fun is subjective. quality is not.

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kontejner44

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#51 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]

Games are complex and hard to break down and analyze. Take this example:

We have 2 toothbrushes in front of us.

Nr 1 is of higher quality than the 2nd, lets assume we have defined exactly what quality is in a toothbrush. (objective)

However, the quality toothbrush does not come in the color red which happends to be my fav. (subjective)

I choose the red one because in my mind, its more important to have the red colored one as the higher quality one wont do much difference. But I will still agree that the first toothbrush is of higher quality.

(Game is good, but not for me)

smokeydabear076

Ok, well that's fine, but even though Brittany Spears might have some talent, overall she isn't great regardless of whether or not I enjoy her music. If she was great she wouldn't rely on a computer to make her voice sound better. And as I said before, assuming that not all quality is subjective (I think some is undeniable) why should I give a **** if the game is boring. You're asking me to go out of my way to praise a game that did not entertain me, and therefore did not serve its core purpose as a game... that's a ****** game because despite it's other "qualities" it failed to entertain. I don't care if it has nice music and graphics if the gameplay sucks, it's not any good to me.

I agree with you about the entertainment part. It's all about gameplay yes, but the gameplay can be stellar, and still there's some people will say "the game sucks", which is strange for me (super mario galaxy). The game might not entertain you, but it has quality gameplay compared to other platform games in 3D.

You can say about a game: "This game did not entertain me, because I am not into this type of genre / artwork / whatever." This would actually be a topic fun to discuss, to get a perspective which is radically different from my own, on the same matter. But to say SMG sucks is wtf to me

IGN made a prediction list pre-oscars where they listed 2 things: Movies / actors that they THINK will win an oscar, and movies / actors that they WANT to win. In my mind that means; It's a damn good movie / But I personally liked this movie more.

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Anjunaddict

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#52 Anjunaddict
Member since 2010 • 4178 Posts

[QUOTE="Anjunaddict"][QUOTE="Theguy56"] Crap game no, but not quality. I also think MW2 is not a quality game even if it got AAA reviews almost everywhere. Sales are definitely not an indicator of quality. I don't usually put trust in reviewers who only try to see quality in FPS.smokeydabear076

Sales can be a result of quality though, and ongoing popularity is certainly an indicator of quality. Why would hundreds of thousands of people continue to play the game every day if it was crap? Anyway, sounds to me like you getting into conspiracy theory territory, which i don't really have time for. Halo gets reviewed very well because its a high quality game. You should really just accept that it doesn't suit you, but that by no means makes it any less of a quality game.

Yeah, Brittany Spears = Quality music... so are the Backstreet Boys. I mean they sold a lot, so they have to be good because people wouldn't listen to crappy music, just like people wouldn't play crappy games, right?

Congratulations on replying to one part of my post and disregarding the rest :roll: When did i say sales = quality. I said sales CAN be an result of quality, im well aware crap can have the potential to sell loads. BUT when something (Halo) has SALES, CRITICAL ACCLAIM and ONGOING POPULARITY all going for it, then its a quality title. As for the McDonalds response, i wasn't aware McDonalds was regarded as high quality by food critics.
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Vandalvideo

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#53 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="Vandalvideo"] That is fine by me. Why should I care if people on the internet agree with my opinion or not? It is nothing more than opinion, just as yours is nothing more than opinion. Yours does not gain strength by numbers.Dystopian-X

Well when it comes judging quality objectively. Numbers do matter :P

It doesn't matter how many numbers you have, it won't turn subjectivity into objectivity. Subjectivity is still subjectivity.
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Mario1331

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#54 Mario1331
Member since 2005 • 8929 Posts

idk quality of a game are from reviews which are their own opinions but fun is subjective no doubt

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albatrossdrums

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#55 albatrossdrums
Member since 2008 • 1178 Posts
Totally disagree. People routinely call movies, music and games etc "quality" that in my opinion do not deserve that term at all. Unfortunately people have very different standards and levels of intelligence, hence "quality" is subjective. I'm sure the same would apply for me in that others may not agree with my assessment of quality on any given thing. I would be extremely wary of anyone who arrogantly claimed to dictate what is quality and what is not. I am also afraid that in general we live in a time where words are being stripped of their literal meaning. Advertising and politics have seen to that.
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smokeydabear076

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#56 smokeydabear076
Member since 2004 • 22109 Posts

I agree with you about the entertainment part. It's all about gameplay yes, but the gameplay can be stellar, and still there's some people will say "the game sucks", which is strange for me (super mario galaxy). The game might not entertain you, but it has quality gameplay compared to other platform games in 3D.

