Final Fantasy XIV to have subsciption fees.

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Bluray001

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#101 Bluray001
Member since 2009 • 544 Posts
[QUOTE="PC360Wii"][QUOTE="Bluray001"] No, again, that is world lore.Bluray001
So, watching Loken and Thorim Fight... Loken uses Yogg Sarons power to capture and imprison Thorim in Ulduar, who is ofc then in Ulduar as an enemy, isnt story? yet watching a damn character in FF11 die because I completed a quest is? ... brilliant logic...

You obviously havent seen how FFXI does it's storyline.

Watch this http://www.youtube.com/watch?v=qGDxOERWJos
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Hungry_Jello

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#102 Hungry_Jello
Member since 2008 • 3024 Posts

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

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Bluray001

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#103 Bluray001
Member since 2009 • 544 Posts

[QUOTE="Bluray001"][QUOTE="PC360Wii"] So, watching Loken and Thorim Fight... Loken uses Yogg Sarons power to capture and imprison Thorim in Ulduar, who is ofc then in Ulduar as an enemy, isnt story? yet watching a damn character in FF11 die because I completed a quest is? ... brilliant logic...PC360Wii

You obviously havent seen how FFXI does it's storyline.

I obviously have considering I played for a year straight, and my ex... well she has 500 days played and is obsessed with the freaking game. I even had to watch the death of her favourite Male Elvaan character :roll: and it was like watching any other MMO, only with a camera and animation. brilliant, no different bar the camera bit. they are all quest chains aswell, oh im sorry. does "mission" make it any different?

"mission" a fancy word for a more important QUEST CHAIN

Yes, because each mission and resulting cinematic star you as the main character. Each player can be at different parts of the storyline. WoW doesn't have this.
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CleanPlayer

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#104 CleanPlayer
Member since 2008 • 9822 Posts

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

Hungry_Jello
That's why I don't like MMO's.....
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Bluray001

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#106 Bluray001
Member since 2009 • 544 Posts
[QUOTE="CleanPlayer"][QUOTE="Hungry_Jello"]

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

That's why I don't like MMO's.....

Because you need to pay to use a dedicated server that hosts thousands of players?
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Nagidar

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#107 Nagidar
Member since 2006 • 6231 Posts

[QUOTE="Bluray001"][QUOTE="PC360Wii"] So, watching Loken and Thorim Fight... Loken uses Yogg Sarons power to capture and imprison Thorim in Ulduar, who is ofc then in Ulduar as an enemy, isnt story? yet watching a damn character in FF11 die because I completed a quest is? ... brilliant logic...PC360Wii

You obviously havent seen how FFXI does it's storyline.

I obviously have considering I played for a year straight, and my ex... well she has 500 days played and is obsessed with the freaking game. I even had to watch the death of her favourite Male Elvaan character :roll: and it was like watching any other MMO, only with a camera and animation. brilliant, no different bar the camera bit. they are all quest chains aswell, oh im sorry. does "mission" make it any different?

"mission" a fancy word for a more important QUEST CHAIN

Yes, "missions" are the big difference, in FFXI, the "missions" are the MAIN storyline in FFXI, which WoW LACKS. There is no way around this, WoW was built from the ground up around PvP and FFXI around PvE Story.

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PC360Wii

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#108 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="Bluray001"][QUOTE="PC360Wii"] So, watching Loken and Thorim Fight... Loken uses Yogg Sarons power to capture and imprison Thorim in Ulduar, who is ofc then in Ulduar as an enemy, isnt story? yet watching a damn character in FF11 die because I completed a quest is? ... brilliant logic...Bluray001
You obviously havent seen how FFXI does it's storyline.

Watch this http://www.youtube.com/watch?v=qGDxOERWJos

Thats just my point really, besides a camera, its just NPCs talking to eachother and a series of events occurs, dont in practically every half-decent MMO on the planet, only difference is FF's is alot more elaborate. It does not qualify as anything different, theres just more of it. and its done in a fixed perspective manner.
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CAlNlAC

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#109 CAlNlAC
Member since 2006 • 689 Posts

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

Hungry_Jello

Well thats just the way MMO's generally work. The games servers cost lots of money to run so having a monthly fee keeps them up and running plus your money will likely also go towards improvements such as new content they add too the game later.

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PC360Wii

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#110 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"]

[QUOTE="Bluray001"] You obviously havent seen how FFXI does it's storyline.Nagidar

I obviously have considering I played for a year straight, and my ex... well she has 500 days played and is obsessed with the freaking game. I even had to watch the death of her favourite Male Elvaan character :roll: and it was like watching any other MMO, only with a camera and animation. brilliant, no different bar the camera bit. they are all quest chains aswell, oh im sorry. does "mission" make it any different?

"mission" a fancy word for a more important QUEST CHAIN

Yes, "missions" are the big difference, in FFXI, the "missions" are the MAIN storyline in FFXI, which WoW LACKS. There is no way around this, WoW was built from the ground up around PvP and FFXI around PvE Story.

