first details of epic mickey. holy god

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nhh18

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#51 nhh18
Member since 2009 • 6538 Posts

[QUOTE="hy4k"]

THE SCANS ARE UP

it doesn't actually looks as stylistic as the art. it looks more traditional with an emphasis on the backgrounds

uglyhippos

Im disappointed but i will wait until i see better quality in game screens then just scans. I thought the colors would be more desaturated and dismal. Or a portion of the game will be b+w.

I thought this game would be stylistic and have the same graphic fideility as super mario galaxy. These screens look as bad as some shovelware.

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ActicEdge

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#52 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="Willy105"][QUOTE="subrosian"] I have no problem with the notion of playing "fun" games on the Wii, playing arcade games on the Wii, even playing a "control" experience like Metroid on the Wii. However, when I look at a game whose experience is ultimately about putting them player in a strange world, it makes no sense to me why someone would want their window to the world to be pixelated, or the sound recordings for their world to be on a cassette tape.subrosian
Phew! Good thing it's coming to the Wii instead of the SNES, huh?

The Wii is to the current generation what the SNES was to the N64. Arguing that the Wiimote "improves" games is like attempting to argue that the SuperScope makes Mode 7 comparable to true 3D rendering. - To a large degree I find the Wii-centric philosophy to be anathema to the gaming medium as a whole - and this type of release is why. Every now and then a truly exciting artistic idea winds up on the Wii, and the thought of what could have been physically pains me. It sickens me that people view this as a "victory" - that a downgraded experience is okay with them simply to justify the Wii as a system.

To be honest I disagree with both of you. I don't think there are many games that the Wii truly makes "better" as opposed to them being on the other systems but at the same time I find dreaming about what is never going to be and being pained of artistic concepts that appear on the Wii is just a really weak nearly sad idea as well. I believe very well that games go to their respective systems for specific reasons and instead of being sad or desiring they appear else where, we should just enjoy the concept existing in the first place and look forward to a potentially great experience. People who play the system warrior game are not to be taken seriously. However, in this situation it seems like no one cares about what the game right now "will" be and everyone is dreaming about what "could" be. I am never for that line of thought. Past decisions are done, I think looking to the future and holding some optimism can do a lot of good.

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Willy105

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#53 Willy105
Member since 2005 • 26211 Posts

[QUOTE="Willy105"][QUOTE="subrosian"] I have no problem with the notion of playing "fun" games on the Wii, playing arcade games on the Wii, even playing a "control" experience like Metroid on the Wii. However, when I look at a game whose experience is ultimately about putting them player in a strange world, it makes no sense to me why someone would want their window to the world to be pixelated, or the sound recordings for their world to be on a cassette tape.subrosian
Phew! Good thing it's coming to the Wii instead of the SNES, huh?

The Wii is to the current generation what the SNES was to the N64. Arguing that the Wiimote "improves" games is like attempting to argue that the SuperScope makes Mode 7 comparable to true 3D rendering. - To a large degree I find the Wii-centric philosophy to be anathema to the gaming medium as a whole - and this type of release is why. Every now and then a truly exciting artistic idea winds up on the Wii, and the thought of what could have been physically pains me. It sickens me that people view this as a "victory" - that a downgraded experience is okay with them simply to justify the Wii as a system.

You may be a little blind. You are saying that the different between a Wii and an HD system will completely ruin the concept of what the developers are rtrying to do because it's a weaker system.

That's all kinds of crazy.

So the highly anticipated movie by a renowned director won't be in IMAX 3D and just be in normal 2D standard size movie screens. It won't make the art garbage. The movie won't be garbage. It's just not going to have any of the crazy crowd pleasing special techniques that modern moviemakers like to use.

But wheather you saw The Dark Knight and Up on a LA huge IMAX 3D theater or your local cinema, it doesn't make the artistic vison of those movies (and let alone the movie's quality) any less stellar.

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hy4k

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#54 hy4k
Member since 2009 • 1790 Posts
[QUOTE="subrosian"] The Wii is to the current generation what the SNES was to the N64. Arguing that the Wiimote "improves" games is like attempting to argue that the SuperScope makes Mode 7 comparable to true 3D rendering.

you do understand that a console's "generation" has to do with the period in which it was released right? and though it is far from ideal for a lot of games the wii remote does actually provide a tangible benefit for a lot of games. youre super scope comparison is pretty dumb the reason people are happy about this announcement is because it's on a popular system and the brush mechanic could benefit from the remote. the reason that the announcement makes sense is the fact that platformers starring cartoon mascots dont sell on other systems, the development costs will be quite low and disney as a company is quite closely associated with nintendo. you dont like games coming to weaker systems like handhelds or the wii? tough ****. they allow developers to create games quickly, cheaply and with little risk. the platforms are also a lot more popular and have a broader audience.
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ActicEdge

