Games With The Best Draw Distance (56k)

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Lto_thaG

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#51 Lto_thaG
Member since 2006 • 22611 Posts

Heavenly Sword.

Chutebox
Add Lair also,I didn't like the game,but the levels were huge.
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Human-after-all

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#52 Human-after-all
Member since 2009 • 2972 Posts

[QUOTE="shutdown_202"]

Kameo still impreses me till this day

PhotobucketPhotobucket

These screens arent very good representations. Theres also Blue Dragon which i thought had good draw distance.

Majoras Mask, Wind Waker and Twilight Princess were all very good especially considering the hardware. The jump from the draw distance in OOT to MM was almost a generation leap.

mayceV

I dare someone to count the number of ogres there are in that first pic.

Empire: Total War told me that is small time.

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playharderfool

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#53 playharderfool
Member since 2009 • 2085 Posts

Demon's Souls have a great draw distance, I hope I could play a similar game on PC :(

These pictures don't do the game justice, there is this view in the first level, the castle, where you get to see the gate & the castle from a great distance before fighting with the knight with the long sword(forgot the name). Awesome view! couldn't find a picture of it though.

abuabed

Truely I was always blown away by Demon's Souls scale, but GoW 3 looks to beat it.

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jyoung312

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#54 jyoung312
Member since 2003 • 4971 Posts

Warhawk. You can snipe from one end of the map to the other and those are huge maps and unlike a lot of the games here, there is no pop up in warhawk and it's amazing to zip from one end of the map to another in a sec using the Warhawk. Not many of these games allow you to cross the map that fast. Sure Warhawk was lacking in a lot of the other graphical areas but in terms of draw distance, it's among the best

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cobrax55

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#55 cobrax55
Member since 2007 • 1364 Posts

[QUOTE="GhoX"][QUOTE="inertk"] Sorry, you didn't actually present anything to back up what you were saying so I thought I'd retort on equal footing. I guess I'll go first. http://www.tweakguides.com/images/BF2_10a.jpg http://www.tweakguides.com/images/BF2_10b.jpg http://www.tweakguides.com/images/BF2_10c.jpg If I change the view distance on Battlefield 2, the game will only render up to a certain distance. Anything outside of that distance will be a misty fog, because it isn't being rendered -- because I reduced the draw distance. This is true regardless of whether or not I as a player can traverse the area. Hell, why not. http://en.wikipedia.org/wiki/Draw_distance

"Draw distance is a computer graphics term, defined as the distance in a three dimensional scene that is still drawn by the rendering engine. Polygons that lie behind the draw distance won't be drawn to the screen.inertk

I think you just provided evidence for his argument. Those things you saw in that BF2 map are all considered "playable terrain". The reason is that they are not just 2D backgrounds. You can actually walk up there(and then get bombed or landmined), but those areas were crafted with the same details of the original map. In fact, a larger map of the same area in BF2 should include those landmarks visitable by you without a bomb dropped on you. In GTA4 if you see a tall building in the far distance, you can fly a chopper and crash it into that said building. In Uncharted 2 you cannot do that to most of the "backgrounds".

Yep, Gulf of Oman. You seem to have missed my point though, draw distance is related to whether or not the assets are being drawn -- not if you can touch them or not. In the 50% screen, the crane is still there, it just doesn't fall within that draw distance. UC2 + Halo 3 for example, the two console games that come to mind with long draw distances. The 3D assets are still being drawn, to a specific distance irrespective of whether or not you interact with them. Simple yes and no question, is that not what draw distance is? In a nutshell, to what distance is still being rendered. Another thread can always be made, "Games with the best draw distance, you can ACTUALLY interact with" since the distinction is being made here regardless of the actual definition.

you dont seem to understand....what you see in games like UC2 and Halo 3 in the backround isnt being rendered at all. Its known as a Skybox

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BPoole96

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#56 BPoole96
Member since 2008 • 22818 Posts

By the way, Fallout 3 has nice draw distance. I found these from another thread about draw distance.

