:| Because you're the one making the claims, not me.DUDE! GO TEST IT! How hard is this? Testing Lateral G-Force on a vehice is a test of the vehicles physical capabilities, hence the word "physics".
Nagidar
This topic is locked from further discussion.
:| Because you're the one making the claims, not me.DUDE! GO TEST IT! How hard is this? Testing Lateral G-Force on a vehice is a test of the vehicles physical capabilities, hence the word "physics".
Nagidar
:| Because you're the one making the claims, not me.[QUOTE="Nagidar"]
DUDE! GO TEST IT! How hard is this? Testing Lateral G-Force on a vehice is a test of the vehicles physical capabilities, hence the word "physics".
playharderfool
Is this the fanboy in you? Or do you just not understand what a vehicles "Physics test" is?
Have you ever raced a car? Do you even own Forza 3?
So you think the only thing that video dispaled was lap time? but yet you think he's compairing elements of physics...with NO VIDEO TO SHOW THE COMPARISON? OK
playharderfool
The video you linked only briefly described what speeds/ gears Felipe was driving. Nothing about the weight/steering of the car and the other elements of physics acting upon it during the race, or how these elements were being reflected in GT5P.
While Nagidar didn't take the time to find a video to show case a comparison he described to you what he was talking about, If it's simply that you don't believe him, he has told you several times that you can go test this your self on forza 3.
If anyone else can try this, look up the FQ 400's specs, upgrade an Evo X in Forza 3 to the FQ 400's specs and let me know how you did in Forza 3, I don't remember the track I tested it it, but I tried to get the corner and speed as well as I could, although, testing Lateral G's, it won't matter much since its basically the MAX amount of G-Force the car can take before the tires start slipping.
EDIT: I'm pretty sure it won't be exact, because the guys in the video only did one run, I'm sure if they did more they probably would have gotten a little bit more out of it, might be why I got 1.66 G's instead of 1.61.
I honestly believe he is confused between testing a vehicles physical limits and lap times....
Nagidar
well I believe Lap times can reflect a cars handling to a certain extent, just not enough to make a solid claim about the games physics.
I have seen that you have said you race in real life, and would like to know out of the two games which one you feel represents a more realistic driving experience.
No, actual PHYSICS test are what really shows a cars physics, not a lap time, like I said earlier, many times, go test it for yourself, upgrade an Evo X in Forza 3 and test it yourself.
Nagidar
One thing I notice is that you try really hard to twist and undermine the points of people who argue against you, Stop trying to change my arguement to make it sound as if I don't know what's being discussed here
This is the second time in this thread that you've done this, point to ANYWHERE in this thread I made a specific point about lap time as a point of my argument? Or even mention lap time outside of relm of you and the one other poster who suggested it on me? If you can't handle discussing the points I make instead of trying to make up your own maybe you shouold just drop it all together
*Point*
I said, speed / curvs / turns / breaks / shifts are all impacted on by the driving physics... those are the points I used and that video shows all of these. You can't undermine me but I see what kind of tactics youtry to use in an argument.
[QUOTE="Nagidar"]
I honestly believe he is confused between testing a vehicles physical limits and lap times....
opex07
well I believe Lap times can reflect a cars handling to a certain extent, just not enough to make a solid claim about the games physics.
I have seen that you have said you race in real life, and would like to know out of the two games which one you feel represents a more realistic driving experience.
They are both great games, IMO, GTR2 has the best physics out of all of the games with Forza 3 in second, GT is a great series, but the Forza series is pretty much based on getting the physics as close as possible to real life. The Lateral G's was just one example, the way Forza "feels" just seems more realistic.
EDIT: The best 0-60 time I have gotten in my Lancer is 4.4 and a 1/4 mile time of 12.3, I haven't raced on a track since my recent upgrades so I couldn't give you anything more recent.
EDIT2: And anyone who does race in real life, make sure you do it legally, I got caught "racing" a VW R32 at a stop light and got a hefty ticket, so don't be stupid like me, if you're going to do it, do it legit, I was stupid and it got me in trouble.
