[QUOTE="ActicEdge"]
I wasn't attacking you, you're being a bit too overly defensive. I respect your opinion, I just view this issue from a different perspective is all.
I'm not comparing being a great platformer to being Mario. I think the old Sonic games for example are excellent and totally in the same realm and they play very different. I'm saying the actual act of platforming and the design constructed in challenging the player (challenge is used loosley, I don't mean it has to be challenging if that makes sense) to rely on their reflexes, skills and problem solving skills in the context of the game are not up to par. Like Thunder said, LBP is an awesome creation tool but it really is not much of a platformer. Limbo is an awesome puzzle game mixed with platforming elements but its not really a solid platformer in of itself. That's the point I'm making, fantastic games, crappy platformers.
The SMG comment was mine and I maintain that idea. Haven't played DKCR so no comment though the motion controls seem to be slightly bothersome to those I've talked to. Challenging the conventions of being a solid platformer isn't really the best idea, through and through the best platformers of old and the definitions of such stomp all over the games you mentioned besides meat boy. I'm not arguing the validity of how good the games are, I'm saying compared to the standard of old and even the standard of new, they fall way short of where they need to be to be considered "better" than something like SMG. Make sense?
Also, I never mentioned anything about score, I didn't actually know there was a discussion on that going on :P
As I said before, its just a matter of review philosphy, ours differ, neither is wrong (even if it seems like I am saying yours or GS is I'm not), just making my position known :)
JLF1
I never said that you attacked me or anything. I was just making sure that people knew were I was coming from with the scores. :P
I have been "attacked" before when stating that a game deserved a certain score thinking that score was really good. It's just that there are a lof of people who thinks anything below a 9.0 os bad.
I can agree on that Nintendo has constantly done the platforming in platformers better than anyone else. I personally think that games like Super Meat boy, Little Big Planet and Braid are more important than DKCR or NSMBW though simply because we already have games like those in the past. I'm not saying that are unnecessary, the genre is almost dead (well, was a few years ago anyway) so any quality game is needed. SMG/2 is in another league though.
I can fully understand why Retro didn't do anything shocking with the franchise. They clearly didn't want to scare away people or tamper with the formula. I have no problem with that all. The only thing that scares me a little are the motion-controls. Retro has done the best they can and have no problem with the lack of anyhing new of shiny. The game doesn't need it.
Most of the Wii games that 8.5 are games I agree with tbh. Not for the same resaons as gamespot but none the less I don't think tats vs cap, or epic yarn etc are really >9 titles. Still awesome games I love though, I'm enjoying MH3 (well was until school got busy) and its only an 8. I love RE5 and its only an 8.5 (I'm one of the only people who seems to like it, controls are ass though). In terms of importance I would agree, another DK game or kirby isn't really important but frankly I view industry pushing secondary to how much fun I'm having. Like I keep saying, its simply a difference in perspective.
I value mastery as much as I value innovation. Mastery of new concepts brings polished experiences. To create a master like title is very difficult and it shows just how much the industry can do with old concepts, I think that's incredibly important. I don't consider important better than polished. An important title ultimately still needs to meet my quality check. I won't play Limbo or Braid or LBP for high level platforming so I don't put much weight in what they do well if they aren't what I'm looking for when buying a particular title. (that's not a knock because its not like braid or Limbo were trying to be amazing platformers)Thing is I love platforming blended with pretty much any genre hence I'm always willing to give em a try. I just think that its unfair to regulate 8.5 to a polished concept and 9 to one that is great but not as polished as another game simply because of "pushing the industry forward" when the buying base doesn't care about pushing gaming forward.
LikeI said, all perspective. As for DKCR I just need to play it before I go on about how "awesome" it is. it could totally end up sucking and disappointing me :P
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