*Shot from Fallout 3*

GhoX

This. Getting on top of the Satcom Arrays in the North of the Wasteland and looking across the entire map looks great

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Magik85

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#57 Magik85
Member since 2009 • 1078 Posts

AC

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Couth_

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#58 Couth_
Member since 2008 • 10369 Posts
Seems like most games have really good draw distance this gen...
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yoyofroyoyoyo

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#59 yoyofroyoyoyo
Member since 2010 • 501 Posts

quake 2..it has no pop in.

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Lto_thaG

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#60 Lto_thaG
Member since 2006 • 22611 Posts
Seems like most games have really good draw distance this gen...Couth_
I really enjoy games like that.
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Lto_thaG

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#61 Lto_thaG
Member since 2006 • 22611 Posts

quake 2..it has no pop in.

yoyofroyoyoyo
Feel free to post pics.It says 56k for a reason :)
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tehsystemwarior

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#62 tehsystemwarior
Member since 2009 • 1812 Posts
Halo 3 had pretty good draw distance.
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JetB1ackNewYear

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#63 JetB1ackNewYear
Member since 2007 • 2931 Posts

fine ill be the one to do it crysis is awesome Image and video hosting by TinyPic and wow if you set your distance to max can look amazing Image and video hosting by TinyPic

im actually the little guy north of the red flag thats how much you can see.

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Lto_thaG

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#64 Lto_thaG
Member since 2006 • 22611 Posts

wow if you set your distance to max can look amazing

JetB1ackNewYear


Definitely.I played the trial version and there was this area...It looked like a farm,you know with the fields and stuff.You could see so far,it was amazing.The picture of my blog in my profile was taken in that place although you can't see much.

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Nisim19

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#65 Nisim19
Member since 2008 • 1002 Posts
ALAN WAKE has the best (IN CONSOLES)
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InsaneBasura

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#66 InsaneBasura
Member since 2005 • 12591 Posts

Crane Operator: Shadow of the Operator

If you want to see a great good distance this is the game for you.

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Heyhuub

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#67 Heyhuub
Member since 2010 • 317 Posts
Arma 2 also actually lets you go to the places you can see 10km's away.
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Wasdie

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#68 Wasdie  Moderator
Member since 2003 • 53622 Posts

Delta Force 1 and 2

Sry for the bad pic.

lucky_star

Yeah those games were very ahead of their times. Full open levels, massive draw distances. They were pretty awesome. To bad the AI was bad and the graphics weren't much better :P

Anyways my vote goes to ArmA 2.

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Salt_The_Fries

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#69 Salt_The_Fries
Member since 2008 • 12480 Posts
I haven't read all posts, probably someone beat me to it, but...Crackdown!
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GreyFoXX4

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#70 GreyFoXX4
Member since 2008 • 3612 Posts
Image 79In Socom, if you think you saw something move chances are you better chk out the situation cause something did move.
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akbar13

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#71 akbar13
Member since 2009 • 2186 Posts

Project Reality on BF2.

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inertk

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#72 inertk
Member since 2007 • 3385 Posts

@Cobrax

So in the UC2 screenshot, that mountain in the background is part of the skybox, or the entire town is? Or even just using my Battlefield example, where you'll be unable to see the ground flying high enough in a plane? I know what skybox is.

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jalexbrown

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#73 jalexbrown
Member since 2006 • 11432 Posts
I'm surprised nobody yet said Shadow of the Colossus.
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LookAnDrolL

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#74 LookAnDrolL
Member since 2008 • 2483 Posts

[QUOTE="LookAnDrolL"][QUOTE="inertk"] No it isn't. inertk
Stop self owning you! I clearly said that "skyboxes" and "2d" mountains DO NOT represent a great draw distance, well umm because ITS 2d, and it doesn't have polygons... Both Crysis and Far Cry excels at this because almost any terrain you see at the distance is playable. Great argument you got there!

Sorry, you didn't actually present anything to back up what you were saying so I thought I'd retort on equal footing. I guess I'll go first. http://www.tweakguides.com/images/BF2_10a.jpg http://www.tweakguides.com/images/BF2_10b.jpg http://www.tweakguides.com/images/BF2_10c.jpg If I change the view distance on Battlefield 2, the game will only render up to a certain distance. Anything outside of that distance will be a misty fog, because it isn't being rendered -- because I reduced the draw distance. This is true regardless of whether or not I as a player can traverse the area. Hell, why not. http://en.wikipedia.org/wiki/Draw_distance

"Draw distance is a computer graphics term, defined as the distance in a three dimensional scene that is still drawn by the rendering engine. Polygons that lie behind the draw distance won't be drawn to the screen.

