Further proof that GS doesn't have a clue.

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Gue1

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#51 Gue1
Member since 2004 • 12171 Posts

[QUOTE="MonsieurX"][QUOTE="ultraking"]Why are people acting like a6.5 is a bad score?ultraking
It is.

its not tho.

what is so hard to understand that in a year there are more games scoring above 7 than below it? Therefore 7 becomes the average! And do you understand what average mean? That the system is either broken because reviewers suck at reviewing games OR that reviewers are overrating games for the swag.

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kingtito

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#52 kingtito
Member since 2003 • 11775 Posts

[QUOTE="ultraking"][QUOTE="MonsieurX"] It is.Gue1

its not tho.

what is so hard to understand that in a year there are more games scoring above 7 than below it? Therefore 7 becomes the average! And do you understand what average mean? That the system is either broken because reviewers suck at reviewing games OR that reviewers are overrating games for the swag.

Yes because EVERYONES opinions should be the same and by EVERYONE I mean agree with COWS opinions
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Newhopes

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#53 Newhopes
Member since 2009 • 4775 Posts

Meh niche game gets a MEH score cry me a river.

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ultraking

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#54 ultraking
Member since 2004 • 6904 Posts

[QUOTE="ultraking"][QUOTE="MonsieurX"] It is.Gue1

its not tho.

what is so hard to understand that in a year there are more games scoring above 7 than below it? Therefore 7 becomes the average! And do you understand what average mean? That the system is either broken because reviewers suck at reviewing games OR that reviewers are overrating games for the swag.

any way you can type that again without coming off as a complete ahole? And a 6.5 will never be a bad game
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BPoole96

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#55 BPoole96
Member since 2008 • 22818 Posts

It doesn't bother me, it's just a score. I think I will still have a lot of fun with the game when I eventually get it. I look forward to trying to master some of my favorite character's movesets.

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Sushiglutton

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#56 Sushiglutton
Member since 2009 • 10483 Posts
I think the criticism is valid. If I bought a game like this it would be mostly to play with my non-gaming friends. A complicated fighting system sucks the fun out of that. It also means the owner of the game gets too much of an advantage compared to a simple, more intuitive system. I don't get this design tbh.
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lundy86_4

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#57 lundy86_4  Online
Member since 2003 • 62050 Posts

Is it a joke? No.

Ok, moving on.

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Silverbond

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#58 Silverbond
Member since 2008 • 16130 Posts
Why are people acting like a6.5 is a bad score?ultraking
Because it is. And this is the part where you tell me all about how half your library is filled with 6.5 games.
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ultraking

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#59 ultraking
Member since 2004 • 6904 Posts
[QUOTE="ultraking"]Why are people acting like a6.5 is a bad score?Silverbond
Because it is. And this is the part where you tell me all about how half your library is filled with 6.5 games.

its not. And my library isnt. What now?
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game_masta14

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#60 game_masta14
Member since 2005 • 3251 Posts
I think the criticism is valid. If I bought a game like this it would be mostly to play with my non-gaming friends. A complicated fighting system sucks the fun out of that. It also means the owner of the game gets too much of an advantage compared to a simple, more intuitive system. I don't get this design tbh.Sushiglutton
The thing is the criticism would be valid if it was a complicated fighting system. It isn't which is why people are upset over the review besides the score.
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Sushiglutton

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#61 Sushiglutton
Member since 2009 • 10483 Posts
[QUOTE="Sushiglutton"]I think the criticism is valid. If I bought a game like this it would be mostly to play with my non-gaming friends. A complicated fighting system sucks the fun out of that. It also means the owner of the game gets too much of an advantage compared to a simple, more intuitive system. I don't get this design tbh.game_masta14
The thing is the criticism would be valid if it was a complicated fighting system. It isn't which is why people are upset over the review besides the score.

Ah ok I see. I'm not that updated on this debate tbh.
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madsnakehhh

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#62 madsnakehhh
Member since 2007 • 18368 Posts

Playstation All Stars Battle Royale - 6.5... hmmm.... okay, whatever... maybe it is, maybe it isn't.