You can say about a game: "This game did not entertain me, because I am not into this type of genre / artwork / whatever." This would actually be a topic fun to discuss, to get a perspective which is radically different from my own, on the same matter. But to say SMG sucks is wtf to me

IGN made a prediction list pre-oscars where they listed 2 things: Movies / actors that they THINK will win an oscar, and movies / actors that they WANT to win. In my mind that means; It's a damn good movie / But I personally liked this movie more.

kontejner44

Yeah, I see your point, and I understand your toothbrush analogy, but I think games are far more complex... what dictates "good" level design? Complexity? Some people may say it's too convoluted (subjective). Simplicity? Some people might say it's too easy and dumb (subjective). You see where I'm going with this? I don't really want to argue anymore, but I'm just saying that its not as simple as an electric toothbrush vs a dollar store toothbrush. It's not as simple as the TC implies. Some things are undeniably high quality, while others are subjective, and a lot the elements in games are subjective if you ask me, and at the end of the day, the fun factor is what matters the most. If a game isn't fun, I won't praise it for it's other qualities because overall, entertainment outweighs everything else in my book and that entertainment comes from a combination of many different elements.

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Shinobishyguy

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#57 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="mrmusicman247"][QUOTE="tomarlyn"]Quality is not subjective You can respect a game and how its been designed but not enjoy it, or vice versa. tomarlyn
Exactly but not everyone does that.

I think Mario Galaxy is a masterpiece for the genre and predicted it would be GOTY. That is seeing the quality behind a production. Problem is I'm sick to death of Mario. This is called subjective taste. On the flipside I enjoyed Killzone and Red Steel, but they're terribly crafted games that deserved the bad rep.

+1 respect I wish more poeple would do this
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PSdual_wielder

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#58 PSdual_wielder
Member since 2003 • 10646 Posts

i feel this message needs to be spread to all system wariors.

for example, halo 3. it is a high quality game. it has good graphics (for the time) great soundtrack, and great level design and weapons.

did you have playing it? maybe.

another example: super mario galaxy. a high quality game. absolutely level design, wonderful soundtrack, great gameplay.

did you have fun? you should¨ve, but maybe its not you're kind of game.

so when people say "*insert bad game here* is the best" they're wrong: its a bad game, but he had fun playing it.

or if they say:"*insert AAA game here* sucks." they're wrong, its a high quality game, but they didn't have fun with it

discuss.

gamedude234

I agree with the statement, but your OP isn't really strong in supporting that. :?

But yeah, quality of games can not be denied. Many people didn't like FF13, but I see it as a game of extremely high production values.

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mrfokken

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#59 mrfokken
Member since 2009 • 642 Posts

surely the quality of a game is derived from how much fun/enjoyment you got from it? unless were talking about bugs and instability in the game.osan0

Not at all. I think SMG is a very quality game, but I have more fun playing No More Heroes 2. The later is not nearly as quality and polished as SMG, but I still find it to be more fun. If what you say were true, the game with the highest production value would always be the most fun.

I believe an objective person can see the quality behind a game even if they don't find it that fun. I don't find the GTA series to be much fun, but there are some quality GTA games. Thus, fun factor is more subjective than quality.

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jwsoul

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#60 jwsoul
Member since 2005 • 5472 Posts

...Quality is subjective.:| Your example of "well,this game has great level design, music, etc." assumes that these statements are fact, which they are not.

VGobbsesser
If your going to act like that then we wont get anywhere. A certain quality is easy to detect in a game just like it is in food. Preference is a factor but quality within somethings demo graph is detectable and always evolving in the case of games.
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mgkennedy5

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#61 mgkennedy5
Member since 2005 • 1501 Posts
Quality is subjective though. Maybe you didn't like the music, or the levels and environments. Maybe you didn't like the art style, you can't just say something is "high quality" it's still an opinion
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jwsoul

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#62 jwsoul
Member since 2005 • 5472 Posts
Quality is subjective though. Maybe you didn't like the music, or the levels and environments. Maybe you didn't like the art style, you can't just say something is "high quality" it's still an opinionmgkennedy5
na basing to much on opinion if i say i do not like something thats an opinion a personal opinion you should be able to be subjective enough to detect quality within something you dislike.
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awssk8er716

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#63 awssk8er716
Member since 2005 • 8485 Posts

I agree. Wii Sports Resort is one of my favorite games this generation, and most people wouldn't call it quality.

It's easily the most fun game I've ever played though.

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chaplainDMK

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#64 chaplainDMK
Member since 2008 • 7004 Posts

Yes...

But at the same time: Reviews =/= Objective

So AAA title doesent mean its a quality title, it just means the reviewer liked playing it (or his walet gained some weight).

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PAL360

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#65 PAL360
Member since 2007 • 30574 Posts

I agree. quality is not subjective.

