Forza 5 high fidelity 1080p / 60fps vs Drive Club subpar fidelity + framerate

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messedupworld

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#251 messedupworld
Member since 2013 • 101 Posts

[QUOTE="messedupworld"][QUOTE="ManatuBeard"]

What the point of this thread? Makes no sense comparing 2 unfinished games, and just because both have cars it doesnt mean you can compare them directly.

Forza is a closed circuit racing game, built using an existing engine (upgraded for next gen), with fixed lighting and basic physics.

Drive Club is a open world"ish" game (races are in closed spaces, but with several roads), built with a new engine, using global dynamic lighting, dynamic weather system, day/night cycle, real star maps and advanced physics (no 2 bumps are the same!)

The lighting use of Drive Club alone makes it more advanced (technically), but how can we tell from a demo locked in February, in pre-alpha state, made in a devkit that couldnt even use all mem (devkits with more than 8gb havent shipped to devs yet, with OS + dev tools the max they can use to games is 4.5-5gb, not the 7gb the final product will have free for games)

X1 was meant to have 8gb from the start, while PS4 games were aiming for 4gb. Devs are only adapting to this now.

At gamescom/tgs Drive Club will look better and then you can try to compare them (visually, because gameplay of the game is too different for comparisons).

ManatuBeard

Dan Greenwalt (Turn 10) said that the Forza 5 engine is brand new built from the ground up. Just saying.

That makes the fact that it uses fixed lighting, inferior physics and no dynamic weather even worse.... They can´t program new things at that studio?

WTF? Where are you getting all this BS from? Never mind you're not worth the bother.
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CallOfDutyRulez

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#252 CallOfDutyRulez
Member since 2013 • 1602 Posts

[QUOTE="ManatuBeard"]

[QUOTE="messedupworld"] Dan Greenwalt (Turn 10) said that the Forza 5 engine is brand new built from the ground up. Just saying.messedupworld

That makes the fact that it uses fixed lighting, inferior physics and no dynamic weather even worse.... They can´t program new things at that studio?

WTF? Where are you getting all this BS from? Never mind you're not worth the bother.

He's right... Everything he said has been confirmed.

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SchnabbleTab

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#253 SchnabbleTab
Member since 2013 • 1488 Posts

It appears that $ony have been pedalling propaganda to their fans again :?

HaRmLeSS_RaGe

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Tessellation

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#254 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="messedupworld"][QUOTE="ManatuBeard"]

That makes the fact that it uses fixed lighting, inferior physics and no dynamic weather even worse.... They can´t program new things at that studio?

CallOfDutyRulez

WTF? Where are you getting all this BS from? Never mind you're not worth the bother.

He's right... Everything he said has been confirmed.

The fixed lighting is bs you basement dweller cows making,digital foundry played the game and they didnt said anything about that.
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CallOfDutyRulez

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#255 CallOfDutyRulez
Member since 2013 • 1602 Posts

[QUOTE="CallOfDutyRulez"]

[QUOTE="messedupworld"] WTF? Where are you getting all this BS from? Never mind you're not worth the bother.Tessellation

He's right... Everything he said has been confirmed.

The fixed lighting is bs you basement dweller cows making,digital foundry played the game and they didnt said anything about that.

Butthurt Tessellation: :cry: THE XBOX IS STRONG :cry:

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Tessellation

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#256 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"][QUOTE="CallOfDutyRulez"]

He's right... Everything he said has been confirmed.

CallOfDutyRulez

The fixed lighting is bs you basement dweller cows making,digital foundry played the game and they didnt said anything about that.

Butthurt Tessellation: :cry: THE XBOX IS STRONG :cry:

You are so mad bandodger,no need to be butthurt when proven wrong :cool: let see more tears.
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CallOfDutyRulez

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#257 CallOfDutyRulez
Member since 2013 • 1602 Posts

[QUOTE="CallOfDutyRulez"]

[QUOTE="Tessellation"] The fixed lighting is bs you basement dweller cows making,digital foundry played the game and they didnt said anything about that.Tessellation

Butthurt Tessellation: :cry: THE XBOX IS STRONG :cry:

You are so mad bandodger,no need to be butthurt when proven wrong :cool: let see more tears.

Not a cow, butthurt lem.

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Tessellation

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#258 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"][QUOTE="CallOfDutyRulez"]

Butthurt Tessellation: :cry: THE XBOX IS STRONG :cry:

CallOfDutyRulez

You are so mad bandodger,no need to be butthurt when proven wrong :cool: let see more tears.

Not a cow, butthurt lem.

