Games where huge length hurts the experience

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Seabas989

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#101 Seabas989
Member since 2009 • 13567 Posts

Morrowind immediately comes to mind.

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jg4xchamp

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#103 jg4xchamp
Member since 2006 • 64054 Posts

Red Dead Redemption
Grand Theft Auto 4
Dragon Age Origins
Skyward Sword
Final Fantasy 13
Like a bunch of jrpgs.

All bloated with filler or content those games could have literally act like never existed and the games are signifcantly better.

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the_bi99man

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#104 the_bi99man
Member since 2004 • 11465 Posts

Dead Space 3. It just dragged on for way too long, and really hurt the experience for me as I eventually got pretty bored with it. 

cfisher2833

Absolutely. I never finished it. And it's not like it actually even went on that long. I was bored of it, and stopped playing, before spending as much time as it took me to finish Dead Space 1.

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Tonindo

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#105 Tonindo
Member since 2006 • 563 Posts

I tend to get bored with most games that are longer than 30 hours. If the game is good it's another story of course. Very few games can keep me interested for longer than 30 hours.

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Sushiglutton

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#106 Sushiglutton  Online
Member since 2009 • 10461 Posts
Story-wise I feel most games would benefit from cutting a ton of action sequences out (the Bioshock games comes to mind). But that would be no fun, would it? The game I had the most trouble to push myself through this gen was MGS4. I wish it had only been two hours of cheesy cutscenes with no gameplay :lol:!
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001011000101101

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#107 001011000101101
Member since 2008 • 4395 Posts
All this "the longer the better" stuff is bullcrap. I'd rather have a 6-10 hour game that's interesting all the way through, than something that's 30-40 hours long but consists of 70% filler.
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Articuno76

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#108 Articuno76
Member since 2004 • 19799 Posts
Tales of Symphonia comes to mind. That game felt like it should have ended around the 60ish hour mark and not at 80. After the 60 hour mark the story is just slowly plodding onwards with one 'final' encounter after another.
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Articuno76

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#109 Articuno76
Member since 2004 • 19799 Posts

I tend to get bored with most games that are longer than 30 hours. If the game is good it's another story of course. Very few games can keep me interested for longer than 30 hours.

Tonindo
Speaking of which, The Wind Waker kind of falls into the category of being too long (or at least the whole end game Triforce hunt felt like it should have been heavily condensed).
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Lulekani

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#110 Lulekani
Member since 2012 • 2318 Posts
Story-wise I feel most games would benefit from cutting a ton of action sequences out (the Bioshock games comes to mind). But that would be no fun, would it? The game I had the most trouble to push myself through this gen was MGS4. I wish it had only been two hours of cheesy cutscenes with no gameplay :lol:! Sushiglutton
Sounds like You wish it were a Movie.
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Articuno76

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#111 Articuno76
Member since 2004 • 19799 Posts

[QUOTE="DrRockso87"]

Legend of Zelda: Wind Waker

Love the game but the tri-force hunt is just unnecessary, tedious, and annoying. I feel like Nintendo just tried to pad out the game's length when it wasn't necessary since the game's length was good enough already.

Nintendo_Ownes7

They added the Tri-Force fetch quest because they were running out of time and had to scrap two dungeons and a couple of islands to meet the deadline.

It would have been smarter to create a series of puzzle rooms in one location instead of having you have to get money and go all over the map to disparate puzzle rooms. Would have cut out 4-5 hours of game but tbh no one would have missed it.
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kipsta77

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#112 kipsta77
Member since 2012 • 1119 Posts

"Games where 'huge length hurts' the experience" Thats what she said ;)

None come to mind.

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Sushiglutton

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#113 Sushiglutton  Online
Member since 2009 • 10461 Posts

[QUOTE="Sushiglutton"]Story-wise I feel most games would benefit from cutting a ton of action sequences out (the Bioshock games comes to mind). But that would be no fun, would it? The game I had the most trouble to push myself through this gen was MGS4. I wish it had only been two hours of cheesy cutscenes with no gameplay :lol:! Lulekani
Sounds like You wish it were a Movie.

