Games you enjoyed in spite of the weak gameplay...

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Wiimotefan

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#51 Wiimotefan
Member since 2010 • 4151 Posts

[QUOTE="Jebus213"]Impossible for me to enjoy a game with weak gameplay. Zeviander
This. Especially after playing Demon's/Dark Souls.

Man, I've seen you praise games with weak gameplay lol. :P

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Wiimotefan

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#52 Wiimotefan
Member since 2010 • 4151 Posts

[QUOTE="Wiimotefan"]

[QUOTE="parkurtommo"] How is it hardly a gameparkurtommo

Its very bare bones imo. More-so than what you would typically expect from a game. Yes its interactive and yes there are objectives, but they seem to take a back seat in the overall experience.

I'll admit, saying hardly a game is an exaggeration on my part, but the gameplay is not at the forefront of what makes it appealing. At least that's how I see it. I only played for about an hour, maybe 2 hours max so maybe it changes? The only thing that kept me interested was the art styIe. There were some absolutely beautiful moments.

You'd be surprised how many "hidden" or "unnoticed" mechanics there are in that game, if you were to replay it a few times you would notice them. It is a simple game, and it is beautiful, but it actually has pretty much all of the things most games have these days.

Yeah I definitely need to put in more time then. I'm still early in the game. Or at least I think I am, I'm not sure how long it is.

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Zeviander

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#53 Zeviander
Member since 2011 • 9503 Posts
Man, I've seen you praise games with weak gameplay lol. :PWiimotefan
That was then, when I could tolerate weak mechanics for a story. This is now, when I have become desirous of a visceral, "feeling" experience where I can more easily bridge the gap between myself and avatar. Over the years I have enjoyed both cinematic- and gameplay-oriented experiences. But after playing Dark Souls specifically, I am finding it not only difficult to pick up games with weak gameplay, but pick up other games in general. Just two nights ago I said I was "done" with Dark for an indefinite period of time (I did however predict that it wouldn't last long). I was able to finish the last half hour of Mass Effect 3 before being drawn back in to the Dark. It's an addiction for me, and I couldn't care less (I spend way less on gaming now).
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WithoutGraceXII

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#55 WithoutGraceXII
Member since 2007 • 1797 Posts
Morrowind
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Ratchet_Fan8

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#56 Ratchet_Fan8
Member since 2008 • 5574 Posts
Heavy Rain. GOTY for 10
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Sushiglutton

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#57 Sushiglutton
Member since 2009 • 10483 Posts

[QUOTE="Sushiglutton"][QUOTE="UnrealLegend"]

The original Assassin's Creed and Uncharted 3.

UnrealLegend

Hmm I don't think UC3 had weak gameplay. Monkey around the combat areas, moving in and out of cover, climbing stuff, starting a melee fight, diving under water, then pop up somewhere to stsrt shooting again. To me that was a ton of fun and it felt real smooth all the way, dispite transitioning between different types of gameplay.

The poor transitioning is why I consider it to have overall weak gameplay. It felt so clunky and incomplete, at least in comparison to UC2.

Interesting I never thought of that. The shooting->melee was perhaps the weakest part, but even that was ok.
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soulitane

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#58 soulitane
Member since 2010 • 15091 Posts
To the moon, 999, The darkness (to an extent the gameplay was bad).
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Lucianu

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#59 Lucianu
Member since 2007 • 10347 Posts

I enjoyed Sword of The Berserk: Gut's Rage immensly on the Dreamcast, despite the ridiculously repetitive gameplay.

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zekere

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#60 zekere
Member since 2003 • 2536 Posts

Colony Wars, Two Worlds 2 and Diablo 3

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Pug-Nasty

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#61 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="UnrealLegend"]

[QUOTE="Sushiglutton"] Hmm I don't think UC3 had weak gameplay. Monkey around the combat areas, moving in and out of cover, climbing stuff, starting a melee fight, diving under water, then pop up somewhere to stsrt shooting again. To me that was a ton of fun and it felt real smooth all the way, dispite transitioning between different types of gameplay. Sushiglutton

The poor transitioning is why I consider it to have overall weak gameplay. It felt so clunky and incomplete, at least in comparison to UC2.

