ok I'm out peace!"

Non relevant.

"I'm a napolean wanabe!"

...

...

...

Relevant

"Well now that this is over, I'm stealing the parasite for umbrella!"

"Hurray umbrella is mentions shortly again"

THE END.

The game had nothing to do with Resident Evil, so how you can call it a sequel is hard to understand. Something like Resident Evil: the las plagas. or something to that extent would have been better than slaping a 4 on the end to get some more sales.

Personally if they really wanted to make a Resident Evil 4 properly...wich they didn't because they knew that this would sell more after watching games like Halo and other FPS/TPS games take the market by storm. This is when they obviously scraped the idea in the TC post, and began work on making Resident Evil more mainstream. They did not "Upgrade" the game for the fans, I bet they didn't even have the people who played RE 1-3-CV in mind at all. They wanted a slice of the new market that was being carved out the TPS and FPS, they knew the game would reach critical acclaim if they did this. If they kept it a Survival Horror they would get mediocre to good results with the small boost of PR of them being a solid Survival Horror game...that obviously sells alot less than the market they are now aiming at.

So in closing my complaints of RE4-5 are.

-Defiled the series

-Defiled the genre *as you can see games like Silent hill taking a similar faster paced tone and calling themselves Survival horror*

-Betrayed the fans *The game was not made with them in mind at all besides a few points to get them to buy it*

-Just not a real Resident Evil game.

Take it as you will but you can not deny that Capcom was not, or never again will be aiming at the fans who loved Resident Evil in the past.

and on another note, if the game was getting stagnant...I'm pretty sure it would not be the cult classic it is today...minus the new RE4. next time Capcom "Progresses" with a game, maybe they should progress with the same Genre.

L1qu1dSword

All this talk of bastardization, defilement and betrayal is a good sign you take this too seriously for me to be bothered by discussing it with you. No offense.

or maybe you don't care at all? because that post above is simply perfect by describing everything that RE4 lacked, how fans felt, and how RE4 was not a RE game at all.
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Oscar-Wilde

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#192 Oscar-Wilde
Member since 2007 • 1675 Posts
[QUOTE="L1qu1dSword"]

I think it's fine to hate RE4 and love the old games. Everyone is entitled to their opinion, however, saying that the game is not a part of the survival horror genre is idiocy plain and simple.

Jynxzor

Please explain to me what part of RE4 is survival horror. I guess by your ideals Doom is a survival Horror game?

Limited inventory space, fast action sequences with the only objective of surviving, limited ammo and health, and a dark, brooding atmosphere full of horror movie like monsters? I mean seriously you may think it was a terrible RE (I do too) but it was a survival horror game.... barely...

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Saturos3091

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#193 Saturos3091
Member since 2005 • 14937 Posts

I think it's fine to hate RE4 and love the old games. Everyone is entitled to their opinion, however, saying that the game is not a part of the survival horror genre is idiocy plain and simple.

You are being superficial. A genre is not detirmined by an amalgamation of small cosmetic details but rather an all encompassing notion or premise. The gimics can change but the idea is still there. The idea is still there, but it's not implemented with RE4.Therefore it is survival horror. If the genre is broadening in a way you don't like then don't buy the new game and hopefully you will have voiced your consumer opinion, I'll be renting RE5, beat RE4 in a day so I'm sure RE5 won't take too long :P however, stating that it is not a part of the genre is just denial.

The rest of the world will move on without you and you will be left in the dark with your inane close minded idea (difference between close-minded and arguing by a "textbook" definition, because I generally prefer basing my arguments around an accepted "fact" (arguable, I know) over various theories and opinions)of what the genre ought to be( and nobody will care). But will I care if they care? I don't base myself around the collective opinions of others. Perhaps that's what seperates the stronger individuals from the weaker ones.

L1qu1dSword


EDIT: Stupid GS glitched, had to get one more message in.
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Jynxzor

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#194 Jynxzor
Member since 2003 • 9313 Posts
[QUOTE="Jynxzor"][QUOTE="L1qu1dSword"]

I think it's fine to hate RE4 and love the old games. Everyone is entitled to their opinion, however, saying that the game is not a part of the survival horror genre is idiocy plain and simple.