Thanks for proving my point!

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inertk

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#75 inertk
Member since 2007 • 3385 Posts

I'm surprised nobody yet said Shadow of the Colossus.jalexbrown
For a PS2 game, it has a ridiculous draw distance. The game was well ahead of it's time graphically.

Edit:LookanDroll, please highlight the specific areas in the Battlefield 2 pictures I posted which display either 2D backgrounds, or a backdrop/skybox masquerading as a 3D environment.

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JuarN18

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#76 JuarN18
Member since 2007 • 4981 Posts

Assassin's creed 2

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Silenthps

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#77 Silenthps
Member since 2006 • 7302 Posts

well i guess ill just post the obvious

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mo0ksi

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#78 mo0ksi
Member since 2007 • 12337 Posts
GTA 4 because I just adore city environments, and in many places you get some excellent draw distance. I always find it to be captivating.
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hamzah1235

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#79 hamzah1235
Member since 2008 • 1189 Posts

Killzone 2 has a great draw distance

Image 58Image 53Image 151

Heres a treat for you posters 8)

Image 132Image 125Image 30
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Alter_Echo

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#80 Alter_Echo
Member since 2003 • 10724 Posts

I have nothing to add, but those screens of Just Cause 2 have me totally stoked.

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Nerd_Man

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#81 Nerd_Man
Member since 2007 • 13819 Posts

Demon's Souls have a great draw distance, I hope I could play a similar game on PC :(

These pictures don't do the game justice, there is this view in the first level, the castle, where you get to see the gate & the castle from a great distance before fighting with the knight with the long sword(forgot the name). Awesome view! couldn't find a picture of it though.

abuabed

Demon's Souls really took me by surprise with just how brilliant some of the visuals were. There was a point that literally made my jaw just drop when I was playing the game. I believe it was in 1-3 when I was walking up a flight of stairs towards the Penetrator demon (I think that's the part that you're talking about). I kept looking up at the top of the castle, and it was probably among one of the most amazing sites I've ever seen in a video game.

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smashed_pinata

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#82 smashed_pinata
Member since 2005 • 3747 Posts

Twilight Princess had excellent draw distance.

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jyoung312

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#83 jyoung312
Member since 2003 • 4971 Posts

[QUOTE="abuabed"]

Demon's Souls have a great draw distance, I hope I could play a similar game on PC :(

These pictures don't do the game justice, there is this view in the first level, the castle, where you get to see the gate & the castle from a great distance before fighting with the knight with the long sword(forgot the name). Awesome view! couldn't find a picture of it though.

Nerd_Man

Demon's Souls really took me by surprise with just how brilliant some of the visuals were. There was a point that literally made my jaw just drop when I was playing the game. I believe it was in 1-3 when I was walking up a flight of stairs towards the Penetrator demon (I think that's the part that you're talking about). I kept looking up at the top of the castle, and it was probably among one of the most amazing sites I've ever seen in a video game.

Demon's Souls is a beautiful game but that doesn't really shock me since Sony's 1st party studios (Sony Japan) helped Fromm Software

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dommeus

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#84 dommeus
Member since 2004 • 9433 Posts

I can't believe no one has mentioned the Uncharted series. Easily the best IMO.

http://image.gamespotcdn.com/gamespot/images/2009/022/955125_20090123_790screen001.jpg

http://xboxoz360.files.wordpress.com/2009/10/uncharted-2-oxcgn-7.jpg

http://www.stkteam.com/forum/imagehosting/94adced253847e.jpg

I can't find a picture of chapter 2's city but look from the top of that building and you will be amazed! It's gorgeous!

Blazerdt47

The draw distance in UC2 isn't anything to write home about. As beautiful as the backgrounds may be, draw distance implies you can reach said distance rather than just see it.

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Ninja-Bear

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#85 Ninja-Bear
Member since 2010 • 1028 Posts
Halo 3 had an excellent draw distance; Reach looks to be the same deal. :)
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jyoung312

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#86 jyoung312
Member since 2003 • 4971 Posts

I think we should make a couple rules for this thread.