Interesting I never thought of that. The shooting->melee was perhaps the weakest part, but even that was ok.

I felt the gameplay in U3 was pretty much horrible. Every aspect of it felt very unpolished. U2 had much better gameplay overall.

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jun_aka_pekto

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#62 jun_aka_pekto
Member since 2010 • 25255 Posts

Bulletstorm

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parkurtommo

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#63 parkurtommo
Member since 2009 • 28295 Posts

[QUOTE="parkurtommo"][QUOTE="Wiimotefan"]

Its very bare bones imo. More-so than what you would typically expect from a game. Yes its interactive and yes there are objectives, but they seem to take a back seat in the overall experience.

I'll admit, saying hardly a game is an exaggeration on my part, but the gameplay is not at the forefront of what makes it appealing. At least that's how I see it. I only played for about an hour, maybe 2 hours max so maybe it changes? The only thing that kept me interested was the art styIe. There were some absolutely beautiful moments.

Wiimotefan

You'd be surprised how many "hidden" or "unnoticed" mechanics there are in that game, if you were to replay it a few times you would notice them. It is a simple game, and it is beautiful, but it actually has pretty much all of the things most games have these days.

Yeah I definitely need to put in more time then. I'm still early in the game. Or at least I think I am, I'm not sure how long it is.

It's pretty short, usually around 2 hours lol Oddly enough I think it has great replay value :P
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PressXtoJump

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#64 PressXtoJump
Member since 2012 • 1484 Posts
[QUOTE="Pug-Nasty"]

[QUOTE="Sushiglutton"][QUOTE="UnrealLegend"]

The poor transitioning is why I consider it to have overall weak gameplay. It felt so clunky and incomplete, at least in comparison to UC2.

Interesting I never thought of that. The shooting->melee was perhaps the weakest part, but even that was ok.

I felt the gameplay in U3 was pretty much horrible. Every aspect of it felt very unpolished. U2 had much better gameplay overall.

U3 sp > U2 sp. U2 mp > U3 mp.
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kaealy

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#65 kaealy
Member since 2004 • 2179 Posts
The game of thrones RPG.
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Led_poison

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#66 Led_poison
Member since 2004 • 10146 Posts

Definitely FO3, FO3:NV, Oblivion and Skyrim.

The shooting in Fallout is pretty terrible couple that with the abysmal AI, Stealth system blows only saving grace is the atmosphere it creates and the exploration.

Oblivion and Skyrim's combat is just bad, along with the same crappy stealth system from FO3.

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PAL360

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#67 PAL360
Member since 2007 • 30574 Posts

Mass Effect 1, Morrowind and Oblivion.

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jg4xchamp

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#68 jg4xchamp
Member since 2006 • 64057 Posts
The Darkness, and even then I'd argue there are parts to the gameplay that make it a lot of fun. But you take Jackie Estacado, the loading screens, and the first time I died out of the game, and it wouldn't even be worth mentioning.
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cfstar

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#69 cfstar
Member since 2009 • 1979 Posts

Alpha Protocol

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parkurtommo

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#70 parkurtommo
Member since 2009 • 28295 Posts

Definitely FO3, FO3:NV, Oblivion and Skyrim.

The shooting in Fallout is pretty terrible couple that with the abysmal AI, Stealth system blows only saving grace is the atmosphere it creates and the exploration.

Oblivion and Skyrim's combat is just bad, along with the same crappy stealth system from FO3.

