Final Fantasy XIII-2 bits: You can stop complaining now (Videos)

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hakanakumono

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#101 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="GranMaster1"]http://finalfantasy-xiii.net/2011/06/07/e3-2011-final-fantasy-xiii-2-demo-atlas-boss-battle-footage.html.... Nice the same boring battle system is back ...Great..lloveLamp
god damnit. i seriously thought they were going to fix that. i think they should go back to the battle system in ff12. or anything other than just pressing x the entire freaking game.

Yes, let's go back to the system where you don't even have to press x!

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dude-bro

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#102 dude-bro
Member since 2011 • 25 Posts
This looks exactly like I hoped it would. My major complaints with FFXIII were as follows: - Obvious linearity throughout the first half of the game. - Such pretty cities, BUT DAMMIT I CAN'T EXPLORE ANY OF IT. - I would like to get to know Serah more seeing as I'm saving her ass the whole time. - No missions or side-quests until late into the game, also they are only available on Pulse. It seems that all of those problems were adressed. As for the battle system, I loved it but also hated FFXII's battle system. Go figure.
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dude-bro

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#103 dude-bro
Member since 2011 • 25 Posts
[QUOTE="GranMaster1"]http://finalfantasy-xiii.net/2011/06/07/e3-2011-final-fantasy-xiii-2-demo-atlas-boss-battle-footage.html.... Nice the same boring battle system is back ...Great..lloveLamp
god damnit. i seriously thought they were going to fix that. i think they should go back to the battle system in ff12. or anything other than just pressing x the entire freaking game.

We button mash in fighters, shooters and beat'em-ups, so why can't we button mash in a JRPG? With the Paradigm Shift mechanic, it becomes essentially like an active and fast paced turn-based battle system with button mashing. Mashing buttons is fun.
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hakanakumono

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#104 hakanakumono
Member since 2008 • 27455 Posts

It's not like you couldn't get by the vast majority of fights in the beloved FFVI-FFIX by solely mashing X. You didn't even have to worry about paradigm shift or keeping your party alive for most of the time!

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dude-bro

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#105 dude-bro
Member since 2011 • 25 Posts

It's not like you couldn't get by the vast majority of fights in the beloved FFVI-FFIX by solely mashing X. You didn't even have to worry about paradigm shift or keeping your party alive for most of the time!

hakanakumono
All you did was press X in those games because it was all based on menu selection. You can only really "just mash X" carelessly once your party is strong enough in all of the FF games but XII (in which you don't press any buttons, huehuehue). Kinda like in SMT you can only really use the Rush mode when your party is strong enough. I still fail to see why people think that mashing X is such a bad thing anyway.
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Xuix

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#106 Xuix
Member since 2003 • 233 Posts

The weaboos seem to be in full force here. Final fantasy pretty much started to decline when 7 was released. Tactics was actually a very good game, and regardless of translation errors, had a much better storyline than all of the later games.(Sorry but endless convoluted dialogue a good story does not make). It also had the best battle system by far, probably because it was a tactics ogre clone. The glory days of Jrpgs have long ended...creative games like Earthbound, Chrono Trigger and in many ways Final fantasy 6 don't really exist anymore. Western rpg's have always been more complex, and that's a fact. Compare the plotline of Planescape Torment to any final fantasy. The only series that still has promise is Shin Megami Tensei. It's not just a simple divide. Compare any lucasarts adventure title to any squaresoft game and squaresoft will lose. I never really played those games for story, but rather escapism and the usual interesting banter. It got too well...cheesy, and somewhat embarresing when ten came around. I've played so many games, and its kind of a shame that more people out there don't do the same, that way you wouldn't be so biased towards a country or region that happens to release good games in succesion but could look at the possiblities of good games coming from all sides. Jrpgs are in a rut, and hopefully someone can come around and release a game like Chrono Trigger again.

