Gamespot overhauling site and review system. (Now with poll!)

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HuusAsking

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#251 HuusAsking
Member since 2006 • 15270 Posts

If anyone is interested this is Alex Navarro's response.

"There's nothing wrong with giving games the same score. Review scores were never intended to give the impression that a game that scores a 6.6 is clearly better than a game that gets a 6.4. With this new system, the ratings actually mean more, as there will be more significant differentiation between them. Jeff will be posting a note up soon that explains our reasoning for all of this in more detail."

"I will say this is not about dumbing down things for the masses. It's about evolving a system that hasn't changed while the industry itself clearly has. Our standards for reviewing games aren't changing, so you'll still be getting the same in-depth critical reviews you've been getting all along."

gmastersexay
But what about multiplatscores? People may make console decisionsbased on which system gets the better multiplat scores? And in multiplats, it's not uncommon for the scored to differ by half a point or less (VT3-8.2 PS3, 8.4 360; Oblivion-9.5 PS3 9.6 360).
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-Spock-

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#252 -Spock-
Member since 2006 • 7072 Posts

But what about two versions of the same game? Multiplats ring a bell? Fence-sitters may look to multiplat scores when deciding on a console purchase.HuusAsking

Good point actually. It is a flaw in the system. It can be rectified though if they made a dedicated paragraph focusing on the differences between the platforms, perhaps near the end of the review. Or better yet, divide the game into three seperate platform centric reviews and just point out any little naunces or problems in each specific version. Much like the Oblivion PS3 review. It poses the problem of re-reading what is essentially the same review thrice though... a good point indeed, good sir..

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Truth_Hurts_U

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#253 Truth_Hurts_U
Member since 2006 • 9703 Posts

For those of you thinking that 9.2 is not much different from 9.3, think about it this way.

9.2 is rounded to 9.0. 9.3 is rounded to 9.5. The difference, or lack of between 9.2 and 9.3 just became huge.

Compression

Agreed.

Instead of a precise score... We get a generic one.

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JPOBS

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#254 JPOBS
Member since 2007 • 9675 Posts
let's edit gamespot's wikipedia score system now! :D-Sora
lets justedit the whole page to say "lol flop"
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sHaDyCuBe321

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#255 sHaDyCuBe321
Member since 2003 • 5769 Posts
[QUOTE="sHaDyCuBe321"][QUOTE="darklord888"][QUOTE="Warrior_Poet"][QUOTE="darklord888"][QUOTE="mestizoman"]

[QUOTE="jim_shorts"]I do not like this new system. It's just not precise enough for me. darklord888

two games in a sub-genre

both AA

$60

tell me which is the game!!!!!!!!!!!!!!!!!!



This is a crazy idea I know but maybe...read the review?

if I am going to spend $60 on a game I always read the review as well as word of mouth from my friends I very rarely preorder but this new system of scoring is still horrible



Why? It has more indepth Pros and Cons, awards for areas which are great(Think of it has the new 10 in graphics, sounds ect) and still has the normal review. How is that bad? Because a game is rated 9.5 not 9.6 it sucks?



A: 6.5-7.5
AA: 8.0-9.0
AAA: 9.5-10.0

Agreed?


Why would a 9.0 game NOT be AAA all of a sudden?



They said the average game would get 6.5-7.5 so that's A.

And it's not the same system! 10 does NOT = perfect anymore. 9.0 isn't high enough for AAA in the new system.


Dont the majority of games get that now?

And 10 NEVER = perfect game
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diggyzoom

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#257 diggyzoom
Member since 2005 • 19616 Posts

I blame the sheep for this because of the Zelda backlash. With the new formula , they would just give it a 9 just to avoid the hassle.

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-Sora

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#258 -Sora
Member since 2004 • 15152 Posts

[QUOTE="-Sora"]let's edit gamespot's wikipedia score system now! :DJPOBS
lets justedit the whole page to say "lol flop"

:lol: i already put a sentence on there with bad grammer and spelling, i think i forgot a period too.

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Panzer_Zwei

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#259 Panzer_Zwei
Member since 2006 • 15498 Posts

That ship has sailed already anyway.