.... WoW built for PvP? you say that to any WoW player and theyle laugh you right out.... seriously what the hell. WoW lacks a main story line? Vanilla lacked direction yes, but to say theres no main story line in Burning Crusade and Wrath of the Lich King is laughable.
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Bluray001

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#111 Bluray001
Member since 2009 • 544 Posts
[QUOTE="Bluray001"][QUOTE="Bluray001"] You obviously havent seen how FFXI does it's storyline.PC360Wii
Watch this http://www.youtube.com/watch?v=qGDxOERWJos

Thats just my point really, besides a camera, its just NPCs talking to eachother and a series of events occurs, dont in practically every half-decent MMO on the planet, only difference is FF's is alot more elaborate. It does not qualify as anything different, theres just more of it. and its done in a fixed perspective manner.

Yes, the fixed perspective is on YOUR character, which is what makes it different. Age of Conan took this concept to a new level and SWTOR is looking to up the bar from what Conan did. WoW follows the World Lore and Event model. The "story" doesn't star your character. Instead, you make your own story.
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Nagidar

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#112 Nagidar
Member since 2006 • 6231 Posts

[QUOTE="Bluray001"][QUOTE="Bluray001"] You obviously havent seen how FFXI does it's storyline.PC360Wii
Watch this http://www.youtube.com/watch?v=qGDxOERWJos

Thats just my point really, besides a camera, its just NPCs talking to eachother and a series of events occurs, dont in practically every half-decent MMO on the planet, only difference is FF's is alot more elaborate. It does not qualify as anything different, theres just more of it. and its done in a fixed perspective manner.

You really don't get it, you have OBVIOUSLY not seriously played any of FFXI's story, otherwise you would understand this, I have a 74 Hunter and a 72 Rogue in WoW and a 75SAM, 75THF and 75DRK in FFXI, I know the differences...

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Nerkcon

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#113 Nerkcon
Member since 2006 • 4707 Posts
[QUOTE="PC360Wii"] .... WoW built for PvP? you say that to any WoW player and theyle laugh you right out...

Does that mean you admit that PVP in WoW is a joke?
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PC360Wii

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#114 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"]

[QUOTE="Bluray001"] You obviously havent seen how FFXI does it's storyline.Bluray001

I obviously have considering I played for a year straight, and my ex... well she has 500 days played and is obsessed with the freaking game. I even had to watch the death of her favourite Male Elvaan character :roll: and it was like watching any other MMO, only with a camera and animation. brilliant, no different bar the camera bit. they are all quest chains aswell, oh im sorry. does "mission" make it any different?

"mission" a fancy word for a more important QUEST CHAIN

Yes, because each mission and resulting cinematic star you as the main character. Each player can be at different parts of the storyline. WoW doesn't have this.

It doesnt? it has it in pretty much every quest which you star in... but then in partys/raids it goes to the leader. once again you cant provide anything substantial the only defence you have is a fixed perspective camera, that is THE ONLY reason you see it this way, because of CUTSCENES. while WoW, like games like Half-Life take us away from the mundain movie-esque and remind us that these are interactive games designed from a character created by me to be me and MY perspective, no some floating camera.
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PC360Wii

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#115 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"] .... WoW built for PvP? you say that to any WoW player and theyle laugh you right out...Nerkcon
Does that mean you admit that PVP in WoW is a joke?

Other than fixed PvP Arena Gear in the premium tournment, yea pretty much. its GAMEPLAY & Mechanics however are fun for an RPG. which is rare.

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Nagidar

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#116 Nagidar
Member since 2006 • 6231 Posts

[QUOTE="Nagidar"]

[QUOTE="PC360Wii"] I obviously have considering I played for a year straight, and my ex... well she has 500 days played and is obsessed with the freaking game. I even had to watch the death of her favourite Male Elvaan character :roll: and it was like watching any other MMO, only with a camera and animation. brilliant, no different bar the camera bit. they are all quest chains aswell, oh im sorry. does "mission" make it any different?

"mission" a fancy word for a more important QUEST CHAIN

PC360Wii

Yes, "missions" are the big difference, in FFXI, the "missions" are the MAIN storyline in FFXI, which WoW LACKS. There is no way around this, WoW was built from the ground up around PvP and FFXI around PvE Story.

.... WoW built for PvP? you say that to any WoW player and theyle laugh you right out.... seriously what the hell. WoW lacks a main story line? Vanilla lacked direction yes, but to say theres no main story line in Burning Crusade and Wrath of the Lich King is laughable.

In case you missed it, I have a 74 Hunter and a 72 Rogue in WoW and yes, it's built around PvP.

EDIT: And BTW, I said WoW was built AROUND PvP, not built FOR PvP, WoW's mechanics are completely built for PvP, if you had actually truely played FFXI, you would understand what I mean...

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Hungry_Jello

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#117 Hungry_Jello
Member since 2008 • 3024 Posts

[QUOTE="Hungry_Jello"]

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

CAlNlAC

Well thats just the way MMO's generally work. The games servers cost lots of money to run so having a monthly fee keeps them up and running plus your money will likely also go towards improvements such as new content they add too the game later.

