GS: Donkey Kong Country Returns - Review

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thom_maytees

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#101 thom_maytees
Member since 2010 • 3668 Posts

Once we are able to read the written review, I can see some behaving like this:

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Wanderer5

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#102 Wanderer5
Member since 2006 • 25727 Posts

Looks like the review is down even after clicking the 8.5. This is lol. What GS doing? Is this part of a plan?!

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nintendo-4life

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#103 nintendo-4life
Member since 2004 • 18281 Posts

[QUOTE="Bigboi500"]

[QUOTE="Lto_thaG"] It received a 9.5 at first?NaveedLife

Yep, saw it with my own two eyes. Was gone in a flash though, and a few hours later a 10 was there.

Should have stayed that way too :P.

:lol: agreed! I really want GS staff to answer WTF is up with the 8.5 streak with Wii exclusives. SMG2 is like the only exception in two years!
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AmayaPapaya

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#104 AmayaPapaya
Member since 2008 • 9029 Posts

Fellow GS members, I must admit to you, that this in not actually apart of GS' plan but my plan:twisted:

Just wait, you will amazed :o

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Wanderer5

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#105 Wanderer5
Member since 2006 • 25727 Posts

Review is up now. Seems like the game suffers from controls being clumsy at times.

Edit: Nevermind it down again ROFL.

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bobcheeseball

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#106 bobcheeseball
Member since 2007 • 9315 Posts

Looks like the review is down even after clicking the 8.5. This is lol. What GS doing? Is this part of a plan?

Wanderer5
Yep. The game plan is to have all sheep force themselves to believe it was a big mistake, and Gamespot actually gave it AAA. Then, they post the 8.5 review to crush the rekindled hope of the sheep. Trust me, I'm a doctor.
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AmayaPapaya

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#107 AmayaPapaya
Member since 2008 • 9029 Posts

Cool, review is up :)

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OreoMilkshake

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#108 OreoMilkshake
Member since 2009 • 12833 Posts
Review is up now. Changed the OP. There's also a video review.
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nintendo-4life

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#109 nintendo-4life
Member since 2004 • 18281 Posts

Review is up now. Seems like the game suffers from controls being clumsy at times.

Edit: Nevermind it down again ROFL.

Wanderer5
Just saw it, wow the controls need to be REALLY clumsy to prevent this game from getting AAA status. It got artistic direction, good soundtrack, variety, etc. in the positive section.. :lol: I'm gonna love the game anyway, but GS meltdown is just too awesome to pass up :P.
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caughtjoo

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#110 caughtjoo
Member since 2009 • 975 Posts
lol just clumsy controls. should be a fun thread.
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MonsieurX

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#111 MonsieurX
Member since 2008 • 39858 Posts
Weren't the controls noted as top notch by other reviews?
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bobcheeseball

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#112 bobcheeseball
Member since 2007 • 9315 Posts
Yeah... So it seems the big problem is Retro randomly mapping waggle controls to the roll button, the ground pound, and the blowing mechanic. Such an easy problem to see, and yet...
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kontejner44

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#113 kontejner44
Member since 2006 • 2025 Posts

Clunky controlls eh? Then it truly is a DKC sequel.

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NaveedLife

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#114 NaveedLife
Member since 2010 • 17179 Posts

this is frikkin bullcrap lol. It really is. THE ONLY problem they have with a game they keep praising is that the controls are occasially a tad clumsy, but if you fall into a hole it will be your fault.....and other reviewers and people I have heard playing the game have said it controls fine. I dont see how this doesnt get a 9 or higher, but whatever. I could give a crap (personally) about GS's review. I just hate that they gave it an 8.5 due to media lol.

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AmayaPapaya

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#115 AmayaPapaya
Member since 2008 • 9029 Posts

Only complaint is the controls, which I agree with. I honestly don't understand why they chose to map the roll with waggle:? It is obvious why it is a bad idea, yet how did Retro and Nintendo not see it? I actually thought it would be a complaint when I first heard about it, but no previews complained about.