The only thing that's concerning me now is that, as it is now GS can't handle all the glitches they currently have, I hope it doesn't get worst with their new layout.

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ultima-flare

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#260 ultima-flare
Member since 2003 • 2259 Posts

[QUOTE="PannicAtack"] Am I the only one who isn't upset? I've been annoyed to death at people who think that because one game scores 0.2 or 0.3 higher, it's proven better, even though that's not the case. Statements like "PS2 version of RE4 is better than Wii, it got 9.3 while the Wii got 9.1" or the Oblivion statements of "9.6>9.3." >_>HuusAsking
Thing is, GS itselfsaid the PS3 and 360 would be held to the same standards, to a 9.6 on the 360 vs. 9.5 on the PS3 kinda has significance, especially in a heated console war where people may be making decisions based on the multiplat reviews.

The only reason the ps3 version scored lower was because it come out a year later. Technically the ps3 version is better(graphics/load times).

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The_Game21x

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#261 The_Game21x
Member since 2005 • 26440 Posts

I saw this coming the instant I heard the review system was going to be altered. OXM did the same thing around the launch of the Xbox 360 in an effort to "simplify" things. I can't say I like it too much, but I'll get used to it. The .1 increments help a lot in refining the score and personally, I like that system. The .5 system isn't terrible or anything, I would just prefer the old system.

The bright side of things is that System Wars will msot likly benefit from all of this.This will cutdown on the"HA!mygame scored .1 higher than your game! OWNED!" comments you see around here, and in that respect, I like the new system.

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diggyzoom

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#262 diggyzoom
Member since 2005 • 19616 Posts

I saw this coming the instant I heard the review system was going to be altered. OXM did the same thing around the launch of the Xbox 360 in an effort to "simplify" things. I can't say I like it too much, but I'll get used to it. The .1 increments help a lot in refining the score and personally, I like that system. The .5 system isn't terrible or anything, I would just prefer the old system.

The bright side of things is that System Wars will msot likly benefit from all of this.This will cutdown on the"HA!mygame scored .1 higher than your game! OWNED!" comments you see around here, and in that respect, I like the new system.

The_Game21x

It is going to be weird because of the scores in the past. Lets say Halo3 gets an 8.5 shockingly. Imagine the craziness that would unsue. Resistance (8.6) > Halo 3 (8.5) .... bla bla bla.

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-Spock-

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#263 -Spock-
Member since 2006 • 7072 Posts
[QUOTE="-Spock-"]

[QUOTE="JPOBS"]im guessing no one realized all they did was basically turn thier entire review system into an advanced Tilt component. Basically, what purpose tilt served in the old review, is the sole basis for the new reviews. flop. JPOBS

Shouldn't that be what all reviews are about though, a detailed personal opinion? You can't just analyse a game technically, you have to go into the specifics of exactly how it plays and feels.

"ooh, it has great graphics" or "ooh, it has great sound".... blah blah blah blah blah. Boring! I can tell all that from watching some Gametrailers videos. Instead, I want to know what it plays like, how long it's going to take me to finish, all the innovative little features.. not just some drone of stuff I already know.

Its funny because you're acting like all that stuff was missing from the .1 incrament system.

It was, in a way. The separate categories kinda forced you to talk about each specific area in minute detail. You can't just say "10 for graphics", otherwise people need to know reasoning behind your decision. It can also be argued that categorisation disrupts review flow by *making* you write about certain aspects you would otherwise ignore. To me at least, reviews which don't insist upon addressing key areas are the most effective and enjoyable to read. A whole number score reflects this s tyle.

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kittykatz5k

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#264 kittykatz5k
Member since 2004 • 32249 Posts
[QUOTE="The_Game21x"]

I saw this coming the instant I heard the review system was going to be altered. OXM did the same thing around the launch of the Xbox 360 in an effort to "simplify" things. I can't say I like it too much, but I'll get used to it. The .1 increments help a lot in refining the score and personally, I like that system. The .5 system isn't terrible or anything, I would just prefer the old system.