Why the hell should I pay more money after just trying to buy the game for $59.99 plus tax? I don't like paying for games I already bought. Is there an offline portion of the game?

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PC360Wii

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#118 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="Bluray001"] Watch this http://www.youtube.com/watch?v=qGDxOERWJosNagidar

Thats just my point really, besides a camera, its just NPCs talking to eachother and a series of events occurs, dont in practically every half-decent MMO on the planet, only difference is FF's is alot more elaborate. It does not qualify as anything different, theres just more of it. and its done in a fixed perspective manner.

You really don't get it, you have OBVIOUSLY not seriously played any of FFXI's story, otherwise you would understand this, I have a 74 Hunter and a 72 Rogue in WoW and a 75SAM, 75THF and 75DRK in FFXI, I know the differences...

You have max level characters on one game which your clearly more dedicated to, and some scrubs that I have no idea what youve experianced in WoW with those half-bothered characters. god knows what youve done of burning crusade and god knows how many of the main quest lines you would of done. Yea... right. I obviously dont know the difference :roll: 75PLD/NIN, she had about 5 characters and nearly every job maxxed across them all, only her main char Mithra BLM had completed the entire story.
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PC360Wii

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#119 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="Nagidar"]

Yes, "missions" are the big difference, in FFXI, the "missions" are the MAIN storyline in FFXI, which WoW LACKS. There is no way around this, WoW was built from the ground up around PvP and FFXI around PvE Story.

Nagidar

.... WoW built for PvP? you say that to any WoW player and theyle laugh you right out.... seriously what the hell. WoW lacks a main story line? Vanilla lacked direction yes, but to say theres no main story line in Burning Crusade and Wrath of the Lich King is laughable.

In case you missed it, I have a 74 Hunter and a 72 Rogue in WoW and yes, it's built around PvP.

Meanwhile back in reality to everyone that actually plays WoW will tell you WoW is a PvE game and PvP was an afterthought. strange how your some kind of exception isnt it? All the PvE content made vs ... the what... 5 battlegrounds and 5 arenas ... yea... its a PvP focused game :roll:
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Nerkcon

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#120 Nerkcon
Member since 2006 • 4707 Posts

[QUOTE="Nerkcon"][QUOTE="PC360Wii"] .... WoW built for PvP? you say that to any WoW player and theyle laugh you right out...PC360Wii

Does that mean you admit that PVP in WoW is a joke?

Other than fixed PvP Arena Gear in the premium tournment, yea pretty much. its GAMEPLAY & Mechanics however are fun for an RPG. which is rare.

That was what I was trying to argue, FPSes are real competitive games while in MMOs, you are grinding kills to get better gear so you can grind more kills to get even better gear to grind more even more kills for yet better gear. Not because its fun, but because they have the thought 'when I get that gear set I'll be unstoppable! And then I can have some real fun!'.

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Bluray001

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#121 Bluray001
Member since 2009 • 544 Posts
[QUOTE="PC360Wii"][QUOTE="Nagidar"]

Thats just my point really, besides a camera, its just NPCs talking to eachother and a series of events occurs, dont in practically every half-decent MMO on the planet, only difference is FF's is alot more elaborate. It does not qualify as anything different, theres just more of it. and its done in a fixed perspective manner.PC360Wii

You really don't get it, you have OBVIOUSLY not seriously played any of FFXI's story, otherwise you would understand this, I have a 74 Hunter and a 72 Rogue in WoW and a 75SAM, 75THF and 75DRK in FFXI, I know the differences...

You have max level characters on one game which your clearly more dedicated to, and some scrubs that I have no idea what youve experianced in WoW with those half-bothered characters. god knows what youve done of burning crusade and god knows how many of the main quest lines you would of done. Yea... right. I obviously dont know the difference :roll: 75PLD/NIN, she had about 5 characters and nearly every job maxxed across them all, only her main char Mithra BLM had completed the entire story.

Maybe Dr. Ray Muzkya from Bioware can explain to you how WoW doesn't have a storyline. :P He talks about the lack of story in MMORPGs today and how SWTOR will take it to a new level.
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Nagidar

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#122 Nagidar
Member since 2006 • 6231 Posts

[QUOTE="Nagidar"]

[QUOTE="PC360Wii"] Thats just my point really, besides a camera, its just NPCs talking to eachother and a series of events occurs, dont in practically every half-decent MMO on the planet, only difference is FF's is alot more elaborate. It does not qualify as anything different, theres just more of it. and its done in a fixed perspective manner.PC360Wii

You really don't get it, you have OBVIOUSLY not seriously played any of FFXI's story, otherwise you would understand this, I have a 74 Hunter and a 72 Rogue in WoW and a 75SAM, 75THF and 75DRK in FFXI, I know the differences...