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bobcheeseball

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#116 bobcheeseball
Member since 2007 • 9315 Posts

this is frikkin bullcrap lol. It really is. THE ONLY problem they have with a game they keep praising is that the controls are occasially a tad clumsy, but if you fall into a hole it will be your fault.....and other reviewers and people I have heard playing the game have said it controls fine. I dont see how this doesnt get a 9 or higher, but whatever. I could give a crap (personally) about GS's review. I just hate that they gave it an 8.5 due to media lol.

NaveedLife

It is one man's opinion, and controls are a big part of the game. And what exactly does the media have to do with this?

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blahzor

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#117 blahzor
Member since 2005 • 2287 Posts

this is frikkin bullcrap lol. It really is. THE ONLY problem they have with a game they keep praising is that the controls are occasially a tad clumsy, but if you fall into a hole it will be your fault.....and other reviewers and people I have heard playing the game have said it controls fine. I dont see how this doesnt get a 9 or higher, but whatever. I could give a crap (personally) about GS's review. I just hate that they gave it an 8.5 due to media lol.

NaveedLife

Tom also mentions that the boss fights are not particularly imaginative despite being beautiful. Though, the rest of his review is incredibly glowing! Seems like a must have title to me(which, i agree with). Plus, i'm pretty sure Tom isn't one to throw out the high scores(i may be wrong, but i think the only retail games abvove 8.5 from him are GoW3 and SMG2 this year).

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NaveedLife

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#118 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="NaveedLife"]

this is frikkin bullcrap lol. It really is. THE ONLY problem they have with a game they keep praising is that the controls are occasially a tad clumsy, but if you fall into a hole it will be your fault.....and other reviewers and people I have heard playing the game have said it controls fine. I dont see how this doesnt get a 9 or higher, but whatever. I could give a crap (personally) about GS's review. I just hate that they gave it an 8.5 due to media lol.

bobcheeseball

It is one man's opinion, and controls are a big part of the game. And what exactly does the media have to do with this?

I mean because of the poor Wii getting such a bad rap (media). Lol I know badly worded. I am just saying everyone else seems to be doing fine with the controls, but whatever.

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Sp4rtan_3

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#119 Sp4rtan_3
Member since 2010 • 3495 Posts

Wow :|

GS flops another wii game big surprise :roll:

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yokofox33

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#120 yokofox33
Member since 2004 • 30775 Posts

Game looks awesome from the video review. Bought the game earlier today and will play it during my Thanksgiving break.

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NaveedLife

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#121 NaveedLife
Member since 2010 • 17179 Posts

Only complaint is the controls, which I agree with. I honestly don't understand why they chose to map the roll with waggle:? It is obvious why it is a bad idea, yet how did Retro and Nintendo not see it? I actually thought it would be a complaint when I first heard about it, but no previews complained about.

AmayaPapaya

Huh yeah I had not heard about it. How bad is it?

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Scythes777

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#122 Scythes777
Member since 2006 • 2796 Posts

At this point, I actually find the Wii's AAE streak to be quite humorous, rather than get upset.

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Giancar

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#123 Giancar
Member since 2006 • 19160 Posts
I repeat it Motion Controls Biggest. Gimmicks. This. Gen. All of them :D
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bobcheeseball

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#124 bobcheeseball
Member since 2007 • 9315 Posts

[QUOTE="bobcheeseball"]

[QUOTE="NaveedLife"]

this is frikkin bullcrap lol. It really is. THE ONLY problem they have with a game they keep praising is that the controls are occasially a tad clumsy, but if you fall into a hole it will be your fault.....and other reviewers and people I have heard playing the game have said it controls fine. I dont see how this doesnt get a 9 or higher, but whatever. I could give a crap (personally) about GS's review. I just hate that they gave it an 8.5 due to media lol.

NaveedLife

It is one man's opinion, and controls are a big part of the game. And what exactly does the media have to do with this?

I mean because of the poor Wii getting such a bad rap (media). Lol I know badly worded. I am just saying everyone else seems to be doing fine with the controls, but whatever.