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smokeydabear076

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#66 smokeydabear076
Member since 2004 • 22109 Posts

[QUOTE="smokeydabear076"]

[QUOTE="Anjunaddict"] Sales can be a result of quality though, and ongoing popularity is certainly an indicator of quality. Why would hundreds of thousands of people continue to play the game every day if it was crap? Anyway, sounds to me like you getting into conspiracy theory territory, which i don't really have time for. Halo gets reviewed very well because its a high quality game. You should really just accept that it doesn't suit you, but that by no means makes it any less of a quality game. Anjunaddict

Yeah, Brittany Spears = Quality music... so are the Backstreet Boys. I mean they sold a lot, so they have to be good because people wouldn't listen to crappy music, just like people wouldn't play crappy games, right?

Congratulations on replying to one part of my post and disregarding the rest :roll: When did i say sales = quality. I said sales CAN be an result of quality, im well aware crap can have the potential to sell loads. BUT when something (Halo) has SALES, CRITICAL ACCLAIM and ONGOING POPULARITY all going for it, then its a quality title. As for the McDonalds response, i wasn't aware McDonalds was regarded as high quality by food critics.

I never said it was high quality, I said it tastes and looks like ****. :lol:

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gmc2u_64

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#67 gmc2u_64
Member since 2005 • 2402 Posts

[QUOTE="Anjunaddict"] Sales can be a result of quality though, and ongoing popularity is certainly an indicator of quality. Why would hundreds of thousands of people continue to play the game every day if it was crap? Anyway, sounds to me like you getting into conspiracy theory territory, which i don't really have time for. Halo gets reviewed very well because its a high quality game. You should really just accept that it doesn't suit you, but that by no means makes it any less of a quality game. Vandalvideo
Same reason millions of people eat at McDonalds every day when they could be enjoying the dozens times more delicious and just as inexpensive Five Guys; horde mentality.

So, just because I love Halo, I'm being brainwashed into thinking it's good by a "Horde Mentality"? Vandal, to make sure that no one loses any more braincells by your asinine statements, can you please SHUT THE HELL UP?! I mean, what's your beef against Halo and its fanbase?

Anyway, I 100% agree with your post, TC.

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rolo107

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#68 rolo107
Member since 2007 • 5469 Posts

...Quality is subjective.:| Your example of "well,this game has great level design, music, etc." assumes that these statements are fact, which they are not.

VGobbsesser
No, there are established technical methods you can judge pretty much anything in a video game review, and that is exactly what he's talking about. Some are not very good at it, some are, but it all comes down to the fun you have.
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1zenron1

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#69 1zenron1
Member since 2010 • 672 Posts
Quality comes down to taste, which is subjective. End of.... You say the level design in Halo 3 was good, but I disagree.
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jwsoul

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#70 jwsoul
Member since 2005 • 5472 Posts
[QUOTE="1zenron1"]Quality comes down to taste, which is subjective. End of.... You say the level design in Halo 3 was good, but I disagree.

So i dislike Onions so the quality of an Onion is bad it was badly designed and did not incorporate what i like in a vegetable.
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deactivated-5967f36c08c33

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#71 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

\ No, there are established technical methods you can judge pretty much anything in a video game review, and that is exactly what he's talking about. Some are not very good at it, some are, but it all comes down to the fun you have. rolo107

And I refer you to...

Higher fidelity does not necessarily equate to higher quality. Some people prefer the minimalist approach to design. One may prefer the low res graphics of a game like Mega Man X to that of Crysis, or someone may prefer the sound of midi to that of modern orchestral scores. Everything is subjective. Vandalvideo

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Vandalvideo

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#72 Vandalvideo
Member since 2003 • 39655 Posts
So, just because I love Halo, I'm being brainwashed into thinking it's good by a "Horde Mentality"? I mean, what's your beef against Halo and its fanbase?gmc2u_64
I did not try to claim that it is the case that Halo fans are acting in a horde mentality. I merely pointed out that it could potentially be the case that Halo fans are acting in a horde mentality. It is not a statement about Halo fans in particular, but about a potential counter argument to the claim that popularity = quality. The mere fact that it could originate from horde mentality is sufficient to show that it isn't necessarily the case that popularity must equal quality.
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1zenron1

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#73 1zenron1
Member since 2010 • 672 Posts

So i dislike Onions so the quality of an Onion is bad it was badly designed and did not incorporate what i like in a vegetable. jwsoul

That's not really the same situation there... You can't use onions as a comparison to games. One is far more complex than the other. In fact, your argument doesn't actually make much sense.