[QUOTE="Nagidar"]
No, actual PHYSICS test are what really shows a cars physics, not a lap time, like I said earlier, many times, go test it for yourself, upgrade an Evo X in Forza 3 and test it yourself.
playharderfool
One thing I notice is that you try really hard to twist and undermine the points of people who argue against you, Stop trying to change my arguement to make it sound as if I don't know what's being discussed here
This is the second time in this thread that you've done this, point to ANYWHERE in this thread I made a specific point about lap time as a point of my argument? Or even mention lap time outside of relm of you and the one other poster who suggested it on me? If you can't handle discussing the points I make instead of trying to make up your own maybe you shouold just drop it all together
*Point*
I said, speed / curvs / turns / breaks / shifts are all impacted on by the driving physics... those are the points I used and that video shows all of these. You can't undermine me but I see what kind of tactics youtry to use in an argument.
Again, like opex07 said, that video was an EDITED clip of someones lap time put next to the actual race, where in your video does it say how much G-Force the car is taking? Seriously, you're not making a very good case for youself, first you say my comparison doesn't count because the video I showed didn't "mention" Forza, now you're just going off base, show us some numbers, because thats what physics are based off of, numbers.
[QUOTE="Nagidar"]
No, actual PHYSICS test are what really shows a cars physics, not a lap time, like I said earlier, many times, go test it for yourself, upgrade an Evo X in Forza 3 and test it yourself.
One thing I notice is that you try really hard to twist and undermine the points of people who argue against you, Stop trying to change my arguement to make it sound as if I don't know what's being discussed here
This is the second time in this thread that you've done this, point to ANYWHERE in this thread I made a specific point about lap time as a point of my argument? Or even mention lap time outside of relm of you and the one other poster who suggested it on me? If you can't handle discussing the points I make instead of trying to make up your own maybe you shouold just drop it all together
*Point*
I said, speed / curvs / turns / breaks / shifts are all impacted on by the driving physics... those are the points I used and that video shows all of these. You can't undermine me but I see what kind of tactics youtry to use in an argument.
Almost everyone one of his post has led to a face palm. Hes one of those unreasonable people that have to resort to little word games to support their arguement. So, I'm not gonna try. just throwing out a little personaly oppinion there. Redefining your terms over and over, until someone elses point is invalid, Is a very poor way to debate about things.[QUOTE="playharderfool"][QUOTE="Nagidar"]
No, actual PHYSICS test are what really shows a cars physics, not a lap time, like I said earlier, many times, go test it for yourself, upgrade an Evo X in Forza 3 and test it yourself.
Peiner09
One thing I notice is that you try really hard to twist and undermine the points of people who argue against you, Stop trying to change my arguement to make it sound as if I don't know what's being discussed here
This is the second time in this thread that you've done this, point to ANYWHERE in this thread I made a specific point about lap time as a point of my argument? Or even mention lap time outside of relm of you and the one other poster who suggested it on me? If you can't handle discussing the points I make instead of trying to make up your own maybe you shouold just drop it all together
*Point*
I said, speed / curvs / turns / breaks / shifts are all impacted on by the driving physics... those are the points I used and that video shows all of these. You can't undermine me but I see what kind of tactics youtry to use in an argument.
Almost everyone one of his post has led to a face palm. Hes one of those unreasonable people that have to resort to little word games to support their arguement. So, I'm not gonna try. just throwing out a little personaly oppinion there. Redefining your terms over and over, until someone elses point is invalid, Is a very poor way to debate about things.I'm confused, are you refering to me, or him?
Forza 3 >>> GT5. The Demo Looks Awful. Forza 3 has better Graphics than that crap demo. I'm Expecting GT5 To Be Released With Improved GraphicsBloodSeeker1337
The demo was meant to show off the Physics engine, not the graphics, and overall, PD did a pretty good job with the physics, i'm sure they will improve the engine before release.
90% of the people loves the new physics. Stop trolling.Wassmansdorff90% of those people haven't played a proper racing sim so...
[QUOTE="BloodSeeker1337"]Forza 3 >>> GT5. The Demo Looks Awful. Forza 3 has better Graphics than that crap demo. I'm Expecting GT5 To Be Released With Improved GraphicsNagidar
The demo was meant to show off the Physics engine, not the graphics, and overall, PD did a pretty good job with the physics, i'm sure they will improve the engine before release.
