Frame rate or Resolution?

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mjorh

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Poll Frame rate or Resolution? (140 votes)

I prefer higher fps 70%
I prefer higher resolution 6%
Depends... 24%

This is not meant to be a troll topic or whatever. I'm curious to know if gamers, especially console gamers, prefer fps over resolution or vice versa and why.

As you know, devs are trying to get 30fps and 1080p on consoles, which i believe is wrong, they should focus more on fps because that shapes the gameplay, but i don't blame them because they're doing what gamers like and prefer ...

Personally, i tweak the hell outta my options to get a solid 60fps and i don't care if a Nvidia fog or sth is turned off ...because experience matters more....i'd rather play on 1080p 60fps than 2K 30fps so my vote goes to " i prefer higher fps"

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Epak_

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#51 Epak_
Member since 2004 • 11911 Posts

Depends, I don't want to play 720p games on current gen consoles.

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jj-josh

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#52 jj-josh
Member since 2014 • 266 Posts

@FoxbatAlpha said:

Ever since I had a bomb blow up next to me in WWII, I can't tell bad frame rate from good.

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DaVillain

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#53 DaVillain  Moderator
Member since 2014 • 58715 Posts

It depends on what kind of game you're playing. Sometimes 30fps is just fine, but still, you can't deny that a solid 60fps is more playable, no matter what. I prefer a better framerate to better graphics, myself. It works like this: No one cares about framerates until they get a decent PC--and then they realize what they've been missing all those years. Once you've gone 60fps, there's no going back.

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Jag85

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#54 Jag85
Member since 2005 • 20680 Posts

I definitely prefer a stable frame-rate. However, I don't like it when the frame-rate keeps jumping between 30 and 60 fps. I'd rather prefer a consistent 30 fps over a jerky frame-rate that keeps fluctuating between 30 and 60. But of course, a stable 60 fps would be best.

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QuadKnight

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#55  Edited By QuadKnight
Member since 2015 • 12916 Posts

I prefer both.

If both isn't an option due to weak hardware I tend to chose either framerate or resolution based on the genre.

If it's a multiplayer shooter or a game that requires quick reflexes then framerate is key but if it's an adventure game or a game that doesn't require quick reflexes then I prefer a higher resolution.

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jg4xchamp

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#56  Edited By jg4xchamp
Member since 2006 • 64057 Posts

@Shewgenja said:
@mjorh said:
@Shewgenja said:

Depends on the type of game it is. For a lot of games, having a high frame-rate isn't necessary and I'd prefer maximum eye-candy instead.

Games like?

Turn-based RPGs, puzzle games, Card style games, MMOs, virtual table-tops, ARPGs, WRPGs, Platformers, Strategy, TPSes, RTSes, and the list can go on. Do you even game?

Puzzle games benefit from 60 frames, what puzzle games have you been playing?

Ditto platformers, which is why they were 60 frames and are 60 frames as usual. The fucking Snes and Genesis had a bunch of 60 frames games.

Action RPGS and most WRPGs would benefit from having a smoother framerate as well since all the action is done in real time, ditto a third person shooter. The only genre you listed that doesn't inherently improve "gameplay" are turn-based jrpgs and yeah card games, and in the case of the jrpg, everything would still animate and move quicker so it would still be a boon for the game.

So do you even game? Because apparently you don't know the benefit of a higher framerate if you honestly felt: Real Time Strategy, Platformers, and third person shooters are genres where high frames isn't necessary. Much less puzzle games like Braid, Portal, or Antichamber which clearly benefit from higher framerates. Anything with real time action or precision focused gameplay will do better with 60 frames.

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jg4xchamp

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#57  Edited By jg4xchamp
Member since 2006 • 64057 Posts

And the answer is Framerate.

Resolution is cute if you really want that image quality, but I want a better playing game. And it is a fact that 60 frames plays better than 30, not even close. Image quality to me doesn't improve the interacting aspect of this medium, you know the thing that is unique about this medium.

Beauty of PC gaming is, I get to pick, and in most cases I don't need to pick. I get both the high resolution and the high framerate.

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quebec946

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#58 quebec946
Member since 2007 • 1607 Posts

neither has been an issue for me since 2011 because i dont own a lada oops i mean console

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mjorh

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#59 mjorh
Member since 2011 • 6749 Posts

@360ru13r said:

I'll bet 1 Million dollars most people will say Framerate but we'll get nothing but topics on why a game looks like crap due to lower resolutions. Works 60 percent of the time every time.