However....

"The Bad

  • Complex battle system makes for a steep learning curve"

WHAT!?! Is this a joke?

moistsandwich

Not really...you should read the review, it explains it a little bit better. I'm just going to say this, imagine playing KOF XIII (arguably the deepest 2D fighter this gen) with Fireballs all over the screen and let's see how much fun you have.

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1PMrFister

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#63 1PMrFister
Member since 2010 • 3134 Posts

Escapist Magazine's review stated the opposite of Gamespot's in regards to learning the movesets. Bit of an odd contrast. I would think something is either intuitive to learn or not.

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FlamesOfGrey

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#64 FlamesOfGrey
Member since 2009 • 7511 Posts
[QUOTE="Sushiglutton"]I think the criticism is valid. If I bought a game like this it would be mostly to play with my non-gaming friends. A complicated fighting system sucks the fun out of that. It also means the owner of the game gets too much of an advantage compared to a simple, more intuitive system. I don't get this design tbh.game_masta14
The thing is the criticism would be valid if it was a complicated fighting system. It isn't which is why people are upset over the review besides the score.

^^^ This. You can pickup the game and jump online after like 10 - 20 minutes of practice after the tutorial.
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deactivated-5e0e425ee91d8

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#65 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts
The reviewer's job is to convey his experience with the game. In this case, the reviewer did not grasp the battle system, which after playing the beta I'll admit takes some time to get a hold of. However, like the IGN review suggested, once I settled on a main I really began getting into the intricacies. I'll be buying the game, GS score be damned.
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HardGames420

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#66 HardGames420
Member since 2011 • 233 Posts

This thread is further proof that people can't handle someone having a opinion that's different from their own.

Teufelhuhn

Well, when said person is a "professional game reviewer" who may influence others on whether or not they should purchase a game that they may or may not like, he should have the ability to judge it objectively. His statement about the complexity of the combat system being a negative is the perfect example of his subjective review. If you don't understand, I don't know what to say. The fact is that if it was a button masher, points would be deducted. The game should have some complexity otherwise it's just mashing buttons for christ's sake!! Complexity and creativity in the combat system isn't a freaking negative!! How is this individual a "professional game reviewer?" Did he just start gaming yesterday? He needs to learn gaming and how to write an objective review.

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HardGames420

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#67 HardGames420
Member since 2011 • 233 Posts

Escapist Magazine's review stated the opposite of Gamespot's in regards to learning the movesets. Bit of an odd contrast. I would think something is either intuitive to learn or not.

1PMrFister

Exactly, Gamespot hires noobs. Fact.

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kingtito

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#68 kingtito
Member since 2003 • 11775 Posts

[QUOTE="Teufelhuhn"]

This thread is further proof that people can't handle someone having a opinion that's different from their own.

HardGames420

Well, when said person is a "professional game reviewer" who may influence others on whether or not they should purchase a game that they may or may not like, he should have the ability to judge it objectively. His statement about the complexity of the combat system being a negative is the perfect example of his subjective review. If you don't understand, I don't know what to say. The fact is that if it was a button masher, points would be deducted. The game should have some complexity otherwise it's just mashing buttons for christ's sake!! Complexity and creativity in the combat system isn't a freaking negative!! How is this individual a "professional game reviewer?" Did he just start gaming yesterday? He needs to learn gaming and how to write an objective review.

OMG get over it. It flopped and it was just one persons opinion. Seriously opinions =/= fact even if it's from a so called "professional reviewer".
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jessejay420

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#69 jessejay420
Member since 2011 • 4091 Posts
This Thread is Proof that Cows are in Damage Control :lol:
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Maneil99

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#70 Maneil99
Member since 2012 • 842 Posts

[QUOTE="moistsandwich"]

Playstation All Stars Battle Royale - 6.5... hmmm.... okay, whatever... maybe it is, maybe it isn't.