You have max level characters on one game which your clearly more dedicated to, and some scrubs that I have no idea what youve experianced in WoW with those half-bothered characters. god knows what youve done of burning crusade and god knows how many of the main quest lines you would of done. Yea... right. I obviously dont know the difference :roll: 75PLD/NIN, she had about 5 characters and nearly every job maxxed across them all, only her main char Mithra BLM had completed the entire story.

So, your "girlfriend" had a character in FFXI and that means you completely understand how the story in it is? You make me laugh, and no, I reduced my playing time in WoW after WotLK was released, because I didn't have the time for it and it was another grind I had to do after I had reached the max level. (They raised the level cap)

You really are talking about something you have no clue about, explain to me the "main" story in WoW, I can explain to you the "main" story in FFXI and CoP if you'd like.

Actually, scratch that, explain to me the CoP's story line since you are an expert on the game, I want to hear it.

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CAlNlAC

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#123 CAlNlAC
Member since 2006 • 689 Posts

[QUOTE="CAlNlAC"]

[QUOTE="Hungry_Jello"]

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

Hungry_Jello

Well thats just the way MMO's generally work. The games servers cost lots of money to run so having a monthly fee keeps them up and running plus your money will likely also go towards improvements such as new content they add too the game later.

Why the hell should I pay more money after just trying to buy the game for $59.99 plus tax? I don't like paying for games I already bought. Is there an offline portion of the game?

Well like I said the servers cost a lot of money for the game developer to run so natually they are gonna have a monthly fee to keep them running. As for wheather FFXIV will have an offline mode or not I can't say for sure but I'd guess no cause FFXI didn't so I'd expect the same for FFXIV.

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Nagidar

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#124 Nagidar
Member since 2006 • 6231 Posts

[QUOTE="Nagidar"]

[QUOTE="PC360Wii"] .... WoW built for PvP? you say that to any WoW player and theyle laugh you right out.... seriously what the hell. WoW lacks a main story line? Vanilla lacked direction yes, but to say theres no main story line in Burning Crusade and Wrath of the Lich King is laughable.PC360Wii

In case you missed it, I have a 74 Hunter and a 72 Rogue in WoW and yes, it's built around PvP.

Meanwhile back in reality to everyone that actually plays WoW will tell you WoW is a PvE game and PvP was an afterthought. strange how your some kind of exception isnt it? All the PvE content made vs ... the what... 5 battlegrounds and 5 arenas ... yea... its a PvP focused game :roll:

No, its a PvP focused game, hence the raiding of SW, IF, ect.,

There are 2 aspects of WoW, PvE and PvP, with PvE, you raid dungeons and such, PvP is the "end game" content in WoW, you get all that über gear and go thrash Iron Forge or Stormwind.

WoW's engine was built around PvP, just playing it gives that signal off.

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DarkerKamikaze

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#125 DarkerKamikaze
Member since 2007 • 1011 Posts

Just wait for Star Wars: The Old Republic it will more than likely be a lot better than FF14 8).

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PC360Wii

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#126 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="Nagidar"]

You really don't get it, you have OBVIOUSLY not seriously played any of FFXI's story, otherwise you would understand this, I have a 74 Hunter and a 72 Rogue in WoW and a 75SAM, 75THF and 75DRK in FFXI, I know the differences...

Bluray001

You have max level characters on one game which your clearly more dedicated to, and some scrubs that I have no idea what youve experianced in WoW with those half-bothered characters. god knows what youve done of burning crusade and god knows how many of the main quest lines you would of done. Yea... right. I obviously dont know the difference :roll: 75PLD/NIN, she had about 5 characters and nearly every job maxxed across them all, only her main char Mithra BLM had completed the entire story.

Maybe Dr. Ray Muzkya from Bioware can explain to you how WoW doesn't have a storyline. :P He talks about the lack of story in MMORPGs today and how SWTOR will take it to a new level.

He can rant on about story all he likes, and voiced characters, no matter how much he puts in the game, at the end of the day in the MMO the grind will be there and hopefully the competition aswell. All hes doing is relying on Gimmicks to try and make a unique selling point. Meanwhile again back in reality most seasoned MMO players will see through this and think "well hold on, if its not as fun and engaging as what currently exists... whats these voices and story ... a 1 time interested that i will only spend 1% of my entire time even less experiancing make a difference?" Its the MEtal Gear Syndrome all over again, trying to turn GAMES into MOVIES, I dont want to lose control of my character thanks, in an open breathing world I want control and I want my own stories, sure some stories here and there are interesting and fun. but a focus point? .. over perhaps inervative role playing features? as in active MULITPLAYER features not "choose dialogue one and X NPCdies and X NPC appears somewhere telling you what to do next". instead of improving player interaction focusing on this?. Its like the FF cinematics, interesting for 2 seconds, drag on alittle, seen it once, after that its just a chore. 99% of the rest of the time im attacking enemies or bickering/befriending other players but doing nothing really role-playing with them... great. Or I could follow Blizzards philosophy and either enduldge in thier story quests, or skip straight to the action. Why have i entered halls of Lightining to kill Loken? I can either do the quest chains and watch the story unfold... or I can just go and kill him... hmmm. Story is not what MASSIVE MULTIPLAYER games need, its more ways of making stories with other players.

