First Previews of Uncharted 4: The Phantom Pain

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KratosYOLOSwag

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#1  Edited By KratosYOLOSwag
Member since 2013 • 1827 Posts

Contains spoilers obviously

Took Gaf's translations since it's in Italian.

Never before in this chapter are the fatal events to lead our to make the difficult decision to leave for distant lands is not the promise of a millionaire treasure, nor the fame and glory; but a dramatic situation that can overturn the cards on the table.

The desert environments with strong colors red blood that stand before the players are in fact fully explorable and at first glance seem to propose different approaches to the mission: in fact the suspension of disbelief does not have such a long life, the locations are built so that they can recreate the feeling a huge open space despite the existence of a single junction and only need the continuation of the story.

The immense landscapes stand out on the retina of the player, featuring a broad and rich in minute details; details that only a few software companies in the world are able to carve and donate to their productions.

Combat:

thanks to the greater openness of the environment and the resulting different possibilities of approach. the landscape offers numerous strategies to face the enemy, accerchiandolo, sticking his head down or quietly, with stealth killings calibrated to the millimeter. the innovations introduced here thus refer the detection-system AI enemy and Nate's ability to act through stealth movements, favored by the natural shape of the location. the battle can be divided into two simple stages: the first consists in the approach to the target, with the possibility of mark the enemies from a distance, by pushing the buttons L2 and L3; mechanical performance rather trivial in the application because of a too wide range that allows the player to activate profusely markers on enemies are not in visual range.

The second, however, is the classic phase of engagement, already present in other earlier chapters, in which the user can decide how to proceed in the clash: the level design of Uncharted 4: End of a Thief in fact allows all types d ' action, emphasizing stealth attack in favor of a boarding without rules. Naughty Dog has provided in this chapter carto the slaughter of unsuspecting enemies of the presence of Drake and, in the vicinity of some contextual areas - such as evergreen shrubs borrowed from a long line of previous games, the body can be automatically hidden from view. Often the latter technique is necessary to eliminate the large number of soldiers present: their projectiles causing high damage to Nathan and throw himself openly in the battle is only recommended for experienced players. This constant urge towards a silent approach has led the Californian software house to design a detection system consisting of the three states "ignorant", "alarm" and "fighter", each determined by a specific color and by a device placed over the roar opponent's head. The system is surprisingly responsive and the look of the sentries is natural and well designed, without encountering thus casus belli generated by X-rays of a friendly guard armed named Clark Kent.

Last but not least it is inevitable to mention the grappling hook, already known after the introduction trailer released in the previous months; it can be used not only to solve puzzles related to the environment but also in battle, to rappel from above on unsuspecting enemies or to move quickly on the pitch.

Summary:

Uncharted 4: End of a thief managed to dispel almost all of the (very few) doubts that tormented me before the single-player test, carried out last Friday behind closed doors in that of Milan. The game seems to granite in every aspect: the story of this new chapter starts from a premise more mature than previous episodes - without neglecting the typical humor of the series - while the already solid gameplay has been touched up with some interesting additions and supported by a level design that allows a variety of different approaches. The only question appears on the narrative front: Naughty Dog will be able to reconcile the lockout and masterful storytelling of previous episodes with the new (albeit apparent) freedom of action typical of this fourth chapter? There are only a few weeks to find out, but on May 10 has never been so far away.

New Screens:

http://www.spaziogames.it/recensioni_videogiochi/console_playstation_ps4/19184/uncharted-4-fine-di-un-ladro.aspx

This guy broke the embargo which ends on Monday at 7 am PST. Tomorrow we'll be getting tons of previews, streams, and playthroughs of the Uncharted 4 Africa demo.

New Preview:

Frankly, I was surprised at how good A Thief’s End looks and plays. The remaster of the Uncharted trilogy last year sort of opened my eyes to how a masterpiece like Uncharted 2 even with a 1080p upgrade didn’t quite look as mind-blowing as I remembered. Uncharted remains one of the best video game series of all time, but its age was showing. Uncharted 4 has a more detailed, much more expansive feel in terms of environment. This isn’t as super-huge like how Afghanistan seemed in MGSV (Uncharted 4 is not open-world, mind you) but it's impressive regardless.

