Gears of War 3 will run at 30FPS.

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Hakkai007

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#51 Hakkai007
Member since 2005 • 4905 Posts

Well unless they make a Gears of War game for the next gen consoles the PC version of the first gears will always look the best, it looks better than any console game.

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Teuf_

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#52 Teuf_
Member since 2004 • 30805 Posts

Is it even possible for UE3.5 to run on 60 fps when restricted to console hardware?

flashn00b



Midway did it for Mortal Kombat vs. DC Universe

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deactivated-5cf4b2c19c4ab

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#53 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="flashn00b"]

Is it even possible for UE3.5 to run on 60 fps when restricted to console hardware?

Teufelhuhn



Midway did it for Mortal Kombat vs. DC Universe

that game came out before alot of the major updates were implemented to unreal 3.

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04dcarraher

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#54 04dcarraher
Member since 2004 • 23858 Posts

[QUOTE="anshul89"][QUOTE="Teufelhuhn"]This has to be the least surprising news that I'll hear all day.Teufelhuhn

lol yup. Everyone knows how weak console hardware is.



It has nothing to do with console hardware beign weak. I'm sure if the 360 had two GTX 480's in it the game would still run at 30fps. For any fixed set of hardware, you will always be able to have better visual quality at 30fps than at 60fps, which is why console developers usually shoot for 30fps.

Keep telling yourself that.... if it makes you feel better. HDTV's run at 60hz or more so a 30 fps isnt all that great. And The Unreal engine 3 is still going to be the Unreal engine 3 there wont be any real graphical improvements since Gears 2 was pushing the 360 to its limits as it is(according to Epic then). The difference between Gears 1 on Pc and Gears 1 on 360, is like playing CoD on the wii and then moving to CoD on the 360. The reason why the games that push the consoles to their limits limit their framerate to 30 is because they (the consoles) cant keep a steady framerate above 30fps. it isnt because they want to make the game look better its because the hardware, mainly the limited memory that restricts them from doing so.

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Mr_Cumberdale

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#55 Mr_Cumberdale
Member since 2004 • 10189 Posts
That's good. Hopefully it will be consistent 30 FPS with split-screen too.
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zarshack

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#56 zarshack
Member since 2009 • 9936 Posts

Did you just get a 360 or something? just wondering why you bother displaying your gamertag with only 145 GS. I mean i've only owned my 360 for about 2 weeks now and even i have a 2k gamerscore, so you must not play it at all. :?

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WilliamRLBaker

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#57 WilliamRLBaker
Member since 2006 • 28915 Posts

Microsoft did not claim 1080p, 120fps on all games, and its users have no tried to foster that over the years as some sort of fact.

so its perfectly understable when lemmings are down on ps3 games for being 30 fps, Since cows should claim anthema on all games 30 fps on their system.

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delta3074

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#58 delta3074
Member since 2007 • 20003 Posts
Batman AA was 30fps on consoles, in fact i thought most games on consoles where 30 fps, never bothered me much.
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Chiddaling

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#59 Chiddaling
Member since 2008 • 9106 Posts
Oh my god, I can't believe people care about FPS on consoles.
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Pug-Nasty

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#61 Pug-Nasty
Member since 2009 • 8508 Posts

Gears doesn't need 60 FPS. 30 FPS is fine for all games. It allows them to bump the graphics substantially.Hahadouken

I think racing games benefit from 60 fps. Other than that, not really a necessity.

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Teuf_

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#62 Teuf_
Member since 2004 • 30805 Posts

Keep telling yourself that.... if it makes you feel better. HDTV's run at 60hz or more so a 30 fps isnt all that great. And The Unreal engine 3 is still going to be the Unreal engine 3 there wont be any real graphical improvements since Gears 2 was pushing the 360 to its limits as it is(according to Epic then). The difference between Gears 1 on Pc and Gears 1 on 360, is like playing CoD on the wii and then moving to CoD on the 360. The reason why the games that push the consoles to their limits limit their framerate to 30 is because they (the consoles) cant keep a steady framerate above 30fps. it isnt because they want to make the game look better its because the hardware, mainly the limited memory that restricts them from doing so.

04dcarraher



Try this thought exercise:

In the previous generation, there were plenty of 60fps games despite the hardware being weaker. If the hardware was weaker, then how were games capable of running games at 60fps?