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DJ-Lafleur

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#107 DJ-Lafleur
Member since 2007 • 35604 Posts

It's not like you couldn't get by the vast majority of fights in the beloved FFVI-FFIX by solely mashing X. You didn't even have to worry about paradigm shift or keeping your party alive for most of the time!

hakanakumono

Sums it up.

The hardest part of FFVI is that magic tower place where you recruit Strago again. But even then as long as you come prepared by learning alot of good magic beforehand the place isn't THAT bad. And as long as you have life 3 the boss of the tower is easy as well.

My last playthrough of FFVII on my PSP, I didn't get one game over on the main quest. Or, I did get one when you fight the Turks at the end of Disc 2, although that's mostly because I wasn't taking the fight seriously as at that point I wasn't expecting much of a fight against them and ended up being surprised. Only other thing I recall being hard in FFVII was that robot you fight before getting the submarine.

FFVIII, if you don't bother grinding the game will still be easy as enemies are always around your level, and if you do bother drawing alot in FFVIII then I hope you're prepared for one of the most repetive things in FF!

The hardest thing about FFIX was trying to steal equipment from bosses. If not for that I would probably get by quite well in FFIX as well.

There's of course all the optional stuff in the abovee games as well which can be challenging and get me somee game overs. But FFXIII also has some pretty challenging cieth stone missions as well.

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hakanakumono

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#108 hakanakumono
Member since 2008 • 27455 Posts

Chrono Trigger was a great game for it's time, but there have been more creative stories since then, including the oh so cheesy FFX.

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dude-bro

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#109 dude-bro
Member since 2011 • 25 Posts

The weaboos seem to be in full force here. Final fantasy pretty much started to decline when 7 was released. Tactics was actually a very good game, and regardless of translation errors, had a much better storyline than all of the later games.(Sorry but endless convoluted dialogue a good story does not make). It also had the best battle system by far, probably because it was a tactics ogre clone. The glory days of Jrpgs have long ended...creative games like Earthbound, Chrono Trigger and in many ways Final fantasy 6 don't really exist anymore. Western rpg's have always been more complex, and that's a fact. Compare the plotline of Planescape Torment to any final fantasy. The only series that still has promise is Shin Megami Tensei. It's not just a simple divide. Compare any lucasarts adventure title to any squaresoft game and squaresoft will lose. I never really played those games for story, but rather escapism and the usual interesting banter. It got too well...cheesy, and somewhat embarresing when ten came around. I've played so many games, and its kind of a shame that more people out there don't do the same, that way you wouldn't be so biased towards a country or region that happens to release good games in succesion but could look at the possiblities of good games coming from all sides. Jrpgs are in a rut, and hopefully someone can come around and release a game like Chrono Trigger again.

Xuix
RAAAAAAAAAA YOU MUST AGREE WITH MY OPINIONS ON VIDEO GAMESSSSSSSSSSS But did I really need a wall of text to tell me that I am apparently a weaboo for liking an unpopular Final Fantasy game?
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finalfantasy94

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#110 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="GranMaster1"]http://finalfantasy-xiii.net/2011/06/07/e3-2011-final-fantasy-xiii-2-demo-atlas-boss-battle-footage.html.... Nice the same boring battle system is back ...Great..lloveLamp
god damnit. i seriously thought they were going to fix that. i think they should go back to the battle system in ff12. or anything other than just pressing x the entire freaking game.

The battle system from 13 was just fine. I didint jsut press x the whole way(though some fights I did) and I had blast with the combat. If you want some different combat just wait till the next FF or play something els.