I for one have the game and I can say the controls can be annoying at times. But then I would also give this game AAA status... But still an 8.5 is still a great score I don't think the Wii's rep is really hurting it.
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Captain_Lorelli

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#125 Captain_Lorelli
Member since 2004 • 1078 Posts

this is frikkin bullcrap lol. It really is. THE ONLY problem they have with a game they keep praising is that the controls are occasially a tad clumsy, but if you fall into a hole it will be your fault.....and other reviewers and people I have heard playing the game have said it controls fine. I dont see how this doesnt get a 9 or higher, but whatever. I could give a crap (personally) about GS's review. I just hate that they gave it an 8.5 due to media lol.

NaveedLife

This is my problem. In the review he states that their are instances of clumsy control that causes problems and or death BUT most of the time you have only yourself to blame. Its amazing that this is put in the same boat as NSMBW( a lazy, uninspired,DS rehash with horrible artistic design)because of waggle issues.. Ok thanks for your time GS, if it wasn't for your forums hardly anyone would be here. Kane and Lynch much?
)
(

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fend_oblivion

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#126 fend_oblivion
Member since 2006 • 6760 Posts

Gamespot drops another notch in the credibility department...

Captain_Lorelli

It's just a review :/

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Cherokee_Jack

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#127 Cherokee_Jack
Member since 2008 • 32198 Posts

this is frikkin bullcrap lol. It really is. THE ONLY problem they have with a game they keep praising is that the controls are occasially a tad clumsy, but if you fall into a hole it will be your fault.....and other reviewers and people I have heard playing the game have said it controls fine. I dont see how this doesnt get a 9 or higher, but whatever.

NaveedLife

3. Are there any common System Warsmisconceptions about the review process at GameSpot you'd like to clear up?Or would you like to shed some light onthe whole thing?

I think the most common misconception is that all games start as perfect tens and then have points deducted when we find things wrong with them. That's not how we work at all. Games have to earn every point and half-point that they get, so it'd be more accurate to say that all games start out as ones. I also find it strange that scores of 7.0 and above are somehow considered failures or "flops". Fable III, for example, scored a 7.5. 7.0 means good, 8.0 means great, so 7.5 pretty much means very good. Last time I checked, that's a positive evaluation.SWM interview with Justin Calvert

In other words, as has been said a million times by the reviewing staff, a game with no flaws is not necessarily as good as it could possibly be.

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Sp4rtan_3

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#128 Sp4rtan_3
Member since 2010 • 3495 Posts
[QUOTE="Giancar"]I repeat it Motion Controls Biggest. Gimmicks. This. Gen. All of them :D

8.5 means biggest gimmick this gen :?
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Giancar

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#129 Giancar
Member since 2006 • 19160 Posts
[QUOTE="Sp4rtan_3"][QUOTE="Giancar"]I repeat it Motion Controls Biggest. Gimmicks. This. Gen. All of them :D

8.5 means biggest gimmick this gen :?

it is a flaw, yeahhhh (and not only in this game) DCKR rules though
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spookykid143

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#130 spookykid143
Member since 2009 • 10393 Posts

It's a conspiracy

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LegatoSkyheart

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#131 LegatoSkyheart
Member since 2009 • 29733 Posts

Once we are able to read the written review, I can see some behaving like this:

thom_maytees

Search your feelings, You know it to be true!

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NaveedLife

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#132 NaveedLife
Member since 2010 • 17179 Posts

can someone describe their issues with the controls and how often and bad is it? thanks! :)

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themagicbum9720

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#133 themagicbum9720
Member since 2007 • 6536 Posts
review sounded like a 9.0 to me, but i don't care. i'm still picking this up.
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Shirokishi_

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#134 Shirokishi_
Member since 2009 • 11206 Posts

Very expected.