Back to the demo, the main goal is to find a tower that will give Nathan clues about finding the whereabouts of Avery's treasure. Turns out one of the fabled twelve towers located on a volcano is said to have Avery’s treasure. Like MGSV you’re using a vehicle to speed up the process as it were. The rolling hills are gorgeous, the draw distance spectacular.

Quickly heading up becomes a bit more of a challenge, as the mud is slippery and I needed to have enough propulsion to drive from a solid rock surface to another. In a way this is kind of like platforming, but with a car, and no jumping.

As with many Uncharted mechanics, you’ll use the universal triangle button to pull off the winch from the jeep and then—here’s another nice, subtle, gameplay move—you’ll move Nate around the tree tree to tie it. (Nate even switches hands like anyone would.) A less intuitive game would have had you simply hit triangle with Nate would doing all the work. These little touches go a long way to keep players invested. The jeep gets up the hill (success!) and we’re off. Winch: totally worth it.

Then suddenly, an explosion from far away makes Nate and the gang nervous. Using binoculars (just like Big Boss would have done), they speculate that the armed guys are working for someone named Nadine. She’s character I’ve seen stills of but was not in the demo. Here is where the action ramps up.

The big new addition is being able to tag enemies by hitting the left stick while aiming. It’s a little awkward holding the left trigger and pressing the stick with one hand, but so far you’re mostly doing it at a distance from bad guys so I didn’t mind. The hand-to-hand combat feels smoother, less stuttery like in past versions. If you come into an enemy’s line of sight, he will notice with their marker turning yellow, then red. In a nice addition that, yes, does remind me of Metal Gear again, you can get them to stop searching if you just stay hidden for long enough. Throughout this sequence was also stealth, exploding a huge wall, and a sniper rifle. Everything feels great.

Uncharted 4 is off to a fantastic start, and I was bummed when it was over. I'll just have to wait until the game releases on May 10 this year for PS4.

More quick impressions:

  • Even if you die, enemies you’ve tagged, stay tagged. Nice.
  • The more male-centric vibe (usually a strong female character is a great balance) actually works great.
  • The music is just as thrilling as ever.
  • There are some destructible environments made of wood. Could be something hidden there.
  • Nolan North, back as the voice of Nathan, never misses a beat.

http://www.gamerevolution.com/preview/uncharted-ps4

I'll see if I can find another video of the 18 min Africa gameplay since it was take down. It looks amazing, a lot of this reminds me of MGSV. I'm impressed with how much Uncharted 4 has evolved.

Mirror of the full video:

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leandrro

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#2 leandrro
Member since 2007 • 1644 Posts

not even the bullshots look current gen

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#3 mems_1224
Member since 2004 • 56919 Posts

looks and sounds like just another uncharted game

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speedfreak48t5p

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#4 speedfreak48t5p
Member since 2009 • 14491 Posts

Sounds like another good movie to see n the theater when it releases.

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Legend002

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#5 Legend002
Member since 2007 • 13405 Posts

AAAAE. I'm calling it.

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ellos

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#6  Edited By ellos
Member since 2015 • 2532 Posts

I was gonna say maybe its Monday for the author's time zone, but its not Monday in Italy yet. Marking enemies and different fazes of enemies ai. MGS5 has come to uncharted?. Not sure how that fits in ill like to see a game play clip in action. Can't wait for the in-depth previews on Monday. @kratosyoloswag: That is google translation though.

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#7 aroxx_ab
Member since 2005 • 13236 Posts

@speedfreak48t5p said:

Sounds like another good movie to see n the theater when it releases.

Yeah gotta finish watch Quantum Break first tho.

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Bigfatmistake

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#8 Bigfatmistake
Member since 2016 • 383 Posts

lol the downgrade is real

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DEadliNE-Zero0

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#10 DEadliNE-Zero0
Member since 2014 • 6607 Posts

Yep. It's Uncharted alright. That's all i wanted

@Legend002 said:

AAAAE. I'm calling it.

ND games don't get 10s on Gamespot.

@bigfatmistake said:

lol the downgrade is real

WTF? It looks like what we've seen before. Hell, the gameplay model is actually improved

The game is Rise of the Tomb Raider level.