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finalfantasy94

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#111 finalfantasy94
Member since 2004 • 27442 Posts

The weaboos seem to be in full force here. Final fantasy pretty much started to decline when 7 was released. Tactics was actually a very good game, and regardless of translation errors, had a much better storyline than all of the later games.(Sorry but endless convoluted dialogue a good story does not make). It also had the best battle system by far, probably because it was a tactics ogre clone. The glory days of Jrpgs have long ended...creative games like Earthbound, Chrono Trigger and in many ways Final fantasy 6 don't really exist anymore. Western rpg's have always been more complex, and that's a fact. Compare the plotline of Planescape Torment to any final fantasy. The only series that still has promise is Shin Megami Tensei. It's not just a simple divide. Compare any lucasarts adventure title to any squaresoft game and squaresoft will lose. I never really played those games for story, but rather escapism and the usual interesting banter. It got too well...cheesy, and somewhat embarresing when ten came around. I've played so many games, and its kind of a shame that more people out there don't do the same, that way you wouldn't be so biased towards a country or region that happens to release good games in succesion but could look at the possiblities of good games coming from all sides. Jrpgs are in a rut, and hopefully someone can come around and release a game like Chrono Trigger again.

Xuix

looks like someone is upset.

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dommeus

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#112 dommeus
Member since 2004 • 9433 Posts

I didn't really enjoy the battle system in 13, so a little disappointing they aren't changing it.

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epicstory

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#113 epicstory
Member since 2010 • 610 Posts

Who else absolutely cannot stand the new main character?

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dude-bro

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#114 dude-bro
Member since 2011 • 25 Posts

I didn't really enjoy the battle system in 13, so a little disappointing they aren't changing it.

dommeus
Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.
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SapSacPrime

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#115 SapSacPrime
Member since 2004 • 8925 Posts
[QUOTE="dommeus"]

I didn't really enjoy the battle system in 13, so a little disappointing they aren't changing it.

dude-bro
Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.

Not really when you look back at how much the series mechanics have been changed with each iteration, considering how much hate there is for the terrible battle system FFXIII used you would think SE would have started from scratch.
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Lethalhazard

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#116 Lethalhazard
Member since 2009 • 5451 Posts

Chrono Trigger was a great game for it's time, but there have been more creative stories since then, including the oh so cheesy FFX.

hakanakumono
Nothing beats time travel, SON! Seriously it's just amazing to see how the centuries evolved in that game, I haven't really seen anything like it. If it's not more creative than FFX's, it's more interesting to me at least!
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hakanakumono

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#117 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="dude-bro"][QUOTE="dommeus"]

I didn't really enjoy the battle system in 13, so a little disappointing they aren't changing it.

SapSacPrime

Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.

Not really when you look back at how much the series mechanics have been changed with each iteration, considering how much hate there is for the terrible battle system FFXIII used you would think SE would have started from scratch.

FFXIII's battle system is far from terrible. I might even go as far as to say it's the best the series has ever seen.

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hakanakumono

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#118 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

Chrono Trigger was a great game for it's time, but there have been more creative stories since then, including the oh so cheesy FFX.

Lethalhazard

Nothing beats time travel, SON! Seriously it's just amazing to see how the centuries evolved in that game, I haven't really seen anything like it. If it's not more creative than FFX's, it's more interesting to me at least!

Oh, don't get me wrong. Chrono Trigger is great. But he was going on about there not being any JRPGs as creative as "Chrono Trigger" ...

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Lethalhazard

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#119 Lethalhazard
Member since 2009 • 5451 Posts

[QUOTE="Lethalhazard"][QUOTE="hakanakumono"]

Chrono Trigger was a great game for it's time, but there have been more creative stories since then, including the oh so cheesy FFX.

hakanakumono

Nothing beats time travel, SON! Seriously it's just amazing to see how the centuries evolved in that game, I haven't really seen anything like it. If it's not more creative than FFX's, it's more interesting to me at least!

Oh, don't get me wrong. Chrono Trigger is great. But he was going on about there not being any JRPGs as creative as "Chrono Trigger" ...

That's just plain BS. I love most JRPGs, many are just as creative and many times even more so ;p. I actually thought CC was more creative than CT, but I'm in the minority with that one :(.

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hakanakumono

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#120 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="Lethalhazard"] Nothing beats time travel, SON! Seriously it's just amazing to see how the centuries evolved in that game, I haven't really seen anything like it. If it's not more creative than FFX's, it's more interesting to me at least!Lethalhazard

Oh, don't get me wrong. Chrono Trigger is great. But he was going on about there not being any JRPGs as creative as "Chrono Trigger" ...