However....

"The Bad

  • Complex battle system makes for a steep learning curve"

WHAT!?! Is this a joke?

game_masta14

GS's reviews have been a joke for awhile now. It's just best to let it go and refer to metacritic or something. Best to refer to IGN's review since they sounded they knew what they were talking about and their complaints were valid and reasonable.

Who reads gamespot reviews? Aside from the metagame they are a joke, games liek NS2 get **** scores based on false claims and if it weren't for public outcry it would stay the same. Not to mention infamous 2's absolute joke of a review, where the reviewer didn't know how to refill health by absorbing electricity

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LittleMac19

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#71 LittleMac19
Member since 2009 • 1638 Posts

This thread is further proof that people can't handle someone having a opinion that's different from their own.

Teufelhuhn
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madsnakehhh

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#72 madsnakehhh
Member since 2007 • 18368 Posts

Well, when said person is a "professional game reviewer" who may influence others on whether or not they should purchase a game that they may or may not like, he should have the ability to judge it objectively. His statement about the complexity of the combat system being a negative is the perfect example of his subjective review. If you don't understand, I don't know what to say. The fact is that if it was a button masher, points would be deducted. The game should have some complexity otherwise it's just mashing buttons for christ's sake!! Complexity and creativity in the combat system isn't a freaking negative!! How is this individual a "professional game reviewer?" Did he just start gaming yesterday? He needs to learn gaming and how to write an objective review.

HardGames420

mad

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Puckhog04

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#73 Puckhog04
Member since 2003 • 22814 Posts

I'm enjoying the game. That's all I care about. About a 8 to me.

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GunSmith1_basic

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#74 GunSmith1_basic
Member since 2002 • 10548 Posts
from watching the giantbomb quicklook of the game, I agree with GS completely. With Smash Bros anyone will understand the game right away. More advanced moves like blocking, dodging, etc. can be mastered later. Until then, anyone can jump in and understand the damage percentage system and the concept of getting knocked off the stage. With PSASBR, it seems like you can't just throw a controller in someone's lap and have them play cold. They need to learn a whole, abstract battle system where you don't have any damage yourself but its all about building up a special meter and using it in the right spots.
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princeofshapeir

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#75 princeofshapeir
Member since 2006 • 16652 Posts

I just like the part where the reviewer said that it's fighting mechanics are more complex than those in professional level fighting games. That really got me going.

And no I'm not exaggerating. He literally said that.

Master_ShakeXXX
I'm willing to bet the game's mechanics are frustratingly obtuse and hard to grasp. Compare it to Smash, which has very simple mechanics yet a lot of depth. Any good fighter will have basic core mechanics yet a lot of underlying complexity to appease to competitive scene.
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TheEpicGoat

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#76 TheEpicGoat
Member since 2011 • 2006 Posts

SSB (N64) > PASBR

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princeofshapeir

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#77 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="Silverbond"][QUOTE="ultraking"]Why are people acting like a6.5 is a bad score?ultraking
Because it is. And this is the part where you tell me all about how half your library is filled with 6.5 games.

its not. And my library isnt. What now?

Sorry to burst your bubble, but review standards are as follows: 10--God-tier, can cure cancer 9--Great game, worth playing 8--Okay, worth a rent, but otherwise forgettable 7--Average 6--Crap 5 and below--Will give you Ebola upon touching the cover This is just how it is now.
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ultraking

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#78 ultraking
Member since 2004 • 6904 Posts
[QUOTE="princeofshapeir"][QUOTE="ultraking"][QUOTE="Silverbond"] Because it is. And this is the part where you tell me all about how half your library is filled with 6.5 games.

its not. And my library isnt. What now?

Sorry to burst your bubble, but review standards are as follows: 10--God-tier, can cure cancer 9--Great game, worth playing 8--Okay, worth a rent, but otherwise forgettable 7--Average 6--Crap 5 and below--Will give you Ebola upon touching the cover This is just how it is now.

nah. Thats youre standards
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GreySeal9

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#79 GreySeal9
Member since 2010 • 28247 Posts

That negative is perfectly explained in the review. Try reading it instead of just looking at the negatives/positives column.