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04dcarraher

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#63 04dcarraher
Member since 2004 • 23858 Posts

[QUOTE="04dcarraher"]

Keep telling yourself that.... if it makes you feel better. HDTV's run at 60hz or more so a 30 fps isnt all that great. And The Unreal engine 3 is still going to be the Unreal engine 3 there wont be any real graphical improvements since Gears 2 was pushing the 360 to its limits as it is(according to Epic then). The difference between Gears 1 on Pc and Gears 1 on 360, is like playing CoD on the wii and then moving to CoD on the 360. The reason why the games that push the consoles to their limits limit their framerate to 30 is because they (the consoles) cant keep a steady framerate above 30fps. it isnt because they want to make the game look better its because the hardware, mainly the limited memory that restricts them from doing so.

Teufelhuhn



Try this thought exercise:

In the previous generation, there were plenty of 60fps games despite the hardware being weaker. If the hardware was weaker, then how were games capable of running games at 60fps?

Thats because they all didnt run at 60 fps. Again 90% of them were 30 fps, the games that can run at 60 fps are games that dont tax the system, simple as that. each generation of hardware has things it can run with ease and as time goes on and the hardware is pushed to their limits the framerate and resolutions are the first things to be cut to save memory.

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789shadow

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#64 789shadow
Member since 2006 • 20195 Posts

[QUOTE="Teufelhuhn"]

[QUOTE="anshul89"]lol yup. Everyone knows how weak console hardware is.04dcarraher



It has nothing to do with console hardware beign weak. I'm sure if the 360 had two GTX 480's in it the game would still run at 30fps. For any fixed set of hardware, you will always be able to have better visual quality at 30fps than at 60fps, which is why console developers usually shoot for 30fps.

Keep telling yourself that.... if it makes you feel better. HDTV's run at 60hz or more so a 30 fps isnt all that great. And The Unreal engine 3 is still going to be the Unreal engine 3 there wont be any real graphical improvements since Gears 2 was pushing the 360 to its limits as it is(according to Epic then). The difference between Gears 1 on Pc and Gears 1 on 360, is like playing CoD on the wii and then moving to CoD on the 360. The reason why the games that push the consoles to their limits limit their framerate to 30 is because they (the consoles) cant keep a steady framerate above 30fps. it isnt because they want to make the game look better its because the hardware, mainly the limited memory that restricts them from doing so.

You do realize you're talking to a graphics programmer, right?

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anshul89

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#65 anshul89
Member since 2006 • 5705 Posts

[QUOTE="anshul89"][QUOTE="Teufelhuhn"]This has to be the least surprising news that I'll hear all day.Teufelhuhn

lol yup. Everyone knows how weak console hardware is.



It has nothing to do with console hardware beign weak. I'm sure if the 360 had two GTX 480's in it the game would still run at 30fps. For any fixed set of hardware, you will always be able to have better visual quality at 30fps than at 60fps, which is why console developers usually shoot for 30fps.

And that's why console gaming fails IMO. I'd rather spend more and not get stuck with a sluggish frame rate.

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Teuf_

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#66 Teuf_
Member since 2004 • 30805 Posts

Thats because they all didnt run at 60 fps. Again 90% of them were 30 fps, the games that can run at 60 fps are games that dont tax the system, simple as that.

04dcarraher



Okay so true or false: a developer can make a game with graphics that are "less taxing" if they want to target 60fps?

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deactivated-5ef52b89b6fd0

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#67 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Teufelhuhn"]This has to be the least surprising news that I'll hear all day.anshul89
lol yup. Everyone knows how weak console hardware is.

Some pc gamers go out of there way to be hated.

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04dcarraher

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#68 04dcarraher
Member since 2004 • 23858 Posts

[QUOTE="04dcarraher"]

Thats because they all didnt run at 60 fps. Again 90% of them were 30 fps, the games that can run at 60 fps are games that dont tax the system, simple as that.

Teufelhuhn



Okay so true or false: a developer can make a game with graphics that are "less taxing" if they want to target 60fps?

Didnt I already answer that with my post. Of course they can design/develop a game thats not pushing the system to its limits and choose to run 60 fps. Thats not the issue. Why do you think Sony and MS got rid of their standard target of all games being at 720? Its because devs were having to make sacerfices in graphics detail to cut memory down to allow 720. Running a game at 30 is less demanding on the hardware then running at 60fps but it depends on the what graphics engine, detail being used and resources being drained. Dantes Inferno is agame on the 360 that devs had to decide between lower overall graphics quality and keeping the fast paced gameplay with a smooth 60fps, or better graphics and keeping it at 30fps.

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deactivated-5ef52b89b6fd0

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#69 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Teufelhuhn"]

[QUOTE="anshul89"]lol yup. Everyone knows how weak console hardware is.anshul89



It has nothing to do with console hardware beign weak. I'm sure if the 360 had two GTX 480's in it the game would still run at 30fps. For any fixed set of hardware, you will always be able to have better visual quality at 30fps than at 60fps, which is why console developers usually shoot for 30fps.