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#55 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="subrosian"] The Wii is to the current generation what the SNES was to the N64. Arguing that the Wiimote "improves" games is like attempting to argue that the SuperScope makes Mode 7 comparable to true 3D rendering. hy4k
you do understand that a console's "generation" has to do with the period in which it was released right? and though it is far from ideal for a lot of games the wii remote does actually provide a tangible benefit for a lot of games. youre super scope comparison is pretty dumb the reason people are happy about this announcement is because it's on a popular system and the brush mechanic could benefit from the remote. the reason that the announcement makes sense is the fact that platformers starring cartoon mascots dont sell on other systems, the development costs will be quite low and disney as a company is quite closely associated with nintendo. you dont like games coming to weaker systems like handhelds or the wii? tough ****. they allow developers to create games quickly, cheaply and with little risk. the platforms are also a lot more popular and have a broader audience.

I don't think he's saying that at all. People aren't really interested in the game itself, rather they are interested in what the game may have been and on fanticizng on the game they wanted from the art work. Also, people are entirely interested in the platform. Those 200 page threads of whining and show boating tell me so. As for sales, why does that matter to those who are interested in the game. They just want to play it and see it turn out well before that start caring about how it performs. Also, I'm positive subrosian like the handheld systems.

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trugs26

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#56 trugs26
Member since 2004 • 7541 Posts

Sounds good. Just saw the screens, Mickey does look a little goofy, but I think it's something that'll grow on you. As for the level design, looks like Banjo Kazooie, which is a good thing.

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subrosian

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#57 subrosian
Member since 2005 • 14232 Posts

You may be a little blind. You are saying that the different between a Wii and an HD system will completely ruin the concept of what the developers are rtrying to do because it's a weaker system.

That's all kinds of crazy.

So the highly anticipated movie by a renowned director won't be in IMAX 3D and just be in normal 2D standard size movie screens. It won't make the art garbage. The movie won't be garbage. It's just not going to have any of the crazy crowd pleasing special techniques that modern moviemakers like to use.

But wheather you saw The Dark Knight and Up on a LA huge IMAX 3D theater or your local cinema, it doesn't make the artistic vison of those movies (and let alone the movie's quality) any less stellar.

Willy105

You're attempting to compare a medium which has reached maturity (Film) to one that hasn't (3D gaming). We're still in the developmental years of 3D gaming - games aren't photorealistic, developers are limited as to what they can show on the screen, and game design is still being dictated by the still significant limitations of the hardware. The difference between the Wii and the current PC standard is huge - the Wii doesn't do surround sound, the Wii doesn't do HD, the Wii has a graphics card that was designed over nine years ago (in a time when GPUs double in power every 18 months ) - the Wii is hurting.

-

Film by comparison is incredibly advanced. High-quality surround sound is standard, traditional celluloid has an equivalent "digital" resolution of 4096 x 2160, and the lens on your typical camera, even thirty plus years ago, are far beyond the "lens" of 3D gaming that we work with even on games akin to Crysis. Film since the 1970s (arguably even far earlier) has been the culmination of thousands of years of research in Chemistry, Physics, Optics - in addition to all the of "artistry" that goes into it -writing, design, acting, etc...

-

Yes, the Wii absolutely limits the expression of the developer's concepts when a developer is creating a game ultimately benefiting from audio-visual immersion. The Wii is holding back gaming from reaching maturity. We must reach a point where a developer chooses a "cartoony" style not because they have to, but because it's their stylistic choice. Developers in the gaming world are still limited by what the systems *can* do, not what they'd like to do, and no system is more limited this generation than the Wii.

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Cicatraz_ESP

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#58 Cicatraz_ESP
Member since 2006 • 1993 Posts

[QUOTE="Willy105"][QUOTE="subrosian"] I have no problem with the notion of playing "fun" games on the Wii, playing arcade games on the Wii, even playing a "control" experience like Metroid on the Wii. However, when I look at a game whose experience is ultimately about putting them player in a strange world, it makes no sense to me why someone would want their window to the world to be pixelated, or the sound recordings for their world to be on a cassette tape.subrosian
Phew! Good thing it's coming to the Wii instead of the SNES, huh?

The Wii is to the current generation what the SNES was to the N64. Arguing that the Wiimote "improves" games is like attempting to argue that the SuperScope makes Mode 7 comparable to true 3D rendering. - To a large degree I find the Wii-centric philosophy to be anathema to the gaming medium as a whole - and this type of release is why. Every now and then a truly exciting artistic idea winds up on the Wii, and the thought of what could have been physically pains me. It sickens me that people view this as a "victory" - that a downgraded experience is okay with them simply to justify the Wii as a system.