The bright side of things is that System Wars will msot likly benefit from all of this.This will cutdown on the"HA!mygame scored .1 higher than your game! OWNED!" comments you see around here, and in that respect, I like the new system.

diggyzoom

It is going to be weird because of the scores in the past. Lets say Halo3 gets an 8.5 shockingly. Imagine the craziness that would unsue. Resistance (8.6) > Halo 3 (8.5) .... bla bla bla.

But resistances score will be scaled to an 8.5 as well.

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darklord888

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#265 darklord888
Member since 2004 • 8382 Posts
I posted this in another thread but I thought it was this one. :P

This is my idea for the new rules of ownage.

New systemwars rules:

A: 6.5-7.5
AA: 8.0-9.0
AAA: 9.5-10.0

Ownage can be based on medals, score, and with the more in-depth'The good and bad'

Example:

Halo 3: 9.5 + gameplay medal

Killzone 2: 9.5(lol) + no medals

Halo 3 wins.

Example 2:

Super Mario Galaxy: 9.0 + no medal. Pros: 4, Cons: 3

Rachet and Clank 4(?): 9.0 + no medal. Pros: 5, Cons: 2

Rachet and Clank wins.


Any good?
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ultima-flare

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#266 ultima-flare
Member since 2003 • 2259 Posts
[QUOTE="gmastersexay"]

If anyone is interested this is Alex Navarro's response.

"There's nothing wrong with giving games the same score. Review scores were never intended to give the impression that a game that scores a 6.6 is clearly better than a game that gets a 6.4. With this new system, the ratings actually mean more, as there will be more significant differentiation between them. Jeff will be posting a note up soon that explains our reasoning for all of this in more detail."

"I will say this is not about dumbing down things for the masses. It's about evolving a system that hasn't changed while the industry itself clearly has. Our standards for reviewing games aren't changing, so you'll still be getting the same in-depth critical reviews you've been getting all along."

HuusAsking

But what about multiplatscores? People may make console decisionsbased on which system gets the better multiplat scores? And in multiplats, it's not uncommon for the scored to differ by half a point or less (VT3-8.2 PS3, 8.4 360; Oblivion-9.5 PS3 9.6 360).

That may hold truth for multiplats released at the same time, but multiplats released later on a different system are often times better but receive a lower score because they were released later. Look at RE4 Wii for instance. It only got a 9.1 but in the review, it specifically says that the Wii version is the best. Oblivion is also better on ps3 than 360(graphics/loading time), but it received a lower score due to the time of release.

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HuusAsking

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#267 HuusAsking
Member since 2006 • 15270 Posts
I posted this in another thread but I thought it was this one. :P

This is my idea for the new rules of ownage.

New systemwars rules:

A: 6.5-7.5
AA: 8.0-9.0
AAA: 9.5-10.0

Ownage can be based on medals, score, and with the more in-depth'The good and bad'

Example:

Halo 3: 9.5 + gameplay medal

Killzone 2: 9.5(lol) + no medals

Halo 3 wins.

Example 2:

Super Mario Galaxy: 9.0 + no medal. Pros: 4, Cons: 3

Rachet and Clank 4(?): 9.0 + no medal. Pros: 5, Cons: 2

Rachet and Clank wins.


Any good? darklord888
But what about multiplats? They usually differ by less than half a point yet may prove crucial to a fence sitter deciding on a console.
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JPOBS

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#268 JPOBS
Member since 2007 • 9675 Posts
[QUOTE="JPOBS"][QUOTE="-Spock-"]

[QUOTE="JPOBS"]im guessing no one realized all they did was basically turn thier entire review system into an advanced Tilt component. Basically, what purpose tilt served in the old review, is the sole basis for the new reviews. flop. -Spock-

Shouldn't that be what all reviews are about though, a detailed personal opinion? You can't just analyse a game technically, you have to go into the specifics of exactly how it plays and feels.

"ooh, it has great graphics" or "ooh, it has great sound".... blah blah blah blah blah. Boring! I can tell all that from watching some Gametrailers videos. Instead, I want to know what it plays like, how long it's going to take me to finish, all the innovative little features.. not just some drone of stuff I already know.

Its funny because you're acting like all that stuff was missing from the .1 incrament system.