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gmc2u_64

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#74 gmc2u_64
Member since 2005 • 2402 Posts

[QUOTE="gmc2u_64"] So, just because I love Halo, I'm being brainwashed into thinking it's good by a "Horde Mentality"? I mean, what's your beef against Halo and its fanbase?Vandalvideo
I did not try to claim that it is the case that Halo fans are acting in a horde mentality. I merely pointed out that it could potentially be the case that Halo fans are acting in a horde mentality. It is not a statement about Halo fans in particular, but about a potential counter argument to the claim that popularity = quality. The mere fact that it could originate from horde mentality is sufficient to show that it isn't necessarily the case that popularity must equal quality.

Uh huh. So, you're saying that it "Could" be "Horde Mentality" for those that love Halo? Wow, seriously shut up.

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InfinityMugen

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#75 InfinityMugen
Member since 2007 • 3905 Posts

Quality is subjective becuase it depends on what aspects you value in a game.

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EVOLV3

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#76 EVOLV3
Member since 2008 • 12210 Posts

[QUOTE="88mphSlayer"]

i think it'd be better if you pointed out what quality means in a video game

gamedude234

everything exept fun really.



But its everything that makes up the fun therefore its always going to be subjective.

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xsubtownerx

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#77 xsubtownerx
Member since 2007 • 10705 Posts
I disagree. For me Resonance of Fate is a quality game. I'm sure many people would disagree with that, but thus proving that quality is subjective.
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naval

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#78 naval
Member since 2003 • 11108 Posts
I totally disagree - quality is subjective. for ex:- Oblivion is an AAA game at GR/GS/MC but I find it pretty lame -- so I don't really see the quality here and it's not because "but maybe its not you're kind of game"
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InfinityMugen

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#79 InfinityMugen
Member since 2007 • 3905 Posts

I totally disagree - quality is subjective. for ex:- Oblivion is an AAA game at GR/GS/MC but I find it pretty lame -- so I don't really see the quality here and it's not because "but maybe its not you're kind of game"naval
I agree with your disagreement.

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calvinsora

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#80 calvinsora
Member since 2009 • 7076 Posts

I totally disagree - quality is subjective. for ex:- Oblivion is an AAA game at GR/GS/MC but I find it pretty lame -- so I don't really see the quality here and it's not because "but maybe its not you're kind of game"naval

But is the game something that appeals to a large majority? It most certainly is. The big world, wealth of choices and considerable emphasis on building up a character is something that one core demographic loves in their games. Not liking a game, and even not seeing what others like in it, does not equate that the quality isn't present.

For instance, I find Fallout 3 bland, rather boring, glitchy and generic. I don't personally see why it's popular. However, and it might seem a large contrast, I know that the game is very well-crafted, offers an atmosphere that appeals to many and has more choices in it then most other games. It's that differentation that the OP is going for. You can literally hate a game, but that doesn't mean that it is objectively bad.

This isn't the only medium that acts this way. Music can be judged based on how well the performers play the instruments, sing or how the song is written (is it derivative, stolen etc.). In movies, you can look at the cinematography, how well the actors portray their roles, how the story is presented; does it stay in the confines of its relative genre and other things of that matter. In literature, is the story well-written, are there grammatical mistakes present, how does the story flow etc. If there was no objective quality present in gaming media, then it would be impossible, in contrast, to say a game is bad. Is there anyone willing to say that Stalin vs. Martians is bad in only a subjective sense? What about Big Rigs? Superman 64? The list goes on. If one game is unequivocally bad, then it must work in the opposite way. Of course, people's taste on what is quality varies, but it isn't hard to categorize gamers into a number of groups that like a certain components in their games. That's what this is all about.

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Wolfetan

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#81 Wolfetan
Member since 2010 • 7522 Posts

...Quality is subjective.:| Your example of "well,this game has great level design, music, etc." assumes that these statements are fact, which they are not.

VGobbsesser
Excactly.
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naval

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#82 naval
Member since 2003 • 11108 Posts

[QUOTE="naval"]I totally disagree - quality is subjective. for ex:- Oblivion is an AAA game at GR/GS/MC but I find it pretty lame -- so I don't really see the quality here and it's not because "but maybe its not you're kind of game"calvinsora

But is the game something that appeals to a large majority? It most certainly is. The big world, wealth of choices and considerable emphasis on building up a character is something that one core demographic loves in their games. Not liking a game, and even not seeing what others like in it, does not equate that the quality isn't present.

