Halo 5 played by 16.5 million players?

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loe12k

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#1 loe12k
Member since 2013 • 3465 Posts

During a panel at RTX 2016 343 Industries revealed the official player count of Halo 5. It now numbers over 16.5 million gamers. Please note that this figure only represents the gamers who have played Forge. I'm sure there are some who haven't even touched Forge but there can't be that many because it's one of the best parts of the game.

http://www.icxm.net/x/halo-5-monthly-player-count-beats-halo-3.html

This number is insane how many xbox ones have MS sold? For that many gamers to play Halo is crazy.

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Blabadon

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#2 Blabadon
Member since 2008 • 33030 Posts

Isn't Forge on PC?

Halo 5 is probably at 5 million units, not even close to 10, let alone 16.5.

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loe12k

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#3  Edited By loe12k
Member since 2013 • 3465 Posts

@Blabadon said:

Isn't Forge on PC?

Halo 5 is probably at 5 million units, not even close to 10, let alone 16.5.

No not till later in the year i believe, this just xbox one.

I think they mean 16.5 million people have tried Halo 5 not bought? Still a huge number of people playing Halo 5 when people say MS has only 20 million xbox ones sold.

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cainetao11

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#4 cainetao11
Member since 2006 • 38086 Posts

I'm a player who has not touched Forge. I messed with it on Halo 3 but its never been my thing to create shit in games. Guess that's why I don't like minecraft.

Still, that is impressive for a terrible game that didn't sell on console nobody wants LOL

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NathanDrakeSwag

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#5 NathanDrakeSwag
Member since 2013 • 17392 Posts

Forge is free on PC.

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loe12k

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#6 loe12k
Member since 2013 • 3465 Posts

@NathanDrakeSwag said:

Forge is free on PC.

Its not out yet for PC so know gamer can use till its released.

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loe12k

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#7  Edited By loe12k
Member since 2013 • 3465 Posts

@cainetao11 said:

I'm a player who has not touched Forge. I messed with it on Halo 3 but its never been my thing to create shit in games. Guess that's why I don't like minecraft.

Still, that is impressive for a terrible game that didn't sell on console nobody wants LOL

http://ie.ign.com/articles/2016/07/08/halo-5-has-series-highest-number-of-active-players-since-halo-3

Halo 5: Guardians has outstripped every Halo game since 2007 in monthly active users - even before offering the full game as a free trial.

Halo community manager Andy Dudynsky, known on Reddit as bravo343, revealed the fact when responding to a thread about Halo's position in the Xbox One most-played charts.

"This isn't something we've talked about yet," he said, "but I am rather happy to share that even before the free play period, Halo 5 has had the highest monthly active players for a Halo title since Halo 3."

You guys crack me up keeping spreading the bullshit.

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cainetao11

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#8 cainetao11
Member since 2006 • 38086 Posts

@loe12k said:
@cainetao11 said:

I'm a player who has not touched Forge. I messed with it on Halo 3 but its never been my thing to create shit in games. Guess that's why I don't like minecraft.

Still, that is impressive for a terrible game that didn't sell on console nobody wants LOL

http://ie.ign.com/articles/2016/07/08/halo-5-has-series-highest-number-of-active-players-since-halo-3

Halo 5: Guardians has outstripped every Halo game since 2007 in monthly active users - even before offering the full game as a free trial.

Halo community manager Andy Dudynsky, known on Reddit as bravo343, revealed the fact when responding to a thread about Halo's position in the Xbox One most-played charts.

"This isn't something we've talked about yet," he said, "but I am rather happy to share that even before the free play period, Halo 5 has had the highest monthly active players for a Halo title since Halo 3."

You guys crack me up keeping spreading the bullshit.

You know what's funnier than that? You not knowing I'm one of the biggest Halo fanboys on SW and I was being sarcastic LOL

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loe12k

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#9 loe12k
Member since 2013 • 3465 Posts

@cainetao11 said:
@loe12k said:
@cainetao11 said:

I'm a player who has not touched Forge. I messed with it on Halo 3 but its never been my thing to create shit in games. Guess that's why I don't like minecraft.