It was, in a way. The separate categories kinda forced you to talk about each specific area in minute detail. You can't just say "10 for graphics", otherwise people need to know reasoning behind your decision. It can also be argued that categorisation disrupts review flow by *making* you write about certain aspects you would otherwise ignore. To me at least, reviews which don't insist upon addressing key areas are the most effective and enjoyable to read. A whole number score reflects this s tyle.

so you'd rather read a more "enjoyable" review which simply gives a synopsis of a game with its "fun factor" or "impression" levels, than of a review which is more factually based on the merits a game earns and a small tilt to cover all the aforementioned intangibles?
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HuusAsking

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#269 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="HuusAsking"][QUOTE="PannicAtack"] Am I the only one who isn't upset? I've been annoyed to death at people who think that because one game scores 0.2 or 0.3 higher, it's proven better, even though that's not the case. Statements like "PS2 version of RE4 is better than Wii, it got 9.3 while the Wii got 9.1" or the Oblivion statements of "9.6>9.3." >_>ultima-flare

Thing is, GS itselfsaid the PS3 and 360 would be held to the same standards, to a 9.6 on the 360 vs. 9.5 on the PS3 kinda has significance, especially in a heated console war where people may be making decisions based on the multiplat reviews.

The only reason the ps3 version scored lower was because it come out a year later. Technically the ps3 version is better(graphics/load times).

Are you sure? They didn't come right out and say that, nor did they give a "what if" for the 360 version at the same time? Plus both consoles are being held to the same standard and no game has gone over 9.6 since Metroid Prime.
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diggyzoom

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#270 diggyzoom
Member since 2005 • 19616 Posts
[QUOTE="diggyzoom"][QUOTE="The_Game21x"]

I saw this coming the instant I heard the review system was going to be altered. OXM did the same thing around the launch of the Xbox 360 in an effort to "simplify" things. I can't say I like it too much, but I'll get used to it. The .1 increments help a lot in refining the score and personally, I like that system. The .5 system isn't terrible or anything, I would just prefer the old system.

The bright side of things is that System Wars will msot likly benefit from all of this.This will cutdown on the"HA!mygame scored .1 higher than your game! OWNED!" comments you see around here, and in that respect, I like the new system.

kittykatz5k

It is going to be weird because of the scores in the past. Lets say Halo3 gets an 8.5 shockingly. Imagine the craziness that would unsue. Resistance (8.6) > Halo 3 (8.5) .... bla bla bla.

But resistances score will be scaled to an 8.5 as well.

No it won't , unless we scale it ourselves.

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ultima-flare

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#271 ultima-flare
Member since 2003 • 2259 Posts

I posted this in another thread but I thought it was this one. :P

This is my idea for the new rules of ownage.

New systemwars rules:

A: 6.5-7.5
AA: 8.0-9.0
AAA: 9.5-10.0

Ownage can be based on medals, score, user score and with the more in-depth'The good and bad'

Example:

Halo 3: 9.5 + gameplay medal

Killzone 2: 9.5(lol) + no medals

Halo 3 wins.

Example 2:

Super Mario Galaxy: 9.0 + no medal. Pros: 4, Cons: 3

Rachet and Clank 4(?): 9.0 + no medal. Pros: 5, Cons: 2

Rachet and Clank wins.


Any good? darklord888

I agree with the ownage with medals, but we cannot determine the range for A,AA,and AAA until we see how harsh the review system is(i.e. How easily they give out 9.0s). I expect it will be similar to 1up, in which case, 9-9.5 should still be AAA and 10 be AAAA.

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#272 FireEmblem_Man  Online
Member since 2004 • 20385 Posts

No wonder that I have been seeing dark clouds across the sky (especially one shaped like a skull)!!!! The End is near!!!!

In System Wars that is!!!