Yeah that would have saved me from the clunky gameplay. Some of the cutscenes were kind of fun. The game was not.

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locopatho

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#114 locopatho
Member since 2003 • 24300 Posts
Oh and JRPGs as a genre tend to be filled with padding and grinding,
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II_Seraphim_II

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#115 II_Seraphim_II
Member since 2007 • 20534 Posts

Of the top of my head:

(1) Zelda: Twilight Princess -- About half way through I found myself begging for the game to end

(2) GTAIV -- Just really boring to be honest. Had no interest to finish it

(3) Metroid Prime 2 -- Retread king

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IveDatedUrMom

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#116 IveDatedUrMom
Member since 2008 • 451 Posts

None come to mind.

Michael0134567
that tends to happen when you've played no games.
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Michael0134567

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#117 Michael0134567
Member since 2008 • 28651 Posts

[QUOTE="Michael0134567"]

None come to mind.

IveDatedUrMom

that tends to happen when you've played no games.

My profile says otherwise. What a dumb thing to say.

You following me around now?

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Sweenix

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#118 Sweenix
Member since 2013 • 5957 Posts

journey

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Moriarity_

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#119 Moriarity_
Member since 2011 • 1332 Posts
Read Dead Redemption started feeling a bit too long for its own good when I was about 3/4(maybe a bit further) of the way through. GTAIV also started dragging for me towards the end as well. The game that immediately came to mind for me was TLOZ: Skyward Sword. Visiting the same hubworlds 5-6 times got really repetitive after the 3rd time. Wind Waker's triforce quest was also pretty bad but at least it's very short if you know where you're going and if you have the rupees already.
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TheEroica

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#120 TheEroica  Moderator
Member since 2009 • 24495 Posts
If Far Cry 3 ended shortly after the first island, it would have been better.darkspineslayer
Yeah i could maybe see that... My issue was more in that the first island was waaaay more compelling than the second in its design... I thought the missions were ok, but yeah I know what you mean.
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Miroku32

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#121 Miroku32
Member since 2006 • 8666 Posts
Metroid Prime 1, 2 and 3. They were great but having to find some stuff for open the last place was annoying. Zelda Wind Waker. Really hated the triforce part. FF13 Dragon Age Origins
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vashkey

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#122 vashkey
Member since 2005 • 33781 Posts
Yeah, Okami was defintely longer than it need to be. It dragged those last twenty hours. I also felt Tales of Vesperia and Tales of Symphonia were a bit too long.
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Murderstyle75

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#123 Murderstyle75
Member since 2011 • 4412 Posts
All this "the longer the better" stuff is bullcrap. I'd rather have a 6-10 hour game that's interesting all the way through, than something that's 30-40 hours long but consists of 70% filler. 001011000101101
I agree not to mention when you have a job and a life, long games tend to drag on way too long, filler or not.
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dream431ca

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#124 dream431ca
Member since 2003 • 10165 Posts

Dead Space 3.

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TheShadowLord07

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#125 TheShadowLord07
Member since 2006 • 23083 Posts

I always thought that the first 5 hours of the witcher hurts the overall game.  doesn't help when the combat isn't really that good to begin with.

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The_Gaming_Baby

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#126 The_Gaming_Baby
Member since 2010 • 6425 Posts

no one, bigger es better

olart4618
Wrong. Quality > Quantity. Although some times we're given games like Skyrim that have both
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thedork_knight

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#127 thedork_knight
Member since 2011 • 2664 Posts

^^^ Thread title

Been playing Okami HD and honestly, the game its too big for its own sake. I'm currently on Dragon's Palace in around 22h of gameplay and after some google research I found out I still have around 15/20 more hours of gameplay to finish it. The game is beautifull and has very interesting characters/story and imaginative level design but its gameplay gets rather tedious after 2/3h... when a game doesnt have the gameplay to back it up a big lenght ends up hurting the experience. For me Okami is one of those examples.

TDLR: Big lenght is not always good on a game

Wich games you thought they dragged for too long even though you like them?