Still, that is impressive for a terrible game that didn't sell on console nobody wants LOL

http://ie.ign.com/articles/2016/07/08/halo-5-has-series-highest-number-of-active-players-since-halo-3

Halo 5: Guardians has outstripped every Halo game since 2007 in monthly active users - even before offering the full game as a free trial.

Halo community manager Andy Dudynsky, known on Reddit as bravo343, revealed the fact when responding to a thread about Halo's position in the Xbox One most-played charts.

"This isn't something we've talked about yet," he said, "but I am rather happy to share that even before the free play period, Halo 5 has had the highest monthly active players for a Halo title since Halo 3."

You guys crack me up keeping spreading the bullshit.

You know what's funnier than that? You not knowing I'm one of the biggest Halo fanboys on SW and I was being sarcastic LOL

I apologize thought you where another hater.

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cainetao11

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#10 cainetao11
Member since 2006 • 38086 Posts

@loe12k: All good fellow Halo lover. Lot of haters and know it alls who never played 5 here. Oh, but they watched the campaign on twitch/youtube LOL

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loe12k

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#11 loe12k
Member since 2013 • 3465 Posts

@cainetao11 said:

@loe12k: All good fellow Halo lover. Lot of haters and know it alls who never played 5 here. Oh, but they watched the campaign on twitch/youtube LOL

Actually i not a huge fan of Halo, tried it but it was not for me. I loved Halo War 2 beta though buying that when its out.

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cainetao11

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#12 cainetao11
Member since 2006 • 38086 Posts

@loe12k said:
@cainetao11 said:

@loe12k: All good fellow Halo lover. Lot of haters and know it alls who never played 5 here. Oh, but they watched the campaign on twitch/youtube LOL

Actually i not a huge fan of Halo, tried it but it was not for me. I loved Halo War 2 beta though buying that when its out.

I didn't enjoy the HW2 beta all that much but I never got into Competitive in the first one. I'm not a big RTS guy but I love the source material so I played it. It was good. I will be buying HW2 also.

But Halo in general is one of my favorite properties be it books, comics, videos and especially games. I haven't had a bad time with any of them. I fully admit 5 is the weakest of the campaigns but people here are so full of exaggerated bullshit when they call it utter crap and things like that. 7 Days to Die is utter crap.

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Kruiz_Bathory

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#13 Kruiz_Bathory
Member since 2009 • 4765 Posts

That's insane. I have never played it and damn I'm impressed by the numbers.

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dynamitecop

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#14  Edited By dynamitecop
Member since 2004 • 6395 Posts

Here is even more confirmation of just how successful Halo 5 has become, all of the below prove that the game sold-through approximately 5 million units by the end of January 2016, a mere 3 months after release.

I'll break this down so it's more easily understood.

These are posts on Neogaf discussing the sales of Halo 5, bitbydeath's post is referring to Microsoft's announcement of Halo 5: Guardians, Rise of the Tomb Raider, Forza Motorsport 6 and Gears of War: Ultimate Edition selling over 1 million units each which you can see in Microsoft's official post below. As is noted by Aaron Greenburg the numbers they are speaking of are sold-through due to someone asking him specifically about Rise of the Tomb Raider, because that would naturally be called into question. Stinkles AKA Frank O'Conner the Development Director for 343 Industries replies to bitbydeath's speculations of where the numbers lie with a response of "It was ~5M at 3 months.", or in other words approximately 5 million at 3 months.

Bear in mind that Aaron Greenburg made it clear the figures they announced are sold-through on the 4th of January, and this Neogaf discussion is taking place 5 months later in June. Everyone at that point is well aware the figures are sold-through, everyone is well aware the discussion is about sold-through figures and everyone is aware that Stinkles is Frank, who makes it abundantly clear that Halo 5 sold roughly 5 million units in 3 months.

So, Halo 5 was at approximately 5 million units sold-through 5 1/2 months ago, what it's at now I have no idea, but I would wager it's several million above that by now.

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foxhound_fox

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#15 foxhound_fox
Member since 2005 • 98532 Posts

@Blabadon said:

Isn't Forge on PC?

Halo 5 is probably at 5 million units, not even close to 10, let alone 16.5.