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HuusAsking

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#273 HuusAsking
Member since 2006 • 15270 Posts

No it won't , unless we scale it ourselves.

diggyzoom
Let's just call the whole thing off. Comparisons before and after the shift will be totally useless because the scoring systems will be too different to relate.
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kittykatz5k

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#274 kittykatz5k
Member since 2004 • 32249 Posts
[QUOTE="kittykatz5k"][QUOTE="diggyzoom"][QUOTE="The_Game21x"]

I saw this coming the instant I heard the review system was going to be altered. OXM did the same thing around the launch of the Xbox 360 in an effort to "simplify" things. I can't say I like it too much, but I'll get used to it. The .1 increments help a lot in refining the score and personally, I like that system. The .5 system isn't terrible or anything, I would just prefer the old system.

The bright side of things is that System Wars will msot likly benefit from all of this.This will cutdown on the"HA!mygame scored .1 higher than your game! OWNED!" comments you see around here, and in that respect, I like the new system.

diggyzoom

It is going to be weird because of the scores in the past. Lets say Halo3 gets an 8.5 shockingly. Imagine the craziness that would unsue. Resistance (8.6) > Halo 3 (8.5) .... bla bla bla.

But resistances score will be scaled to an 8.5 as well.

No it won't , unless we scale it ourselves.

They're not chaning the scores for past games?

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darklord888

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#275 darklord888
Member since 2004 • 8382 Posts
[QUOTE="darklord888"]I posted this in another thread but I thought it was this one. :P

This is my idea for the new rules of ownage.

New systemwars rules:

A: 6.5-7.5
AA: 8.0-9.0
AAA: 9.5-10.0

Ownage can be based on medals, score, and with the more in-depth'The good and bad'

Example:

Halo 3: 9.5 + gameplay medal

Killzone 2: 9.5(lol) + no medals

Halo 3 wins.

Example 2:

Super Mario Galaxy: 9.0 + no medal. Pros: 4, Cons: 3

Rachet and Clank 4(?): 9.0 + no medal. Pros: 5, Cons: 2

Rachet and Clank wins.


Any good? HuusAsking
But what about multiplats? They usually differ by less than half a point yet may prove crucial to a fence sitter deciding on a console.



'The good and bad' should set them apart or which ever one they select to be the best which they do with all multiplats.
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ultima-flare

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#276 ultima-flare
Member since 2003 • 2259 Posts

[QUOTE="darklord888"]I posted this in another thread but I thought it was this one. :P

This is my idea for the new rules of ownage.

New systemwars rules:

A: 6.5-7.5
AA: 8.0-9.0
AAA: 9.5-10.0

Ownage can be based on medals, score, and with the more in-depth'The good and bad'

Example:

Halo 3: 9.5 + gameplay medal

Killzone 2: 9.5(lol) + no medals

Halo 3 wins.

Example 2:

Super Mario Galaxy: 9.0 + no medal. Pros: 4, Cons: 3

Rachet and Clank 4(?): 9.0 + no medal. Pros: 5, Cons: 2

Rachet and Clank wins.


Any good? HuusAsking
But what about multiplats? They usually differ by less than half a point yet may prove crucial to a fence sitter deciding on a console.

You could try reading the reviews...I am sure they would say if one version is better than another. Take VT3 for example. You honestly think they would not say that the ps3 version has no online?

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OldParr

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#277 OldParr
Member since 2006 • 2996 Posts
best idea ever.
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#278 darklord888
Member since 2004 • 8382 Posts

[QUOTE="darklord888"]I posted this in another thread but I thought it was this one. :P

This is my idea for the new rules of ownage.

New systemwars rules:

A: 6.5-7.5
AA: 8.0-9.0
AAA: 9.5-10.0

Ownage can be based on medals, score, user score and with the more in-depth'The good and bad'

Example:

Halo 3: 9.5 + gameplay medal

Killzone 2: 9.5(lol) + no medals

Halo 3 wins.

Example 2:

Super Mario Galaxy: 9.0 + no medal. Pros: 4, Cons: 3

Rachet and Clank 4(?): 9.0 + no medal. Pros: 5, Cons: 2

Rachet and Clank wins.


Any good? ultima-flare

I agree with the ownage with medals, but we cannot determine the range for A,AA,and AAA until we see how harsh the review system is(i.e. How easily they give out 9.0s). I expect it will be similar to 1up, in which case, 9-9.5 should still be AAA and 10 be AAAA.