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bobcheeseball

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#135 bobcheeseball
Member since 2007 • 9315 Posts
[QUOTE="Giancar"][QUOTE="Sp4rtan_3"][QUOTE="Giancar"]I repeat it Motion Controls Biggest. Gimmicks. This. Gen. All of them :D

8.5 means biggest gimmick this gen :?

it is a flaw, yeahhhh (and not only in this game) DCKR rules though

I agree with this above statement completely. Still an awesome game, just some motion control issues
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Fuhgeddabouditt

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#136 Fuhgeddabouditt
Member since 2010 • 5468 Posts
so it was the controls :shock: Who would of thunk it?
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blahzor

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#137 blahzor
Member since 2005 • 2287 Posts

[QUOTE="NaveedLife"]

[QUOTE="bobcheeseball"]

It is one man's opinion, and controls are a big part of the game. And what exactly does the media have to do with this?

bobcheeseball

I mean because of the poor Wii getting such a bad rap (media). Lol I know badly worded. I am just saying everyone else seems to be doing fine with the controls, but whatever.

I for one have the game and I can say the controls can be annoying at times. But then I would also give this game AAA status... But still an 8.5 is still a great score I don't think the Wii's rep is really hurting it.

I'm only finishing world 3, but so far i'm not sure i agree personally but i can certainly see how it would be off putting for some. I am not surprised to see it as a complaint in a review. Likewise i'm not surprised to see some reviewers note that it's a positive thing(gametrailers).

based on how positive his review sounded, i'm willing to bet Tom was highly considering the editor's choice.

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Seabas989

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#138 Seabas989
Member since 2009 • 13567 Posts

Yeah I called it. Although I would like to be surprised for once GS. :P

I can't wait to get it. :D

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J-WOW

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#139 J-WOW
Member since 2010 • 3105 Posts
why are people surprised? I think we all saw this coming
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bobcheeseball

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#140 bobcheeseball
Member since 2007 • 9315 Posts

can someone describe their issues with the controls and how often and bad is it? thanks! :)

NaveedLife
I've been really busy so I've only beaten World 1 at this point so this probably isn't the best source. The blowing thing seems kind of forced, and the roll isn't quit as precise/fluid as I would've liked. I expect I'll get used to this however. But still in the end, the game is awesome :) (so far)
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Captain_Lorelli

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#141 Captain_Lorelli
Member since 2004 • 1078 Posts

[QUOTE="Captain_Lorelli"]

Gamespot drops another notch in the credibility department...

fend_oblivion

It's just a review :/

But it is so predictable. Since we are in the FPS age(dark age) of gaming, everything is being homogenized to that style of play. Lets be honest, there was little doubt in our minds that Call of Duty or Halo Reach would score a 9+ here was there? FPS's are the selling brand right now, not 2d platformers. I just don't understand it.

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tagyhag

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#142 tagyhag
Member since 2007 • 15874 Posts

[QUOTE="fend_oblivion"]

[QUOTE="Captain_Lorelli"]

Gamespot drops another notch in the credibility department...

Captain_Lorelli

It's just a review :/

But it is so predictable. Since we are in the FPS age(dark age) of gaming, everything is being homogenized to that style of play. Lets be honest, there was little doubt in our minds that Call of Duty or Halo Reach would score a 9+ here was there? FPS's are the selling brand right now, not 2d platformers. I just don't understand it.

What happened with Super Meat Boy?

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blahzor

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#143 blahzor
Member since 2005 • 2287 Posts

[QUOTE="NaveedLife"]

can someone describe their issues with the controls and how often and bad is it? thanks! :)

bobcheeseball

I've been really busy so I've only beaten World 1 at this point so this probably isn't the best source. The blowing thing seems kind of forced, and the roll isn't quit as precise/fluid as I would've liked. I expect I'll get used to this however. But still in the end, the game is awesome :) (so far)

i'll add my opinion :D

the blowing does kind of slow down the pacing but there are some neat moments where it is implemented. the ground pound is always fun to do, no complaints about that one in the least! the roll is the trickiest one to comment on since it's incredibly important in the platforming. it takes some getting used to, it'd be nicer if this one was a button press. But, i've found that it doesn't stop me from being able to do some of the trickier parts that require rolls. You really do start to get a feel for it, and it can be kind of exhilarating in some of the crazy levels(have you tried 1-k?). It's especially fun when you have diddy and can do an infinite roll! If you didn't really enjoy some of the motions in galaxy or nsmbwii, i'll bet you'll have more complaints with dkcr. But Tom is right, dieing is still your fault not the controls.

regardless, It's insane that retro didn't think to offer classic controller support or GC controller.. would've easily solved this issue for those that didn't enjoy the wii controls.