They can't fit shader/stream processing programs within the 248MB download?[QUOTE="Nagidar"][QUOTE="BloodSeeker1337"]Forza 3 >>> GT5. The Demo Looks Awful. Forza 3 has better Graphics than that crap demo. I'm Expecting GT5 To Be Released With Improved Graphicsronvalencia
The demo was meant to show off the Physics engine, not the graphics, and overall, PD did a pretty good job with the physics, i'm sure they will improve the engine before release.
They can't fit shader/stream processing programs within the 248MB download?Like I said, they made it to show off physics, wether they adding more shaders, AA ect., makes no difference, and PD did a good job with the physics.
[QUOTE="ronvalencia"][QUOTE="Nagidar"]
The demo was meant to show off the Physics engine, not the graphics, and overall, PD did a pretty good job with the physics, i'm sure they will improve the engine before release.
They can't fit shader/stream processing programs within the 248MB download?Like I said, they made it to show off physics, wether they adding more shaders, AA ect., makes no difference, and PD did a good job with the physics.
Doesn't quite answer "they can't fit shader/stream processing programs within the 248MB download". Shader/stream programs are ussually small in size e.g. Drit2's demo DX9 and D11 shaders are both 7 MB in size.[QUOTE="Nagidar"][QUOTE="ronvalencia"] They can't fit shader/stream processing programs within the 248MB download?ronvalencia
Like I said, they made it to show off physics, wether they adding more shaders, AA ect., makes no difference, and PD did a good job with the physics.
Doesn't quite answer "they can't fit shader/stream processing programs within the 248MB download". Shader/stream programs are ussually small in size e.g. Drit2's demo DX9 and D11 shaders are both 7 MB in size.I did answer, it was made to show off the physics, so adding anything more to the graphics does not matter. The game will look better when released, so again, it doesn't matter.
[QUOTE="ronvalencia"][QUOTE="Nagidar"]
Like I said, they made it to show off physics, wether they adding more shaders, AA ect., makes no difference, and PD did a good job with the physics.
Doesn't quite answer "they can't fit shader/stream processing programs within the 248MB download". Shader/stream programs are ussually small in size e.g. Drit2's demo DX9 and D11 shaders are both 7 MB in size.I did answer, it was made to show off the physics, so adding anything more to the graphics does not matter. The game will look better when released, so again, it doesn't matter.
They did downgrade the graphic streaming pipeline for no good reason?How many more of these do we need?!?!?
[QUOTE="Nagidar"][QUOTE="ronvalencia"] Doesn't quite answer "they can't fit shader/stream processing programs within the 248MB download". Shader/stream programs are ussually small in size e.g. Drit2's demo DX9 and D11 shaders are both 7 MB in size.ronvalencia
I did answer, it was made to show off the physics, so adding anything more to the graphics does not matter. The game will look better when released, so again, it doesn't matter.
They did downgrade the graphic streaming pipeline for no good reason?Again, it doesn't matter, if you're basing the entire game off of a physics "demo" then I don't know what else to say to you...
They did downgrade the graphic streaming pipeline for no good reason?[QUOTE="ronvalencia"][QUOTE="Nagidar"]
I did answer, it was made to show off the physics, so adding anything more to the graphics does not matter. The game will look better when released, so again, it doesn't matter.
Nagidar
Again, it doesn't matter, if you're basing the entire game off of a physics "demo" then I don't know what else to say to you...
Again, it does matter. Why would they commit additional programming work to downgrade the streaming graphics pipeline without a valid reason?Did they run out stream compute resource while doing physics?
[QUOTE="Nagidar"]
[QUOTE="ronvalencia"] They did downgrade the graphic streaming pipeline for no good reason?ronvalencia
Again, it doesn't matter, if you're basing the entire game off of a physics "demo" then I don't know what else to say to you...
Again, it does matter. Why would they commit additional programming work to downgrade the streaming graphics pipeline without a valid reason?Did they run out stream compute resource while doing physics?
Explain to me "why" it matters? Its a physics demo, do you care about how much work PD puts in? Are you somehow getting paid for anything? Wether they reduced Shaders, AA, AF, Texture Filtering, ect., makes no difference.
[QUOTE="ronvalencia"]
[QUOTE="Nagidar"]
Again, it doesn't matter, if you're basing the entire game off of a physics "demo" then I don't know what else to say to you...