Nice butthurt comeback,more tears please :cool:
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CallOfDutyRulez

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#259 CallOfDutyRulez
Member since 2013 • 1602 Posts

[QUOTE="CallOfDutyRulez"]

[QUOTE="Tessellation"] You are so mad bandodger,no need to be butthurt when proven wrong :cool: let see more tears.Tessellation

Not a cow, butthurt lem.

Nice butthurt comeback,more tears please :cool:

It's not a "comeback". It's a fact. I'm not a cow.

The xbox ONE can't even handle open-world games without going as low as 15 FPS. Only butthurt lems deny that the ONE is a weaksauce of a machine.

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Tessellation

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#260 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"][QUOTE="CallOfDutyRulez"]

Not a cow, butthurt lem.

CallOfDutyRulez

Nice butthurt comeback,more tears please :cool:

It's not a "comeback". It's a fact. I'm not a cow.

The xbox ONE can't even handle open-world games without going as low as 15 FPS. Only butthurt lems deny that the ONE is a weaksauce of a machine.

Nice eassay :lol: were you beating the keyboard at the same time?? Both machines are weak sauce PS4 couldnt even most of the e3 games at steady 30fps i love how you said "im not a cow" but you call me a lemming,assumptions are fun.
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cheesie253

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#261 cheesie253
Member since 2003 • 1014 Posts

[QUOTE="cheesie253"][QUOTE="ManatuBeard"]

 

VGleaks got access to a dev kit last year and it had 8gb ram because the final product was supposed to have 4gb ram, since it was only in february that the decision was made for the final product to have 8gb ram, and the previous dev kits were sent in january, right now devs have 8gb ram dev kits to make games for a 8gb ram console. Final dev kits are only shipping in July/August, and should have 10-12gb ram (no more than 2 gb is needed for dev tools really, its just debuggers and performance analysers).

ManatuBeard

Again show me some proof. I like how you backtrack though and claim new kits are going out with different tools though.

 

What different tools? All dev kits are the same, its the console hardware , OS and more mem than usual to run game + debuggers and analysers.

Search VGleaks.

Now you say all dev kits are the same when you just said they have shipped a new one with more ram. What is it one or the other? The tools I am referring to are the extra ram. Extra ram over what the final PS4 will use is added to the kits to aid in debugging an programming. Again show me anywhere vg leaks or otherwise where they state that the dev kits only had half of the ram accessible. Everything I have looked up has said it shipped with 8 to 16 gigs and no restrictions were set on what was usable for games. I know they originally planned for 4 gigs of ram and upped it. That was well before dev kits went out. That not the problem. You are claiming dev kits went out with only four usable gigs and that's why the games are lacking. They would never send out a dev kit that would hold back a developer from what the final PS4 can use. You are using this half the memory thing as an excuse to why the games are lacking. There is no proof any dev kit restricted the memory to 4 gigs. There is a lot to show they are spec'd higher than final hardware. The reason these games are supposedly lacking is due to being unfinished or the devs having problems. Not because dev kits shipped with half the usable ram. I will only admit I am wrong when you prove otherwise. Until then you are using it as an excuse for the performance.
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freedomfreak

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#262 freedomfreak
Member since 2004 • 52551 Posts
Which Motorstorm is the best? No wait. Pacific Rift or Apocalypse?
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CallOfDutyRulez

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#264 CallOfDutyRulez
Member since 2013 • 1602 Posts

[QUOTE="CallOfDutyRulez"]

[QUOTE="Tessellation"] Nice butthurt comeback,more tears please :cool:Tessellation

It's not a "comeback". It's a fact. I'm not a cow.

The xbox ONE can't even handle open-world games without going as low as 15 FPS. Only butthurt lems deny that the ONE is a weaksauce of a machine.

Nice eassay :lol: were you beating the keyboard at the same time?? Both machines are weak sauce PS4 couldnt even most of the e3 games at steady 30fps i love how you said "im not a cow" but you call me a lemming,assumptions are fun.

At least they were above 15 FPS.

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CJ_ofCamelot

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#265 CJ_ofCamelot
Member since 2013 • 2072 Posts

[QUOTE="call_of_duty_10"] No day night cycle and all that jazz.PAL360

The lack of day/night cycle is disappointing, but everything will be asweome.

No night in a driving game = immediate fail.
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GamingGod999

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#266 GamingGod999
Member since 2011 • 3135 Posts

[QUOTE="call_of_duty_10"] No day night cycle and all that jazz.PAL360

The lack of day/night cycle is disappointing, but everything will be asweome.

The game also lacks an auction house, dynamic weather and a storefront.

It's also been confirmed that all vehicles can be viewed in Autovista, which may mean a reduced car roster from FM4.