Vatusus
This make me sad, as am only 10 hours in and am bored of it
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II_Seraphim_II

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#128 II_Seraphim_II
Member since 2007 • 20534 Posts
Oh I forgot to add, Bioshock 1. its a fantastic game but it drags on a bit mid way, but towards the end it picks up again when all the revelations are being made.
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sukraj

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#129 sukraj
Member since 2008 • 27859 Posts

I cant think of any.

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CanYouDiglt

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#130 CanYouDiglt
Member since 2009 • 8500 Posts

[QUOTE="Bread_or_Decide"][QUOTE="Rocker6"]

Skyrim, definitely!

If the game world was 2/3 smaller and more focused with interesting and unique locales, I would've enjoyed it much more. With its current length and the level of dungeon copy paste, the game starts to drag on after some 30 hours... by that time, all the dungeons, forts, etc, start to feel nearly identical.

Would've been much better if we had fewer dungeons, but each one having some interesting minor backstory, and a worthwhile piece of loot. Quality over quantity could do wonders for an TES game.

Rocker6

You can finish the main quest in a few hours. The rest is to be played however you want.

True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.

That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.
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KungfuKitten

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#131 KungfuKitten
Member since 2006 • 27389 Posts

Red Dead went on too long for me. Like 5 hours too long.
Luigi's Mansion 2 maybe.
Okami felt that way too but I feel naughty for saying that.
Most bad games are too long because they just suck.
Like BF3 singleplayer campaign would have been better if it were a tutorial for the multiplayer.

Being too long is not really a Reason for people not to buy a game but it does happen. Some games just feel like they go on forever and that is not a good feeling and it can get very tedious or you want to move on to another game before the end.

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simomate

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#132 simomate
Member since 2011 • 1875 Posts
[QUOTE="Miroku32"]Metroid Prime 1, 2 and 3. They were great but having to find some stuff for open the last place was annoying. Zelda Wind Waker. Really hated the triforce part. FF13 Dragon Age Origins

People keep mentioning Wind Waker... i had a similar issue with Skyward Sword. I dunno, it wasn't exactly a FETCH quest when you had to retrieve the the last song, but it did feel like one big filler. Also, the final dungeon was a HUGE disappointment and even THAT felt like a filler.
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Rocker6

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#133 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Rocker6"]

[QUOTE="Bread_or_Decide"] You can finish the main quest in a few hours. The rest is to be played however you want. CanYouDiglt

True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.

That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.

Incorrect, I love Skyrim and all Bethesda games (explored the entire Skyrim map and finished nearly every side quest availible, took me 160+ hours, DLC included), but I do have plenty of problems with the game. Just because I criticize it and sound harsh, that doesn't mean I haven't enjoyed the experience. If I were to rate it, would go with 8, maybe 8.5.

However, in the future, I'd prefer if Bethesda did a more focused TES game that focuses more on quality over quantity.

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deactivated-57ad0e5285d73

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#134 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="CanYouDiglt"][QUOTE="Rocker6"]

True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.

Rocker6

That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.

Incorrect, I love Skyrim and all Bethesda games (explored the entire Skyrim map and finished nearly every side quest availible, took me 160+ hours, DLC included), but I do have plenty of problems with the game. Just because I criticize it and sound harsh, that doesn't mean I haven't enjoyed the experience. If I were to rate it, would go with 8, maybe 8.5.

However, in the future, I'd prefer if Bethesda did a more focused TES game that focuses more on quality over quantity.

That's the problem with GTA, as well, especially if one has played most entries in the series.
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freedomfreak

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#136 freedomfreak
Member since 2004 • 52551 Posts
The longer the better if you ask me.Stringerboy
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Lulekani

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#137 Lulekani
Member since 2012 • 2318 Posts
[QUOTE="Rocker6"]

[QUOTE="CanYouDiglt"]That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.Heirren

Incorrect, I love Skyrim and all Bethesda games (explored the entire Skyrim map and finished nearly every side quest availible, took me 160+ hours, DLC included), but I do have plenty of problems with the game. Just because I criticize it and sound harsh, that doesn't mean I haven't enjoyed the experience. If I were to rate it, would go with 8, maybe 8.5.

However, in the future, I'd prefer if Bethesda did a more focused TES game that focuses more on quality over quantity.