Again, it does matter. Why would they commit additional programming work to downgrade the streaming graphics pipeline without a valid reason?Did they run out stream compute resource while doing physics?
Explain to me "why" it matters? Its a physics demo, do you care about how much work PD puts in? Are you somehow getting paid for anything? Wether they reduced Shaders, AA, AF, Texture Filtering, ect., makes no difference.
Are you claiming "it's just physics demo" includes downgraded stream graphics pipeline? If you think about it, a 248MB download fits within RSX's main 256MB VRAM.[QUOTE="Nagidar"][QUOTE="ronvalencia"] Again, it does matter. Why would they commit additional programming work to downgrade the streaming graphics pipeline without a valid reason?
Did they run out stream compute resource while doing physics?
ronvalencia
Explain to me "why" it matters? Its a physics demo, do you care about how much work PD puts in? Are you somehow getting paid for anything? Wether they reduced Shaders, AA, AF, Texture Filtering, ect., makes no difference.
Are you claiming "it's just physics demo" includes downgraded stream graphics pipeline? If you think about it, a 248MB download fits within RSX's main 256MB VRAM.Why does it matter? Why do you care? It has NOTHING to do with you, PD felt thats the way it would be, if you don't like it, don't play it.
[QUOTE="ronvalencia"][QUOTE="Nagidar"]
Explain to me "why" it matters? Its a physics demo, do you care about how much work PD puts in? Are you somehow getting paid for anything? Wether they reduced Shaders, AA, AF, Texture Filtering, ect., makes no difference.
Are you claiming "it's just physics demo" includes downgraded stream graphics pipeline? If you think about it, a 248MB download fits within RSX's main 256MB VRAM.Why does it matter? Why do you care? It has NOTHING to do with you, PD felt thats the way it would be, if you don't like it, don't play it.
Getting personal are we? Can't answer the question?[QUOTE="Nagidar"][QUOTE="ronvalencia"] Are you claiming "it's just physics demo" includes downgraded stream graphics pipeline? If you think about it, a 248MB download fits within RSX's main 256MB VRAM.ronvalencia
Why does it matter? Why do you care? It has NOTHING to do with you, PD felt thats the way it would be, if you don't like it, don't play it.
Getting personal are we? Can't answer the question?I don't work for PD and go ask them, why do you care?
having tried GT demo i am really looking forward to this game.. atm am having a great time playing F3 which is an amazing game, but once GT5 gets released i'll be in (racing) heaven with 2 amazing titles in my hands :)
[QUOTE="ronvalencia"][QUOTE="Nagidar"]
Why does it matter? Why do you care? It has NOTHING to do with you, PD felt thats the way it would be, if you don't like it, don't play it.
Getting personal are we? Can't answer the question?I don't work for PD and go ask them, why do you care?
Your implied claim on degraded graphic pipeline.[QUOTE="Nagidar"][QUOTE="ronvalencia"] Getting personal are we? Can't answer the question?ronvalencia
I don't work for PD and go ask them, why do you care?
Your implied claim on degraded graphic pipeline.Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
EDIT: Actually, it looks like the Demo was created from the ground up for some competition, it seems more likely they will incorporate the physics engine in to final game. Looks like the demo wasn't actually created from the original game.
[QUOTE="ronvalencia"][QUOTE="Nagidar"]
I don't work for PD and go ask them, why do you care?
Your implied claim on degraded graphic pipeline.Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
His reason to be concerned with the graphics of the demo, has nothing to due with the fact that downgrading graphics for a physics demo to premote the game would be stupid. But becouse your so hellbent on it and can't see it, I'll explain. He cares about the graphics of the demo, becouse a cynical person can see that it is an indicator of the full game. Which everyone is obviously excited about.[QUOTE="Nagidar"][QUOTE="ronvalencia"] Your implied claim on degraded graphic pipeline. Peiner09
Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
His reason to be concerned with the graphics of the demo, has nothing to due with the fact that downgrading graphics for a physics demo to premote the game would be stupid. But becouse your so hellbent on it and can't see it, I'll explain. He cares about the graphics of the demo, becouse a cynical person can see that it is an indicator of the full game. Which everyone is obviously excited about.Refer to my edit, here's a link to the article: Link
BTW, I already said earlier, he shouldn't judge the full game by the demo.