Yeah :D

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emgesp

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#60  Edited By emgesp
Member since 2004 • 7849 Posts

Poor framerate can make a game unplayable. 1080p is nice but it isn't a must if frame rate has to be sacrificed.

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mjorh

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#61  Edited By mjorh
Member since 2011 • 6749 Posts

@jg4xchamp said:

And the answer is Framerate.

Resolution is cute if you really want that image quality, but I want a better playing game. And it is a fact that 60 frames plays better than 30, not even close. Image quality to me doesn't improve the interacting aspect of this medium, you know the thing that is unique about this medium.

Beauty of PC gaming is, I get to pick, and in most cases I don't need to pick. I get both the high resolution and the high framerate.

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FoxbatAlpha

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#62 FoxbatAlpha
Member since 2009 • 10669 Posts

@jj-josh said:
@FoxbatAlpha said:

Ever since I had a bomb blow up next to me in WWII, I can't tell bad frame rate from good.

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deactivated-583e460ca986b

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#63 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

Which ever one the PS4 does better than the Xbox One. That's the answer this board is looking for, right?

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Chutebox

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#64 Chutebox
Member since 2007 • 51605 Posts

Kinda depends... I'm good with 1080p/30fps on any and all games.

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jun_aka_pekto

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#65  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

So long as I get my minimum framerates 30+ and the average around 40+, I'm happy. More would be better but not essential. My threshold for resolution is whatever the native resolution of my screen is. I don't mind playing games on a 14" 1366x768 screen, 19" 1600x900, 24" 1920x1080, and so on. Obviously, I'm referring to PC games.

I have a variety of monitors/TVs at home. When a game is too much to handle by my 4Gb GTX 770 at 1080p, I play it on the next smaller monitor (900p). I even have a 17" 1280x1024 monitor just for nostalgia.

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HalcyonScarlet

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#66 HalcyonScarlet
Member since 2011 • 13838 Posts

Well, at least on the PC, you don't need to comprise resolution for frame rate. Just turn other graphical settings down.

Frame rate is really important. Gameplay is better at 60fps. It's just sad that the standard on consoles is to sacrifice fps for graphics. The only time I game at 30fps on the PC is when the choice is taken away from me and I use an over clocked 750Ti, so I'm not even a graphics whore.

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mjorh

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#67 mjorh
Member since 2011 • 6749 Posts

@jun_aka_pekto said:

So long as I get my minimum framerates 30+ and the average around 40+, I'm happy. More would be better but not essential. My threshold for resolution is whatever the native resolution of my screen is. I don't mind playing games on a 14" 1366x768 screen, 19" 1600x900, 24" 1920x1080, and so on. Obviously, I'm referring to PC games.

I have a variety of monitors/TVs at home. When a game is too much to handle by my 4Gb GTX 770 at 1080p, I play it on the next smaller monitor (900p). I even have a 17" 1280x1024 monitor just for nostalgia.

That doesn't make sense , lower some graphical options and play on 1080p ...

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lundy86_4

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#68 lundy86_4
Member since 2003 • 62039 Posts

Framerate. All day, every day.

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BigBadBully

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#69 BigBadBully
Member since 2006 • 2367 Posts

FPS is more important to me as a console gamer.

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ArisShadows

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#70  Edited By ArisShadows
Member since 2004 • 22784 Posts

I don't think this is a contest.. FPS.

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superbuuman

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#71 superbuuman
Member since 2010 • 6400 Posts

higher framerate of course..prefer framerate that is constant..dislike it when it jumps around. :p

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deactivated-57ad0e5285d73

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#72 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Playing FzeroX leads me to say framerate. That game made all the right design choices, though. However, saying framerate also negates a lot of design advancements in many genres, for sure. Goldeneye could not have been made if sacrifices weren't made--and it still plays great.

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GameboyTroy

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#73 GameboyTroy
Member since 2011 • 9862 Posts

@mjorh said:
@jun_aka_pekto said:

So long as I get my minimum framerates 30+ and the average around 40+, I'm happy. More would be better but not essential. My threshold for resolution is whatever the native resolution of my screen is. I don't mind playing games on a 14" 1366x768 screen, 19" 1600x900, 24" 1920x1080, and so on. Obviously, I'm referring to PC games.

I have a variety of monitors/TVs at home. When a game is too much to handle by my 4Gb GTX 770 at 1080p, I play it on the next smaller monitor (900p). I even have a 17" 1280x1024 monitor just for nostalgia.

That doesn't make sense , lower some graphical options and play on 1080p ...

But the graphics would look worse. If he does it his way the graphics would look better but not as sharp.