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GreySeal9

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#80 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="Sushiglutton"]I think the criticism is valid. If I bought a game like this it would be mostly to play with my non-gaming friends. A complicated fighting system sucks the fun out of that. It also means the owner of the game gets too much of an advantage compared to a simple, more intuitive system. I don't get this design tbh.game_masta14
The thing is the criticism would be valid if it was a complicated fighting system. It isn't which is why people are upset over the review besides the score.

People are upset about the score. Period. When people act like they are upset at things besides the score, they are usually lying.

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Bigboi500

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#81 Bigboi500
Member since 2007 • 35550 Posts

What I took from the review was the game suffers from an identity crisis. It doesn't know if it wants to be a hardcore fighter or a casual slap-stick gimmick fest.

Mixing the two leads to frustration and interruptions which prevents either side from letting the game be one or the other.

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ShadowMoses900

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#82 ShadowMoses900
Member since 2010 • 17081 Posts

I don't put much stock in GS reviews to begin with, I think they are trying to go the way of Edge magazine which stirs controversy by giving low scores to almost everything.

Zombie U, Resident Evil 6, and now All-Stars, what the hell is going on GS? I find their reviews to be unhelpful, if I would have listened to them I would have missed out on some really good games (I don't own Zombie U, but I played a bit at a store and it was amazing).

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campzor

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#83 campzor
Member since 2004 • 34932 Posts
from the tools of destruction review " They say variety is the spice of life, but there's such a thing as too much spice. " yet im sure skyrim or a game similar doesnt get points deducted for that. GS reviewers have been hopeless since the beginning...nothing new or surprising really.
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IAmNot_fun

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#84 IAmNot_fun
Member since 2010 • 3336 Posts
1. Lolgsreview 2. Lolsonyallstars 3. Lolcows
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trugs26

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#85 trugs26
Member since 2004 • 7541 Posts

[QUOTE="trugs26"]

Since when is a steep learning curve NOT a bad thing? This should always be avoided, even if you do have a complex system. It's bad design.

santoron

I dunno. I certainly see your point, but for example Crusader Kings II came out this year to become one of my favorite titles this gen (and completely by surprise). While I consider the mechanics and interface of the game excellent now, it is almost universally described as having a brutally steep learning curve. Does that pose a barrier to entry for those impatient to learn? Absolutely. However, I really don't believe you can make a game with the depth CKII has without requiring a "breaking in" period. Just seems to me labelling any expectation of the gamer as "bad design" is what has brought gaming to the aim assist/auto complete/ect place we are today.

Well that's my point though. A steep learning curve is not a good thing in and of itself. It can lead to great things on the whole, such as CKII having a great interface and game mechanics, but regardless, the steep learning curve exists. So it should be noted in the "bad" pile. I mean, it is a review, and it's got to tell people what are the good and bad things there are in the game. It's the purpose of the review, and some people might not be looking for games with steep learning curves; something I can fully understand - some people don't want to spend their time on such things.

So in this case for CKII, the bad "steep learning curve", the good "deep gameplay mechanics". And in the review itself should weigh up the balance between the two, ie was the steep learning curve worth it? In CKII's instance, it was.

And on a side note; I personally believe a steep learning curve can be minimised or even eliminated through the use of engaging tutorials and/or the setup of the campaign to introduce elements in the right order or pattern. There are various solutions to this, but as you noted, some opt for a bad solution.