This... Just think of what it COULD be.

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TaMuK711

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#59 TaMuK711
Member since 2009 • 3367 Posts

[QUOTE="subrosian"][QUOTE="Willy105"] Phew! Good thing it's coming to the Wii instead of the SNES, huh?Cicatraz_ESP

The Wii is to the current generation what the SNES was to the N64. Arguing that the Wiimote "improves" games is like attempting to argue that the SuperScope makes Mode 7 comparable to true 3D rendering. - To a large degree I find the Wii-centric philosophy to be anathema to the gaming medium as a whole - and this type of release is why. Every now and then a truly exciting artistic idea winds up on the Wii, and the thought of what could have been physically pains me. It sickens me that people view this as a "victory" - that a downgraded experience is okay with them simply to justify the Wii as a system.

This... Just think of what it COULD be.

Its not. It's on the Wii. I dont know why you guys are even wasting time discussing the what if's of it:P

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Wanderer5

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#60 Wanderer5
Member since 2006 • 25727 Posts

Sounds good. Just saw the screens, Mickey does look a little goofy, but I think it's something that'll grow on you. As for the level design, looks like Banjo Kazooie, which is a good thing.

trugs26

I think it looks more like Psychonauts than Banjo Kazooie. And despite Mickey looking a bit too goofy, I actually like his look. He definitely does look like his early design.

And I like that film reel looking level. It looks pretty cool.

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enterawesome

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#61 enterawesome
Member since 2009 • 9477 Posts
Wow, looks awesome. Can't wait for my mind to be blown. :D
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Silenthps

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#62 Silenthps
Member since 2006 • 7302 Posts
[QUOTE="subrosian"] I have no problem with the notion of playing "fun" games on the Wii, playing arcade games on the Wii, even playing a "control" experience like Metroid on the Wii. However, when I look at a game whose experience is ultimately about putting them player in a strange world, it makes no sense to me why someone would want their window to the world to be pixelated, or the sound recordings for their world to be on a cassette tape.

well first of all, its cheaper to develop on the Wii. and second, rather you believe it or not, the Wii-mote can, and in some games I've played... have improved immersion .
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LegendofNerd

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#63 LegendofNerd
Member since 2007 • 2140 Posts

I kind of dig the look of the game. Sort of a quasi-Psychonauts feel to it. Doesn't really look like the early concept art, but if you think that a game will look exactly like early conceptual art, you're pretty much setting yourself up for disappointment. I hope GI shows a trailer or something eventually.

I'm not sure about Mickey's new look though. It'll probably grow on me.

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fatzebra

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#64 fatzebra
Member since 2005 • 1470 Posts
"swipe away at the enemies" Wii fail.
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HAZE-Unit

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#65 HAZE-Unit
Member since 2007 • 10564 Posts

I was really interested to see this game, after watching those images, Im disappointed.

One solution.

This game needs Miyamoto's involvement ASAP to make it artistically better than this.

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bobcheeseball

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#66 bobcheeseball
Member since 2007 • 9315 Posts

Want to know why its on the Wii?

For one thing the motion controls could be incorpirated perfectly with the paint brush and it has the potential to be incredibly epic... especially if they decide to use WiiMotion+

But the MAIN reason is it will sell. Simple as that. Kids play the Wii. They see a Mickey Mouse game they will get it for christmas, their birthdays ect. It would be a good game that targets the "casual" audience and if the game turns out to be as good as it looks then "hardcore" ganers would buy it.. If it came out for either 360 or the PS3 the sales would be much much lower. on the Wii its a pretty much win win situation.

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Willy105

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#67 Willy105
Member since 2005 • 26211 Posts

[QUOTE="Willy105"]You may be a little blind. You are saying that the different between a Wii and an HD system will completely ruin the concept of what the developers are rtrying to do because it's a weaker system.

That's all kinds of crazy.

So the highly anticipated movie by a renowned director won't be in IMAX 3D and just be in normal 2D standard size movie screens. It won't make the art garbage. The movie won't be garbage. It's just not going to have any of the crazy crowd pleasing special techniques that modern moviemakers like to use.

But wheather you saw The Dark Knight and Up on a LA huge IMAX 3D theater or your local cinema, it doesn't make the artistic vison of those movies (and let alone the movie's quality) any less stellar.

subrosian

You're attempting to compare a medium which has reached maturity (Film) to one that hasn't (3D gaming). We're still in the developmental years of 3D gaming - games aren't photorealistic, developers are limited as to what they can show on the screen, and game design is still being dictated by the still significant limitations of the hardware. The difference between the Wii and the current PC standard is huge - the Wii doesn't do surround sound, the Wii doesn't do HD, the Wii has a graphics card that was designed over nine years ago (in a time when GPUs double in power every 18 months ) - the Wii is hurting.