If that is true, it's about damn time they release Halo 5 on the PC. That's over 10 million potential sales.

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tormentos

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#16  Edited By tormentos
Member since 2003 • 33798 Posts

Yeah Halo 5 sold 5 million in 3 months when Halo 3 sold in 6 millions in 3 months,yet Halo 3 was 4 months on NPD twice on spot 1.

  1. Halo 3 - Xbox 360 (Microsoft) - 3.3 million
  2. Wii Play - Wii (Nintendo) - 282,000
  3. The Legend of Zelda: Phantom Hourglass - DS (Nintendo) - 224,000
  4. Madden NFL 08 - PS2 (EA) - 205,000
  5. Skate - Xbox 360 (EA) - 175,000
  6. Madden NFL 08 - Xbox 360 (EA) - 173,000
  7. Metroid Prime 3 - Wii (Nintendo) - 167,000
  8. BioShock - Xbox 360 (Take 2) - 150,000
  9. Brain Age 2 - DS (Nintendo) - 141,000
  10. Heavenly Sword - PS3 (Sony) - 139,000

September NPD 3.3 million copies sold in like 7 days.

  1. Halo 3 (Xbox 360, Microsoft) - 433,800
  2. Guitar Hero III: Legends Of Rock w/guitar (Xbox 360, Neversoft/Activision) - 383,200
  3. Guitar Hero III: Legends Of Rock w/guitar (Wii, Neversoft/Vicarious Visions/Activision) - 286,300
  4. Guitar Hero III: Legends Of Rock w/guitar (PlayStation 2, Neversoft/Budcat/Activision) 271.1K
  5. Legend Of Zelda: Phantom Hourglass (DS, Nintendo) - 262,800
  6. Wii Play w/remote (Wii, Nintendo) - 239,700
  7. The Orange Box (Xbox 360, Valve/EA) - 238,400
  8. Guitar Hero III: Legends Of Rock (PlayStation 2, Neversoft/Budcat/Activision) - 231,700
  9. FIFA Soccer '80 (PlayStation 2, EA) - 129,700
  10. Brain Age 2 (DS, Nintendo) - 116,900

October NPD.

  1. Call of Duty 4: Modern Warfare (360) 1.57 million
  2. Super Mario Galaxy (Wii) 1.12 million
  3. Assassin’s Creed (360) 980K
  4. Guitar Hero 3 (PS2) 967K
  5. Wii Play (Wii) 564K
  6. Mass Effect (360) 473K
  7. Call of Duty 4 (PS3) 444K
  8. Guitar Hero 3 (Wii) 426K
  9. Halo 3 (360) 387K
  10. Assassin’s Creed (PS3) 377K

November NPD.

  1. Call of Duty 4: Modern Warfare (360) 1.47 Million
  2. Mario Galaxy (Wii) 1.40 Million
  3. Guitar Hero III: Legends of Rock (PS2) 1.25 Million
  4. Wii Play (Wii) 1.08 Million
  5. Assassin’s Creed (360) 893.7 K
  6. Halo 3 (360) 742.7 K
  7. Brain Age 2 (NDS) 659.5 K
  8. Madden 08 (PS2) 655.2 K
  9. Guitar Hero III: Legends of Rock (360) 624.6 K
  10. Mario and Sonic: Olympic Games (Wii) 613.0 K

December NPD

  1. Call of Duty 4: Modern Warfare (Xbox 360, Activision) - 330.9K
  2. Wii Play w/remote (Wii, Nintendo) - 298.1K
  3. Guitar Hero III: Legends of Rock w/guitar (Wii, Activision) - 239.6K
  4. Rock Band (Xbox 360, MTV/Harmonix) - 183.8K
  5. Guitar Hero III: Legends of Rock w/guitar (Xbox 360, Neversoft/Activision) - 182.7K
  6. Super Mario Galaxy (Wii, Nintendo) - 172K
  7. Burnout Paradise (Xbox 360, EA) - 144.1K
  8. Call of Duty 4: Modern Warfare (PS3, Activision) - 140K
  9. Mario Party DS (DS, Nintendo) - 138.5K
  10. Mario & Sonic at the Olympic Games (DS, Sega) - 133K

360 HALO 3 - ~127K

January NPD halo fell from the top 10 by miserable 6k it was almost 5 months on top.