No, It may quality for majority ,but not for me . What does this say ? Quality is subjective. Let point out the things you bought up :-

big world - It was a big world filled uninteresting copy paste locations , dull quests, poorly devloped characters.

wealth of choices - What wealth of choices ? all choice I saw was to kill all.

considerable emphasis on building up a character - Sorry but the character building system was average at best, pretty simplistic, lacking any variety or depth and one could easily master in all areas

So like I said you may see the quality, but I don't see where it is and hence I cannot consider it a quality game

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VoodooHak

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#83 VoodooHak
Member since 2002 • 15989 Posts

[QUOTE="VGobbsesser"]

...Quality is subjective.:| Your example of "well,this game has great level design, music, etc." assumes that these statements are fact, which they are not.

Wolfetan

Excactly.

These kids crack me up.

I'll just echo what you guys have said and agreed to.

Quality IS subjective. That something is 16.2 cm radius, 8.0 kg. Those are measurable, replicatable facts that no one can refute. The moment you say 8.0 cm is too heavy or too light...those are applications of quality that an individual places on that object. This is highly subjective.

Same with games. The Sims does not have the same graphical fidelity of Crysis. This can be measured in pixel count, resolution, etc. But that one is better than the other is purely subjective. Someone of simple gaming tastes may find the simplicity of Sims's graphics to be a perfect fit with style and mechanics of the game. In that way, he may think The Sims's graphics are better. He's not wrong. That's just his idea of quality.

Most people may disagree and say Crysis has better graphics. But that doesn't make it fact. That's just concensus.

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kontejner44

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#84 kontejner44
Member since 2006 • 2025 Posts

Tbh, there are certain properties of a game that is of objective quality, and certain that is subjective. The answer is both, not one of them.

You just have to agree, from a critical standpoint, that Super Mario Galaxy should be rated somewhere between 9 and 10 (objective). There are always extreme cases,with 8-8.5's. But any digit lower than that is way out of line. It's out of the "objective" intervall.

I love discussing with my friends whether a game should be given 9 or 10 = discuss the subjective part of the game. One of them says, it's not for me since I am more into story-based games, so I would've given it a 9, while I, who happends to study physics, find SMG's to have such brilliant gameplay with the gravity parts, that the fact is has no story, the gameplay outweights it anyway, so I give it a 10. We have exactly the same conversation when it comes to GTA4, but this time I'm the one giving it a 9, while he a 10. 10 because the story / graphics / details are so incredible, that it outweights gameplay in his mind.

But if you come and say Super mario galaxy is bad = less than 5, then you are completely out of line, period.

Edit: forgot to mention, you rate the game compared to other games. It is a 10 compared to this console gen's other games. The Conduit, is a 8.5 compared to Wii FPS's. But only a mere 7 at max, compared to all FPS games out, this gen.

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Vandalvideo

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#85 Vandalvideo
Member since 2003 • 39655 Posts

Tbh, there are certain properties of a game that is of objective quality, and certain that is subjective. The answer is both, not one of them.

You just have to agree, from a critical standpoint, that Super Mario Galaxy should be rated somewhere between 9 and 10 (objective). There are always extreme cases,with 8-8.5's. But any digit lower than that is way out of line. It's out of the "objective" intervall.

I love discussing with my friends whether a game should be given 9 or 10 = discuss the subjective part of the game. One of them says, it's not for me since I am more into story-based games, so I would've given it a 9, while I, who happends to study physics, find SMG's to have such brilliant gameplay with the gravity parts, that the fact is has no story, the gameplay outweights it anyway, so I give it a 10. We have exactly the same conversation when it comes to GTA4, but this time I'm the one giving it a 9, while he a 10. 10 because the story / graphics / details are so incredible, that it outweights gameplay in his mind.

But if you come and say Super mario galaxy is bad = less than 5, then you are completely out of line, period.

kontejner44
Why should I have to rate SMG a 8-10? What if my metric is quality of story? In that case, SMG is more like a 4 or 5. Different metrics.
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kontejner44

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#86 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]

Tbh, there are certain properties of a game that is of objective quality, and certain that is subjective. The answer is both, not one of them.

You just have to agree, from a critical standpoint, that Super Mario Galaxy should be rated somewhere between 9 and 10 (objective). There are always extreme cases,with 8-8.5's. But any digit lower than that is way out of line. It's out of the "objective" intervall.

I love discussing with my friends whether a game should be given 9 or 10 = discuss the subjective part of the game. One of them says, it's not for me since I am more into story-based games, so I would've given it a 9, while I, who happends to study physics, find SMG's to have such brilliant gameplay with the gravity parts, that the fact is has no story, the gameplay outweights it anyway, so I give it a 10. We have exactly the same conversation when it comes to GTA4, but this time I'm the one giving it a 9, while he a 10. 10 because the story / graphics / details are so incredible, that it outweights gameplay in his mind.

But if you come and say Super mario galaxy is bad = less than 5, then you are completely out of line, period.