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glez13

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#144 glez13
Member since 2006 • 10314 Posts

OMG!:shock:

I read the first couple of post, they were joking about "inb48.5conspiracies". :lol:

The thread is full of conspiracy theories.:o

The Wii has an AAAAE platformer I don't see how this can happen in the scale this thread shows.

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789shadow

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#145 789shadow
Member since 2006 • 20195 Posts

Again? :?

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Captain_Lorelli

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#146 Captain_Lorelli
Member since 2004 • 1078 Posts

That is an outlier, and not produced by Nintendo, the kings of 8.5 gameson Gamespot.

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LegatoSkyheart

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#147 LegatoSkyheart
Member since 2009 • 29733 Posts

What happened with Super Meat Boy?

tagyhag

Tight Controls and on the Xbox 360 and in HD.

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NaveedLife

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#148 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="bobcheeseball"][QUOTE="NaveedLife"]

can someone describe their issues with the controls and how often and bad is it? thanks! :)

blahzor

I've been really busy so I've only beaten World 1 at this point so this probably isn't the best source. The blowing thing seems kind of forced, and the roll isn't quit as precise/fluid as I would've liked. I expect I'll get used to this however. But still in the end, the game is awesome :) (so far)

i'll add my opinion :D

the blowing does kind of slow down the pacing but there are some neat moments where it is implemented. the ground pound is always fun to do, no complaints about that one in the least! the roll is the trickiest one to comment on since it's incredibly important in the platforming. it takes some getting used to, it'd be nicer if this one was a button press. But, i've found that it doesn't stop me from being able to do some of the trickier parts that require rolls. You really do start to get a feel for it, and it can be kind of exhilarating in some of the crazy levels(have you tried 1-k?). It's especially fun when you have diddy and can do an infinite roll! If you didn't really enjoy some of the motions in galaxy or nsmbwii, i'll bet you'll have more complaints with dkcr.

regardless, It's insane that retro didn't think to offer classic controller support or GC controller.. would've easily solved this issue for those that didn't enjoy the wii controls.

What are the various motions used? Thanks for the help!

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blahzor

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#149 blahzor
Member since 2005 • 2287 Posts

[QUOTE="blahzor"]

[QUOTE="bobcheeseball"] I've been really busy so I've only beaten World 1 at this point so this probably isn't the best source. The blowing thing seems kind of forced, and the roll isn't quit as precise/fluid as I would've liked. I expect I'll get used to this however. But still in the end, the game is awesome :) (so far)NaveedLife

i'll add my opinion :D

the blowing does kind of slow down the pacing but there are some neat moments where it is implemented. the ground pound is always fun to do, no complaints about that one in the least! the roll is the trickiest one to comment on since it's incredibly important in the platforming. it takes some getting used to, it'd be nicer if this one was a button press. But, i've found that it doesn't stop me from being able to do some of the trickier parts that require rolls. You really do start to get a feel for it, and it can be kind of exhilarating in some of the crazy levels(have you tried 1-k?). It's especially fun when you have diddy and can do an infinite roll! If you didn't really enjoy some of the motions in galaxy or nsmbwii, i'll bet you'll have more complaints with dkcr.

regardless, It's insane that retro didn't think to offer classic controller support or GC controller.. would've easily solved this issue for those that didn't enjoy the wii controls.

What are the various motions used? Thanks for the help!

for the wii mote on its side;
waggle = ground pound
waggle + down on dpad = blow
waggle + forward on dpad = roll

in order to do those motions using the remote and chuk i believe the only difference is that you have to waggle the chuk as well.

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Lto_thaG

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#150 Lto_thaG
Member since 2006 • 22611 Posts

I also don't see why people are complaining.
The game got 8.5.That means great.