That's the problem with GTA, as well, especially if one has played most entries in the series.

Those 2 games are far too ambitious.
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freedomfreak

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#139 freedomfreak
Member since 2004 • 52551 Posts
:(
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2Chalupas

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#141 2Chalupas
Member since 2009 • 7286 Posts

I can't think of any. I love games that are long. Makes me feel like the money I spent was worth it.bbkkristian

 

I used to think this. But then I realized most "long" games are just extending gameplay with mindless filler, fetchquests, etc. Actually even shorter games probably use filler to stretch out the game from 4 hours to 5 hours.

I'd rather focus on the quality of the game rather than artificially stretching out the length. 

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Lulekani

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#142 Lulekani
Member since 2012 • 2318 Posts

[QUOTE="bbkkristian"]I can't think of any. I love games that are long. Makes me feel like the money I spent was worth it.2Chalupas

 

I used to think this. But then I realized most "long" games are just extending gameplay with mindless filler, fetchquests, etc. Actually even shorter games probably use filler to stretch out the game from 4 hours to 5 hours.

I'd rather focus on the quality of the game rather than artificially stretching out the length. 

Time is precious, very very precious
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Goyoshi12

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#143 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Rocker6"]

[QUOTE="Bread_or_Decide"] You can finish the main quest in a few hours. The rest is to be played however you want. CanYouDiglt

True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.

That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.

I guess it's a matter of what is being asked in terms of huge length; is it the time it takes to get from beginning to end of the story or is it everything in a game which includes the side quests and other miscellaneous tid bits of a game. Personally, I think this is more about the story than the content that it provides because a lot of the side options in games like Skyrim are optional.

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turtlethetaffer

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#144 turtlethetaffer
Member since 2009 • 18973 Posts

I can't say I've ever played a "long game" that I haven't enjoyed to some extent.  I find that games rarely "drag on" for me for some reason.  Although Skyward Sword could have used less padding, so I'll say that.

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hiphops_savior

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#145 hiphops_savior
Member since 2007 • 8535 Posts
I don't mind long games, I find 30 hour games to be an absolute blast. I do have a problem with needless filler, however (cough Xenoblade, cough).
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starjet905

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#146 starjet905
Member since 2005 • 2079 Posts
Legend of Zelda Skyward Sword.
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turtlethetaffer

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#147 turtlethetaffer
Member since 2009 • 18973 Posts

I don't mind long games, I find 30 hour games to be an absolute blast. I do have a problem with needless filler, however (cough Xenoblade, cough).hiphops_savior

What about Xenoblade was filler? Sidequests? Cus those were literally all optional. The main story was expertly paced. Not ocne did I find myself saying "god I wish this would pick up already."

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2Chalupas

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#148 2Chalupas
Member since 2009 • 7286 Posts

[QUOTE="CanYouDiglt"][QUOTE="Rocker6"]

True... but you play a game like Skyrim primarily to explore the world and check out the side quests... when they quickly become repetative, that's a major flaw, right there.

Goyoshi12

That is not a matter of a game that drags on too long but instead you just do not like Skyrim. Like Bread said you can finish the game in a pretty short amount of time if you are just doing the main quest. I personally put in just a tad under 300 hours into the game but it could be beaten in a few hours.

I guess it's a matter of what is being asked in terms of huge length; is it the time it takes to get from beginning to end of the story or is it everything in a game which includes the side quests and other miscellaneous tid bits of a game. Personally, I think this is more about the story than the content that it provides because a lot of the side options in games like Skyrim are optional.

 

Can't TES games (and especially Skyrim) be speedrun in just a few hours?

We really shouldn't complain about having a huge amount of "optional" quests to explore. But it is very hard to get lost in the weeds in a game like Skyrim. I put about 30 hours in, and did alot of sidequests... then sort of lost interest. Eventually I'm sure I'll go back and finish the main quest, if not try to 1000/1000 the game. But honestly in a game such as this you can tell that some side-quests have more effort put into them then others. I definitely found myself completing a few that took too much of my time and then thinking to myself... well that was stupid and unnecessary.Â