PC pics for comparison

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ellos

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#11  Edited By ellos
Member since 2015 • 2532 Posts

@AM-Gamer said:

@bigfatmistake: lol the butthurt is real!

I was gonna say WTF is he talking about? Its looks like those gameplay gifs people have been posting and somewhat as suspected an upgrade from the gameplay sections of e3 demo.

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#12  Edited By AM-Gamer
Member since 2012 • 8116 Posts

@ellos: The gameplay pics keep looking better and better. A noticeable upgrade from the 2014 gameplay reveal. I think they were able to add assets once they gave up on 60fps on the single player.

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#13 NathanDrakeSwag
Member since 2013 • 17392 Posts

Sounds like yet another award winning exclusive from the Naughty Gods.

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blueinheaven

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#14 blueinheaven
Member since 2008 • 5566 Posts

It looks like it's going to be another great Uncharted game which is exactly what I was hoping for. People who hate games like Uncharted or Quantum Break etc and are piling in to hate on this bigtime, this game is not for you. You could have worked that out for yourselves if you weren't so f***ing stupid. The stupidity of braindead fanboys hating on it because it's not on their system comes as no surprise, it's as boring and tedious now as it ever has been.

UC4 won't be a technical masterpiece (considering the hardware it's on) but it will be a great game which is good news for people who love games and bad news for morons who care more about which hardware they own than any game.

.

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mjorh

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#15 mjorh
Member since 2011 • 6749 Posts

It's gonna be great since it's ND, that goes without saying.

The shots don't look like the trailers tho ....a bit underwhelming tbh ...let's wait to see how it finally shapes up to be.

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#16 thepclovingguy
Member since 2016 • 2059 Posts

The game looks good, but nothing really impressive, as you already said its on the same level as rise of the tomb raider in regards to graphics.

@deadline-zero0 said:

Yep. It's Uncharted alright. That's all i wanted

@Legend002 said:

AAAAE. I'm calling it.

ND games don't get 10s on Gamespot.

@bigfatmistake said:

lol the downgrade is real

WTF? It looks like what we've seen before. Hell, the gameplay model is actually improved

The game is Rise of the Tomb Raider level.

PC pics for comparison

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#17  Edited By dynamitecop
Member since 2004 • 6395 Posts

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

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#18 mjorh
Member since 2011 • 6749 Posts

@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

If these shots turn out to be true, PC version of Rise of the TR would be better. Look at the textures for instance.

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#19 dynamitecop
Member since 2004 • 6395 Posts

@mjorh said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

If these shots turn out to be true, PC version of Rise of the TR would be better. Look at the textures for instance.

Oh I'm well aware, people need to lower their expectations to realistic levels, they're going to be met with a lot of disappointment and ridicule when it's not what it's cracked up to be.

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Shewgenja

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#20 Shewgenja
Member since 2009 • 21456 Posts

@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

No one cares about your 6.

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Flyincloud1116

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#21 Flyincloud1116
Member since 2014 • 6418 Posts

Often imitated, but never duplicated. Looks great.

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#22 dynamitecop
Member since 2004 • 6395 Posts

@Shewgenja said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

No one cares about your 6.

24 pages says people care.

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NathanDrakeSwag

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#23 NathanDrakeSwag
Member since 2013 • 17392 Posts

@dynamitecop said:
@Shewgenja said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

No one cares about your 6.

24 pages says people care.

24 pages of people laughing at a flop doesn't mean they care. More people are making fun of it than number of copies it will actually sell.

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dynamitecop

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#24 dynamitecop
Member since 2004 • 6395 Posts

@NathanDrakeSwag said:
@dynamitecop said:
@Shewgenja said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

No one cares about your 6.

24 pages says people care.

24 pages of people laughing at a flop doesn't mean they care. More people are making fun of it than number of copies it will actually sell.

Yeah... I don't think so.

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Flyincloud1116

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#25 Flyincloud1116
Member since 2014 • 6418 Posts

@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

Why are you mentioning the average game with most likely to be a great game?

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dynamitecop

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#26  Edited By dynamitecop
Member since 2004 • 6395 Posts

@flyincloud1116 said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

Why are you mentioning the average game with most likely to be a great game?

Because it's Uncharted 4, the supposed graphics king, and more and more that comes out about it the less and less good it looks.

