Morrowind immediately comes to mind.
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Dead Space 3. It just dragged on for way too long, and really hurt the experience for me as I eventually got pretty bored with it.Â
cfisher2833
Absolutely. I never finished it. And it's not like it actually even went on that long. I was bored of it, and stopped playing, before spending as much time as it took me to finish Dead Space 1.
Speaking of which, The Wind Waker kind of falls into the category of being too long (or at least the whole end game Triforce hunt felt like it should have been heavily condensed).I tend to get bored with most games that are longer than 30 hours. If the game is good it's another story of course. Very few games can keep me interested for longer than 30 hours.
Tonindo
Story-wise I feel most games would benefit from cutting a ton of action sequences out (the Bioshock games comes to mind). But that would be no fun, would it? The game I had the most trouble to push myself through this gen was MGS4. I wish it had only been two hours of cheesy cutscenes with no gameplay :lol:! SushigluttonSounds like You wish it were a Movie.
They added the Tri-Force fetch quest because they were running out of time and had to scrap two dungeons and a couple of islands to meet the deadline. It would have been smarter to create a series of puzzle rooms in one location instead of having you have to get money and go all over the map to disparate puzzle rooms. Would have cut out 4-5 hours of game but tbh no one would have missed it.[QUOTE="DrRockso87"]
Legend of Zelda: Wind Waker
Love the game but the tri-force hunt is just unnecessary, tedious, and annoying. I feel like Nintendo just tried to pad out the game's length when it wasn't necessary since the game's length was good enough already.
Nintendo_Ownes7
[QUOTE="Sushiglutton"]Story-wise I feel most games would benefit from cutting a ton of action sequences out (the Bioshock games comes to mind). But that would be no fun, would it? The game I had the most trouble to push myself through this gen was MGS4. I wish it had only been two hours of cheesy cutscenes with no gameplay :lol:! LulekaniSounds like You wish it were a Movie. Yeah that would have saved me from the clunky gameplay. Some of the cutscenes were kind of fun. The game was not.
Of the top of my head:
(1) Zelda: Twilight Princess -- About half way through I found myself begging for the game to end
(2) GTAIV -- Just really boring to be honest. Had no interest to finish it
(3) Metroid Prime 2 -- Retread king
[QUOTE="Michael0134567"]that tends to happen when you've played no games.None come to mind.
IveDatedUrMom
My profile says otherwise. What a dumb thing to say.
You following me around now?
If Far Cry 3 ended shortly after the first island, it would have been better.darkspineslayerYeah i could maybe see that... My issue was more in that the first island was waaaay more compelling than the second in its design... I thought the missions were ok, but yeah I know what you mean.
All this "the longer the better" stuff is bullcrap. I'd rather have a 6-10 hour game that's interesting all the way through, than something that's 30-40 hours long but consists of 70% filler. 001011000101101I agree not to mention when you have a job and a life, long games tend to drag on way too long, filler or not.
I always thought that the first 5 hours of the witcher hurts the overall game. Â doesn't help when the combat isn't really that good to begin with.
Wrong. Quality > Quantity. Although some times we're given games like Skyrim that have bothno one, bigger es better
olart4618
This make me sad, as am only 10 hours in and am bored of it^^^ Thread title
Been playing Okami HD and honestly, the game its too big for its own sake. I'm currently on Dragon's Palace in around 22h of gameplay and after some google research I found out I still have around 15/20 more hours of gameplay to finish it. The game is beautifull and has very interesting characters/story and imaginative level design but its gameplay gets rather tedious after 2/3h... when a game doesnt have the gameplay to back it up a big lenght ends up hurting the experience. For me Okami is one of those examples.
TDLR: Big lenght is not always good on a game
Wich games you thought they dragged for too long even though you like them?
Vatusus
You can finish the main quest in a few hours. The rest is to be played however you want.[QUOTE="Bread_or_Decide"][QUOTE="Rocker6"]
Skyrim, definitely!
If the game world was 2/3 smaller and more focused with interesting and unique locales, I would've enjoyed it much more. With its current length and the level of dungeon copy paste, the game starts to drag on after some 30 hours... by that time, all the dungeons, forts, etc, start to feel nearly identical.
Would've been much better if we had fewer dungeons, but each one having some interesting minor backstory, and a worthwhile piece of loot. Quality over quantity could do wonders for an TES game.
Rocker6
True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.
That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.Red Dead went on too long for me. Like 5 hours too long.
Luigi's Mansion 2 maybe.
Okami felt that way too but I feel naughty for saying that.
Most bad games are too long because they just suck.
Like BF3 singleplayer campaign would have been better if it were a tutorial for the multiplayer.