Led_poison
It gets better if you level up your sneaking ability, at least in Skyrim it was possible to sneak around an entire dungeon without fighting.
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lowe0

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#71 lowe0
Member since 2004 • 13692 Posts
Syndicate. You have a whopping four powers, and the ol' "most of them just broke" trick kicks in partway through, but it still has a combination of grim and ridiculous that makes it fun.
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locopatho

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#72 locopatho
Member since 2003 • 24300 Posts
The Elder Scrolls games have pretty crappy swordfighting. All button mashing for the most part. But the rest of the game is so brilliant, plus I always use magic :coo:
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themajormayor

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#73 themajormayor
Member since 2011 • 25729 Posts

Ico

Skyrim

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Some-Mist

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#74 Some-Mist
Member since 2009 • 5631 Posts
[QUOTE="TheGuardian03"] Deadly Permonition.

definitely this. It's the first game that came to mind.
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Twin-Blade

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#75 Twin-Blade
Member since 2005 • 6806 Posts

I thought SotC had good gameplay, but if not, that's one of mine. I greatly enjoyed Lost Odyssey also. To the Moon was amazing, despite being an adventure title.

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EvilSelf

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#76 EvilSelf
Member since 2010 • 3619 Posts

Deadly Premonition.

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PressXtoJump

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#77 PressXtoJump
Member since 2012 • 1484 Posts

I thought SotC had good gameplay, but if not, that's one of mine. I greatly enjoyed Lost Odyssey also. To the Moon was amazing, despite being an adventure title.

Twin-Blade
get a ps3
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FireSpirit117

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#78 FireSpirit117
Member since 2012 • 1926 Posts

Every Zelda game except Skyward Sword. The weak story and pacing in that made the shallow gameplay all the more noticeable.

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Led_poison

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#79 Led_poison
Member since 2004 • 10146 Posts

[QUOTE="Led_poison"]

Definitely FO3, FO3:NV, Oblivion and Skyrim.

The shooting in Fallout is pretty terrible couple that with the abysmal AI, Stealth system blows only saving grace is the atmosphere it creates and the exploration.

Oblivion and Skyrim's combat is just bad, along with the same crappy stealth system from FO3.

parkurtommo

It gets better if you level up your sneaking ability, at least in Skyrim it was possible to sneak around an entire dungeon without fighting.

The problem i have is with the 3 levels of stealth which is hidden/caution/danger. All 3 these have very specific AI behaviour, and it just does not make for compeling stealth gameplay.

The game should have better mechanics like a distract or even an option to re-vanish, if you are found. The whole dungeons knows where you are even though you are in a room with only one enemy.

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deactivated-59b71619573a1

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#80 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

SotC wasn't special in terms of gameplay mechanics? :? what other game was like it at the time?

Anyway I enjoyed Metro 2033 immensely even though it's shooting and sneaking mechanics can be a bit dodgy at times

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Pikminmaniac

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#82 Pikminmaniac
Member since 2006 • 11514 Posts

Impossible for me to enjoy a game with weak gameplay. Jebus213

This... It's why I play games.

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deactivated-5b19214ec908b

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#83 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

Deadly premonition, terrible controls, repetitive enemies, but it's one of the best games on the 360

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tryagainlater

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#84 tryagainlater
Member since 2005 • 7446 Posts

Heavy Rain

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Nengo_Flow

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#85 Nengo_Flow
Member since 2011 • 10644 Posts
R2 (the guns in R2 had no feel to them, no recoil, no iron sites, nothing. The enemies werent dynamic at all, the just walk towards you while blind firing forward) Heavenly Sword (limited moves you can do, some enemies take way too many hits to kill, not other weapons you can use, untill you play as Kat, but other than that you just have the big sword with limited moves)
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cfstar

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#86 cfstar
Member since 2009 • 1979 Posts

Oh, i also enjoyed METRO 2033.

It's stealth aspect is pretty mediocre and the shooting dodgy at times, but the atmosphere made up for every single flaw.