It's Rise of the Tomb Raider and Just Cause 3 level, does that bother you?

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dynamitecop

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#29  Edited By dynamitecop
Member since 2004 • 6395 Posts

@blueinheaven said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

Quantum Break on PC is going to annihilate this after you started a thread asking whether people should play it on Xbox One or PC because the PC version will be so shit?

lol, you're a f***ing idiot. And a liar.

One does not have anything to do with the other, the PC version suffering from the multiple noted problems with UWP has absolutely nothing to do with the way it looks.

Glad to see you know where separations lie in conversations...

herp derp

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dynamitecop

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#31  Edited By dynamitecop
Member since 2004 • 6395 Posts

@blueinheaven said:
@dynamitecop said:
@blueinheaven said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

Quantum Break on PC is going to annihilate this after you started a thread asking whether people should play it on Xbox One or PC because the PC version will be so shit?

lol, you're a f***ing idiot. And a liar.

One does not have anything to do with the other, the PC version suffering from the multiple noted problems with UWP has absolutely nothing to do with the way it looks.

Glad to see you know where separations lie in conversations...

herp derp

What a short memory you have, you don't even keep track of your own trolling which is why you had to dump NyadDC and start again. I am the one who pointed out how superior the PC version would be and you argued viciously against it. I even said regardless of how crap UWP is the PC version will STILL be significantly better by some considerable margin and you still defended the piece of junk Xbox One against it you can't rewrite history you f***ing moron once you out yourself as an idiot on here the text remains forever for all to see.

Really now? Are you sure I didn't say this? Talk about being illiterate, what I said has absolutely nothing to do with the way the game does or will look.

You need to get your fucking eyes checked.

@dynamitecop said:

First and foremost I am a PC gamer through and through, it is the platform I have gamed on the longest and the one I will defend most staunchly. Here's the thing though, what do I need to defend the PC from? There's nothing even remotely close to an impending threat so I don't need to go buck wild defending it, consoles in general are junk in comparison. The only thing the PC needs defense from is shitty game output, poor development decisions such as what is going on with this game.

I can't make use of one of my $550 GPU's because of no exclusive fullscreen, I can't make use of the features of my $700 monitor because of no exclusive fullscreen, I won't have precision from my $70 mouse because vsync is forced due to no exclusive fullscreen... Am I painting you a clear enough picture here? $1,320 of my hardware has been gimped simply because of UWP implementation, so of course I'm pissed off...

You think that's not going to affect me playing and enjoying this game? Say I get 35 FPS average, the thought will be in my head the entire time that I could be getting 60+ with Crossfire but can't, not because of some hardware limitation, because of a limitation in the platform the game is on. Sure I may get a higher framerate and will be able to play at a higher resolution, but at what cost? Not to mention what is the point in having a high precision input device like a gaming mouse if it's completely contradicted by vsync?

That's the point you don't seem to understand in your complete arrogance and ignorance, what version of the game would I be more unhappy playing? The version I was expecting to play on console with an output I was expecting, that even though 'inferior' was expected since 2013, or a PC version that got announced a month ago that under-delivers on multiple fronts and makes me upset because of how many things I have to sacrifice? This isn't hard to understand, but you're such a damn baby brain you can't see the logic in this...

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gamecubepad

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#32 gamecubepad
Member since 2003 • 7214 Posts

When did anybody doubt the SP would be good in Uncharted?

Let's also be surprised it has great gfx and superb animation?

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#33 AM-Gamer
Member since 2012 • 8116 Posts

@mjorh: So textures would make up for inferior animations, character models, lighting and physics? LMAO doh K.

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blueinheaven

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#34 blueinheaven
Member since 2008 • 5566 Posts

@dynamitecop said:
@blueinheaven said:
@dynamitecop said:
@blueinheaven said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

Quantum Break on PC is going to annihilate this after you started a thread asking whether people should play it on Xbox One or PC because the PC version will be so shit?

lol, you're a f***ing idiot. And a liar.

One does not have anything to do with the other, the PC version suffering from the multiple noted problems with UWP has absolutely nothing to do with the way it looks.

