great games that are rip-offs of other games .

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AdrianWerner

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#51 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="HailedJohnDman"]

bioshock from system shock

lbp from mario

any other fps from doom

biggest_loser

How is BS a rip off of SS if one of the lead designers Ken Levine worked on it?

He didn;t work on the first System SHock though

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badtaker

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#52 badtaker
Member since 2009 • 3806 Posts
Uncharted - from Tombraider
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lamprey263

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#53 lamprey263
Member since 2006 • 45462 Posts
Bayonetta was made by the creator of Devil May Cry, so it's not really a rip-off
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Ignicaeli

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#54 Ignicaeli
Member since 2009 • 385 Posts

[QUOTE="Ignicaeli"]Alan Wake - Silent Hill ( - ? - )AAllxxjjnn
No, not at all.

If you say so... I just though it had the same feel to it at the begining than the very first silent hill....

Alan Wake: Main character hits a hitchhicker with his car, leaves the car in a foggy night and meets a dark crazy-s**t-evil-axe-swinging err.. something.

Silent Hill: Main character "almost" hits someone on the road, and after waking discovers his daughter disappeared, so he leaves the car in a foggy night and meets a crazy-s**t-flying err... something.

Anyway, I did not play Alan Wake for that long yet, you may be right. :)

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nintendoboy16

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#55 nintendoboy16
Member since 2007 • 42224 Posts

Mario 64- ripped from Jumping Flash

AdrianWerner

That one's new to me.

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nervmeister

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#56 nervmeister
Member since 2005 • 15377 Posts
God of War ripped off Devil May Cry.
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nervmeister

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#57 nervmeister
Member since 2005 • 15377 Posts
Alan Wake ripped off RE4.
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deactivated-59d151f079814

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#58 deactivated-59d151f079814
Member since 2003 • 47239 Posts

bioshock from system shock

lbp from mario

any other fps from doom

HailedJohnDman

.............Bioshock is not a rip off from system shock.. IT was made by the same company and is a spiritual successor....

Little Big Planet is hardly like mario outside of being a platformer, and mario was certainly not the first of that....

A rip off is a blantent copy, first person shooters of today are not blantent copies of what doom was.. Me thinks you don't know what a rip off is..

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deactivated-59d151f079814

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#59 deactivated-59d151f079814
Member since 2003 • 47239 Posts

Alan Wake ripped off RE4.nervmeister

.. In that its done in the third person.. And.. Thats it?

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deactivated-59d151f079814

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#60 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="AAllxxjjnn"][QUOTE="Ignicaeli"]Alan Wake - Silent Hill ( - ? - )Ignicaeli

No, not at all.

If you say so... I just though it had the same feel to it at the begining than the very first silent hill....

Alan Wake: Main character hits a hitchhicker with his car, leaves the car in a foggy night and meets a dark crazy-s**t-evil-axe-swinging err.. something.

Silent Hill: Main character "almost" hits someone on the road, and after waking discovers his daughter disappeared, so he leaves the car in a foggy night and meets a crazy-s**t-flying err... something.

Anyway, I did not play Alan Wake for that long yet, you may be right. :)

.. He never hit a hitchhiker.. If you played the game you would know that..

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millerlight89

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#61 millerlight89
Member since 2007 • 18658 Posts

Mafia from GTA

JuarN18

Mafia is not what I would call a rip off from GTA. The only thing in common is the sandbox type city, other than that they are different under the surface.

Anyways my pick is singularity.

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deactivated-59d151f079814

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#62 deactivated-59d151f079814
Member since 2003 • 47239 Posts

Dragon Quest- from Ultima III and IV

Final Fantasy - from Dragon Quest

Disciples and Age of Wonders - from Heroes of Might and Magic

Bioshock - from System Shock

Freespace 1-2 - from Wing Commander

Forsaken - from Descent

Forza - from Gran Turismo

Call of Duty - from Medal of Honor

Theatre of War -from Close Combat

Warcraft - from Warhammer

Take Command - from Sid Meier's Gettysburg

Blitzkrieg - from Sudden Strike

Silent Hunter - Silent Service

and two controversial ones (more of the "look who the real innovator is ;) ):

Mario 64- ripped from Jumping Flash

Pikmin- from Tiny Troops

AdrianWerner

... Wait.. How is Freespace series a rip off from Wing commander? In the fact they are both space sims that take place in space? People seem not to know what a "rip-off" really is.. Its a shameless copy in just about every way.. The vast majority of things mentioned here is not the case what so ever in any way..