-

Film by comparison is incredibly advanced. High-quality surround sound is standard, traditional celluloid has an equivalent "digital" resolution of 4096 x 2160, and the lens on your typical camera, even thirty plus years ago, are far beyond the "lens" of 3D gaming that we work with even on games akin to Crysis. Film since the 1970s (arguably even far earlier) has been the culmination of thousands of years of research in Chemistry, Physics, Optics - in addition to all the of "artistry" that goes into it -writing, design, acting, etc...

-

Yes, the Wii absolutely limits the expression of the developer's concepts when a developer is creating a game ultimately benefiting from audio-visual immersion. The Wii is holding back gaming from reaching maturity. We must reach a point where a developer chooses a "cartoony" style not because they have to, but because it's their stylistic choice. Developers in the gaming world are still limited by what the systems *can* do, not what they'd like to do, and no system is more limited this generation than the Wii.

Oh sure. Film is a mature media. The Wii is very dated by graphical standards. We all know that. But the argument that an artistic vision can't be fully represented on a graphic hardware as advanced as the Wii is pretty far fetched. The Wii may not be up to par to the HD systems in technical specs, but to say that the developers cannot fully realize their world because of how "weak" the system is says that you don't believe in the artists or the tools used. No matter how limited the Wii is by your standards, it's FAR from a cripple. And cripples can do incredible things.
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Rob0_Jesus

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#68 Rob0_Jesus
Member since 2009 • 552 Posts

Its a bummer that the scans look nothing like the concept art but Im still excited for this game.

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subrosian

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#69 subrosian
Member since 2005 • 14232 Posts
No matter how limited the Wii is by your standards, it's FAR from a cripple. And cripples can do incredible things.Willy105
Willy... I don't even know where to begin. I'm so morally offended by your use of differently abled to champion a Nintendo product that I may honestly be done with this conversation. The proper term isn't "cripples" and if people with disabilities only exist so you can use analogies about them to promote the Wii, I'm going to have to level with you. My fiancee spent months in the hospital following brain surgery unable to walk, use the bathroom, or eat under her own power. I don't EVER want to see you, or anyone, use such an analogy. It's highly offensive, derogatory, and degrading to the both the group you're referencing and their family and friends. - Artistic expression has always been limited by medium - the maturation of a material form is ultimately what leads to "golden ages" and new eras of art. Whether it is an explosion of sculpture, painting, film, or yes gaming - it comes because tools and techniques have reached a point that enables previously hindered creative expression. Cave paintings and crude sculpture don't exist because people were "stupider" or "crippled" in the past - they exist because of limitations in technology. While limited art is still art, I always want to give the artists in a society unbridled access to the full potential of whatever media they choose to work with and within. To say otherwise, to want anything other than the best possible platform for all people, is to put commercial interests before the pursuit of artistic excellence.
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forgot_it

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#70 forgot_it
Member since 2004 • 6756 Posts
So...like Okami? But with Mickey Mouse?
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LegendofNerd

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#71 LegendofNerd
Member since 2007 • 2140 Posts

So...like Okami? But with Mickey Mouse?forgot_it

Pretty much.

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-Oath

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#72 -Oath
Member since 2008 • 8014 Posts

the info sounds nice but the game look is disappointing. Expected something more stylized and twisted looking like the concept art. Also expected Mickey to be more mean looking and maybe have some ink coming out of him like the art from GI's cover.

well, maybe it'll look better in motion and they still have a year to work on it so...

laus_basic

Same thoughts here, except I think it looks very dissapointing.

Still interested though.

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MUSH_IS_PWNs

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#73 MUSH_IS_PWNs
Member since 2009 • 1213 Posts
Includes platforming, exploration and role playing! sounds like zelda with a dark mickey theme.
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Longcat2

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#74 Longcat2
Member since 2008 • 924 Posts

Lol at the people whining its on the Wii.

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majadamus

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#75 majadamus
Member since 2003 • 10292 Posts
Cool. I,m still not buying it.
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haziqonfire

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#77 haziqonfire
Member since 2005 • 36392 Posts
Well -- thats disappointing. I was really excited for the game, still looks too childish for what I thought it was going to be like. Also the visuals aren't impressive much, I'm surprised it isn't cel shaded either...
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789shadow

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#78 789shadow
Member since 2006 • 20195 Posts

Well -- thats disappointing. I was really excited for the game, still looks too childish for what I thought it was going to be like. Also the visuals aren't impressive much, I'm surprised it isn't cel shaded either...Haziqonfire

Don't judge it by concept art.