Glad to see you know where separations lie in conversations...

herp derp

What a short memory you have, you don't even keep track of your own trolling which is why you had to dump NyadDC and start again. I am the one who pointed out how superior the PC version would be and you argued viciously against it. I even said regardless of how crap UWP is the PC version will STILL be significantly better by some considerable margin and you still defended the piece of junk Xbox One against it you can't rewrite history you f***ing moron once you out yourself as an idiot on here the text remains forever for all to see.

Really now? Are you sure I didn't say this? Talk about being illiterate, what I said has absolutely nothing to do with the way the game does or will look.

You need to get your fucking eyes checked.

@dynamitecop said:

First and foremost I am a PC gamer through and through, it is the platform I have gamed on the longest and the one I will defend most staunchly. Here's the thing though, what do I need to defend the PC from? There's nothing even remotely close to an impending threat so I don't need to go buck wild defending it, consoles in general are junk in comparison. The only thing the PC needs defense from is shitty game output, poor development decisions such as what is going on with this game.

I can't make use of one of my $550 GPU's because of no exclusive fullscreen, I can't make use of the features of my $700 monitor because of no exclusive fullscreen, I won't have precision from my $70 mouse because vsync is forced due to no exclusive fullscreen... Am I painting you a clear enough picture here? $1,320 of my hardware has been gimped simply because of UWP implementation, so of course I'm pissed off...

You think that's not going to affect me playing and enjoying this game? Say I get 35 FPS average, the thought will be in my head the entire time that I could be getting 60+ with Crossfire but can't, not because of some hardware limitation, because of a limitation in the platform the game is on. Sure I may get a higher framerate and will be able to play at a higher resolution, but at what cost? Not to mention what is the point in having a high precision input device like a gaming mouse if it's completely contradicted by vsync?

That's the point you don't seem to understand in your complete arrogance and ignorance, what version of the game would I be more unhappy playing? The version I was expecting to play on console with an output I was expecting, that even though 'inferior' was expected since 2013, or a PC version that got announced a month ago that under-delivers on multiple fronts and makes me upset because of how many things I have to sacrifice? This isn't hard to understand, but you're such a damn baby brain you can't see the logic in this...

So by your own words the version you will be most unhappy playing is the PC version even though it looks and runs better yet you just said the PC version will 'annihilate' the Xbox version?

You're a f***ing fraud. Nobody can work out if you're an Xbox PR cretin or just that genuinely stupid that you pretend to be a PC gamer and argue against YOURSELF constantly. Schizophrenic maybe? You need help one way or the other.

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deactivated-5a8875b6c648f

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#35  Edited By deactivated-5a8875b6c648f
Member since 2015 • 954 Posts

I'm surprised at what naughty dog can do with console hardware. Game looks good.

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ellos

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#36 ellos
Member since 2015 • 2532 Posts

Game is looking good and the most important thing pysics and explosions are staying, as long as they are systemic I'm hyped. The whole presentation is looking fantastic especially the many different environments. The preview are a window to see what's new for the series. This preview was a good read but Id like to see all of that in action.

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dynamitecop

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#37  Edited By dynamitecop
Member since 2004 • 6395 Posts

@blueinheaven said:
@dynamitecop said:
@blueinheaven said:
@dynamitecop said:

One does not have anything to do with the other, the PC version suffering from the multiple noted problems with UWP has absolutely nothing to do with the way it looks.

Glad to see you know where separations lie in conversations...

herp derp

What a short memory you have, you don't even keep track of your own trolling which is why you had to dump NyadDC and start again. I am the one who pointed out how superior the PC version would be and you argued viciously against it. I even said regardless of how crap UWP is the PC version will STILL be significantly better by some considerable margin and you still defended the piece of junk Xbox One against it you can't rewrite history you f***ing moron once you out yourself as an idiot on here the text remains forever for all to see.

Really now? Are you sure I didn't say this? Talk about being illiterate, what I said has absolutely nothing to do with the way the game does or will look.

You need to get your fucking eyes checked.

@dynamitecop said:

First and foremost I am a PC gamer through and through, it is the platform I have gamed on the longest and the one I will defend most staunchly. Here's the thing though, what do I need to defend the PC from? There's nothing even remotely close to an impending threat so I don't need to go buck wild defending it, consoles in general are junk in comparison. The only thing the PC needs defense from is shitty game output, poor development decisions such as what is going on with this game.