Oscar-Wilde

Please explain to me what part of RE4 is survival horror. I guess by your ideals Doom is a survival Horror game?

Limited inventory space, fast action sequences with the only objective of surviving, limited ammo and health and a dark, brooding atmosphere full of horror movie like monsters? I mean seriously you may think it was a terrible RE (I do too) but it was a survival horror game.... barely...

Many...many FPS/TPS share these in common with maybe limited inventory space being the only debatable one, but Ammo was far from limited. just because you can relate a few things to the survival Horror genre it's still a far stretch to call it survival Horror.

if it was a Survival Horror game...I had a very hard time seeing it that way.

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finalfantasy94

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#195 finalfantasy94
Member since 2004 • 27442 Posts

I'm not taking it too seriously I just find it sad that Resident Evil is a shadow of it's former self, a good quote from the IGN article

"Awkward controls and rationing were out, while shotgun blasts and item drops were in. Capcom had mercilessly put a bullet in survival horror's head, simultaneously creating one of the greatest games of all time."

Jynxzor

WOW thats a very strong quote.

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Oscar-Wilde

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#196 Oscar-Wilde
Member since 2007 • 1675 Posts
[QUOTE="Oscar-Wilde"][QUOTE="Jynxzor"][QUOTE="L1qu1dSword"]

I think it's fine to hate RE4 and love the old games. Everyone is entitled to their opinion, however, saying that the game is not a part of the survival horror genre is idiocy plain and simple.

Jynxzor

Please explain to me what part of RE4 is survival horror. I guess by your ideals Doom is a survival Horror game?

Limited inventory space, fast action sequences with the only objective of surviving, limited ammo and health and a dark, brooding atmosphere full of horror movie like monsters? I mean seriously you may think it was a terrible RE (I do too) but it was a survival horror game.... barely...

Many...many FPS/TPS share these in common with maybe limited inventory space being the only debatable one, but Ammo was far from limited. just because you can relate a few things to the survival Horror genre it's still a far stretch to call it survival Horror.

if it was a Survival Horror game...I had a very hard time seeing it that way.

Saying that RE4 isn't a Survival-horror it's almost as ridiculous as saying that Alien wasn't a Horror film just cause there some fast action sequences, fact is the game was about surviving and about horror (body-horror to be exact) the fights with the iron maidens are a great example of what I'm talking about.

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Jynxzor

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#197 Jynxzor
Member since 2003 • 9313 Posts

Thats a pretty far stretch. I guess I can call Doom Survival Horror because you need to survive while in a horrific enviroment. A few moments of RE4 were actually very good at capturing what the game could have been, those damn weird leech things "Iron maidens I believe" were pretty scary but having a few moments doesnt make it so.

but the fact that Resident evil was more fast action than it was survival horror, the elements were there but were overshadowed by the boustrious action scenes and other elements.

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ArisShadows

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#198 ArisShadows
Member since 2004 • 22784 Posts
Good game, but far from being a masterpiece, especially as a Resident Evil game.
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Oscar-Wilde

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#199 Oscar-Wilde
Member since 2007 • 1675 Posts

Thats a pretty far stretch. I guess I can call Doom Survival Horror because you need to survive while in a horrific enviroment. A few moments of RE4 were actually very good at capturing what the game could have been, those damn weird leech things "Iron maidens I believe" were pretty scary but having a few moments doesnt make it so.

but the fact that Resident evil was more fast action than it was survival horror, the elements were there but were overshadowed by the boustrious action scenes and other elements.

Jynxzor

No dude, no far stretch here. Did you play the same game that i did? the horror was there in the form of body horror which is horror derived from a sense of physical "wrongness" e.g. Aliens and Hellraiser. the fact that you weren't that many scary moments doesn't take away the fact that the game was all about surviving, the real problem here, that i wholeheartedly agree it's that compared with the other RE it was horrible survival-horror game.

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Jynxzor

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#200 Jynxzor
Member since 2003 • 9313 Posts
Well your bringing up good points, I'll give you that it's a horid survival horror game if you really want to call it that. but it makes for a killer third person shooter.