Halo 5 dropped after the second month there is no way they sold 5 million in 3 months when the game didn't show in NPD already By December.

MS should stop lying juts like they lye about the whole 400 million crap that were confirm to be shipped to stores and not sold.

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#17  Edited By tdkmillsy
Member since 2003 • 6617 Posts

Congrats 343 Industries

Well deserved with all the effort you put into the game.

I really need to give it another go

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dynamitecop

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#18 dynamitecop
Member since 2004 • 6395 Posts

@tormentos said:

WALL OF WORTHLESS SHIT

Means literally nothing, NPD doesn't account for absolutely every retail sale or retailer, it doesn't account for the world, it doesn't account for digital.

You're done, ~5 million in 3 months, this isn't a discussion, we're not having an argument here.

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tormentos

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#19 tormentos
Member since 2003 • 33798 Posts

@dynamitecop said:

Means literally nothing, NPD doesn't account for absolutely every retail sale or retailer, it doesn't account for the world, it doesn't account for digital.

You're done, ~5 million in 3 months, this isn't a discussion, we're not having an argument here.

But account for the bast majority unless you want to argue now that 50% of the sales are done digitally on xbox one which is a total JOKE and will require a nice link from your part.

Halo 3 didn't sold 6 million in NPD it sold 6 million world wide,4.7 being in US alone because that was the biggest xbox market.

Sales of Halo 5 were low in UK as well,it sold 100+K on launch compare to Halo 3 which did 360k as you can see not in US or UK Halo 5 sold even close to Halo 3.

Hell in NPD it did 900+K lets be bold and add 50% more as digital.

So lest add 50% more which is 450k that comes to 1,350,000 copies sold that still is a massive fail.

Dude get this even if we some how claim that Halo 5 sold 1 to 1 between Digital and retail still would not come come to Halo 3 launch,halo sold in 7 days 3.3 million units,double of 900k in NPD is 1,800,000 so even exaggerating Halo 5 sales and claiming boldly and Blindly that halo 5 sold 1 to 1 for digital and retail still failed mainly because Halo 3 did so well,in fact Halo 2 sold 2.4 million in 24 hours by far outdoing Halo 5 first 5 or 6 days.

The same bullshit they did with the whole 400 million claim,which not even accounting every system sold on NPD as $500 Halo bundle and accounting every copy of Halo 5 as $100 specially edition still would not amount to $400 millions.

Keep the hopes alive.

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asylumni

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#20 asylumni
Member since 2003 • 3304 Posts

@dynamitecop said:

Here is even more confirmation of just how successful Halo 5 has become, all of the below prove that the game sold-through approximately 5 million units by the end of January 2016, a mere 3 months after release.

I'll break this down so it's more easily understood.

These are posts on Neogaf discussing the sales of Halo 5, bitbydeath's post is referring to Microsoft's announcement of Halo 5: Guardians, Rise of the Tomb Raider, Forza Motorsport 6 and Gears of War: Ultimate Edition selling over 1 million units each which you can see in Microsoft's official post below. As is noted by Aaron Greenburg the numbers they are speaking of are sold-through due to someone asking him specifically about Rise of the Tomb Raider, because that would naturally be called into question. Stinkles AKA Frank O'Conner the Development Director for 343 Industries replies to bitbydeath's speculations of where the numbers lie with a response of "It was ~5M at 3 months.", or in other words approximately 5 million at 3 months.

Bear in mind that Aaron Greenburg made it clear the figures they announced are sold-through on the 4th of January, and this Neogaf discussion is taking place 5 months later in June. Everyone at that point is well aware the figures are sold-through, everyone is well aware the discussion is about sold-through figures and everyone is aware that Stinkles is Frank, who makes it abundantly clear that Halo 5 sold roughly 5 million units in 3 months.

So, Halo 5 was at approximately 5 million units sold-through 5 1/2 months ago, what it's at now I have no idea, but I would wager it's several million above that by now.