I can't make use of one of my $550 GPU's because of no exclusive fullscreen, I can't make use of the features of my $700 monitor because of no exclusive fullscreen, I won't have precision from my $70 mouse because vsync is forced due to no exclusive fullscreen... Am I painting you a clear enough picture here? $1,320 of my hardware has been gimped simply because of UWP implementation, so of course I'm pissed off...

You think that's not going to affect me playing and enjoying this game? Say I get 35 FPS average, the thought will be in my head the entire time that I could be getting 60+ with Crossfire but can't, not because of some hardware limitation, because of a limitation in the platform the game is on. Sure I may get a higher framerate and will be able to play at a higher resolution, but at what cost? Not to mention what is the point in having a high precision input device like a gaming mouse if it's completely contradicted by vsync?

That's the point you don't seem to understand in your complete arrogance and ignorance, what version of the game would I be more unhappy playing? The version I was expecting to play on console with an output I was expecting, that even though 'inferior' was expected since 2013, or a PC version that got announced a month ago that under-delivers on multiple fronts and makes me upset because of how many things I have to sacrifice? This isn't hard to understand, but you're such a damn baby brain you can't see the logic in this...

So by your own words the version you will be most unhappy playing is the PC version even though it looks and runs better yet you just said the PC version will 'annihilate' the Xbox version?

You're a f***ing fraud. Nobody can work out if you're an Xbox PR cretin or just that genuinely stupid that you pretend to be a PC gamer and argue against YOURSELF constantly. Schizophrenic maybe? You need help one way or the other.

You don't seem to understand English very well, me being unhappy with the circumstances surrounding UWP and Quantum Break has no bearing on its ability to annihilate Uncharted 4 graphically, which from what is being shown here will not be hard to accomplish.

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Bigfatmistake

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#38 Bigfatmistake
Member since 2016 • 383 Posts

Yup any hopes of "gfx king" were squashed. Not sure why idiots were even on that whole short lived bandwagon, it's a console, it won't ever have gfx king.

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dynamitecop

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#39 dynamitecop
Member since 2004 • 6395 Posts

@bigfatmistake said:

Yup any hopes of "gfx king" were squashed. Not sure why idiots were even on that whole short lived bandwagon, it's a console, it won't ever have gfx king.

To be fair, they were fed a lot of bullshit from Naughty Dog for a long time, but any rational person saw through the facade, they didn't.

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Flyincloud1116

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#40 Flyincloud1116
Member since 2014 • 6418 Posts

@dynamitecop said:
@flyincloud1116 said:
@dynamitecop said:

It looks on level with Rise of the Tomb Raider and Just Cause 3, that's not a bad thing but people need to wake up, Quantum Break on PC is going to annihilate this.

BTW: Quantum Break got a lot of preview praise, just saying, unless it's a review of the final product it doesn't really matter.

Why are you mentioning the average game with most likely to be a great game?

Because it's Uncharted 4, the supposed graphics king, and more and more that comes out about it the less and less good it looks.

It's Rise of the Tomb Raider and Just Cause 3 level, does that bother you?

You are really lemmingning it up today. It looks better than 720pBreak and TR. You are really salty after the 6 and the average QB metacritic score.

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blueinheaven

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#41 blueinheaven
Member since 2008 • 5566 Posts

@dynamitecop said:
@blueinheaven said:
@dynamitecop said:
@blueinheaven said:
@dynamitecop said:

One does not have anything to do with the other, the PC version suffering from the multiple noted problems with UWP has absolutely nothing to do with the way it looks.

Glad to see you know where separations lie in conversations...

herp derp

What a short memory you have, you don't even keep track of your own trolling which is why you had to dump NyadDC and start again. I am the one who pointed out how superior the PC version would be and you argued viciously against it. I even said regardless of how crap UWP is the PC version will STILL be significantly better by some considerable margin and you still defended the piece of junk Xbox One against it you can't rewrite history you f***ing moron once you out yourself as an idiot on here the text remains forever for all to see.

Really now? Are you sure I didn't say this? Talk about being illiterate, what I said has absolutely nothing to do with the way the game does or will look.

You need to get your fucking eyes checked.