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FrozenLiquid

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#79 FrozenLiquid
Member since 2007 • 13555 Posts

Film by comparison is incredibly advanced. High-quality surround sound is standard, traditional celluloid has an equivalent "digital" resolution of 4096 x 2160, and the lens on your typical camera, even thirty plus years ago, are far beyond the "lens" of 3D gaming that we work with even on games akin to Crysis. Film since the 1970s (arguably even far earlier) has been the culmination of thousands of years of research in Chemistry, Physics, Optics - in addition to all the of "artistry" that goes into it -writing, design, acting, etc...

subrosian

I don't know where you got that idea from. Actually, I do. Digital marketing fooled you. Why do you have one digital equivalent when 8mm, 16mm, 35mm, and 65/70mm are still popular and arguably still the film standards?

And we have a lot to discuss about concerning CCD technology and all corresponding digital image processing tech (which varies wildly between companies to achieve the highly sought after 'film' look), that in the end, this stupid idea of '4096 x 2160' is nothing more than PR talk. In actuality, any current camera that holds this 'digital equivalent' technology turns out to look incredibly **** compared to anything traditional film offers. If you want proof, look at Michael Mann's recent films "Collateral", "Miami Vice", and "Public Enemies" (I'm talking conventional analysis, as I believe he used digital cameras and its crap dynamic contrast for a purpose.)

So with all due respect, while filmmaking is incredibly advanced, it's in a state of flux. Not only has digital moviemaking opened pandora's box, 3D film is emerging as the new poster child. Not only is the industry now trying to harness the power of 3D film, it's trying to master the art of 3D cinematography, which, by the way, is a totally different approach to 2D cinematography.

- (styIlistic-hyphen-break-that-I-pioneered-years-ago-so-I-could-follow-my-own-thesis-long-forum-posts-but-since-has-become-the-ugly-gamespot-standard-for-breaking-paragraphs-aka-the-death-of-simplicity-in-favour-of-flash)

In relation to this thread I'm actually excited. As a hardcore Disney fan I was skeptical that this was trying to make Mickey cool in the eyes of the cool-kid Xbox generation when Mickey was cool waaaaay before everyone forgot about Disneyland and Disney World Resort. When it was said that Warren was a Disney freak I was wondering why was he 'steampunking' the whole Mickeyverse but if this information is true hot damn!!!

Everybody sing!

Who's the leader of the club that's made for you and me? EM-EYE-CEE-KAY-EEE-WHY, EM-OH-YOU-ESS-EEE, Mickey Mouse!!!!!!

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Cruse34

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#80 Cruse34
Member since 2009 • 4468 Posts

:) This game sounds awesome. Wii exclusive ftw :D let the haters HATE :wink:Wii_Gamer_277

Horray for great thrid party wii games and someone who does not hate Ninty here Horray:D

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pierst179

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#81 pierst179
Member since 2006 • 10805 Posts

The game sounds fantastic and the Wii controls will work very well with the concept.

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IppoTenma

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#82 IppoTenma
Member since 2009 • 2972 Posts
Aw, man. I thought it would e like the concept art. I was expecting an inkish CGI highly stylized game but it look like a game on the N64. I'm extremely disappointed, I hope it gets an upgrade before it comes out. *Sulks*
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jherbach1222

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#83 jherbach1222
Member since 2008 • 1728 Posts

[QUOTE="Blazerdt47"] Exactly, with much better tech too.hy4k

could you fanboysplease shut up? there's no way that it's coming to an overpriced flop like the PS3, because it wouldn't sell

if you're not happy with your watered down pc games go complain somewhere else.

some people actually own a wii and want to play this game

LOL and whos the fanboy again?

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jherbach1222

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#84 jherbach1222
Member since 2008 • 1728 Posts

[QUOTE="Blazerdt47"] Oh i'm sorry, wait have you picked up Uncharted 2 yet?

hy4k

i do not own a PS3. i do not want a PS3

i do not go into PS3 threads complaining how much better demons souls would be on the PC instead of that overpriced flop

epic mickey has been known to be wii exclusive for a few months now. i appreciate that you're quite slow and only now seem to have learned this, but still go cry somewhere else

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jherbach1222

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#85 jherbach1222
Member since 2008 • 1728 Posts

[QUOTE="hy4k"]

[QUOTE="Blazerdt47"] Oh i'm sorry, wait have you picked up Uncharted 2 yet?

jherbach1222

i do not own a PS3. i do not want a PS3

i do not go into PS3 threads complaining how much better demons souls would be on the PC instead of that overpriced flop

epic mickey has been known to be wii exclusive for a few months now. i appreciate that you're quite slow and only now seem to have learned this, but still go cry somewhere else

1st you dont have a ps3 so you dont know if its an overpriced flop.