And that's why console gaming fails IMO. I'd rather spend more and not get stuck with a sluggish frame rate.

Console gaming does not fail, there are many great games to be enjoyed. Gears plays just fine at 30fps, stop trolling.

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HavocV3

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#70 HavocV3
Member since 2009 • 8068 Posts

lemmings respond with 'that's not 60 FPS"

I'm guessing that was a troll, and you used that troll to generalize.....

here's one for you...oh cows....always stereotyping the lems based on level 1 troll accounts.:roll:

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Teuf_

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#71 Teuf_
Member since 2004 • 30805 Posts

Didnt I already answer that with my post. Of course they can design/develop a game thats not pushing the system to its limits and choose to run 60 fps. Thats not the issue. Why do you think Sony and MS got rid of their standard target of all games being at 720? Its because devs were having to make sacerfices in graphics detail to cut memory down to allow 720. Running a game at 30 is less demanding on the hardware then running at 60fps but it depends on the what graphics engine, detail being used and resources being drained. Dantes Inferno is agame on the 360 that devs had to decide between lower overall graphics quality and keeping the fast paced gameplay with a smooth 60fps, or better graphics and keeping it at 30fps.

04dcarraher



You're exactly spelling out the point I made earlier: 60fps vs. 30fps is completely a decision made by the developer. It's simply a tradeoff between framerate and quality of the visuals. It has absolutlely nothing to do with console hardware being "weak" relative to PC hardware. The framerate of a PC game is determined by your hardware and your settings, essentially left in the hands of the user and not the developer. For instance at home I have a GTX275, which would be considered pretty beefy compared to consoles. But when I play BF:BC2, I set my settings high enough that I'm usually around 30fps. This doesn't mean that my hardware is "weak", it just means I chose higher quality over framerate. Console developers make this same decision all of the time.

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lhughey

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#72 lhughey
Member since 2006 • 4887 Posts

Anything that plays above a constant 30fps is just wasting resources

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04dcarraher

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#73 04dcarraher
Member since 2004 • 23858 Posts
With games, most certainly hardware being weak plays a role in deciding in using 30 or 60 fps and resolutions.
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Teuf_

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#74 Teuf_
Member since 2004 • 30805 Posts

With games, most certainly hardware being weak plays a role in deciding in using 30 or 60 fps and resolutions.04dcarraher


Why would developers make different decisions if the hardware were more powerful? The trade-off is exactly the same: better quality vs. better framerate. Like I said before even if you have top-end PC hardware in consoles right now, a 60fps game will look worse (in terms of single-frame quality) compared to a 30fps game.

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deactivated-6079d224de716

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#75 deactivated-6079d224de716
Member since 2009 • 2567 Posts

TC, you're making statements out of nowhere. And from what I've seen, Gears 3 looks great and will give some good competition to the PS3 mastodons.

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psn8214

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#76 psn8214
Member since 2009 • 14930 Posts

Gears always ran at 30 FPS, so I'm not sure what the news here is... :?

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#77 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="04dcarraher"]With games, most certainly hardware being weak plays a role in deciding in using 30 or 60 fps and resolutions.Teufelhuhn



Why would developers make different decisions if the hardware were more powerful? The trade-off is exactly the same: better quality vs. better framerate. Like I said before even if you have top-end PC hardware in consoles right now, a 60fps game will look worse (in terms of single-frame quality) compared to a 30fps game.

If you havent noticed, some people just like to over play the hardware weakness of consoles because the pc is upgradable, people grasp for straws because they are angry that console gaming is no longer so far behind, and is also the plaitform of choice for developers these days.

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anshul89

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#78 anshul89
Member since 2006 • 5705 Posts

[QUOTE="Teufelhuhn"]

[QUOTE="04dcarraher"]With games, most certainly hardware being weak plays a role in deciding in using 30 or 60 fps and resolutions.Advid-Gamer



Why would developers make different decisions if the hardware were more powerful? The trade-off is exactly the same: better quality vs. better framerate. Like I said before even if you have top-end PC hardware in consoles right now, a 60fps game will look worse (in terms of single-frame quality) compared to a 30fps game.

If you havent noticed, some people just like to over play the hardware weakness of consoles because the pc is upgradable, people grasp for straws because they are angry that console gaming is no longer so far behind, and is also the plaitform of choice for developers these days.

LOL are you serious ? Do you even own a gaming PC ? I want pics.

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anshul89

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#79 anshul89
Member since 2006 • 5705 Posts

Anything that plays above a constant 30fps is just wasting resources

lhughey

Says the console gamer who is stuck with 30fps :lol:

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VendettaRed07

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#80 VendettaRed07
Member since 2007 • 14012 Posts

Gears 2 in the campaign def. was more than 30 fps in some spots. Not 60 but it felt like 45 or something

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#81 Stevo_the_gamer  Moderator  Online
Member since 2004 • 50088 Posts
I'd prefer the game to look slightly inferior and fly at a fantastic 60fps. But that's just me. It's console gaming, I expect it to be inferior and have slow framerate. :P
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Teuf_

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#82 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="lhughey"]

Anything that plays above a constant 30fps is just wasting resources

anshul89

Says the console gamer who is stuck with 30fps :lol:



How about you chill out and stop making this about console gamers vs. pc gamers.

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anshul89

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#83 anshul89
Member since 2006 • 5705 Posts

[QUOTE="anshul89"]

[QUOTE="lhughey"]

Anything that plays above a constant 30fps is just wasting resources

Teufelhuhn

Says the console gamer who is stuck with 30fps :lol:



How about you chill out and stop making this about console gamers vs. pc gamers.

but isn't this system wars ? :?

Heh, ok, I'll stop >.>

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deactivated-5ef52b89b6fd0

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#84 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

There it is

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deactivated-5ef52b89b6fd0

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#85 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

this one is better

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chicagodon

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#86 chicagodon
Member since 2008 • 909 Posts

[QUOTE="KingTuttle"][QUOTE="Jrfanfreak88"] lol this is system wars...my response numbers are kind of low...shhhhhhracing1750

Since this is System Wars my bet is that Marcus is going to put Mr. Drake in an arm bar and make him tap out like the J Crew Model ***** that he is! ;)

Marcus > Drake :P

you're joking right. character design, no, voice acting, no, anamation, no. just no.

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beekayjay

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#87 beekayjay
Member since 2008 • 1732 Posts
so many games run at 30 fps. Is this even an issue any more???
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deactivated-5ef52b89b6fd0

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#88 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

so many games run at 30 fps. Is this even an issue any more???beekayjay

Shouldnt be with games like gears, you cant notice the difference anyways. I have it on pc and if vsync is not locked it runs all crazy. I like a high framerate but in gears it seems 30fps is all that is needed.

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VendettaRed07

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#89 VendettaRed07
Member since 2007 • 14012 Posts

[QUOTE="Teufelhuhn"]

[QUOTE="anshul89"]Says the console gamer who is stuck with 30fps :lol:

anshul89



How about you chill out and stop making this about console gamers vs. pc gamers.

but isn't this system wars ? :?

Heh, ok, I'll stop >.>

yeah tbh i dont even know what we are supposed to talk about here. You say stuff like that and people say stop being a fanboy. But then you say oh hey look at this! a new exclusive ps3 game! and people are like, oh post that in the ps3 forums.. it makes no sense Dx

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deactivated-5ef52b89b6fd0

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#90 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="anshul89"]

[QUOTE="Teufelhuhn"]

How about you chill out and stop making this about console gamers vs. pc gamers.

VendettaRed07

but isn't this system wars ? :?

Heh, ok, I'll stop >.>

yeah tbh i dont even know what we are supposed to talk about here. You say stuff like that and people say stop being a fanboy. But then you say oh hey look at this! a new exclusive ps3 game! and people are like, oh post that in the ps3 forums.. it makes no sense Dx

The way I take it is people can debate games and syatems but not each other.

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93soccer

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#91 93soccer
Member since 2009 • 4602 Posts
"It won't look as good as PS3's finest exclusives"? Says you, an obvious cow, but what's the definition of finest?
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#92 Go1D
Member since 2010 • 421 Posts
[QUOTE="93soccer"]"It won't look as good as PS3's finest exclusives"? Says you, an obvious cow, but what's the definition of finest?

not your definition obviously. :o
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TechDubDoob

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#93 TechDubDoob
Member since 2010 • 172 Posts
Well, I hope it really does look as good as he's inferring.
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scottahuch

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#94 scottahuch
Member since 2003 • 1580 Posts

Sometimes I feel like I'm the only person who cannot tell the difference between 30 and 60 FPS, it's just not a big deal to me.

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anshul89

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#95 anshul89
Member since 2006 • 5705 Posts

this one is better

Advid-Gamer

specs ?

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04dcarraher

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#96 04dcarraher
Member since 2004 • 23858 Posts

Answer me this then, if consoles arent so weak why arent all console games at 60 fps, 60hz which is the native refresh rate for most HDTV's and monitors? Choosing 30 fps over 60 isnt a choice where we say I like 30 fps better then 60 ITS BECAUSE ITS A LIMITATION OF THE HARDWARE , 60 fps is better then 30, especially for fast paced games like racing,fightings and just about any MP game.

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deactivated-5ef52b89b6fd0

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#97 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Advid-Gamer"]

this one is better

anshul89

specs ?

Dual core e84oo, 4 gigs ram, gtx285ocx, vista64. maxes out almost everything, there are better gaming pcs but this one runs games good enough that I dont NEED to upgarde as of now.

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karsa-orlong

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#98 karsa-orlong
Member since 2009 • 536 Posts

[QUOTE="Jrfanfreak88"]

"Gears of War chap, Cliff Bleszinski, has clarified rumours on the frame rate for Gears Of War 3. It appears that this time they are favouring better graphics but at the cost of the frame rate.

"Our target is, and shall remain, 30fps,"he said, "When asked about 60 we always respond that we'd rather have the extra juice to put more on screen and stick with 30."

The clarification has been prompted after a Russian magazine published an articleon the upcoming game. According to the magazine the game will feature a new weapon which fires grenades under the ground with the explosive tunelling it's way towards your target. Each gun in the game will feature it's own unique execution move and multiplayer maps will feature constantly crumbling and evolving landscapes."

Source

It's funny when a PS3 game comes out that easily looks better than just about anything on the 360, be it Killzone 2, Uncharted 2, God of War 3, etc. the lemmings quickly say "Oh well that game doesn't run at 60fps so no wonder it looks good!. Well, I find it hilarious that the next big title for the 360, Gears of War 3, will be running at 30fps in the name of better looking graphics. I like the evolving levels idea.

It still won't look as good as the PS3's finest exclusives.

Bus-A-Bus

Hmm...virtually ALL games this gen run at 30fps and Gears always ran at that frame rate...also here is early in game shoot of gears 3,it has a shoot to beat UC2 no doubt about it.

that does look pretty but so did all the alan wake pictures...leading to ALAN WAKE CONSOLE GRAPHICS KING!!!! threads...and we all know how that ended up. lets wait for the game to actually come out.

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deactivated-5cf4b2c19c4ab

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#99 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="Bus-A-Bus"]

[QUOTE="Jrfanfreak88"]

"Gears of War chap, Cliff Bleszinski, has clarified rumours on the frame rate for Gears Of War 3. It appears that this time they are favouring better graphics but at the cost of the frame rate.

"Our target is, and shall remain, 30fps,"he said, "When asked about 60 we always respond that we'd rather have the extra juice to put more on screen and stick with 30."

The clarification has been prompted after a Russian magazine published an articleon the upcoming game. According to the magazine the game will feature a new weapon which fires grenades under the ground with the explosive tunelling it's way towards your target. Each gun in the game will feature it's own unique execution move and multiplayer maps will feature constantly crumbling and evolving landscapes."

Source

It's funny when a PS3 game comes out that easily looks better than just about anything on the 360, be it Killzone 2, Uncharted 2, God of War 3, etc. the lemmings quickly say "Oh well that game doesn't run at 60fps so no wonder it looks good!. Well, I find it hilarious that the next big title for the 360, Gears of War 3, will be running at 30fps in the name of better looking graphics. I like the evolving levels idea.

It still won't look as good as the PS3's finest exclusives.

karsa-orlong

Hmm...virtually ALL games this gen run at 30fps and Gears always ran at that frame rate...also here is early in game shoot of gears 3,it has a shoot to beat UC2 no doubt about it.

that does look pretty but so did all the alan wake pictures...leading to ALAN WAKE CONSOLE GRAPHICS KING!!!! threads...and we all know how that ended up. lets wait for the game to actually come out.

if you have a decent computer with internet access you can download the UDK and see the updates in unreal 3.5

Unreal tournament 3(old unreal 3)

Unreal tournament 3 demo with unreal 3.5 upgrade:

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Teuf_

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#100 Teuf_
Member since 2004 • 30805 Posts

Answer me this then, if consoles arent so weak why arent all console games at 60 fps, 60hz which is the native refresh rate for most HDTV's and monitors? Choosing 30 fps over 60 isnt a choice where we say I like 30 fps better then 60 ITS BECAUSE ITS A LIMITATION OF THE HARDWARE , 60 fps is better then 30, especially for fast paced games like racing,fightings and just about any MP game.

04dcarraher



Like I've said about 4 times now, they do it because they can get better image quality by targeting 30fps. Surely you realize this, because you've said it yourself (in different words).

For games where framerate is more important than image quality (like racing and fighting games), they target 60fps just fine. SFIV doesn't skip a beat.