EDIT: Next time you try to insult someone, at least try to use proper grammar.
[QUOTE="ronvalencia"][QUOTE="Nagidar"]
I don't work for PD and go ask them, why do you care?
Your implied claim on degraded graphic pipeline.Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
"its a physics demo" doesn't cover the graphics has been downgraded implications.[QUOTE="Nagidar"][QUOTE="ronvalencia"] Your implied claim on degraded graphic pipeline. ronvalencia
Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
"its a physics demo" doesn't cover the graphics has been downgraded implications.Refer to my edit.
Your implied claim on degraded graphic pipeline. ronvalencia
Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
"its a physics demo" doesn't cover the graphics has been downgraded implications. My thoughts. Exactly. Doesn't matter, he is to worried about picking out our grammar errors to apply some common sense. Very poor graphics, in a demo only a few months from release, should be a concern, even if the primary focus of the demo was physics.[QUOTE="ronvalencia"][QUOTE="Nagidar"]"its a physics demo" doesn't cover the graphics has been downgraded implications. My thoughts. Exactly. Doesn't matter, he is to worried about picking out our grammar errors to apply some common sense. Very poor graphics, in a demo only a few months from release, should be a concern, even if the primary focus of the demo was physics.Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
Peiner09
Did you not read the article? It was specificaly designed for a competition.
After playing both demos (I understand the GT5 one is not done) but I don't like either... at all.
Forza is better though... so far.
This coming from a 360 hater.
His reason to be concerned with the graphics of the demo, has nothing to due with the fact that downgrading graphics for a physics demo to premote the game would be stupid. But becouse your so hellbent on it and can't see it, I'll explain. He cares about the graphics of the demo, becouse a cynical person can see that it is an indicator of the full game. Which everyone is obviously excited about.[QUOTE="Peiner09"][QUOTE="Nagidar"]
Again, its a physics demo, why do you cares if the visuals were downgraded? Does it hurt your feelings or something?
Nagidar
Refer to my edit, here's a link to the article: Link
BTW, I already said earlier, he shouldn't judge the full game by the demo.
EDIT: Next time you try to insult someone, at least try to use proper grammar.
All it says is to showcase physics. Nothing here indicates the stream/shader graphics pipeline being compromise.
PS; I own SONY Vaio VGN-FW45GJ laptop with blu-ray drive (the FW range is thier top of the line gaming/blu-ray HD laptop, it's more expensive than PS3). Besides Apple, they make nice and reasonably thin gaming laptops.So don't imply I'm an extreme anti-Sony. From NVIDIA's own white papers, I do know RSX/G7X's design flaws e.g. pixel shader stalls while performing texture fetch operations. Also, I'm not against purchasing PS3 Slim in future.
[QUOTE="Nagidar"][QUOTE="Peiner09"] His reason to be concerned with the graphics of the demo, has nothing to due with the fact that downgrading graphics for a physics demo to premote the game would be stupid. But becouse your so hellbent on it and can't see it, I'll explain. He cares about the graphics of the demo, becouse a cynical person can see that it is an indicator of the full game. Which everyone is obviously excited about.ronvalencia
Refer to my edit, here's a link to the article: Link
BTW, I already said earlier, he shouldn't judge the full game by the demo.
EDIT: Next time you try to insult someone, at least try to use proper grammar.
All it says is to showcase physics. Nothing here indicates the stream/shader graphics pipeline being compromise. PS; I own SONY Vaio VGN-FW45GJ laptop with blu-ray drive (the FW range is thier top of the line gaming/blu-ray HD laptop, it's more expensive than PS3). So don't imply I'm anti-Sony. From NVIDIA's own white papers, I do know RSX/G7X's design flaws e.g. pixel shader stalls while performing texture fetch operations.To showcase usually means to "present" something, and in the terminology they use, the said, "The demo was specifically designed for this competition to showcase the realism of the brand-new physics engine". They used "Brand new" and "Showcase" in the same sentence.
And I also have a HD Radeon 4870, AMD Athlon x64 6000+ with 4GB's of RAM, but that has nothing to do with this thread, reading comprehension tells us the demo had nothing to do with the final build.