Vandalvideo

Why should I have to rate SMG a 8-10? What if my metric is quality of story? In that case, SMG is more like a 4 or 5. Different metrics.

Read the edit xD

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Vandalvideo

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#87 Vandalvideo
Member since 2003 • 39655 Posts
Read the edit xDkontejner44
Fine, you want to call me out of line for my opinion? Prove me wrong. I'm open to dissenting point of views. Show me that I am out of line for basing a review score entirely on story quality compared to other games. SMG's story is a 4-5 compared to other games.
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calvinsora

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#88 calvinsora
Member since 2009 • 7076 Posts

[QUOTE="calvinsora"]

[QUOTE="naval"]I totally disagree - quality is subjective. for ex:- Oblivion is an AAA game at GR/GS/MC but I find it pretty lame -- so I don't really see the quality here and it's not because "but maybe its not you're kind of game"naval

But is the game something that appeals to a large majority? It most certainly is. The big world, wealth of choices and considerable emphasis on building up a character is something that one core demographic loves in their games. Not liking a game, and even not seeing what others like in it, does not equate that the quality isn't present.

No, It may quality for majority ,but not for me . What does this say ? Quality is subjective. Let point out the things you bought up :-

big world - It was a big world filled uninteresting copy paste locations , dull quests, poorly devloped characters.

wealth of choices - What wealth of choices ? all choice I saw was to kill all.

considerable emphasis on building up a character - Sorry but the character building system was average at best, pretty simplistic, lacking any variety or depth and one could easily master in all areas

So like I said you may see the quality, but I don't see where it is and hence I cannot consider it a quality game

I'm also not a big fan of the character build-up, I think it's bland and boring. But that doesn't mean it is for others. It just doesn't appeal to a certain group of people, hence, it is good for what it is. Wealth of choices, however, is what Oblivion really has in spades. You could join guilds, learn magic, take on missions such as espionage missions and missions based on thievery, you could become an assassin, a benevolent hero, a thief, whatever you really wanted. Weapons were in the hundreds, ranging from swords to bows to hammers. The characters are an objective downside of the game, most reviewers agree on this. The game has bad characters. The big world motif genuinely appeals to a number of people.

The focus here lies in the fact that certain concepts work for a certain type of taste. If taste varied really that much, then indeed, it would be subjective, but there is a large similarity to be found in the gaming community. If something is good for the crowd it is trying to appeal to, then the developers have achieved their goal. I don't like sports games, period, but does that instantly mean there are no quality sports games out there? Just based on my personal whim? I don't think so, at least.

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kontejner44

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#89 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]Read the edit xDVandalvideo
Fine, you want to call me out of line for my opinion? Prove me wrong. I'm open to dissenting point of views. Show me that I am out of line for basing a review score entirely on story quality compared to other games. SMG's story is a 4-5 compared to other games.

Depends what you compare the story with. Compare it with GTA4 and it's probably even lower, but I'm talking about overall score. I compare it as it should, SMG story vs other 3D platformers story, say ratchet and clank. Gameplay outweights story in the case of SMG, that's why I am basically neglecting "story" factor of the game. Example:

Ratchet and clank story / gameplay = 9 / 8, Overall score = 8.2

SMG story/ gameplay = 8 / 9,Overall= 8.8

The fact is that the overall score in this example should be around 8.5 but depending on what you value as a person, it can get an 8 or a 9.

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kontejner44

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#90 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="Vandalvideo"][QUOTE="kontejner44"]Read the edit xDkontejner44

Fine, you want to call me out of line for my opinion? Prove me wrong. I'm open to dissenting point of views. Show me that I am out of line for basing a review score entirely on story quality compared to other games. SMG's story is a 4-5 compared to other games.

Depends what you compare the story with. Compare it with GTA4 and it's probably even lower, but I'm talking about overall score. I compare it as it should, SMG story vs other 3D platformers story, say ratchet and clank. Gameplay outweights story in the case of SMG, that's why I am basically neglecting "story" factor of the game. Example:

Ratchet and clank story / gameplay = 9 / 8, Overall score = 8.2

SMG story/ gameplay = 8 / 9,Overall= 8.8

The fact is that the overall score in this example should be around 8.5 but depending on what you value as a person, it can get an 8 or a 9.

Well I see what you mean, you want to define your own system of rating a game, which can be vastly different than the norm, so in your system the same game would get much less. Then I can see why you call it completely subjetive. That is completely un-interesting for me, I want to go after the norm, because otherwise, the whole world would be subjective and, frankly, boring. I am a scientist, the world is based on laws. Either natural laws, or definitions humans set. I go after the definition of the professional gaming world.

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VoodooHak

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#91 VoodooHak
Member since 2002 • 15989 Posts

Tbh, there are certain properties of a game that is of objective quality, and certain that is subjective. The answer is both, not one of them.