1. Can't count games with serious pop-up issues (sorry Oblivion, Fallout, GTA)

2. You must be able to reach those beautiful vistas (i.e. thread is about drawdistance not skyboxes) so there goes Uncharted, etc.

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DonPerian

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#87 DonPerian
Member since 2005 • 3773 Posts
Assassin's Creed I & II Fallout 3 Kameo Battlefield Bad Company 2 Just Cause many more.
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The-Mosher

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#88 The-Mosher
Member since 2009 • 1885 Posts

Just Cause does really good with its Draw Distance.

Other mentions are Fallout 3, GTA4, and ArmA 2.

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Heyhuub

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#89 Heyhuub
Member since 2010 • 317 Posts

I think we should make a couple rules for this thread.

1. Can't count games with serious pop-up issues (sorry Oblivion, Fallout, GTA)

2. You must be able to reach those beautiful vistas (i.e. thread is about drawdistance not skyboxes) so there goes Uncharted, etc.

jyoung312
Arma 2 wins ^^
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Anjunaddict

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#90 Anjunaddict
Member since 2010 • 4178 Posts

Well it wouldn't be The Saboteur, thats for sure:P I was playing it yesterday, and after getting so far away, buildings start to look like really bad cardboard cutouts

So blurry!

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mccoyca112

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#91 mccoyca112
Member since 2007 • 5434 Posts

Uh yea, I'll go with the likes of Assassins creed(1/2) or crysis in a sense.

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BubbyJello

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#92 BubbyJello
Member since 2007 • 2750 Posts

Yoshi's Island:

fg

:P

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Diametraphine

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#93 Diametraphine
Member since 2010 • 1148 Posts

Doesn't this depend on how big your tv is? I can draw quite far across MGS4 with a sharpie.

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LiquidSnake1001

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#94 LiquidSnake1001
Member since 2009 • 673 Posts
There's nothing else on consoles that comes close to those Just Cause 2 pics, maybe U2 but like people say it's just background. Anyway I'm sure some PC game I've never even heard of is the real king.
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bobbetybob

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#95 bobbetybob
Member since 2005 • 19370 Posts

Well it wouldn't be The Saboteur, thats for sure:P I was playing it yesterday, and after getting so far away, buildings start to look like really bad cardboard cutouts

So blurry!

Anjunaddict

Sorry buy Spiderman 3 on Wii wins the award for worst draw distance by an absolute mile:

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jun_aka_pekto

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#96 jun_aka_pekto
Member since 2010 • 25255 Posts

Flight Simulator X

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Lto_thaG

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#97 Lto_thaG
Member since 2006 • 22611 Posts

Flight Simulator X

jun_aka_pekto


Forgot about that game.
The battle simulator was a lot of fun.Me and my brother did a 60 minute mission,to blow up a train.It failed,I was flying too low and got hit by my brother dropping clusterbombs on me.

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jun_aka_pekto

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#98 jun_aka_pekto
Member since 2010 • 25255 Posts


Forgot about that game.
The battle simulator was a lot of fun.Me and my brother did a 60 minute mission,to blow up a train.It failed,I was flying too low and got hit by my brother dropping clusterbombs on me.

Lto_thaG

I have those* too. But, I do like to simulate VFR training sometimes.

*

Combat Flight Simulator 2

Combat Flight Simulator 3

IL2/Forgotten Battles/Pacific Fighters

Jane's USAF

LOMAC

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Ninja-Bear

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#99 Ninja-Bear
Member since 2010 • 1028 Posts
Um... the guy who posted the Killzone 2 pictures - that's a pretty poor draw distance. :? I think draw distance is the one thing Killzone 2 wasn't hot at.
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LiquidSnake1001

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#100 LiquidSnake1001
Member since 2009 • 673 Posts
Um... the guy who posted the Killzone 2 pictures - that's a pretty poor draw distance. :? I think draw distance is the one thing Killzone 2 wasn't hot at. Ninja-Bear
They weren't poor it's just there wasn't a draw distance because Killzone 2 (The current console graphics king) is a linear game.