They sais 6.5-7.5 will be the average and no AAAA will no longer exist. 10 is different now. It doesn't mean perfect.
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#279 mikasa
Member since 2003 • 4060 Posts

Woohoo! Awesome. 99 point scale or whatever it was was stupid as people would argue over 8.9 vs. 9.0. .5 makes it better. Honestly just 1 to 10 would be even better; however, I'm glad GS is moving toward what I recommended months ago.

Thanks

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#280 JPOBS
Member since 2007 • 9675 Posts

They're not chaning the scores for past games?

kittykatz5k
no.
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#281 ultima-flare
Member since 2003 • 2259 Posts
[QUOTE="ultima-flare"]

[QUOTE="HuusAsking"][QUOTE="PannicAtack"] Am I the only one who isn't upset? I've been annoyed to death at people who think that because one game scores 0.2 or 0.3 higher, it's proven better, even though that's not the case. Statements like "PS2 version of RE4 is better than Wii, it got 9.3 while the Wii got 9.1" or the Oblivion statements of "9.6>9.3." >_>HuusAsking

Thing is, GS itselfsaid the PS3 and 360 would be held to the same standards, to a 9.6 on the 360 vs. 9.5 on the PS3 kinda has significance, especially in a heated console war where people may be making decisions based on the multiplat reviews.

The only reason the ps3 version scored lower was because it come out a year later. Technically the ps3 version is better(graphics/load times).

Are you sure? They didn't come right out and say that, nor did they give a "what if" for the 360 version at the same time? Plus both consoles are being held to the same standard and no game has gone over 9.6 since Metroid Prime.

From the Ps3 review: "The graphics are slightly better, the load times are shorter, and there is a bit of new content in the form of the Knights of the Nine add-on, which is available as a separate purchase on other platforms."

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GunSmith1_basic

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#282 GunSmith1_basic
Member since 2002 • 10548 Posts

...
Example 2:

Super Mario Galaxy: 9.0 + no medal. Pros: 4, Cons: 3

Rachet and Clank 4(?): 9.0 + no medal. Pros: 5, Cons: 2

Rachet and Clank wins.


Any good?darklord888

No way, mario galaxy will get less cons than rachet, and probably an innovation medal!! (lol, just testing out system wars with new system)

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-Spock-

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#283 -Spock-
Member since 2006 • 7072 Posts
[QUOTE="-Spock-"][QUOTE="JPOBS"][QUOTE="-Spock-"]

[QUOTE="JPOBS"]im guessing no one realized all they did was basically turn thier entire review system into an advanced Tilt component. Basically, what purpose tilt served in the old review, is the sole basis for the new reviews. flop. JPOBS

Shouldn't that be what all reviews are about though, a detailed personal opinion? You can't just analyse a game technically, you have to go into the specifics of exactly how it plays and feels.

"ooh, it has great graphics" or "ooh, it has great sound".... blah blah blah blah blah. Boring! I can tell all that from watching some Gametrailers videos. Instead, I want to know what it plays like, how long it's going to take me to finish, all the innovative little features.. not just some drone of stuff I already know.

Its funny because you're acting like all that stuff was missing from the .1 incrament system.

It was, in a way. The separate categories kinda forced you to talk about each specific area in minute detail. You can't just say "10 for graphics", otherwise people need to know reasoning behind your decision. It can also be argued that categorisation disrupts review flow by *making* you write about certain aspects you would otherwise ignore. To me at least, reviews which don't insist upon addressing key areas are the most effective and enjoyable to read. A whole number score reflects this s tyle.

so you'd rather read a more "enjoyable" review which simply gives a synopsis of a game with its "fun factor" or "impression" levels, than of a review which is more factually based on the merits a game earns and a small tilt to cover all the aforementioned intangibles?

Basically, yeah. It's easy to come to conclusions about graphics and sound from just watching a video. However, it is not easy to come to conclusions about gameplay. At least reading something in-depth gives you a very good idea about how it really feels. In the end, rather than a reviewer just telling me what I already know, I want to know in detail about their own experience playing it and whether or not they think the same will apply to me. That's the "enjoyment" of it all, especially when I myself play it.