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Nagidar

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#127 Nagidar
Member since 2006 • 6231 Posts

Just wait for Star Wars: The Old Republic it will more than likely be a lot better than FF14 8).

DarkerKamikaze

I agree 100% with this.

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PC360Wii

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#128 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="Nagidar"]

In case you missed it, I have a 74 Hunter and a 72 Rogue in WoW and yes, it's built around PvP.

Nagidar

Meanwhile back in reality to everyone that actually plays WoW will tell you WoW is a PvE game and PvP was an afterthought. strange how your some kind of exception isnt it? All the PvE content made vs ... the what... 5 battlegrounds and 5 arenas ... yea... its a PvP focused game :roll:

No, its a PvP focused game, hence the raiding of SW, IF, ect.,

There are 2 aspects of WoW, PvE and PvP, with PvE, you raid dungeons and such, PvP is the "end game" content in WoW, you get all that über gear and go thrash Iron Forge or Stormwind.

WoW's engine was built around PvP, just playing it gives that signal off.

.... the raids on IF? you mean those things that happen like once a month if anyone can be bothered because theres no rewards or benefits other than 1 mount, an achievement oh and world server crashes?... who are you trying to kid? A PvP engine that cant even support world PvP and has to instance it most of the time? seriously, it seems like you havnt played since vanilla? PvP gear best ingame? I'm washing my hands with you on this, your knowledge is so outdated I find it hard to believe you have a char past 60. PvP gear has never EVER been "amazing". and the PvE content is much broader and the entire focus of the game, PvP has been left in the dust since very early on.
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Nagidar

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#129 Nagidar
Member since 2006 • 6231 Posts

[QUOTE="Nagidar"]

[QUOTE="PC360Wii"] Meanwhile back in reality to everyone that actually plays WoW will tell you WoW is a PvE game and PvP was an afterthought. strange how your some kind of exception isnt it? All the PvE content made vs ... the what... 5 battlegrounds and 5 arenas ... yea... its a PvP focused game :roll:PC360Wii

No, its a PvP focused game, hence the raiding of SW, IF, ect.,

There are 2 aspects of WoW, PvE and PvP, with PvE, you raid dungeons and such, PvP is the "end game" content in WoW, you get all that über gear and go thrash Iron Forge or Stormwind.

WoW's engine was built around PvP, just playing it gives that signal off.

.... the raids on IF? you mean those things that happen like once a month if anyone can be bothered because theres no rewards or benefits other than 1 mount, an achievement oh and world server crashes?... who are you trying to kid? A PvP engine that cant even support world PvP and has to instance it most of the time? seriously, it seems like you havnt played since vanilla? PvP gear best ingame? I'm washing my hands with you on this, your knowledge is so outdated I find it hard to believe you have a char past 60. PvP gear has never EVER been "amazing". and the PvE content is much broader and the entire focus of the game, PvP has been left in the dust since very early on.

Who said PvP gear was the best in game? I said raiding the oppositions cities was end game, which it IS, the whole point in the game is to fight the opposing faction, the only difference is they put restraints on PvE servers, where you have to "flag" before they can attack you, on a PvP server you are "flagged" as soon as you enter enemy territory.

You still haven't answered my question, what is the "main" story in WoW? And what is the "main" story in CoP?

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Bluray001

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#130 Bluray001
Member since 2009 • 544 Posts

[QUOTE="Bluray001"][QUOTE="PC360Wii"] You have max level characters on one game which your clearly more dedicated to, and some scrubs that I have no idea what youve experianced in WoW with those half-bothered characters. god knows what youve done of burning crusade and god knows how many of the main quest lines you would of done. Yea... right. I obviously dont know the difference :roll: 75PLD/NIN, she had about 5 characters and nearly every job maxxed across them all, only her main char Mithra BLM had completed the entire story.PC360Wii

Maybe Dr. Ray Muzkya from Bioware can explain to you how WoW doesn't have a storyline. :P He talks about the lack of story in MMORPGs today and how SWTOR will take it to a new level.

He can rant on about story all he likes, and voiced characters, no matter how much he puts in the game, at the end of the day in the MMO the grind will be there and hopefully the competition aswell. All hes doing is relying on Gimmicks to try and make a unique selling point. Meanwhile again back in reality most seasoned MMO players will see through this and think "well hold on, if its not as fun and engaging as what currently exists... whats these voices and story ... a 1 time interested that i will only spend 1% of my entire time even less experiancing make a difference?" Its the MEtal Gear Syndrome all over again, trying to turn GAMES into MOVIES, I dont want to lose control of my character thanks, in an open breathing world I want control and I want my own stories, sure some stories here and there are interesting and fun. but a focus point? .. over perhaps inervative role playing features? as in active MULITPLAYER features not "choose dialogue one and X NPCdies and X NPC appears somewhere telling you what to do next". instead of improving player interaction focusing on this?. Its like the FF cinematics, interesting for 2 seconds, drag on alittle, seen it once, after that its just a chore. 99% of the rest of the time im attacking enemies or bickering/befriending other players but doing nothing really role-playing with them... great. Or I could follow Blizzards philosophy and either enduldge in thier story quests, or skip straight to the action. Why have i entered halls of Lightining to kill Loken? I can either do the quest chains and watch the story unfold... or I can just go and kill him... hmmm. Story is not what MASSIVE MULTIPLAYER games need, its more ways of making stories with other players.