That's just plain BS. I love most JRPGs, many are just as creative and many times even more so ;p. I actually thought CC was more creative than CT, but I'm in the minority with that one :(.

I agree with you on CC. :)

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HaloPimp978

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#121 HaloPimp978
Member since 2005 • 7329 Posts

[QUOTE="jimwade"][QUOTE="neo418"]

where's ffvs13?

VensInferno

In the hearts of Sony Fanboys everywhere.

True that. SE just doesen't know what their fans want.

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Kashiwaba

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#122 Kashiwaba
Member since 2005 • 8059 Posts

[QUOTE="VensInferno"]

[QUOTE="jimwade"][QUOTE="neo418"]

where's ffvs13?

HaloPimp978

In the hearts of Sony Fanboys everywhere.

True that. SE just doesen't know what their fans want.

SE doesnt even know where their fans are lol.

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Barbie_Boy

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#123 Barbie_Boy
Member since 2009 • 667 Posts

since SE cant write character or story worth **** anymore I don't care if they somehow made the FF XIII gameplay slightly better

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GreySeal9

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#124 GreySeal9
Member since 2010 • 28247 Posts

Even if I still had my PS3, I wouldn't care about this. Final Fantasy X-2 had an awful storyline and wouldn't really expect this to be any different.

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Rockman999

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#125 Rockman999
Member since 2005 • 7507 Posts
I never cared for towns but I'm disappointed that they seem to have scrapped the wonderful sci-fi urban locations in favor of adding even more painfully generic and overdone rural locations. :( Fans ruin everything.
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texasgoldrush

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#126 texasgoldrush
Member since 2003 • 15267 Posts

Chrono Trigger was a great game for it's time, but there have been more creative stories since then, including the oh so cheesy FFX.

hakanakumono
creative =/= better
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texasgoldrush

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#127 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="Lethalhazard"]

[QUOTE="hakanakumono"]

Oh, don't get me wrong. Chrono Trigger is great. But he was going on about there not being any JRPGs as creative as "Chrono Trigger" ...

hakanakumono

That's just plain BS. I love most JRPGs, many are just as creative and many times even more so ;p. I actually thought CC was more creative than CT, but I'm in the minority with that one :(.

I agree with you on CC. :)

Chrono Cross was a complete mess though.
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texasgoldrush

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#128 texasgoldrush
Member since 2003 • 15267 Posts

[QUOTE="SapSacPrime"][QUOTE="dude-bro"] Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.hakanakumono

Not really when you look back at how much the series mechanics have been changed with each iteration, considering how much hate there is for the terrible battle system FFXIII used you would think SE would have started from scratch.

FFXIII's battle system is far from terrible. I might even go as far as to say it's the best the series has ever seen.

No FFV is.....
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GreySeal9

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#129 GreySeal9
Member since 2010 • 28247 Posts

Chrono Trigger was a great game for it's time, but there have been more creative stories since then, including the oh so cheesy FFX.

hakanakumono

I don't think the story in FFX is more creative exactly, but it is definitely more developed and has more you can sink your teeth into.

FFX probably wins in the story department overall (due to being way more fleshed out; I prefer CT's concept), but I still think Chrono Trigger is a much better game overall.

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finalfantasy94

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#130 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="dude-bro"][QUOTE="dommeus"]

I didn't really enjoy the battle system in 13, so a little disappointing they aren't changing it.

SapSacPrime

Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.

Not really when you look back at how much the series mechanics have been changed with each iteration, considering how much hate there is for the terrible battle system FFXIII used you would think SE would have started from scratch.

Where is this much hate at? Just cause you hang around people hate it like you do doesint mean its universaly hated. I honestly think its one of the most battle system in FF.

