[QUOTE="MFDOOM1983"]
Marvelous did not publish the game in other markets.
HarlockJC
 I am talking about overall sales of the game
Outside of Japan, sales of the game have fared much better. In the United States, around 200,000 copies were been shipped, with about 100,000 copies selling in the first month, as opposed to just 40,000 copies being sold in Japan in its first three months. 160,000 copies were expected to be shipped for the European release.
Shortly after No More Heroes' European release, publisher Rising Star Games raved about its sales, with manager Martin Defries proclaiming:
We are weeping with delight. Especially as sales should improve further with the TV campaign moving up a gear from tonight. It is a verification of all the posturing and ambitious claims made these past months. I think a 'told you so' would be apt at some point. Thanks to Nintendo and the Wii console. Thanks to Mastertronic for their sales efforts and all our retail partners. Most of all thanks to Grasshopper for the greatest of products.
http://suda51.wikia.com/wiki/No_More_Heroes
About little King Story
As of November 13, 2009, Little King's Story had sold 26,000 units in Japan, 37,000 units in North America, and 67,000 units in Europe. Despite modest initial sales, Rising Star's Product Manager Yen Hau stated that the title "is still selling well to this day, [which is] something [that] doesn't happen often to video games," citing Rising Star's satisfaction with sales. Kimura explained, "We are planning to make a sequel to Little King's Story, like Super Little King's Story, but we're still in the idea phase." However, Cing has declared bankruptcy since then; this does not mean studio closure, but rather that they will be tightening their financial belt. Regardless of Cing's closing, Marvelous Entertainment currently owns the full intellectual property rights to Little King's Story. Both Kimura and Wada left Marvelous and joined Grasshopper Manufacture in 2010
You really don't need the sales that most people think you do to have a successful game. I understand why you would think so, but there are a large number of games out there that have been successful with a lower number of sales.Â
You continue to reference wii games, as if they're comparable to their wii-u counterparts in terms of budget. Wii games are equivalent to ps2/GC development costs, while wii-u is up their with ps3/360. If you can provide me with some developers/publishers who were happy with selling 50k-100k units on ps3 or 360 then I'll happily concede.Â
Rising star games only published the game(NHH) in PAL regions, while it sounds as if Marvelous funded the games in question, as well as, published them in Japan. Little King's Story never got that sequel, so I'd imagine that it didn't end up selling as well as he originally thought it would.
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Considering Bayonetta was viewed as a failure selling 1.5 million units, I doubt a game that platinum had to staff up for and had their longest dev cycle in the history of the company would be viewed as a success at 50k-100k units sold.
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