Square-Enix, Funcom, and Bioware disagree with you.... And Quantic Dream as well probably.
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PC360Wii

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#131 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="Nagidar"]

You really don't get it, you have OBVIOUSLY not seriously played any of FFXI's story, otherwise you would understand this, I have a 74 Hunter and a 72 Rogue in WoW and a 75SAM, 75THF and 75DRK in FFXI, I know the differences...

Nagidar

You have max level characters on one game which your clearly more dedicated to, and some scrubs that I have no idea what youve experianced in WoW with those half-bothered characters. god knows what youve done of burning crusade and god knows how many of the main quest lines you would of done. Yea... right. I obviously dont know the difference :roll: 75PLD/NIN, she had about 5 characters and nearly every job maxxed across them all, only her main char Mithra BLM had completed the entire story.

So, your "girlfriend" had a character in FFXI and that means you completely understand how the story in it is? You make me laugh, and no, I reduced my playing time in WoW after WotLK was released, because I didn't have the time for it and it was another grind I had to do after I had reached the max level. (They raised the level cap)

You really are talking about something you have no clue about, explain to me the "main" story in WoW, I can explain to you the "main" story in FFXI and CoP if you'd like.

Actually, scratch that, explain to me the CoP's story line since you are an expert on the game, I want to hear it.

Ok forum ate up my reply to this. for starters, dont be a petty fool and "Girlfriend" me as if I'm making her up, for starters Im pretty sure I said EX, because I wouldnt consider bragging about a girflriend that has spent 500 real days playing that 1 game. That level cap increase is there for you to experiance the new world and STORY in a fresh new progression method, not minor additions. if you bothered to get to 80, do the story lines youl atually see the quest phasing which Ironically makes a bigger impact in Northrend alone than anything ive done in FF11. I bet you dont even know what the quest phasing is? Why. because you clearly know very little about WoW. thats for damn sure. go read the WOTLK reviews.
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PC360Wii

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#132 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"]

[QUOTE="Bluray001"] Maybe Dr. Ray Muzkya from Bioware can explain to you how WoW doesn't have a storyline. :P He talks about the lack of story in MMORPGs today and how SWTOR will take it to a new level.Bluray001

He can rant on about story all he likes, and voiced characters, no matter how much he puts in the game, at the end of the day in the MMO the grind will be there and hopefully the competition aswell. All hes doing is relying on Gimmicks to try and make a unique selling point. Meanwhile again back in reality most seasoned MMO players will see through this and think "well hold on, if its not as fun and engaging as what currently exists... whats these voices and story ... a 1 time interested that i will only spend 1% of my entire time even less experiancing make a difference?" Its the MEtal Gear Syndrome all over again, trying to turn GAMES into MOVIES, I dont want to lose control of my character thanks, in an open breathing world I want control and I want my own stories, sure some stories here and there are interesting and fun. but a focus point? .. over perhaps inervative role playing features? as in active MULITPLAYER features not "choose dialogue one and X NPCdies and X NPC appears somewhere telling you what to do next". instead of improving player interaction focusing on this?. Its like the FF cinematics, interesting for 2 seconds, drag on alittle, seen it once, after that its just a chore. 99% of the rest of the time im attacking enemies or bickering/befriending other players but doing nothing really role-playing with them... great. Or I could follow Blizzards philosophy and either enduldge in thier story quests, or skip straight to the action. Why have i entered halls of Lightining to kill Loken? I can either do the quest chains and watch the story unfold... or I can just go and kill him... hmmm. Story is not what MASSIVE MULTIPLAYER games need, its more ways of making stories with other players.

Square-Enix, Funcom, and Bioware disagree with you.... And Quantic Dream as well probably.

A midly popular MMO that is scraping 500k players from one of the biggest RPG brands in the world across 2 systems. and FUNCOM... a failing company... why. because thier gameplay mechanics and content is broken. This is too easy... you should really start thinking people before you say things. seriously.
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Nagidar

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#133 Nagidar
Member since 2006 • 6231 Posts

[QUOTE="Nagidar"]

[QUOTE="PC360Wii"] You have max level characters on one game which your clearly more dedicated to, and some scrubs that I have no idea what youve experianced in WoW with those half-bothered characters. god knows what youve done of burning crusade and god knows how many of the main quest lines you would of done. Yea... right. I obviously dont know the difference :roll: 75PLD/NIN, she had about 5 characters and nearly every job maxxed across them all, only her main char Mithra BLM had completed the entire story.PC360Wii

So, your "girlfriend" had a character in FFXI and that means you completely understand how the story in it is? You make me laugh, and no, I reduced my playing time in WoW after WotLK was released, because I didn't have the time for it and it was another grind I had to do after I had reached the max level. (They raised the level cap)

You really are talking about something you have no clue about, explain to me the "main" story in WoW, I can explain to you the "main" story in FFXI and CoP if you'd like.

