[QUOTE="hayato_"][QUOTE="texasgoldrush"]
And is Mass Effects morality system cliched? No Is Jade Empire's morality system cliched in theory? No Both systems are actually morally ambigious, and last time I checked, Dragon Age doesn't have a morality system. And its laughable calling the stories to Baldur's Gate I and II, KOTOR, Jade Empire, and Mass Effect 1 and 2 terrible....better than anything SquareEnix has done since 2000.
:D If you say so (Bioware has there grip on you). The moral system is cliched because it represents a good, middle, or bad choice based on the player selecting that action. Now, they disguise it well with written dialogue, but when its all said and done, you've made a choice (pseudo) that is within the games limit or thinking and it rationalizes it to be either good, middle, or bad.I have yet to see a game ultilize the system in a way were the choices I make are a burden (Heavy Rain was the only one to successfully get close), but I have hope for the future
You can call it laughable all you want, It makes me no difference :) Its your opinion that those stories are any good or not a cliche or whatev, but I would never sacrifice authenticity for someone else, which is why I'm glad at the beginning intro to FF Versus XIII with the style from Roen and designs. Its cool to have something different, I'm pretty sure everyone can agree.
It was fun chatting, but the new PSP just got announced and I dont really see anything else here, so adieu. It was fun to return and make a thread.
*Don't hate FF XIII-2*:cry:
What makes Mass Effects system not cliched is that it is not good or evil....and Paragon actions can have negative moral consquences (like the bad guy gets away, or key research is denied, putting more people at risk for the hapiness of a few) and may not even be the most morally correct thing to do. In fact, Renegade actions can be morally justified, unlike evil actions of their past games Its far more grey than say KOTOR. Mass Effect remains the only game series out there with a measurable morality meter based on shades of grey.
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