2cd. theres no reason to call any1 slow stop being rude. You sound desperate for a exclusive your the fanboy.

3rd I agree that wii should be getting more third party support bc right now the library only has a few good apps.

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LegendofNerd

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#86 LegendofNerd
Member since 2007 • 2140 Posts

Yes, the Wii absolutely limits the expression of the developer's concepts when a developer is creating a game ultimately benefiting from audio-visual immersion. The Wii is holding back gaming from reaching maturity. We must reach a point where a developer chooses a "cartoony" style not because they have to, but because it's their stylistic choice. Developers in the gaming world are still limited by what the systems *can* do, not what they'd like to do, and no system is more limited this generation than the Wii.

subrosian

Only partially true. Snobby sentiments about 'immersive games' and useless bickering about how 'this game would be far better on my platform of choice' also hold back gaming from reaching maturity. How can the industry move forward with this sort of hateful mindset? Has the bright bloom-filled world of HD blinded us, and distorted our views on what gaming can and can't be? How did we ever survive the previous gens without our precious HD visuals to show us the true path to visual artistry? Must have been terrible times indeed.

--

Wouldn't it be grand of all the artistically-relevant games for the Wii were all put on the Xbox 360 or the PS3? That would be wondrous. In fact, why don't we take it a step further? Let's put all the games from all the systems on the PC, so we can finally achieve gaming perfection. SW would go extinct, world peace would break out, the economy would be stronger than ever, and we'd play hopscotch with Capt. Kangaroo in marshmallow fields, among the tangerine trees and marmalade skies. But alas, such a world is not meant to be. So we have to deal with it.

--

You can argue sound quality, visuals, immersion, screen ratios, artistic vision, HD vs SD, hardware vs hardware, and "what COULD have been" till doomsday, but at the end of the day, all that forum chatter means nil, and it doesn't change the fact that this game is still a Wii exclusive. Not only that, a somewhat major third-party Wii exclusive built from the ground up, with an interesting premise and a talented director to see the project through. And still, it has a year (or more) left of development.

--

Look subs, we understand. We get it. Would the game look better and sound better in HD? Most definitely. Would the game play or control better? Debatable. But please, get over it. Seriously, for your sake and ours, move on. Talking about "what COULD have been" doesn't help anything.

--

On a side note, talking about the idea of immersion, I read this article and thought of you subs. It's sort of a slanted editorial, but a good read none the less :)

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mtradr43

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#87 mtradr43
Member since 2005 • 5272 Posts
all sounds great until you realize that its only for the wii. it could have been so much more on the more powerful consoles.
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trugs26

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#88 trugs26
Member since 2004 • 7541 Posts

all sounds great until you realize that its only for the wii. it could have been so much more on the more powerful consoles.mtradr43


Comments like this throughout this thread make me lol. I can't believe how many people are so obsessed with graphics. What ever happened to gameplay and artistic design?

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mtradr43

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#89 mtradr43
Member since 2005 • 5272 Posts

[QUOTE="mtradr43"]all sounds great until you realize that its only for the wii. it could have been so much more on the more powerful consoles.trugs26



Comments like this throughout this thread make me lol. I can't believe how many people are so obsessed with graphics. What ever happened to gameplay and artistic design?

you do know that extra power helps with much more than graphics, right? there are other things in games that require juice to run at their finest.

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trugs26

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#90 trugs26
Member since 2004 • 7541 Posts

[QUOTE="trugs26"]

[QUOTE="mtradr43"]all sounds great until you realize that its only for the wii. it could have been so much more on the more powerful consoles.mtradr43



Comments like this throughout this thread make me lol. I can't believe how many people are so obsessed with graphics. What ever happened to gameplay and artistic design?

you do know that extra power helps with much more than graphics, right? there are other things in games that require juice to run at their finest.



I see what you mean. But wasn't games like Galaxy good enough? The Wii has the juice to make a good game.

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finalfantasy94

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#91 finalfantasy94
Member since 2004 • 27442 Posts

Any pics?? I clicked on the scan link and nothing was there.

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rpawloski2458

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#92 rpawloski2458
Member since 2007 • 775 Posts

This would have been much better on the PS3/360. Expect low-quality graphics. I know it's not the graphics that makes the game...BUT with such artwork and drawings explained to be in the game, the world would have been much better portrayed artistically with the power of PS3/360. Making it one of the best-looking games this generation.

Blazerdt47

This is why the Wii is soooo heartbreaking to me. Graphics aren't everything, but the difference between the Wii and the other consoles is like night and day in terms of visuals, and visuals do a lot to immerse the player... Imagine what a Mario Galaxy or a Metroid would look like if Nintendo would have competed technologically...