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svenus97

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#63 svenus97
Member since 2009 • 2318 Posts

To sum up this thread: X is a rip-off of Y because it is in the same genre and Y came out first. :P

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monson21502

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#64 monson21502
Member since 2009 • 8230 Posts

uncharted= tomb raider

kill zone 2= gears of war

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Master_ShakeXXX

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#65 Master_ShakeXXX
Member since 2008 • 13361 Posts

To sum up this thread: X is a rip-off of Y because it is in the same genre and Y came out first. :P

svenus97

Exactly. Pointless thread.

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nervmeister

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#66 nervmeister
Member since 2005 • 15377 Posts
kill zone 2= gears of warmonson21502
In b4 the obligatory "LOL WUT?" pic.
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nervmeister

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#67 nervmeister
Member since 2005 • 15377 Posts

[QUOTE="nervmeister"]Alan Wake ripped off RE4.sSubZerOo

.. In that its done in the third person.. And.. Thats it?

the taken = ganados Oh, and I forgot to mention that AW also ripped off SIREN: Blood Curse's episodic story format.
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Ignicaeli

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#68 Ignicaeli
Member since 2009 • 385 Posts

[QUOTE="Ignicaeli"]

[QUOTE="AAllxxjjnn"] No, not at all. sSubZerOo

If you say so... I just though it had the same feel to it at the begining than the very first silent hill....

Alan Wake: Main character hits a hitchhicker with his car, leaves the car in a foggy night and meets a dark crazy-s**t-evil-axe-swinging err.. something.

Silent Hill: Main character "almost" hits someone on the road, and after waking discovers his daughter disappeared, so he leaves the car in a foggy night and meets a crazy-s**t-flying err... something.

Anyway, I did not play Alan Wake for that long yet, you may be right. :)

.. He never hit a hitchhiker.. If you played the game you would know that..

Quoting from the opening cinematic of Alan Wake for Xbox 360:

"Stephen King once wrote that nightmares exist outside of logic and there is little fun to be had in explanations, they are antithetical to the poetry of fear. In an horror stories the victim keeps asking why, but there can be no explanation, and there shouldn't be one. The unanswered mistery is what stays with us the longest, and is what will be remembered in the end.

My name is Alan Wake, I'm a writer. I've always had a vivid imagination, but this dream unsettled me. It was wild, and dark and weird even by my standarts... so yes, it began with a dream.

Following a typical nightmare pattern I was late, desperetely trying to reach my destination, a lighthouse, for some urgent reason, I coudn't remember. I've been driving too fast down a coastal road to get there.

I've seen the HITCH-HICKER too late. He was dead. I was convinced they would put me in jail, and I would never see Alice again. Suddenly his body was gone..."

You surely remember this don't you? After that starts the first episode, with control tutorials and such... thats the length of what I played anyway (The xbox belongs to a friend from my work, and I played it just a bit, as I stated before, but saying I never played it is... weird...). Nonetheless I pointed the two games before as a question, if you'd ever care to notice.

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deactivated-59d151f079814

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#69 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="sSubZerOo"]

[QUOTE="Ignicaeli"]

If you say so... I just though it had the same feel to it at the begining than the very first silent hill....

Alan Wake: Main character hits a hitchhicker with his car, leaves the car in a foggy night and meets a dark crazy-s**t-evil-axe-swinging err.. something.

Silent Hill: Main character "almost" hits someone on the road, and after waking discovers his daughter disappeared, so he leaves the car in a foggy night and meets a crazy-s**t-flying err... something.

Anyway, I did not play Alan Wake for that long yet, you may be right. :)

Ignicaeli

.. He never hit a hitchhiker.. If you played the game you would know that..

Quoting from the opening cinematic of Alan Wake for Xbox 360:

"Stephen King once wrote that nightmares exist outside of logic and there is little fun to be had in explanations, they are antithetical to the poetry of fear. In an horror stories the victim keeps asking why, but there can be no explanation, and there shouldn't be one. The unanswered mistery is what stays with us the longest, and is what will be remembered in the end.

My name is Alan Wake, I'm a writer. I've always had a vivid imagination, but this dream unsettled me. It was wild, and dark and weird even by my standarts... so yes, it began with a dream.

Following a typical nightmare pattern I was late, desperetely trying to reach my destination, a lighthouse, for some urgent reason, I coudn't remember. I've been driving too fast down a coastal road to get there.

I've seen the HITCH-HICKER too late. He was dead. I was convinced they would put me in jail, and I would never see Alice again. Suddenly his body was gone..."

You surely remember this don't you? After that starts the first episode, with control tutorials and such... thats the length of what I played anyway (The xbox belongs to a friend from my work, and I played it just a bit, as I stated before, but saying I never played it is... weird...). Nonetheless I pointed the two games before as a question, if you'd ever care to notice.

He was dreaming.. That was it :| It actually didn't happen.