Actually, scratch that, explain to me the CoP's story line since you are an expert on the game, I want to hear it.

Ok forum ate up my reply to this. for starters, dont be a petty fool and "Girlfriend" me as if I'm making her up, for starters Im pretty sure I said EX, because I wouldnt consider bragging about a girflriend that has spent 500 real days playing that 1 game. That level cap increase is there for you to experiance the new world and STORY in a fresh new progression method, not minor additions. if you bothered to get to 80, do the story lines youl atually see the quest phasing which Ironically makes a bigger impact in Northrend alone than anything ive done in FF11. I bet you dont even know what the quest phasing is? Why. because you clearly know very little about WoW. thats for damn sure. go read the WOTLK reviews.

You STILL haven't answered my questions....

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Bluray001

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#134 Bluray001
Member since 2009 • 544 Posts
Square-Enix = Final Fantasy Stories, Kingdom Hearts Stories, etc... Funcom = The Longest Journey, Dreamfall Bioware = Star Wars KOTOR, Baldur's Gate Blizzard: Starcraft? Warcraft? Diablo? Fun games, but not very renowned for their storyline. Blizzard makes good games, just not good stories.
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Bluray001

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#135 Bluray001
Member since 2009 • 544 Posts
Oh, and lest you forget.... The one time Blizzard did try to make a story focused game, it was so bad the entire project was scrapped. (Warcraft Adventures)
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PC360Wii

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#136 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="Nagidar"]

No, its a PvP focused game, hence the raiding of SW, IF, ect.,

There are 2 aspects of WoW, PvE and PvP, with PvE, you raid dungeons and such, PvP is the "end game" content in WoW, you get all that über gear and go thrash Iron Forge or Stormwind.

WoW's engine was built around PvP, just playing it gives that signal off.

Nagidar

.... the raids on IF? you mean those things that happen like once a month if anyone can be bothered because theres no rewards or benefits other than 1 mount, an achievement oh and world server crashes?... who are you trying to kid? A PvP engine that cant even support world PvP and has to instance it most of the time? seriously, it seems like you havnt played since vanilla? PvP gear best ingame? I'm washing my hands with you on this, your knowledge is so outdated I find it hard to believe you have a char past 60. PvP gear has never EVER been "amazing". and the PvE content is much broader and the entire focus of the game, PvP has been left in the dust since very early on.

Who said PvP gear was the best in game? I said raiding the oppositions cities was end game, which it IS, the whole point in the game is to fight the opposing faction, the only difference is they put restraints on PvE servers, where you have to "flag" before they can attack you, on a PvP server you are "flagged" as soon as you enter enemy territory.

You still haven't answered my question, what is the "main" story in WoW? And what is the "main" story in CoP?

Raiding cities is NOT the endgame, raiding dungeons is, doing daily quests, completing quests, beating bosses. God, im convinced your just trolling me now, NOBODY does city raids after they get the achievement the first time, nobody does it for fun, or reward because it offers neither, nor any challenge. See your so outdated with the story its freaking hilarious, since Burning Crusade the Alliance and Horde have been *mostly* nuetral, sub SUB PLOTs are in place for battlegrounds from splintered factions that still hate eachother. the 2 major citys are both NEUTRAL cities in both expansions. ..... City Raids. Thats as retarded as me saying "FF11 is focused around BALLISTA COZ IT HAS ZONES FOR IT N STUFFSS loeleoel" ... -_- bloody depressing.
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POJO_MOFO

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#137 POJO_MOFO
Member since 2004 • 5525 Posts

This is news to who?

Ragnarok1051
Not really sure why anyone would be surprised by this either, Im gonna go out on another limb and say that the price will be $14.99/month
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Bluray001

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#138 Bluray001
Member since 2009 • 544 Posts
[QUOTE="PC360Wii"][QUOTE="Nagidar"]

.... the raids on IF? you mean those things that happen like once a month if anyone can be bothered because theres no rewards or benefits other than 1 mount, an achievement oh and world server crashes?... who are you trying to kid? A PvP engine that cant even support world PvP and has to instance it most of the time? seriously, it seems like you havnt played since vanilla? PvP gear best ingame? I'm washing my hands with you on this, your knowledge is so outdated I find it hard to believe you have a char past 60. PvP gear has never EVER been "amazing". and the PvE content is much broader and the entire focus of the game, PvP has been left in the dust since very early on.PC360Wii

Who said PvP gear was the best in game? I said raiding the oppositions cities was end game, which it IS, the whole point in the game is to fight the opposing faction, the only difference is they put restraints on PvE servers, where you have to "flag" before they can attack you, on a PvP server you are "flagged" as soon as you enter enemy territory.

You still haven't answered my question, what is the "main" story in WoW? And what is the "main" story in CoP?