You just have to agree, from a critical standpoint, that Super Mario Galaxy should be rated somewhere between 9 and 10 (objective). There are always extreme cases,with 8-8.5's. But any digit lower than that is way out of line. It's out of the "objective" intervall.

I love discussing with my friends whether a game should be given 9 or 10 = discuss the subjective part of the game. One of them says, it's not for me since I am more into story-based games, so I would've given it a 9, while I, who happends to study physics, find SMG's to have such brilliant gameplay with the gravity parts, that the fact is has no story, the gameplay outweights it anyway, so I give it a 10. We have exactly the same conversation when it comes to GTA4, but this time I'm the one giving it a 9, while he a 10. 10 because the story / graphics / details are so incredible, that it outweights gameplay in his mind.

But if you come and say Super mario galaxy is bad = less than 5, then you are completely out of line, period.

Edit: forgot to mention, you rate the game compared to other games. It is a 10 compared to this console gen's other games. The Conduit, is a 8.5 compared to Wii FPS's. But only a mere 7 at max, compared to all FPS games out, this gen.

kontejner44

Brilliant, outweigh, incredible.

Quantify those terms in a way that's universally accepted. Exactly what constitutes "brilliant" or "incredible"? At what measurable way does one aspect of a game outweigh another?

You can't. They are subjective terms used to define your "objectivity".

Who says I have to rate a game compared to other games? You? I'll rate it based on whatever I want. You're certainly not going to dictate it to me. If you're trying to state an assumption or premise to your argument, then I don't agree with your premise.

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Vandalvideo

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#92 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="Vandalvideo"][QUOTE="kontejner44"]Read the edit xDkontejner44

Fine, you want to call me out of line for my opinion? Prove me wrong. I'm open to dissenting point of views. Show me that I am out of line for basing a review score entirely on story quality compared to other games. SMG's story is a 4-5 compared to other games.

Depends what you compare the story with. Compare it with GTA4 and it's probably even lower, but I'm talking about overall score. I compare it as it should, SMG story vs other 3D platformers story, say ratchet and clank. Gameplay outweights story in the case of SMG, that's why I am basically neglecting "story" factor of the game. Example:

Ratchet and clank story / gameplay = 9 / 8, Overall score = 8.2

SMG story/ gameplay = 8 / 9,Overall= 8.8

The fact is that the overall score in this example should be around 8.5 but depending on what you value as a person, it can get an 8 or a 9.

Why should gameplay outweight story? Tell me objectively why this is the case. I want more than "because that is what it is meant to do". Tell me, Mr. I Enjoy Stories, why I should focus more on gameplay in my review than story?
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#93 VoodooHak
Member since 2002 • 15989 Posts

Well I see what you mean, you want to define your own system of rating a game, which can be vastly different than the norm, so in your system the same game would get much less. Then I can see why you call it completely subjetive. That is completely un-interesting for me, I want to go after the norm, because otherwise, the whole world would be subjective and, frankly, boring. I am a scientist, the world is based on laws. Either natural laws, or definitions humans set. I go after the definition of the professional gaming world.

kontejner44

The "norm" is not objective. It's a concensus. Consensus is not fact. If your idea of quality is so heavily based on what other people think, then more power to you.

I'll stick to thinking for myself.

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#94 naval
Member since 2003 • 11108 Posts

I'm also not a big fan of the character build-up, I think it's bland and boring. But that doesn't mean it is for others. It just doesn't appeal to a certain group of people, hence, it is good for what it is.

calvinsora

Just because if it appeals to a group of people , why should I need to consider it good or quality ? If some group of people consider Big Rigs a quality game, then should I say "It just doesn't appeal to a certain group of people, hence, it is good for what it is." ?

Wealth of choices, however, is what Oblivion really has in spades. You could join guilds, learn magic, take on missions such as espionage missions and missions based on thievery, you could become an assassin, a benevolent hero, a thief, whatever you really wanted. Weapons were in the hundreds, ranging from swords to bows to hammers. The characters are an objective downside of the game, most reviewers agree on this. The game has bad characters. The big world motif genuinely appeals to a number of people.calvinsora

These are not really choices -- you don't have to choose between anything -- you can do everything . Like you said you can become an Assassin andbenevolenthero at the same time .Also, You have no choice of how to do things. So for me the game fails at having choices

The focus here lies in the fact that certain concepts work for a certain type of taste. If taste varied really that much, then indeed, it would be subjective, but there is a large similarity to be found in the gaming community. If something is good for the crowd it is trying to appeal to, then the developers have achieved their goal. I don't like sports games, period, but does that instantly mean there are no quality sports games out there? Just based on my personal whim? I don't think so, at least.

calvinsora

"certain concepts work for a certain type of taste" -- yes and that true for all games even games scoring high and game scoring low. games like Necorvision, Hellgate London, Too Human etc appeal to a large group of gamers, but that doesn't everyone should consider it to be a quality game just because other gamers thinks.