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trugs26

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#93 trugs26
Member since 2004 • 7541 Posts

[QUOTE="Blazerdt47"]

This would have been much better on the PS3/360. Expect low-quality graphics. I know it's not the graphics that makes the game...BUT with such artwork and drawings explained to be in the game, the world would have been much better portrayed artistically with the power of PS3/360. Making it one of the best-looking games this generation.

rpawloski2458

This is why the Wii is soooo heartbreaking to me. Graphics aren't everything, but the difference between the Wii and the other consoles is like night and day in terms of visuals, and visuals do a lot to immerse the player... Imagine what a Mario Galaxy or a Metroid would look like if Nintendo would have competed technologically...

Is it that bad you can't enjoy Pacman anymore?

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StealthSting

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#94 StealthSting
Member since 2006 • 6915 Posts

Yeah, those screen shots leave something to be desired. But the game still has development time, and we are yet to see it in motion.

Only partially true. Snobby sentiments about 'immersive games' or useless bickering about how 'this game would be far better on my platform of choice' also hold back gaming from reaching maturity. How can the industry move forward with this sort of hateful mindset? Has the bright bloom-filled world of HD blinded us, and distorted our views on what gaming can and can't be? How did we ever survive the previous gens without our precious HD visuals to show us the true path to visual artistry? Must have been terrible times indeed.

--

Wouldn't it be grand of all the artistically-relevant games for the Wii were all put on the Xbox 360 or the PS3? That would be wondrous. In fact, why don't we take it a step further? Let's put all the games from all the systems on the PC, so we can finally achieve gaming perfection. SW would go extinct, world peace would break out, the economy would be stronger than ever, and we'd play hopscotch with Capt. Kangaroo in marshmallow fields, among the tangerine trees and marmalade skies. But alas, such a world is not meant to be. So we have to deal with it.

--

You can argue sound quality, visuals, immersion, screen ratios, artistic vision, HD vs SD, hardware vs hardware, and "what COULD have been" till doomsday, but at the end of the day, all that forum chatter means nil, and it doesn't change the fact that this game is still a Wii exclusive. Not only that, a somewhat major third-party Wii exclusive built from the ground up, with an interesting premise and a talented director to see the project through. And still, it has a year (or more) left of development.

--

Look subs, we understand. We get it. Would the game look better and sound better in HD? Most definitely. Would the game play or control better? Debatable. But please, get over it. Seriously, for your sake and ours, move on. Talking about "what COULD have been" doesn't help anything.

--

On a side note, talking about the idea of immersion, I read this article and thought of you subs. It's sort of a slanted editorial, but a good read none the less :)

LegendofNerd

I have to somewhat agree, though I don't disagree with Subrosion's points entirely. The fact remains that I would not overlook a project from a a developer such as Warren because of the hardware he is working on. Yes the Wii is not a progression from a technical standpoint, still, we are yet to see how the motion sensing gamble will play in the future, and to say that this tech cannot offer anything substantial to gaming in the future is a little bit closed minded, regardless of anyones opinion of the Wii at this time.

Hell, I'm still one of those who thinks that the technical jump this generation has offered very little substantial progression to the medium as a whole in relation to the last generation. Before anyone jumps on my throat, yes, I have been impressed by what a few games were able to do in regards to current gaming technology, but I'm yet to find an extreme number of games this generation that have blown me away, while in previous generations I could name quite a few.

Though this gen has been going on through some time, I still believe many other games might be able to do this before this gen is over, something like the new team ico project might be one of them for instance. Imo, I don't personally believe that better hardware equates to a better game, the medium is much more complicated and intricate than that. Depending on the creative mind, the different possibilities of what you can do in a video game regardless of hardware are endless, but, of course, not without its restrictions; yes developers will always have to deal with it, but hell this has been happening for years in any area consistent with art.

Problem with this gen from my point of view? And why I haven't been particularly impressed by it? The hardware has mostly been used to make only bigger versions of past games, at times resulting in detriment of quality from the very same, you hardly see the hardware being used for something trully special.

I hate quoting people but I think this one applies to a point: "Any fool can make things bigger, more complex, and more violent. It takes a touch of genius - and a lot of courage - to move in the opposite direction."

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hoola

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#95 hoola
Member since 2004 • 6422 Posts

Super high resolution textures and extreme draw distances can sometimes detract from the beauty of a game. I saw the screens, i found it to be a wonderful looking game and i don't want it to look as "good" as what it could be on the 360 or PS3. I really doubt the Wii is holding the graphics of this game back.