Except no one actually said Halo 5 sold through ~5 million. Greenberg said Tomb Raider sold through over 1 million. But him saying that doesn't mean Stinkles was using sold-through numbers for Halo 5. That's an assumption. This is the same company that bragged about Quantum Break being the best selling, new MS IP this gen, then later clarified that it only counted the first week sales. They put these things out there without concrete data so their fans draw favorable conclusions that don't necessarily coincide with reality.

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#21  Edited By dynamitecop
Member since 2004 • 6395 Posts

@asylumni said:
@dynamitecop said:

Here is even more confirmation of just how successful Halo 5 has become, all of the below prove that the game sold-through approximately 5 million units by the end of January 2016, a mere 3 months after release.

I'll break this down so it's more easily understood.

These are posts on Neogaf discussing the sales of Halo 5, bitbydeath's post is referring to Microsoft's announcement of Halo 5: Guardians, Rise of the Tomb Raider, Forza Motorsport 6 and Gears of War: Ultimate Edition selling over 1 million units each which you can see in Microsoft's official post below. As is noted by Aaron Greenburg the numbers they are speaking of are sold-through due to someone asking him specifically about Rise of the Tomb Raider, because that would naturally be called into question. Stinkles AKA Frank O'Conner the Development Director for 343 Industries replies to bitbydeath's speculations of where the numbers lie with a response of "It was ~5M at 3 months.", or in other words approximately 5 million at 3 months.

Bear in mind that Aaron Greenburg made it clear the figures they announced are sold-through on the 4th of January, and this Neogaf discussion is taking place 5 months later in June. Everyone at that point is well aware the figures are sold-through, everyone is well aware the discussion is about sold-through figures and everyone is aware that Stinkles is Frank, who makes it abundantly clear that Halo 5 sold roughly 5 million units in 3 months.

So, Halo 5 was at approximately 5 million units sold-through 5 1/2 months ago, what it's at now I have no idea, but I would wager it's several million above that by now.

Except no one actually said Halo 5 sold through ~5 million. Greenberg said Tomb Raider sold through over 1 million. But him saying that doesn't mean Stinkles was using sold-through numbers for Halo 5. That's an assumption. This is the same company that bragged about Quantum Break being the best selling, new MS IP this gen, then later clarified that it only counted the first week sales. They put these things out there without concrete data so their fans draw favorable conclusions that don't necessarily coincide with reality.

Oh it absolutely does, if they announced all four games as selling over 1 million units in a single news post and one was confirmed as sold-through only because it was asked, then they all are. Not to mention just from the US and physical only NPD reporting alone it sold just under a million in the last 5 days of October which means it was already confirmed FAR over a million from the onset with global and digital sales. So it's by default a fact that the Microsoft statement is referring to sold-through for Halo 5 when they said "over 1 million", which is what those Neogaf posts are talking about and subsequently Frank O'Conner corrected.

~5 million in 3 months.

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raugutcon

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#22 raugutcon
Member since 2014 • 5576 Posts

@loe12k: I have never touched Forge in any Halo.

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lamprey263

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#23  Edited By lamprey263
Member since 2006 • 45510 Posts

not a surprising number since a single copy can be played by multiple users

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asylumni

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#24 asylumni
Member since 2003 • 3304 Posts

@dynamitecop said:
@asylumni said:

Except no one actually said Halo 5 sold through ~5 million. Greenberg said Tomb Raider sold through over 1 million. But him saying that doesn't mean Stinkles was using sold-through numbers for Halo 5. That's an assumption. This is the same company that bragged about Quantum Break being the best selling, new MS IP this gen, then later clarified that it only counted the first week sales. They put these things out there without concrete data so their fans draw favorable conclusions that don't necessarily coincide with reality.

Oh it absolutely does, if they announced all four games as selling over 1 million units in a single news post and one was confirmed as sold-through only because it was asked, then they all are. Not to mention just from the US and physical only NPD reporting alone it sold just under a million in the last 5 days of October which means it was already confirmed FAR over a million from the onset with global and digital sales. So it's by default a fact that the Microsoft statement is referring to sold-through for Halo 5 when they said "over 1 million", which is what those Neogaf posts are talking about and subsequently Frank O'Conner corrected.