"If something is good for the crowd it is trying to appeal to" - How to do you define the Crowd it is appealing to ? I have played all the Elder Scrol games starting from daggerfall and generally like all kinds of rpgs. Secondly, I can agree with if the game appeals to a large group of people, I would say the the devolopers have achieved their goal of making money, but how does it means it is a quality game. Would you call the first 50 cents game high quality because it sold so well ?

"I don't like sports games, period, but does that instantly mean there are no quality sports games out there" - May be the quality in sports games is not there for you, but as your opinion =/= fact it doesn't really meansthere are no quality sports games out there.

Another way to look at this is if you critically look at the various aspects of the game, based on your own views of what makes a game a quality game, to determine the quality of a game---- it shouldn't really matter to you if others think it is a quality game or not

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#95 Dystopian-X
Member since 2008 • 8998 Posts

It doesn't matter how many numbers you have, it won't turn subjectivity into objectivity. Subjectivity is still subjectivity. Vandalvideo

Yes it does matter. It can't change your preference but lack of numbers means you can be easily dead wrong and have an uneducated opinion.

You may prefer something like a midi as sound format but that will never mean it's of higher technical quality than say lossless audio.

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kontejner44

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#96 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="kontejner44"]

Well I see what you mean, you want to define your own system of rating a game, which can be vastly different than the norm, so in your system the same game would get much less. Then I can see why you call it completely subjetive. That is completely un-interesting for me, I want to go after the norm, because otherwise, the whole world would be subjective and, frankly, boring. I am a scientist, the world is based on laws. Either natural laws, or definitions humans set. I go after the definition of the professional gaming world.

VoodooHak

The "norm" is not objective. It's a concensus. Consensus is not fact. If your idea of quality is so heavily based on what other people think, then more power to you.

I'll stick to thinking for myself.

It's human nature to stick with the norm, because from a biological PoV, we just don't have time to "think for ourselves" in every case. What I mean when I say norm, is that the norm is my standpoint. From there, I start arguing. You on the other hand have no standpoint, you begin from 0 and argue your way through by definitions you have created yourself

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#97 GreySeal9
Member since 2010 • 28247 Posts

I can't believe what I'm reading here. How so many people here can say quality is "objective" makes me sad for humanity.

Different people have different standards of quality. If I say that Halo is a "high quality game", that is my opinion, not a fact. I thought this was common knowledge. WTF?

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#98 GreySeal9
Member since 2010 • 28247 Posts

Both are subjective, I don't care what anyone says.

With that said, I do not think Halo is a quality game.

Theguy56

Yeah, you shouldn't because anybody that says that quality in games is objective is objectively wrong.

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Vandalvideo

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#99 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="Vandalvideo"] It doesn't matter how many numbers you have, it won't turn subjectivity into objectivity. Subjectivity is still subjectivity. Dystopian-X

Yes it does matter. It can't change your preference but lack of numbers means you can be easily dead wrong and have an uneducated opinion.

You may prefer something like a midi as sound format but that will never mean it's of higher technical quality than say lossless audio.

And having a lot of numbers could easily mean you all bandwagoned to look cool. Also, you're misusing the word quality. You should say fidelity, not quality.
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#100 osan0
Member since 2004 • 18229 Posts

[QUOTE="osan0"]surely the quality of a game is derived from how much fun/enjoyment you got from it? unless were talking about bugs and instability in the game.mrfokken

Not at all. I think SMG is a very quality game, but I have more fun playing No More Heroes 2. The later is not nearly as quality and polished as SMG, but I still find it to be more fun. If what you say were true, the game with the highest production value would always be the most fun.

I believe an objective person can see the quality behind a game even if they don't find it that fun. I don't find the GTA series to be much fun, but there are some quality GTA games. Thus, fun factor is more subjective than quality.

why do you think i said that the games with the highest production vaules always win? fun isnt dictated by the cost of a games development. im currently playing baldurs gate again...anchient game and has nothing in production values. i still consider it to be a superior game to the vast majroity of games released this gen....its more enjoyable imho. i also rate the quality of okamis graphics higher than crysis. one could argue that crysis is a more technically sophistacated than okami and is thus of a higher visual quality. but given the choice...id still take okamis visuals...i consider them to be of a higher quality. you say you dont like the GTA series and yet consider them to be quality titles. what makes them quality titles of you dont like them?