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deactivated-59d151f079814

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#70 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="sSubZerOo"]

[QUOTE="nervmeister"]Alan Wake ripped off RE4.nervmeister

.. In that its done in the third person.. And.. Thats it?

the taken = ganados Oh, and I forgot to mention that AW also ripped off SIREN: Blood Curse's episodic story format.

............. Wait just because there was some evil forces taken over, that means they automatically = ganados?? That is a poor comparison to say the least.

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Sp4rtan_3

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#71 Sp4rtan_3
Member since 2010 • 3495 Posts
ME1 ripped off KOTOR1
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SaltyMeatballs

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#72 SaltyMeatballs
Member since 2009 • 25165 Posts
Saints Row 1/2 I had a lot of fun with both games.
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nervmeister

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#73 nervmeister
Member since 2005 • 15377 Posts
[QUOTE="sSubZerOo"]

[QUOTE="nervmeister"][QUOTE="sSubZerOo"]

.. In that its done in the third person.. And.. Thats it?

the taken = ganados Oh, and I forgot to mention that AW also ripped off SIREN: Blood Curse's episodic story format.

............. Wait just because there was some evil forces taken over, that means they automatically = ganados?? That is a poor comparison to say the least.

The way they wield their weapons seems awfully similar.
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lbjkurono23

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#74 lbjkurono23
Member since 2007 • 12544 Posts
[QUOTE="SaltyMeatballs"]Saints Row 1/2 I had a lot of fun with both games.

Which one do you prefer? I kinda liked the first one more.
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Arach666

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#75 Arach666
Member since 2009 • 23285 Posts

Super Mario Bros 2 is the epitome of rip offs...

Poor doki doki panic...

Nice plagiaristic platforming mario is doing here...:P

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DraugenCP

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#76 DraugenCP
Member since 2006 • 8486 Posts

TMNT: Smash-Up from Super Smash Bros. Surprisingly fun little game.

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SaltyMeatballs

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#77 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="lbjkurono23"][QUOTE="SaltyMeatballs"]Saints Row 1/2 I had a lot of fun with both games.

Which one do you prefer? I kinda liked the first one more.

SR2. Had a bit more variety, and was a bit crazier.
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Nintendo_Ownes7

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#78 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Super Mario Bros 2 is the epitome of rip offs...

Poor doki doki panic...

Nice plagiaristic platforming mario is doing here...:P

Arach666

Well they are both developed by Nintendo EAD it is just that they didn't think Doki Doki Panic would be successful here and they didn't think the real Super Mario Bros. 2 would be successful here because it was harder (Supposedly I thought it was easier the only problem I had is in 8-3 and 8-4.)

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gamefan67

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#79 gamefan67
Member since 2004 • 10034 Posts
It seems like quite a few ppl in here do not fully understand what a ripoff is.
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TacticalDesire

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#80 TacticalDesire
Member since 2010 • 10713 Posts

uncharted= tomb raider

kill zone 2= gears of war

monson21502

Uncharted ripping off Tomb Raider hell yea! agree...Killzone 2 ripping off Gears wtf?

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campzor

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#81 campzor
Member since 2004 • 34932 Posts

uncharted= tomb raider

kill zone 2= gears of war

monson21502
killzone 2 = fears of war? lol wut?
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Arach666

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#82 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"]

Super Mario Bros 2 is the epitome of rip offs...

Poor doki doki panic...

Nice plagiaristic platforming mario is doing here...:P

Nintendo_Ownes7

Well they are both developed by Nintendo EAD it is just that they didn't think Doki Doki Panic would be successful here and they didn't think the real Super Mario Bros. 2 would be successful here because it was harder (Supposedly I thought it was easier the only problem I had is in 8-3 and 8-4.)

Yeah,I know the story around that game,but I still think it was a ***** move from Nintendo.

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Anjunaddict

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#83 Anjunaddict
Member since 2010 • 4178 Posts

Saints Row from GTA

Dantes Inferno from God of War

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AsadMahdi59

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#84 AsadMahdi59
Member since 2005 • 7226 Posts

God of war ripped off Rygar for PS2

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biggest_loser

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#85 biggest_loser
Member since 2007 • 24508 Posts

[QUOTE="biggest_loser"][QUOTE="HailedJohnDman"]

bioshock from system shock

lbp from mario

any other fps from doom

AdrianWerner

How is BS a rip off of SS if one of the lead designers Ken Levine worked on it?

He didn;t work on the first System SHock though

It was labelled a spiritual successor?
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Cherokee_Jack

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#86 Cherokee_Jack
Member since 2008 • 32198 Posts

Singularity and Darksiders.

I wouldn't say Singularity ripped off Bioshock (the gameplay is actually quite different aside from being an FPS with magic powers and upgradeable weapons), it's more of a HL2 ripoff. But so far I'm certainly enjoying it more than Bioshock.