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Twin-Blade

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#87 Twin-Blade
Member since 2005 • 6806 Posts

[QUOTE="Twin-Blade"]

I thought SotC had good gameplay, but if not, that's one of mine. I greatly enjoyed Lost Odyssey also. To the Moon was amazing, despite being an adventure title.

PressXtoJump

get a ps3

I have a PS3. That's how I own SotC/ICO.

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PressXtoJump

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#89 PressXtoJump
Member since 2012 • 1484 Posts
[QUOTE="Twin-Blade"]

[QUOTE="PressXtoJump"][QUOTE="Twin-Blade"]

I thought SotC had good gameplay, but if not, that's one of mine. I greatly enjoyed Lost Odyssey also. To the Moon was amazing, despite being an adventure title.

get a ps3

I have a PS3. That's how I own SotC/ICO.

do you also have a 360? or any other system? it seems to me your investing into non-ps3 exclusives. start there
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deactivated-59b71619573a1

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#90 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

The Walking Dead episodes really don't offer much in the gameplay department, mostly you walk around inspecting things and talking to people until the game throws a tough decision your way. I'll be damned if I don't absolutley love it though.getyeryayasout

This too. Gameplay wise they're pretty clunky and bad. Unique but not in a good way to me. But they do offer some great story and dialogue along with choices that matter

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BigBoss255

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#91 BigBoss255
Member since 2010 • 3539 Posts
Fallout 3, Pokemon, Mafia 2 (shooting, driving was very good), MGS4
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WTA2k5

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#92 WTA2k5
Member since 2005 • 3999 Posts

Alan Wake

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whiskeystrike

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#93 whiskeystrike
Member since 2011 • 12213 Posts

Flower

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1PMrFister

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#94 1PMrFister
Member since 2010 • 3134 Posts
Journey is a good example. Gameplay-wise, all you do is essentially take a walk in the desert. A very pretty, awe-inspiring walk in the desert with great music, but still. Asura's Wrath may or may fit here as well, as the gameplay is almost nonexistant but the visuals are quite a treat. I'll have to play through the whole game first to see if that still holds.
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Sun_Universe

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#95 Sun_Universe
Member since 2012 • 312 Posts
Fallout 3/NV, Resident Evil 5, Metro 2033, Mass Effect.
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lawlessx

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#96 lawlessx
Member since 2004 • 48753 Posts
morrowind
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blue_hazy_basic

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#97 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
The Walking Dead episodes really don't offer much in the gameplay department, mostly you walk around inspecting things and talking to people until the game throws a tough decision your way. I'll be damned if I don't absolutley love it though.getyeryayasout
Yea the story (although episode 2 was a little obvious to be honest) and the choices make it a fine waste of a few hours!
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beganoo

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#98 beganoo
Member since 2009 • 1642 Posts

Skyrim

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Leejjohno

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#99 Leejjohno
Member since 2005 • 13897 Posts

There are lots of games like that.

Mirrors edge
Hitman (a great example of a game that takes advantage of what it has been given)
Left 4 Dead
Fallout 1,2,3 & New Vegas
Saints Row series
Skyrim
Cryostasis
ODST

One game on the flip side of that coin was the first Mercenaries game for me. It was the spiritual successor to GTA2 imo and was for some reason **** loads better than the second, which was completely weak in all regards.

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beganoo

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#100 beganoo
Member since 2009 • 1642 Posts

There are lots of games like that.

Mirrors edge
Hitman (a great example of a game that takes advantage of what it has been given)
Left 4 Dead
Fallout 1,2,3 & New Vegas
Saints Row series
Skyrim
Cryostasis
ODST

One game on the flip side of that coin was the first Mercenaries game for me. It was the spiritual successor to GTA2 imo and was for some reason **** loads better than the second, which was completely weak in all regards.

Leejjohno

Dude... hitman 4 has some amazing and quite challengeing gameplay if you really get in to it and go for those pro SA runs.