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game_masta14

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#86 game_masta14
Member since 2005 • 3251 Posts
from watching the giantbomb quicklook of the game, I agree with GS completely. With Smash Bros anyone will understand the game right away. More advanced moves like blocking, dodging, etc. can be mastered later. Until then, anyone can jump in and understand the damage percentage system and the concept of getting knocked off the stage. With PSASBR, it seems like you can't just throw a controller in someone's lap and have them play cold. They need to learn a whole, abstract battle system where you don't have any damage yourself but its all about building up a special meter and using it in the right spots.GunSmith1_basic
The only thing they really have to learn is when and where to use their supers which in itself isn't hard at all. Blocking and dodging is hardly advanced and key part of any fighting game. It's obvious this reviewer isn't familiar with fighting game.
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Goyoshi12

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#87 Goyoshi12
Member since 2009 • 9687 Posts

Here's what I'm getting out of TC:

"DAMN IT! @#$%ing GameSpot! I thought I told them that I wanted this game to follow MY opinions as I CLEARLY know what the hell I'm talking about. Oooo those dirty back stabbers and I paid them, too! Darn it."

Maybe he didn't pay them anything really but still.

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Nega3

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#88 Nega3
Member since 2010 • 1069 Posts

from the tools of destruction review " They say variety is the spice of life, but there's such a thing as too much spice. " yet im sure skyrim or a game similar doesnt get points deducted for that. GS reviewers have been hopeless since the beginning...nothing new or surprising really.campzor

I don't know about you but I don't like too much variety in my games. With gameplay as fun as Ratchet and Clank it's good for the series to do what it does best. Platforming and shooting. Though, it can't be too shallow. You gotta find the right balance. So I can see where he's getting at.

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ArisShadows

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#89 ArisShadows
Member since 2004 • 22784 Posts
My real question is.. Complex battle system, where? You do a few different moves, wait for lvl 1 or 3 super. Rinse and repeat.
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Blake135

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#90 Blake135
Member since 2008 • 3994 Posts

My real question is.. Complex battle system, where? You do a few different moves, wait for lvl 1 or 3 super. Rinse and repeat.ArisShadows

You can easily destroy most players by spamming some effective moves, however it DOES have a a semi complex MoveSet if you choose to go deeper into it but honestly it's not as deep as alot of fighters im confused about the Steep learning curve myself. Personally I found joy (In The Beta) learning each characters movesets and learning which supers are better then others and so on, wouldn't say Steep myself but it does take awhile if you choose to become a master with EVERY character.

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Zeviander

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#91 Zeviander
Member since 2011 • 9503 Posts
A steep learning curve can be a major turn off for most gamers. Only those masochisticically patient enough can tolerate them.
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R4gn4r0k

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#92 R4gn4r0k
Member since 2004 • 49170 Posts

"The Bad

  • Complex battle system makes for a steep learning curve"

WHAT!?! Is this a joke?

moistsandwich

Yeah the original review for Natural Selection 2 complained it was too hard to get into as well.

WTF gamespot WTF:|

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Killzonage

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#93 Killzonage
Member since 2012 • 397 Posts

deal-with-it-27032.gif

:D

KBFloYd
As a Sony fan, I agree. Deal with it and move on.
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ArisShadows

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#94 ArisShadows
Member since 2004 • 22784 Posts

[QUOTE="ArisShadows"]My real question is.. Complex battle system, where? You do a few different moves, wait for lvl 1 or 3 super. Rinse and repeat.Blake135

You can easily destroy most players by spamming some effective moves, however it DOES have a a semi complex MoveSet if you choose to go deeper into it but honestly it's not as deep as alot of fighters im confused about the Steep learning curve myself. Personally I found joy (In The Beta) learning each characters movesets and learning which supers are better then others and so on, wouldn't say Steep myself but it does take awhile if you choose to become a master with EVERY character.

That what I meant, it felt like for the most part,you could just use one or two moves and it would fill up your bar, and that was all was needed to be done.You then would picked whether you want to KO 1 person or everyone. I don't even remember the reason of number 2 specials. Honestly the KO system gets pretty boring pretty quick, I think they should have scrapped it for something that would have made using different moves important.
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DarkLink77

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#95 DarkLink77
Member since 2004 • 32731 Posts

No idea how this game could have a complex battle system (I mean, seriously, complex compared to what? Super Smash Bros? Small Arms? Let's be real here), but an incredibly steep learning curve can be a huge turn-off when it's so hard to get really good that you have to spend hours on end in training mode learning stupid complicated combos and 1-frame links.