Darksiders is a straight rip of Zelda, though, and it does it very solidly for a startup developer's first game, and with panache too (although the story just sucks)

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FIipMode

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#87 FIipMode
Member since 2009 • 10850 Posts

It seems like quite a few ppl in here do not fully understand what a ripoff is.gamefan67
Your right on that one, except its much more than just a few.

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Cherokee_Jack

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#88 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Nintendo_Ownes7"]

[QUOTE="Arach666"]

Super Mario Bros 2 is the epitome of rip offs...

Poor doki doki panic...

Nice plagiaristic platforming mario is doing here...:P

Arach666

Well they are both developed by Nintendo EAD it is just that they didn't think Doki Doki Panic would be successful here and they didn't think the real Super Mario Bros. 2 would be successful here because it was harder (Supposedly I thought it was easier the only problem I had is in 8-3 and 8-4.)

Yeah,I know the story around that game,but I still think it was a ***** move from Nintendo.

Yeah, it's too bad that the game get tons and tons more players than it would have if they didn't change anything....seriously, no one would remember Doki Doki Panic if it wasn't Mario 2, and that would be awful because it was a great game.

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glez13

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#89 glez13
Member since 2006 • 10314 Posts

[QUOTE="AdrianWerner"]

[QUOTE="biggest_loser"] How is BS a rip off of SS if one of the lead designers Ken Levine worked on it? biggest_loser

He didn;t work on the first System SHock though

It was labelled a spiritual successor?

Just accept it, the dude ripped off some of his old SS2 ideas. Just look at the plot twists in both games. RIP OFF am confirmed!!!!111!!!11!

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glez13

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#90 glez13
Member since 2006 • 10314 Posts

[QUOTE="JuarN18"]Mafia from GTA

millerlight89

Mafia is not what I would call a rip off from GTA. The only thing in common is the sandbox type city, other than that they are different under the surface.

Anyways my pick is singularity.

Actually Mafia in the begining was going to be a normal oldschool TPS. Then they heard the rumors of what Rockstar was doing with GTAIII, so they decided to add the city instead of just jumping from level to level.

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biggest_loser

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#91 biggest_loser
Member since 2007 • 24508 Posts

[QUOTE="biggest_loser"][QUOTE="AdrianWerner"]He didn;t work on the first System SHock though

glez13

It was labelled a spiritual successor?

Just accept it, the dude ripped off some of his old SS2 ideas. Just look at the plot twists in both games. RIP OFF am confirmed!!!!111!!!11!

He ripped off his own ideas? As for the twists being the same: you've never played Thief: The Dark Project have u?
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glez13

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#92 glez13
Member since 2006 • 10314 Posts

[QUOTE="glez13"]

[QUOTE="biggest_loser"] It was labelled a spiritual successor? biggest_loser

Just accept it, the dude ripped off some of his old SS2 ideas. Just look at the plot twists in both games. RIP OFF am confirmed!!!!111!!!11!

He ripped off his own ideas? As for the twists being the same: you've never played Thief: The Dark Project have u?

Another rip off for the chain.

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skrat_01

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#93 skrat_01
Member since 2007 • 33767 Posts
Call of Duty = Medal of Honor Still. Nothing has really changed.
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lightleggy

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#95 lightleggy
Member since 2008 • 16090 Posts
I am disturbed by the lack of "dead space- resident evil 4" so I will say it dead space- resident evil 4 (I enjoyed DS a lot more than RE4)
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gago-gago

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#96 gago-gago
Member since 2009 • 12138 Posts

3D Dot Game Heroes - Legend of Zelda

Uncharted - Tomb Raider

Quantam Theory - Gears of War

Move - Wiimotion Plus

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lightleggy

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#97 lightleggy
Member since 2008 • 16090 Posts

3D Dot Game Heroes - Legend of Zelda

Uncharted - Tomb Raider

Quantam Theory - Gears of War

Move - Wiimotion Plus

gago-gago
I think that they have not released QT
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thom_maytees

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#99 thom_maytees
Member since 2010 • 3668 Posts

3D Dot Game Heroes - Legend of Zelda

Uncharted - Tomb Raider

Quantam Theory - Gears of War

Move - Wiimotion Plus

gago-gago

Move is not a game, but a peripheral.

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AdrianWerner

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#100 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="biggest_loser"] How is BS a rip off of SS if one of the lead designers Ken Levine worked on it? biggest_loser

He didn;t work on the first System SHock though

It was labelled a spiritual successor?

Bioshock? At first, but they quickly backed out of it.

Leving was a lead on SS2, but he didn't have anything to do with SS1, that's all I'm saying