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Syn_Valence

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#96 Syn_Valence
Member since 2004 • 2173 Posts

When i was a child i thought as a child, walk like a child and talk like a child. When i grew up to be a man i put away childish things AND STOP PLAYIN FREAKIN MICKEY GAMES, are you serious......a mickey game.........this is what we are talking about a mickey game......i mean you guys realize this is suppose to be a KIDS GAME right.......you should be ashamed of yourselves for hyping this garbage......hype odst hype alan wait.....anything but this garbage. and people say the wii isnt destoying gaming......this thread proves otherwise.

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OreoMilkshake

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#97 OreoMilkshake
Member since 2009 • 12833 Posts

When i was a child i thought as a child, walk like a child and talk like a child. When i grew up to be a man i put away childish things AND STOP PLAYIN FREAKIN MICKEY GAMES, are you serious......a mickey game.........this is what we are talking about a mickey game......i mean you guys realize this is suppose to be a KIDS GAME right.......you should be ashamed of yourselves for hyping this garbage......hype odst hype alan wait.....anything but this garbage. and people say the wii isnt destoying gaming......this thread proves otherwise.

Syn_Valence
Read some info before you make absent-minded comments.
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StealthSting

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#98 StealthSting
Member since 2006 • 6915 Posts

When i was a child i thought as a child, walk like a child and talk like a child. When i grew up to be a man i put away childish things AND STOP PLAYIN FREAKIN MICKEY GAMES, are you serious......a mickey game.........this is what we are talking about a mickey game......i mean you guys realize this is suppose to be a KIDS GAME right.......you should be ashamed of yourselves for hyping this garbage......hype odst hype alan wait.....anything but this garbage. and people say the wii isnt destoying gaming......this thread proves otherwise.

Syn_Valence

Sorry, outside of common life responsibilites, I realised the whole growing up thing was extremely overrated. Mickey is Awesome man! Why the hate? I was fortunate to go to disney land once, it was the s***. Yes, I'm serious... it actually was.

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svetzenlether

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#99 svetzenlether
Member since 2003 • 3082 Posts

[QUOTE="uglyhippos"][QUOTE="Blazerdt47"]

This would have been much better on the PS3/360. Expect low-quality graphics. I know it's not the graphics that makes the game...BUT with such artwork and drawings explained to be in the game, the world would have been much better portrayed artistically with the power of PS3/360. Making it one of the best-looking games this generation.

subrosian

I think this game is perfect for the wii because of the controls and the fact it is an artistic game. technical power house games vary quality on different platforms but artisitc games can be good on any platform . If this games was on the ds I would still hype it. Games like De Blob, No More heroes, Madworld and Okami are good on the wii because they are artistic and original. Pi was an good movie even though it shot with crappy film quality.

That's actually not true - even if the game is a hand-drawn 2D game, the Wii's limited resolution and rendering ability hurts. Simple paintings on canvas have a real world contrast, resolution, and depth beyond what even the best 4K projectors are capable of delivering. To suggest that an artist should be limited to 720 x 480, and limited to essentially a Gamecube's visual capabilities, is sad. - And that completely fails to address the audio limitations of the Wii as well - the lack of discrete audio, and it's limited audio support, hurts as well. It pains me as someone who takes videogame sound seriously to hear the Wii. It doesn't have the output to work with sound systems, it can't create the kind of immerive audioscape I expect as an artist, and it certainly fails to deliver the overall "package". - I have no problem with the notion of playing "fun" games on the Wii, playing arcade games on the Wii, even playing a "control" experience like Metroid on the Wii. However, when I look at a game whose experience is ultimately about putting them player in a strange world, it makes no sense to me why someone would want their window to the world to be pixelated, or the sound recordings for their world to be on a cassette tape.

Wow. Could you possibly sound ANY more elitist than you just did????

You of all people, somebody who consistently trumpets video games as an art form, should realize that great works of art can and have been done with much more severe limitations placed upon the creators than something like the Wii's hardware.

And the audio rant? C'mon! What you said is probably true if you're running the Wii through a complete audiophile-type setup that 99.998% population doesn't have (you probably own Pear cables, don't you?)

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topgunmv

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#100 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="Syn_Valence"]

When i was a child i thought as a child, walk like a child and talk like a child. When i grew up to be a man i put away childish things AND STOP PLAYIN FREAKIN MICKEY GAMES, are you serious......a mickey game.........this is what we are talking about a mickey game......i mean you guys realize this is suppose to be a KIDS GAME right.......you should be ashamed of yourselves for hyping this garbage......hype odst hype alan wait.....anything but this garbage. and people say the wii isnt destoying gaming......this thread proves otherwise.

StealthSting

Sorry, outside of common life responsibilites, I realised the whole growing up thing was extremely overrated. Mickey is Awesome man! Why the hate? I was fortunate to go to disney land once, it was the s***. Yes, I'm serious... it actually was.

Disney World is better.