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ReadingRainbow4

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#74 ReadingRainbow4
Member since 2012 • 18733 Posts

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deactivated-57d8401f17c55

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#75  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Well it's not just framerate vs. resolution, but graphics in general. In the past, it was a toss up and depended on the game. Making Resident evil 4 60fps for example would've been very detrimental to the game. N64 couldn't handle 60fps with any game unless the game had very simple design.

These days, Wii U aside (though it can do 60 just fine, I don't think Zelda would look very good without it being 30) console games should always go for 60fps. Games look detailed enough, time to focus more on the gameplay. Metal gear solid 5 and Halo 5 show that games can look great at 60fps these days.

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GhostHawk196

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#76 GhostHawk196
Member since 2012 • 1337 Posts

I prefer framerate and resolution and i'm willing to pay for both which is why I prefer PC. As an added bonus you also get 1 second load times and a choice between M&K or controller.

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deactivated-57ad0e5285d73

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#77 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

What about when in game assets don't animate at 60fps and the game does?

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judaspete

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#78 judaspete
Member since 2005 • 8126 Posts

Frame rate. 60 fps games on Dreamcast still look great even today.

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Cloud_imperium

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#79 Cloud_imperium
Member since 2013 • 15146 Posts

I prefer higher fps

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Cloud_imperium

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#80 Cloud_imperium
Member since 2013 • 15146 Posts

@Shewgenja said:
@mjorh said:
@Shewgenja said:

Depends on the type of game it is. For a lot of games, having a high frame-rate isn't necessary and I'd prefer maximum eye-candy instead.

Games like?

Turn-based RPGs, puzzle games, Card style games, MMOs, virtual table-tops, ARPGs, WRPGs, Platformers, Strategy, TPSes, RTSes, and the list can go on. Do you even game?

... And all of those games that you listed, play better with higher frame rates, especially RPGs, Strategy games, MMOs, Shooters (TPS/FPS) and Platformers.

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AzatiS

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#81 AzatiS
Member since 2004 • 14969 Posts

Depends the genre.

The ideal ofc is 1080p/60fps

Games like RTS / Adventures etc etc ... fps dont matter

Games like Racing , FPS , high paced action titles etc ... Fps matter

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deactivated-5d6bb9cb2ee20

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#82 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

There is not a single kind of game that wouldn't benefit from a higher framerate, except maybe for a text based adventure.

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deactivated-5a30e101a977c

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#83  Edited By deactivated-5a30e101a977c
Member since 2006 • 5970 Posts

Framerate easily. If I wanted to play graphics, I would watch a movie

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mjorh

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#84 mjorh
Member since 2011 • 6749 Posts

@ReadingRainbow4 said:

lmao!

@Heirren said:

What about when in game assets don't animate at 60fps and the game does?

What do you mean?

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R4gn4r0k

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#85 R4gn4r0k
Member since 2004 • 49081 Posts

@Wasdie said:

On a PC I downgrade graphic quality before sacrificing either. On a console it depends on the game. Some games, like the Uncharted series, really thrive off of the graphics and the quality of the title would be less if they dropped the resolution to maintain a higher framerate. For something like Halo or CoD, the 60fps has a direct impact on how the game plays and should take priority. Same with Forza. I'll take a lower resolution to keep that framerate high.

This.

It depends on a case by case basis. There are lots of options I'll turn off before touching resolution.

On the other hand I'm fine with playing some games 30 FPS on PC to get some extra eye-candy.

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sukraj

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#86 sukraj
Member since 2008 • 27859 Posts

I prefer having a steady framerate

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Wickerman777

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#87  Edited By Wickerman777
Member since 2013 • 2164 Posts

Resolution is important ... to a point. If my choices are 576p with a higher framerate and 720p with a lower framerate then I might choose the resolution. That's because anything lower than 720p is pretty damned ugly. But when you're getting up there to like 900p vs 1080p it's a different story; the framerate is absolutely more important.

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Wickerman777

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#88  Edited By Wickerman777
Member since 2013 • 2164 Posts

@davillain- said:

It depends on what kind of game you're playing. Sometimes 30fps is just fine, but still, you can't deny that a solid 60fps is more playable, no matter what. I prefer a better framerate to better graphics, myself. It works like this: No one cares about framerates until they get a decent PC--and then they realize what they've been missing all those years. Once you've gone 60fps, there's no going back.