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Nega3

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#96 Nega3
Member since 2010 • 1069 Posts

No idea how this game could have a complex battle system (I mean, seriously, complex compared to what? Super Smash Bros? Small Arms? Let's be real here), but an incredibly steep learning curve can be a huge turn-off when it's so hard to get really good that you have to spend hours on end in training mode learning stupid complicated combos and 1-frame links.

DarkLink77

Not if it's a hardcore competitive fighter like Tekken or KOF. If you don't spend at least half an hour in practise mode you have no chance.

This game shouldn't be like that, I'll agree there.

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Blake135

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#97 Blake135
Member since 2008 • 3994 Posts

[QUOTE="Blake135"]

[QUOTE="ArisShadows"]My real question is.. Complex battle system, where? You do a few different moves, wait for lvl 1 or 3 super. Rinse and repeat.ArisShadows

You can easily destroy most players by spamming some effective moves, however it DOES have a a semi complex MoveSet if you choose to go deeper into it but honestly it's not as deep as alot of fighters im confused about the Steep learning curve myself. Personally I found joy (In The Beta) learning each characters movesets and learning which supers are better then others and so on, wouldn't say Steep myself but it does take awhile if you choose to become a master with EVERY character.

That what I meant, it felt like for the most part,you could just use one or two moves and it would fill up your bar, and that was all was needed to be done.You then would picked whether you want to KO 1 person or everyone. I don't even remember the reason of number 2 specials. Honestly the KO system gets pretty boring pretty quick, I think they should have scrapped it for something that would have made using different moves important.

Im mixed about the KO system, while its nice to pulloff say a Level 1 Super taking out three people or something with a Big Flash of Pixels and blah blah its nice and *showy* looks pretty and all but from Playing the Beta and from what I have seen from videos some Characters supers are just OP as hell or have a clear advantage over others. Since you can't knock people out of the ring like SMB this is a problem since Im then Punished for using a character I like if he has gimped supers unlike SMB where Mastering your Moveset is key to winning, All Stars is more of a ClusterFudge.

But hey I enjoyed it not to the quality of SMB but still enjoyed it, I hope Sony and Superbot make a better game next time learning from their mistakes and also giving us a better Lineup next time, for now its definitely not a *Must Play Game*, but more on the lines of its more for mindless fun with Sony nostalgia that certain people will love.

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nervmeister

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#98 nervmeister
Member since 2005 • 15377 Posts
[QUOTE="KBFloYd"]

deal-with-it-27032.gif

:D

Killzonage
As a Sony fan, I agree. Deal with it and move on.

Seconded.
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ziggyww

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#99 ziggyww
Member since 2012 • 907 Posts

Playstation All Stars Battle Royale - 6.5... hmmm.... okay, whatever... maybe it is, maybe it isn't.

However....

"The Bad

  • Complex battle system makes for a steep learning curve"

WHAT!?! Is this a joke?

moistsandwich
I agree with you i thought the beta i played to be really fun it still didnt warrant a purchase from me but its better then 6.5 and even if people are not good at the game you can not confuse it into thinking that its complicated because it just isnt.
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GreySeal9

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#100 GreySeal9
Member since 2010 • 28247 Posts

from the tools of destruction review " They say variety is the spice of life, but there's such a thing as too much spice. " yet im sure skyrim or a game similar doesnt get points deducted for that. GS reviewers have been hopeless since the beginning...nothing new or surprising really.campzor

Have you ever considered that Skyrim might incorporate its variety differently and that Skyrim and TOD was reviewed by two different people at two different times.

There's really nothing wrong with GS reviewers. They write pretty standard videogame reviewers. You guys are just nitpicky because you don't like the scores that certain games get on this site.