Dan Greenwalt (Turn 10) said that the Forza 5 engine is brand new built from the ground up. Just saying.[QUOTE="messedupworld"][QUOTE="ManatuBeard"]
What the point of this thread? Makes no sense comparing 2 unfinished games, and just because both have cars it doesnt mean you can compare them directly.
Forza is a closed circuit racing game, built using an existing engine (upgraded for next gen), with fixed lighting and basic physics.
Drive Club is a open world"ish" game (races are in closed spaces, but with several roads), built with a new engine, using global dynamic lighting, dynamic weather system, day/night cycle, real star maps and advanced physics (no 2 bumps are the same!)
The lighting use of Drive Club alone makes it more advanced (technically), but how can we tell from a demo locked in February, in pre-alpha state, made in a devkit that couldnt even use all mem (devkits with more than 8gb havent shipped to devs yet, with OS + dev tools the max they can use to games is 4.5-5gb, not the 7gb the final product will have free for games)
X1 was meant to have 8gb from the start, while PS4 games were aiming for 4gb. Devs are only adapting to this now.
At gamescom/tgs Drive Club will look better and then you can try to compare them (visually, because gameplay of the game is too different for comparisons).
ManatuBeard
That makes the fact that it uses fixed lighting, inferior physics and no dynamic weather even worse.... They can´t program new things at that studio?
WTF? Where are you getting all this BS from? Never mind you're not worth the bother.
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