Raiding cities is NOT the endgame, raiding dungeons is, doing daily quests, completing quests, beating bosses. God, im convinced your just trolling me now, NOBODY does city raids after they get the achievement the first time, nobody does it for fun, or reward because it offers neither, nor any challenge. See your so outdated with the story its freaking hilarious, since Burning Crusade the Alliance and Horde have been *mostly* nuetral, sub SUB PLOTs are in place for battlegrounds from splintered factions that still hate eachother. the 2 major citys are both NEUTRAL cities in both expansions. ..... City Raids. Thats as retarded as me saying "FF11 is focused around BALLISTA COZ IT HAS ZONES FOR IT N STUFFSS loeleoel" ... -_- bloody depressing.

But what about for a player that just bought the game yesterday? Those events wouldn't have happened yet because they just started the storyline, right? Oh wait. No... WoW doesn't have a storyline. It has world lore and history.
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PC360Wii

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#139 PC360Wii
Member since 2007 • 4658 Posts
Gah i keep forgetting, Ive done most of Zilart, 75 PLD/NIN, shes done it all before Wings. as BLM. (playing a hell of alot longer than I did). so no, I havnt experianced all of it, neithar have I with WoW. But then again, this discussion is about story telling methods, which I have seen plenty of in both games TYVM. all your doing is double standards with "HOW MUCH LORE DO YOU KNOW?". Do tell me, the main storyline of CoP. and I will do the same for WOTLK in return.
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PC360Wii

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#140 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="Nagidar"]

Who said PvP gear was the best in game? I said raiding the oppositions cities was end game, which it IS, the whole point in the game is to fight the opposing faction, the only difference is they put restraints on PvE servers, where you have to "flag" before they can attack you, on a PvP server you are "flagged" as soon as you enter enemy territory.

You still haven't answered my question, what is the "main" story in WoW? And what is the "main" story in CoP?

Bluray001

Raiding cities is NOT the endgame, raiding dungeons is, doing daily quests, completing quests, beating bosses. God, im convinced your just trolling me now, NOBODY does city raids after they get the achievement the first time, nobody does it for fun, or reward because it offers neither, nor any challenge. See your so outdated with the story its freaking hilarious, since Burning Crusade the Alliance and Horde have been *mostly* nuetral, sub SUB PLOTs are in place for battlegrounds from splintered factions that still hate eachother. the 2 major citys are both NEUTRAL cities in both expansions. ..... City Raids. Thats as retarded as me saying "FF11 is focused around BALLISTA COZ IT HAS ZONES FOR IT N STUFFSS loeleoel" ... -_- bloody depressing.

But what about for a player that just bought the game yesterday? Those events wouldn't have happened yet because they just started the storyline, right? Oh wait. No... WoW doesn't have a storyline. It has world lore and history.

.... its done in Chapters just like the FF expansions... Vanilla WoW didnt have a set direction I already admitted that to you. but the expansions do. yes, the story doesnt begin at low level. like in FF, makes it nomore valid though. when you hit 60 and goto outland, the whole story of the burning legion begins, 70 is northrend and the lich king and the fergotten ones. AND the main story archs of the dragons.

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Keltoid

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#141 Keltoid
Member since 2009 • 925 Posts
Either way, it's purpose is served. It's another Final Fantasy you can buy on the PS3 that you cant the 360, which is what Sony wanted. It'll still sell boat loads in Japan.
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Couth_

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#142 Couth_
Member since 2008 • 10369 Posts
Pointless thread is pointless. Also this will be PS3 exclusive at launch, just like FFXI was exclusive to PS2, but it quickly made its way to PC where MOST of the userbase is. FFXIV will do the same, and probably make it to the 360 as well.
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haris12121212

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#143 haris12121212
Member since 2004 • 7560 Posts
So ***** lame another FF mmorpg. Geez
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Tykain

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#144 Tykain
Member since 2008 • 3887 Posts

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

Hungry_Jello

Because servers infrastructure for MMOs is very different than for "normal" games, the hardware alone cost a lot then there is the bandwidth, servers admins, GMs etc and these games need to be constantly updated, it need dedicated devs that will work on that and nothing else. Without subscriptions, the money they get from sales would be gone in a few months.

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Couth_

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#145 Couth_
Member since 2008 • 10369 Posts
[QUOTE="Hungry_Jello"]

This game went from awesome to fail. Why should I give more money after shelling $60 for this game? Makes no sense.

Tykain
Because servers infrastructure for MMOs is different than for "normal" games, games like that doesn't run on just 1 server, for example I know 2 years ago each WoW realm ran on 40-50 servers, now prolly more as it expended. the hardware alone cost a lot then there is the bandwidth, servers admins, GMs etc and these games need to be constantly updated, it need dedicated devs that will work on that and nothing else. Without subscriptions, the money they get from sales would be gone in a few months.

Yes and pay to play MMO's (unlike free ones) are regularly patched and get updates and upgrades. Basically free DLC. The monthly fees don't just go into the developers pockets