All it says is to showcase physics. Nothing here indicates the stream/shader graphics pipeline being compromise. PS; I own SONY Vaio VGN-FW45GJ laptop with blu-ray drive (the FW range is thier top of the line gaming/blu-ray HD laptop, it's more expensive than PS3). So don't imply I'm anti-Sony. From NVIDIA's own white papers, I do know RSX/G7X's design flaws e.g. pixel shader stalls while performing texture fetch operations.[QUOTE="ronvalencia"][QUOTE="Nagidar"]
Refer to my edit, here's a link to the article: Link
BTW, I already said earlier, he shouldn't judge the full game by the demo.
EDIT: Next time you try to insult someone, at least try to use proper grammar.
Nagidar
To showcase usually means to "present" something, and in the terminology they use, the said, "The demo was specifically designed for this competition to showcase the realism of the brand-new physics engine". They used "Brand new" and "Showcase" in the same sentence.
And I also have a HD Radeon 4870, AMD Athlon x64 6000+ with 4GB's of RAM, but that has nothing to do with this thread, reading comprehension tells us the demo had nothing to do with the final build.
allright, well if they have to downgrade the graphics to show of the physics, then I guess theres a pretty big problem huh? There is no reason to think they downgraded the graphics for this build.
All it says is to showcase physics. Nothing here indicates the stream/shader graphics pipeline being compromise. PS; I own SONY Vaio VGN-FW45GJ laptop with blu-ray drive (the FW range is thier top of the line gaming/blu-ray HD laptop, it's more expensive than PS3). So don't imply I'm anti-Sony. From NVIDIA's own white papers, I do know RSX/G7X's design flaws e.g. pixel shader stalls while performing texture fetch operations.[QUOTE="ronvalencia"][QUOTE="Nagidar"]
Refer to my edit, here's a link to the article: Link
BTW, I already said earlier, he shouldn't judge the full game by the demo.
EDIT: Next time you try to insult someone, at least try to use proper grammar.
Nagidar
To showcase usually means to "present" something, and in the terminology they use, the said, "The demo was specifically designed for this competition to showcase the realism of the brand-new physics engine". They used "Brand new" and "Showcase" in the same sentence.
And I also have a HD Radeon 4870, AMD Athlon x64 6000+ with 4GB's of RAM, but that has nothing to do with this thread, reading comprehension tells us the demo had nothing to do with the final build.
I know what "showcase's" meaning. Brand-new refers to the "physics engine" (for example NVIDIA's PhysX or Havok) not the 3D graphics engine (for example Unreal Engine 3). Between these areas, programmers have to budget their compute workloads on a given hardware.[QUOTE="Nagidar"]
[QUOTE="ronvalencia"] All it says is to showcase physics. Nothing here indicates the stream/shader graphics pipeline being compromise. PS; I own SONY Vaio VGN-FW45GJ laptop with blu-ray drive (the FW range is thier top of the line gaming/blu-ray HD laptop, it's more expensive than PS3). So don't imply I'm anti-Sony. From NVIDIA's own white papers, I do know RSX/G7X's design flaws e.g. pixel shader stalls while performing texture fetch operations. Peiner09
To showcase usually means to "present" something, and in the terminology they use, the said, "The demo was specifically designed for this competition to showcase the realism of the brand-new physics engine". They used "Brand new" and "Showcase" in the same sentence.
And I also have a HD Radeon 4870, AMD Athlon x64 6000+ with 4GB's of RAM, but that has nothing to do with this thread, reading comprehension tells us the demo had nothing to do with the final build.
allright, well if they have to downgrade the graphics to show of the physics, then I guess theres a pretty big problem huh? There is no reason to think they downgraded the graphics for this build.
Are you not getting this? This is not from the production GT5, this is to show off the physics, it was NOT made from the final build of GT5, this was created completely INDEPENDENT of the full GT5 game. What they are saying is, this physics engine will be in the final build of the game.
[QUOTE="Nagidar"][QUOTE="ronvalencia"] All it says is to showcase physics. Nothing here indicates the stream/shader graphics pipeline being compromise. PS; I own SONY Vaio VGN-FW45GJ laptop with blu-ray drive (the FW range is thier top of the line gaming/blu-ray HD laptop, it's more expensive than PS3). So don't imply I'm anti-Sony. From NVIDIA's own white papers, I do know RSX/G7X's design flaws e.g. pixel shader stalls while performing texture fetch operations. ronvalencia
To showcase usually means to "present" something, and in the terminology they use, the said, "The demo was specifically designed for this competition to showcase the realism of the brand-new physics engine". They used "Brand new" and "Showcase" in the same sentence.