I don't feel that 60 fps is necessary for everything. I agree that with some games the quality of the graphics is part of the experience and it also depends on the type of game it is. Competitive multiplayer games like fighting, driving, and shooters are where 60 fps is most important. All I ask from games that target 30 fps is that it be a steady 30 fps. Screw this shit where a game is 30 fps one minute, then it dips to 20, then it goes up to 26, then drops to 22, etc. Make it 30 fps the whole time! If you need a dynamic resolution scaler to achieve it then so be it.

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tdkmillsy

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#89 tdkmillsy
Member since 2003 • 6617 Posts

Depends on game,

If you want both the only option is a decent PC, as neither console can really do it. They may pretend to be 60fps but 99% of the time (with the exception of remakes and Halo 5) they cannot stick to it.

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mjorh

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#90 mjorh
Member since 2011 • 6749 Posts

@Wickerman777 said:

Resolution is important ... to a point. If my choices are 576p with a higher framerate and 720p with a lower framerate then I might choose the resolution. That's because anything lower than 720p is pretty damned ugly. But when you're getting up there to like 900p vs 1080p it's a different story; the framerate is absolutely more important.

How about 720p60fps vs 1080p30fps?

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Northernboxer

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#91 Northernboxer
Member since 2004 • 1723 Posts

You could have titled this thread: Who is a cow?

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pyro1245

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#92 pyro1245
Member since 2003 • 9525 Posts

Both. I'm a grown-ass man, I can afford it.

(...but framerate is more important)

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jg4xchamp

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#93 jg4xchamp
Member since 2006 • 64057 Posts

@AzatiS said:

Depends the genre.

The ideal ofc is 1080p/60fps

Games like RTS / Adventures etc etc ... fps dont matter

Games like Racing , FPS , high paced action titles etc ... Fps matter

Where are we getting this RTS don't benefit from 60 frames thing?

We're talking about a genre that isn't turn based, everything is done on the fly, between you and another player, besides a good connection (if you're not local), you're going to want as many frames as possible to work with so everything animates quicker, moves quicker, and above all else your controls are nice and responsive. Which yes at 60 frames is going to be the case over 30.

@Cloud_imperium said:
@Shewgenja said:

Turn-based RPGs, puzzle games, Card style games, MMOs, virtual table-tops, ARPGs, WRPGs, Platformers, Strategy, TPSes, RTSes, and the list can go on. Do you even game?

... And all of those games that you listed, play better with higher frame rates, especially RPGs, Strategy games, MMOs, Shooters (TPS/FPS) and Platformers.

The platformer one is the most LOL one, when so many of the ones that would be considered good/great all launched at 60 frames.

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#94  Edited By rektmuhface
Member since 2015 • 455 Posts

idk, let's ask cows how presentation over gameplay has been treating them...The Order and Driveclub come to mind.

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mjorh

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#95  Edited By mjorh
Member since 2011 • 6749 Posts

@Northernboxer said:

You could have titled this thread: Who is a cow?

lmao , remember this thread and you'll identify hypocrites :D

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Ballroompirate

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#96 Ballroompirate
Member since 2005 • 26695 Posts

Resolution all the way, the difference between 30fps and 60fps is meh (unless you wanna talk about 20fps and 60fps), but holy crap the difference between 720p and 1080p is up there.

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kitty

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#97 kitty  Moderator
Member since 2006 • 115479 Posts

On my pc, I have the best of both. But that's for another argument and another day.

On the consoles I want a smooth experience, so framerate would win for me. If it has both, that only makes things better. I don't care about the debates/arguments over 900p vs 1080p on the consoles.
I care more about the game running smooth and tbh, gameplay. I don't buy games for the resolution. I buy them to play them and its the gameplay and story that determines (most times, about 90%) if I will like the game or hate it.
If the framerate is bad, that I can be a real turn off and make me dislike the game sometimes, but its rare that would completely make me stop playing it.

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Lionheart08

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#98 Lionheart08
Member since 2005 • 15814 Posts

Frame Rate. Resolution can be worked around with the right art style.

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kitty

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#99 kitty  Moderator
Member since 2006 • 115479 Posts

@Ballroompirate said:

Resolution all the way, the difference between 30fps and 60fps is meh (unless you wanna talk about 20fps and 60fps), but holy crap the difference between 720p and 1080p is up there.

Its big (720 and 1080) playing some xbox 360/ps3 games on this monitor (1440p) look terrible. 1080 is a bit better, but you'll still notice it.
I've got a handful of monitors though, so I can easily make it so that the games look better (If I wanted). x3 1080 and a odd one, that does 1050 (it's like 1650x1050 or something like that)

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pelvist

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#100 pelvist
Member since 2010 • 9001 Posts

Both whenever possible but if I had to sacrifice one it would be resolution over frame rate.