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Sooshy

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#284 Sooshy
Member since 2007 • 1723 Posts
I personally think it's great what they're doing with the site. .1 increments is really just splitting hairs, anyway.
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Corvin

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#285 Corvin
Member since 2002 • 7266 Posts
Personally I would drop the number system altogether and go to a more movie-like star rating, 0-1/4 stars for bad games, 3-4/4 for above average and truly excellent games, 2/4 filling in the majority of "average" games that currently get scores at ~75%.
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mis3ry

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#286 mis3ry
Member since 2004 • 5664 Posts
I like it all, except the .5 increments. There's no reason for that..
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The_AI

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#287 The_AI
Member since 2006 • 4791 Posts

This is lame!! I don't think I'll be hanging around on Gamespot much longer.

If someone would start an online petition to stop the new ratings system from taking effect, I'd sign it.

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lawlessx

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#288 lawlessx
Member since 2004 • 48753 Posts
alot of thread locking going on. expect more of it come monday
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titusandro

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#289 titusandro
Member since 2005 • 1121 Posts
The little fan boy inside me just died... finally :P, GameSpot killed the fanboy star!!! 8)
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blizzvalve

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#290 blizzvalve
Member since 2007 • 14052 Posts
All the ratings will be organized now.
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-Sniper

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#291 -Sniper
Member since 2003 • 29378 Posts
This is totally lame. There wasn't anything wrong with the old system, it provided a more accurate rating than any other gaming site. Every change you guys make just seems to worsen the site IMO.
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deactivated-6075a5c511e8b

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#292 deactivated-6075a5c511e8b
Member since 2005 • 7222 Posts
I'm going to gamerankings.com now and you should too.
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darklord888

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#293 darklord888
Member since 2004 • 8382 Posts
I sent my new rules idea to casey in a PM with a few small changes. I just don't think the current rules will workwith this new system.
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mikasa

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#294 mikasa
Member since 2003 • 4060 Posts

This is totally lame. There wasn't anything wrong with the old system, it provided a more accurate rating than any other gaming site. Every change you guys make just seems to worsen the site IMO.    -Sniper

More accurate? You mean one person's opinion of 9.7 on Game X really makes a big difference vs another reviewer of a different game at 9.6? Just call them both 9.5 as they are both in the same league and what we are splitting here is personal tastes of the reviewer.

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Vyyral

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#295 Vyyral
Member since 2007 • 386 Posts

Well I dunno about .5 increments, but I'm glad the score will be based on the game's overall quality and not on an average of components, which I always thought was kind of stupid.

Wow, it sounds so lame to think that I'm getting excited over a new review system on a game site lol

I wonder what this will mean for Ninja Gaiden Sigma. I guess it'll have to get 9.0 as I don't see it getting 9.5 or 8.5.

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super_mario_128

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#296 super_mario_128
Member since 2006 • 23884 Posts

WE ARE NOT AMUSED!

Seriously, now we'll never know which game would have broken the 9.6 curse :cry:

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blizzvalve

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#297 blizzvalve
Member since 2007 • 14052 Posts
I don't really take GS reviews. I'll stick with IGN
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mikasa

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#298 mikasa
Member since 2003 • 4060 Posts

I sent my new rules idea to casey in a PM with a few small changes. I just don't think the current rules will workwith this new system.darklord888

Why not? If Halo 3 gets an 8.5 it's a flop.If KZ2 gets a 9.5 it's a big hit (and vice versa). What has changed is if they both get 9.5 to be able to say Halo3 > KZ2 because it got .1 higher score (and it was probably reviewed by a different person so what did that really matter to begin with)?

Editor's choice games (the new superb) = AAA.

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Zor

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#299 Zor
Member since 2002 • 3289 Posts
They should have used the Alex's face system, as discussed in the OTS chat room.
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Vyse_The_Daring

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#300 Vyse_The_Daring
Member since 2003 • 5318 Posts

WE ARE NOT AMUSED!

Seriously, now we'll never know which game would have broken the 9.6 curse :cry:

super_mario_128

That would have been such a great day, to see a game break it and all the ownage that would occur. :cry: