[QUOTE="VoodooHak"]
[QUOTE="asylumni"]
Ok, in lieu of better, vgchartz has this
GT1 10.85m
GT2 9.37m
GT3 14.89m
GT4 10.54m
Halo1 6.43m
Halo2 8.43m
Halo3 11.03m
ODST 5.30m
Breakdown by gen.
PS1 20.22m
PS2 25.43m
Xbox 14.86m
360 16.33m
So what pattern is there? It could, perhaps be argued that the first full GT of a gen get huge sales and there's less interest in a second release, but that's really not what you're proposing. Seems like GT5 has a very good chance to outsell Halo Reach.
And how can you possibly conclude that Halo outsells GT?
asylumni
Forget the fact that we're somehow excluding the PS3 and GT5P which is available a lower price.
There is no doubt that the GT franchise has outsold Halo as a whole. But we're trying to come up with a predictive model which means we have to weight the figures to account for userbase. That would be a more apples to apples comparison.
With PS2 as well over 100mil units and the 360 at 40 mil units. Even if we bump 360 up to 50 mil units and keep PS2 down at 100, the ratio is still in favor of Halo outselling GT.
So we just ignore the fact that GT5: P is not by any means a full release, has a fraction of the content of a full release and was generally hammered by reviews for this? Should we also consider sales of Halo Wars then?
Attempting to draw conclusions based on total user-base is useless unless you know the make-up of said user-base. If it was a simple percentage, GT4 would've sold more than GT3, but it didn't. This is enough to ruin your percentage theory. Additionally, the chances are higher that a PS3 owner was a PS2 owner than not, but there's really no way to tell how many were the ones who bought GT3, GT4, both or none. Then there's the fans that are still waiting for a full GT release, of unknowable quantity, that still don't own a PS3.
Here's a predictive model for you. GT has sold over 10 million for 3 out of the 4 main titles and Halo is 1 for 4. Therefore, GT5 has a good chance to outsell Halo: Reach.
I'm not arguing with you that in total sales, the GT franchise comes out on top. GT has the advantage of spanning 3 generations which conventiently pads your total sales. The GT4 comparison to Halo 3 is closest we have to full retail vs full retail release. But it's still very lopsided just because of the totally disparate sizes of the userbases.
I could just as easily say, using your own example that, based on your logic,GT4 should have outsold GT3. But it didn't. Neither of us come out winners on that one.
You're falling back on total sales which is statistically more unsound for what we're trying to compare... more unsound than going by a sales:userbase ratio. Totals are nothing more than totals without context. The ratio provides more context than raw totals alone.
So fine, let's take a look at the trending for total sales for each series, iteration over iteration. GT is a bit sporadic with GT3 being at the high point. Halo shows near geometric increase through Halo 3, dropping off at ODST. Based on the numbers taken by themselves, it really his hard to predict. Your guess is about as good as mine really.
What do these trends mean? ODST wasn't a true sequel, changing narrative and mission structure, shifing focus away from a central character. The series faces major competition with Modern Warfare.
What about GT4? That was a full sequel that did worse then the one before. My guess is because it dropped the ball with online and had a major competitor emerge in the sim racing space in the form of Forza.
Where does that leave us?
One major difference I see is that the Halo series has delivered a Halo game consistently over time, keeping the brand name out there. It also helps that it's still one of the top 3 most played multiplayer games on the platform. Its strength in multiplayer is a known quanitity.
The last time GT delivered a full game was on last generation hardware. Has the long wait built up anticipation or apathy? Based on general buzz, I tend to think the latter. With so much time passing between full games, the quality of its supposed new features, and new technology are a big question mark. While I see a big surge within the first month of release, I think that too many people have moved on.
At this point, the Halo series has been more consistent. If one thing differentiates sales performance, I think past consistency will be the deciding factor here.
I'm totally theorizing, as many of us are, but that's how I see it.
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