[QUOTE="Maroxad"]
There are several factors why I see 6-8 hours as a negative.
- A movie is about 2 hours, and the cinema costs like 15 dollars. But here is the thing, 2 hours in the movies would give me more enjoyment and a more enjoyable experience than a lot of these games.
Cazador64
Then how is length an issue for you? The obvious solution for your problem would be to make even shorter, better games, not longer ones. The entire reason why some action-oriented games 'are becoming shorter' is because of all the bells and whistles that has to come along with them, their cinematic nature influenced in no small part by -- wait for it -- cinema!
Basicly what I am saying is that going to the cinema gives me more bang for my buck than a lot of these modern games.
But back when games were longer, video games gave me more bang for my buck. Especially as I consider the whole cinematic thing to be counterproductive to what games are supposed to be. I had more fun playing games than watching movies before, but gaming this gen became a lot less fun because gaming quality feel too deep into the abyss.
Still, no medium gives me the bang of my buck as a good book does.
With that said, I wouldnt mind shorter games providing these games have gain lot more replay value, and are more fun to play through each time. Tacked on gimmicks like treasure and achievements do nothing. Look at the old sonic games, those games were shorter than 2 hours, yet I spent over 80 hours on those. Simply because of how mastercrafted those games were (I was a Sega fanboy then).
The problem here is not the lenght of the games, the problem here is the short length COMBINED with the low replay value.
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