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HiImUPSMan

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#131 HiImUPSMan
Member since 2007 • 237 Posts

FFXIII Was the most cheesiest/boring FF ive ever played. this looks 2x as cheesy, PASSSSSSSSSSS

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GreySeal9

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#132 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="SapSacPrime"][QUOTE="dude-bro"] Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.hakanakumono

Not really when you look back at how much the series mechanics have been changed with each iteration, considering how much hate there is for the terrible battle system FFXIII used you would think SE would have started from scratch.

FFXIII's battle system is far from terrible. I might even go as far as to say it's the best the series has ever seen.

I haven't played every single game in the series, but I've played a fair amount and I'd agree with this 100%.

I'd say that FFVIII probably had the worst battle system. I thought the Junction system was so dumb. It was needlessly complicated.

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Ninja_Odin

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#133 Ninja_Odin
Member since 2011 • 386 Posts
http://finalfantasy-xiii.net/2011/06/07/e3-2011-final-fantasy-xiii-2-demo-atlas-boss-battle-footage.html.... Nice the same boring battle system is back ...Great..GranMaster1
Wait what? That's boring but standard ATB and Turn base isn't? What effin JRPG games do you play? FFXIIII had A LOT of flawss..it's battle system wasn't one or rather the least of peoples concerns. It has a much better system than any FF game bar maybe XII.
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GreySeal9

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#134 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="dude-bro"][QUOTE="dommeus"]

I didn't really enjoy the battle system in 13, so a little disappointing they aren't changing it.

SapSacPrime

Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.

Not really when you look back at how much the series mechanics have been changed with each iteration, considering how much hate there is for the terrible battle system FFXIII used you would think SE would have started from scratch.

From what I've seen, the consensus seems to be that the battle system is one thing that the game does right.

And yes, they do change up the battle system pretty much every time, which can either be a good thing or a bad thing.

I love the FFXIII battle system and thought it was a heck of alot better than kind of dopey FFXII system. FFXIII's battle system looks great, is simple and elegant, feels more exciting and immediate due to its speed, and has a good amount of strategy built in. I would have never been able to experience this new system had they not changed it up from the last installment.

On the other hand, due to their pattern of changing the battle system, you get stuff like the Junction system.

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Ninja_Odin

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#135 Ninja_Odin
Member since 2011 • 386 Posts

[QUOTE="dude-bro"][QUOTE="dommeus"]

I didn't really enjoy the battle system in 13, so a little disappointing they aren't changing it.

SapSacPrime

Why would you expect them to change it? There seems to be tweaks and improvements, but to expect an overhaul from a direct sequel is really foolish.

Not really when you look back at how much the series mechanics have been changed with each iteration, considering how much hate there is for the terrible battle system FFXIII used you would think SE would have started from scratch.

The Battle system was one of the most praised aspects of FF13. So i think you're talking out of your ass. FF13 was mostly a hated game in general. You honestly think in 2 years they would overhaul the battlesystem when there are FAR more important things to deal with? like pacing, progression linearity, story/characters etc..? At most the battle systm needs upgrades and tweaks. I bet if the game was made by you it would be FFX's system which was so slow it made my hair fall out.

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Sphire

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#136 Sphire
Member since 2004 • 2081 Posts

I personally enjoyed the battle system of FFXIII. So I'm hoping they simply polish it really. Can't really comment on the QTE's but we've had those before in stuff like Heavy Rain and GOW and KH, so we'll see I guess. Being able to use monsters sound sweet too.

I do hope the story-telling is overall improved and better paced since we've lost that from the last couple of FFs. I'll still probably like the game just from the battle system, like I did with FFXIII, but I do hope for more from the story. Most importantly I hope they don't give out spoilerific trailers.

I'm overall semi-psyched for the game. I honestly liked FFXIII and liked the story/characters to a certain point. But after replaying FFX recently I realised how much the story lacked in FFXIII. Here's hoping for more this time. I wonder what/if anything from my platinumed save file gets me anyhting from XIII-2.