@dynamitecop said:

First and foremost I am a PC gamer through and through, it is the platform I have gamed on the longest and the one I will defend most staunchly. Here's the thing though, what do I need to defend the PC from? There's nothing even remotely close to an impending threat so I don't need to go buck wild defending it, consoles in general are junk in comparison. The only thing the PC needs defense from is shitty game output, poor development decisions such as what is going on with this game.

I can't make use of one of my $550 GPU's because of no exclusive fullscreen, I can't make use of the features of my $700 monitor because of no exclusive fullscreen, I won't have precision from my $70 mouse because vsync is forced due to no exclusive fullscreen... Am I painting you a clear enough picture here? $1,320 of my hardware has been gimped simply because of UWP implementation, so of course I'm pissed off...

You think that's not going to affect me playing and enjoying this game? Say I get 35 FPS average, the thought will be in my head the entire time that I could be getting 60+ with Crossfire but can't, not because of some hardware limitation, because of a limitation in the platform the game is on. Sure I may get a higher framerate and will be able to play at a higher resolution, but at what cost? Not to mention what is the point in having a high precision input device like a gaming mouse if it's completely contradicted by vsync?

That's the point you don't seem to understand in your complete arrogance and ignorance, what version of the game would I be more unhappy playing? The version I was expecting to play on console with an output I was expecting, that even though 'inferior' was expected since 2013, or a PC version that got announced a month ago that under-delivers on multiple fronts and makes me upset because of how many things I have to sacrifice? This isn't hard to understand, but you're such a damn baby brain you can't see the logic in this...

So by your own words the version you will be most unhappy playing is the PC version even though it looks and runs better yet you just said the PC version will 'annihilate' the Xbox version?

You're a f***ing fraud. Nobody can work out if you're an Xbox PR cretin or just that genuinely stupid that you pretend to be a PC gamer and argue against YOURSELF constantly. Schizophrenic maybe? You need help one way or the other.

You don't seem to understand English very well, me being unhappy with the circumstances surrounding UWP and Quantum Break has no bearing on its ability to annihilate Uncharted 4 graphically, which from what is being shown here will not be hard to accomplish.

You don't seem to understand YOURSELF very well. You are talking about QB on a high end PC not the piece of shit version people get on Xbox One. UC4 will destroy EVERYTHING on Xbox One yet here you are now championing the PC version which you didn't want to play because UWP brings its own special brand of excrement to the table.

You questioned QB on a high end PC as a viable way to play the game, claiming it falls well below your standards now you diss UC4 which will look amazing on PS4 by console standards you're a hypocrite and a f***ing clown and if I have understood anything about you from all your postings the very last thing you care about is games, you never talk about them ever. You are the one 'PC gamer' on here who has nothing to say about any games on PC, ever, yet you bleat on endlessly about everything on that useless piece of crap console that MS are still trying to salvage, you have zero credibility on here, you mug.

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KratosYOLOSwag

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#42 KratosYOLOSwag
Member since 2013 • 1827 Posts

@bigfatmistake said:

Yup any hopes of "gfx king" were squashed. Not sure why idiots were even on that whole short lived bandwagon, it's a console, it won't ever have gfx king.

That's false.

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dynamitecop

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#43 dynamitecop
Member since 2004 • 6395 Posts

@blueinheaven said:
@dynamitecop said:
@blueinheaven said:
@dynamitecop said:
@blueinheaven said:

What a short memory you have, you don't even keep track of your own trolling which is why you had to dump NyadDC and start again. I am the one who pointed out how superior the PC version would be and you argued viciously against it. I even said regardless of how crap UWP is the PC version will STILL be significantly better by some considerable margin and you still defended the piece of junk Xbox One against it you can't rewrite history you f***ing moron once you out yourself as an idiot on here the text remains forever for all to see.

Really now? Are you sure I didn't say this? Talk about being illiterate, what I said has absolutely nothing to do with the way the game does or will look.

You need to get your fucking eyes checked.

@dynamitecop said:

First and foremost I am a PC gamer through and through, it is the platform I have gamed on the longest and the one I will defend most staunchly. Here's the thing though, what do I need to defend the PC from? There's nothing even remotely close to an impending threat so I don't need to go buck wild defending it, consoles in general are junk in comparison. The only thing the PC needs defense from is shitty game output, poor development decisions such as what is going on with this game.