And I also have a HD Radeon 4870, AMD Athlon x64 6000+ with 4GB's of RAM, but that has nothing to do with this thread, reading comprehension tells us the demo had nothing to do with the final build.
I know what "showcase's" meaning. Brand-new refers to the "physics engine" (for example NVIDIA's PhysX or Havok) not the 3D graphics engine (for example Unreal Engine 3).I don't need examples, and yes, this was independent from the final build of GT5.
[QUOTE="Peiner09"]
[QUOTE="Nagidar"]
To showcase usually means to "present" something, and in the terminology they use, the said, "The demo was specifically designed for this competition to showcase the realism of the brand-new physics engine". They used "Brand new" and "Showcase" in the same sentence.
And I also have a HD Radeon 4870, AMD Athlon x64 6000+ with 4GB's of RAM, but that has nothing to do with this thread, reading comprehension tells us the demo had nothing to do with the final build.
allright, well if they have to downgrade the graphics to show of the physics, then I guess theres a pretty big problem huh? There is no reason to think they downgraded the graphics for this build.
Are you not getting this? This is not from the production GT5, this is to show off the physics, it was NOT made from the final build of GT5, this was created completely INDEPENDENT of the full GT5 game. What they are saying is, this physics engine will be in the final build of the game.
Alright, Well, I'm not going to argue over an interpretation of an article. Common sense still tells me that it would be stupid to use bad graphics on pourpose. Expecting a jurastic change over that would be silly.[QUOTE="Nagidar"][QUOTE="Peiner09"]
allright, well if they have to downgrade the graphics to show of the physics, then I guess theres a pretty big problem huh? There is no reason to think they downgraded the graphics for this build.
Peiner09
Are you not getting this? This is not from the production GT5, this is to show off the physics, it was NOT made from the final build of GT5, this was created completely INDEPENDENT of the full GT5 game. What they are saying is, this physics engine will be in the final build of the game.
Alright, Well, I'm not going to argue over an interpretation of an article. Common sense still tells me that it would be stupid to use bad graphics on pourpose. Expecting a jurastic change over that would be silly.Its not a matter of using bad graphics, it seems more likely the would have had to spend more time improving the visuals on the engine, since it was not created from the final build of GT5, which would also mean, they haven't completely implemented the new engine into the final game.
[QUOTE="Peiner09"][QUOTE="Nagidar"]
Are you not getting this? This is not from the production GT5, this is to show off the physics, it was NOT made from the final build of GT5, this was created completely INDEPENDENT of the full GT5 game. What they are saying is, this physics engine will be in the final build of the game.
Alright, Well, I'm not going to argue over an interpretation of an article. Common sense still tells me that it would be stupid to use bad graphics on pourpose. Expecting a jurastic change over that would be silly.Its not a matter of using bad graphics, it seems more likely the would have had to spend more time improving the visuals on the engine, since it was not created from the final build of GT5, which would also mean, they haven't completely implemented the new engine into the final game.
Of course it's not the final build. there is no final build right now. I don't know what engine/build you think they are using, but to think anything other than that they would use a recent/current one, seems absurd to me. As thats obviously what they did with the physics. Use the one from the current build.[QUOTE="Peiner09"][QUOTE="Nagidar"]
Are you not getting this? This is not from the production GT5, this is to show off the physics, it was NOT made from the final build of GT5, this was created completely INDEPENDENT of the full GT5 game. What they are saying is, this physics engine will be in the final build of the game.
Alright, Well, I'm not going to argue over an interpretation of an article. Common sense still tells me that it would be stupid to use bad graphics on pourpose. Expecting a jurastic change over that would be silly.Its not a matter of using bad graphics, it seems more likely the would have had to spend more time improving the visuals on the engine, since it was not created from the final build of GT5, which would also mean, they haven't completely implemented the new engine into the final game.
If there was a "final build" then they would be ready for "going gold" status i.e. ready for media duplication.Please Log In to post.
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