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DJChuy

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#137 DJChuy
Member since 2010 • 1851 Posts

[QUOTE="jimwade"]How is the combat in it any more dull than every other FF game outside of Crisis Core? Luxen90



Simple, fights don't last as long. My favorite battle system in FF series is FFX-2. I enjoyed that 13 was very fast paced, but at the same time I felt battles took longer than they should.

I'm not saying FF13 has a worse battle system than the previous FF games. It's probably my 2nd or 3rd favorite battle system in the series.

Also, I think Crisis Core has one of the worst FF battle Systems.

I also think Crisis Core has one of the worst battle systems. There's no challenge in CC, and the combat is slow & awful, imo. All you have to do is get behind an enemy and press X, or you could just press X alone since Zack will automatically run up to the enemy and attack him [no effort required]. The DMW reel system is a horrible feature (imo) since it ruins the pacing of the combat with its cutscenes, and it gets pretty annoying when it occurs every three seconds during a boss fight. It felt like the game was the one fighting the boss and not me. The DMW occasionally deals a great amount of damage to your enemy or heals you [I don't remember using an item in this game...lol.]

I also had other problems with CC like the repetitive side missions, how battles were triggered, the dialogue, story, etc. Sorry, I love getting it out of my system.

Anyways, FFXIII-2 looks alright I suppose. I enjoyed the battle system from FFXIII, but Toriyama is once again writing the story. Hopefully there are other things to do in this game other than fighting. In FFXIII, all the side missions were just battles; no exploration or side-quests.

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Pray_to_me

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#138 Pray_to_me
Member since 2011 • 4041 Posts

FF13 was so bad that thinking about playing another makes my crotch shrivel

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leadernator

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#139 leadernator
Member since 2003 • 9064 Posts

FFXIII was rushed... can't deny it. Blame the 360 or not, that was a rushed friggn title.

This game may actually have towns and dungeons! Too bad I hate the characters

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hakanakumono

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#140 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="HaloPimp978"]

[QUOTE="VensInferno"] In the hearts of Sony Fanboys everywhere. Kashiwaba

True that. SE just doesen't know what their fans want.

SE doesnt even know where their fans are lol.

SE's fans don't even know where they are.

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hakanakumono

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#141 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

Chrono Trigger was a great game for it's time, but there have been more creative stories since then, including the oh so cheesy FFX.

texasgoldrush

creative =/= better

Did I say that it was? Jesus.

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eboyishere

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#142 eboyishere
Member since 2011 • 12681 Posts

make better characters

make better dialogue

Stop watering down the game to fit for western audience make

better characters

stop with redundent ass lines, i heard the guy scream about serah EVERYTIME the camera was on him

dont make the battle system so easy(just take auto and it's all done)

make better characters

no more linear gameplay.....

and did i mention the characters being bad and clichéd?

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Fraquelli

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#143 Fraquelli
Member since 2005 • 688 Posts

[QUOTE="Lethalhazard"]

[QUOTE="hakanakumono"]

Oh, don't get me wrong. Chrono Trigger is great. But he was going on about there not being any JRPGs as creative as "Chrono Trigger" ...

hakanakumono

That's just plain BS. I love most JRPGs, many are just as creative and many times even more so ;p. I actually thought CC was more creative than CT, but I'm in the minority with that one :(.

I agree with you on CC. :)

I wouldn't say CC was more creative, but I do think that it was a better game then CT overall. Plus, best soundtrack I ever heard in a video game.
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finalfantasy94

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#144 finalfantasy94
Member since 2004 • 27442 Posts

make better characters

make better dialogue

Stop watering down the game to fit for western audience make

better characters

stop with redundent ass lines, i heard the guy scream about serah EVERYTIME the camera was on him

dont make the battle system so easy(just take auto and it's all done)

make better characters

no more linear gameplay.....

and did i mention the characters being bad and clichéd?

eboyishere

Just cause you think they suck doesint mean they do. Remember remove opinion from fact. Its not that hard.

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yokofox33

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#145 yokofox33
Member since 2004 • 30775 Posts

Seems like it will be improved, but I hope they spice the battle system up enough. It got kinda boring as time progressed.