Being too long is not really a Reason for people not to buy a game but it does happen. Some games just feel like they go on forever and that is not a good feeling and it can get very tedious or you want to move on to another game before the end.
[QUOTE="Rocker6"][QUOTE="Bread_or_Decide"] You can finish the main quest in a few hours. The rest is to be played however you want. CanYouDiglt
True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.
That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.Incorrect, I love Skyrim and all Bethesda games (explored the entire Skyrim map and finished nearly every side quest availible, took me 160+ hours, DLC included), but I do have plenty of problems with the game. Just because I criticize it and sound harsh, that doesn't mean I haven't enjoyed the experience. If I were to rate it, would go with 8, maybe 8.5.
However, in the future, I'd prefer if Bethesda did a more focused TES game that focuses more on quality over quantity.
That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.[QUOTE="CanYouDiglt"][QUOTE="Rocker6"]
True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.
Rocker6
Incorrect, I love Skyrim and all Bethesda games (explored the entire Skyrim map and finished nearly every side quest availible, took me 160+ hours, DLC included), but I do have plenty of problems with the game. Just because I criticize it and sound harsh, that doesn't mean I haven't enjoyed the experience. If I were to rate it, would go with 8, maybe 8.5.
However, in the future, I'd prefer if Bethesda did a more focused TES game that focuses more on quality over quantity.
That's the problem with GTA, as well, especially if one has played most entries in the series.[QUOTE="Rocker6"][QUOTE="CanYouDiglt"]That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.Heirren
Incorrect, I love Skyrim and all Bethesda games (explored the entire Skyrim map and finished nearly every side quest availible, took me 160+ hours, DLC included), but I do have plenty of problems with the game. Just because I criticize it and sound harsh, that doesn't mean I haven't enjoyed the experience. If I were to rate it, would go with 8, maybe 8.5.
However, in the future, I'd prefer if Bethesda did a more focused TES game that focuses more on quality over quantity.
That's the problem with GTA, as well, especially if one has played most entries in the series. Those 2 games are far too ambitious.I can't think of any. I love games that are long. Makes me feel like the money I spent was worth it.bbkkristian
Â
I used to think this. But then I realized most "long" games are just extending gameplay with mindless filler, fetchquests, etc. Actually even shorter games probably use filler to stretch out the game from 4 hours to 5 hours.
I'd rather focus on the quality of the game rather than artificially stretching out the length.Â
[QUOTE="bbkkristian"]I can't think of any. I love games that are long. Makes me feel like the money I spent was worth it.2Chalupas
Â
I used to think this. But then I realized most "long" games are just extending gameplay with mindless filler, fetchquests, etc. Actually even shorter games probably use filler to stretch out the game from 4 hours to 5 hours.
I'd rather focus on the quality of the game rather than artificially stretching out the length.Â
Time is precious, very very precious[QUOTE="Rocker6"][QUOTE="Bread_or_Decide"] You can finish the main quest in a few hours. The rest is to be played however you want. CanYouDiglt
True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.
That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.I guess it's a matter of what is being asked in terms of huge length; is it the time it takes to get from beginning to end of the story or is it everything in a game which includes the side quests and other miscellaneous tid bits of a game. Personally, I think this is more about the story than the content that it provides because a lot of the side options in games like Skyrim are optional.
I can't say I've ever played a "long game" that I haven't enjoyed to some extent. Â I find that games rarely "drag on" for me for some reason. Â Although Skyward Sword could have used less padding, so I'll say that.
I don't mind long games, I find 30 hour games to be an absolute blast. I do have a problem with needless filler, however (cough Xenoblade, cough).hiphops_savior
What about Xenoblade was filler? Sidequests? Cus those were literally all optional. The main story was expertly paced. Not ocne did I find myself saying "god I wish this would pick up already."
That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.[QUOTE="CanYouDiglt"][QUOTE="Rocker6"]
True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.
Goyoshi12
I guess it's a matter of what is being asked in terms of huge length; is it the time it takes to get from beginning to end of the story or is it everything in a game which includes the side quests and other miscellaneous tid bits of a game. Personally, I think this is more about the story than the content that it provides because a lot of the side options in games like Skyrim are optional.
Â
Can't TES games (and especially Skyrim) be speedrun in just a few hours?
We really shouldn't complain about having a huge amount of "optional" quests to explore. But it is very hard to get lost in the weeds in a game like Skyrim. I put about 30 hours in, and did alot of sidequests... then sort of lost interest. Eventually I'm sure I'll go back and finish the main quest, if not try to 1000/1000 the game. But honestly in a game such as this you can tell that some side-quests have more effort put into them then others. I definitely found myself completing a few that took too much of my time and then thinking to myself... well that was stupid and unnecessary.Â
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