I can't make use of one of my $550 GPU's because of no exclusive fullscreen, I can't make use of the features of my $700 monitor because of no exclusive fullscreen, I won't have precision from my $70 mouse because vsync is forced due to no exclusive fullscreen... Am I painting you a clear enough picture here? $1,320 of my hardware has been gimped simply because of UWP implementation, so of course I'm pissed off...

You think that's not going to affect me playing and enjoying this game? Say I get 35 FPS average, the thought will be in my head the entire time that I could be getting 60+ with Crossfire but can't, not because of some hardware limitation, because of a limitation in the platform the game is on. Sure I may get a higher framerate and will be able to play at a higher resolution, but at what cost? Not to mention what is the point in having a high precision input device like a gaming mouse if it's completely contradicted by vsync?

That's the point you don't seem to understand in your complete arrogance and ignorance, what version of the game would I be more unhappy playing? The version I was expecting to play on console with an output I was expecting, that even though 'inferior' was expected since 2013, or a PC version that got announced a month ago that under-delivers on multiple fronts and makes me upset because of how many things I have to sacrifice? This isn't hard to understand, but you're such a damn baby brain you can't see the logic in this...

So by your own words the version you will be most unhappy playing is the PC version even though it looks and runs better yet you just said the PC version will 'annihilate' the Xbox version?

You're a f***ing fraud. Nobody can work out if you're an Xbox PR cretin or just that genuinely stupid that you pretend to be a PC gamer and argue against YOURSELF constantly. Schizophrenic maybe? You need help one way or the other.

You don't seem to understand English very well, me being unhappy with the circumstances surrounding UWP and Quantum Break has no bearing on its ability to annihilate Uncharted 4 graphically, which from what is being shown here will not be hard to accomplish.

You don't seem to understand YOURSELF very well. You are talking about QB on a high end PC not the piece of shit version people get on Xbox One. UC4 will destroy EVERYTHING on Xbox One yet here you are now championing the PC version which you didn't want to play because UWP brings its own special brand of excrement to the table.

You questioned QB on a high end PC as a viable way to play the game, claiming it falls well below your standards now you diss UC4 which will look amazing on PS4 by console standards you're a hypocrite and a f***ing clown and if I have understood anything about you from all your postings the very last thing you care about is games, you never talk about them ever. You are the one 'PC gamer' on here who has nothing to say about any games on PC, ever, yet you bleat on endlessly about everything on that useless piece of crap console that MS are still trying to salvage, you have zero credibility on here, you mug.

You're mincing everything that has been said, you're an illogical and illiterate waste of energy, peace.

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StrongBlackVine

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#44 StrongBlackVine
Member since 2012 • 13262 Posts

@mems_1224: So it will be amazing then.

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#45 Jagoff
Member since 2016 • 515 Posts

An Uncharted game being showered with praise? Colour me completely surprised.

As someone who enjoyed UC2 and 3 (Drake's Fortune is gutter trash), the acclaim this series gets genuinely perplexes me.

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Flyincloud1116

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#46 Flyincloud1116
Member since 2014 • 6418 Posts

This game will not be 720p with 30fps that dips, which is truly pathetic. I can't wait for the reviews.

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deactivated-583e460ca986b

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#47 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

Who?

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StrongBlackVine

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#48 StrongBlackVine
Member since 2012 • 13262 Posts

Lems are already butthurt over this masterpiece. I'm sure Quantum Flop makes it sting even more.

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#49  Edited By mjorh
Member since 2011 • 6749 Posts

@AM-Gamer said:

@mjorh: So textures would make up for inferior animations, character models, lighting and physics? LMAO doh K.

i reserve my judgment for now, Said that merely based the shots ....have to play it first or watch some final gameplay trailers. I'm gonna be comparing it with RotTR on PC.

And i didn't talk about animations, models, etc.

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Flyincloud1116

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#50 Flyincloud1116
Member since 2014 • 6418 Posts

@StrongBlackVine said:

Lems are already butthurt over this masterpiece. I'm sure Quantum Flop makes it sting even more.

It does, just look at the post.