~5 million in 3 months.

Actually, no it doesn't. What it means is only what it says. One of those four could just be sold-in and asking about a different one doesn't change that. That one being confirmed as sold through also does not mean a post five months later about a different game by a different person (Halo 5 at ~5 million) is also referring to sold through. You're making assumptions. Both of those MS execs are well knowledgeable in the industry terminology and they well know the difference between sold and sold through. If the picture was as rosy as you would like to believe, there's no reason they couldn't state precisely that Halo 5 sold through ~5 million and not be so vague; especially after being asked to clarify on the Tomb Raider numbers.

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asylumni

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#25 asylumni
Member since 2003 • 3304 Posts

@lamprey263 said:

not a surprising number since a single copy can be played by multiple users

and it was free for a week for everyone with an Xbox One.

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jcrame10

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#26 jcrame10
Member since 2014 • 6302 Posts

16.5 ain't bad considering the game was just free to play last week.

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cainetao11

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#27 cainetao11
Member since 2006 • 38086 Posts

Don't get why this matters so much to TC or tormentos. Just get online and play the Firefight and have fun TC. Nothing better as far as MP FPS. And tormy doesn't own the console, knows jack and shit, jacks in the morgue, so who cares? Game is great, the support is great, having fun is great.

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kingtito

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#28  Edited By kingtito
Member since 2003 • 11775 Posts

Cows still jealous I see. Why do cows care so much about who and how many people play X1 games? It all goes back to the tried and true cow motto "we hate your console more than we love ours" so sad

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#29 babyjoker1221
Member since 2015 • 1313 Posts

Really weird watching cows try and downplay, or even dispute pretty hard numbers here. Tormentos using npd data from like a decade ago as an argument is sad. That boy must have a mental disorder or something.

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dynamitecop

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#30  Edited By dynamitecop
Member since 2004 • 6395 Posts

@asylumni said:
@dynamitecop said:
@asylumni said:

Except no one actually said Halo 5 sold through ~5 million. Greenberg said Tomb Raider sold through over 1 million. But him saying that doesn't mean Stinkles was using sold-through numbers for Halo 5. That's an assumption. This is the same company that bragged about Quantum Break being the best selling, new MS IP this gen, then later clarified that it only counted the first week sales. They put these things out there without concrete data so their fans draw favorable conclusions that don't necessarily coincide with reality.

Oh it absolutely does, if they announced all four games as selling over 1 million units in a single news post and one was confirmed as sold-through only because it was asked, then they all are. Not to mention just from the US and physical only NPD reporting alone it sold just under a million in the last 5 days of October which means it was already confirmed FAR over a million from the onset with global and digital sales. So it's by default a fact that the Microsoft statement is referring to sold-through for Halo 5 when they said "over 1 million", which is what those Neogaf posts are talking about and subsequently Frank O'Conner corrected.

~5 million in 3 months.

Actually, no it doesn't. What it means is only what it says. One of those four could just be sold-in and asking about a different one doesn't change that. That one being confirmed as sold through also does not mean a post five months later about a different game by a different person (Halo 5 at ~5 million) is also referring to sold through. You're making assumptions. Both of those MS execs are well knowledgeable in the industry terminology and they well know the difference between sold and sold through. If the picture was as rosy as you would like to believe, there's no reason they couldn't state precisely that Halo 5 sold through ~5 million and not be so vague; especially after being asked to clarify on the Tomb Raider numbers.

Here's the deal, and I'll make this as painless as possible because you guys just can't grasp the concept of Halo 5 selling as well as it did.

They're talking about a confirmed sold-through NPD figure on Neogaf for Halo 5, a figure that was known since November but only published officially in January by Microsoft as "sold over 1 million units". It was completely ambiguous beyond that, could be 2 million, could be 50 million, all we knew then was it was over 1 million which is why it was such a blanket post including the three other games, because they all sold over 1 million each, it was a nice little 1 million+ package for four of their games.

Now, as of that January post from Microsoft we all knew the sold-through for Halo 5 was over a million for a fact, we actually knew that alone based upon its first five days on the market in October. Now, that Neogaf discussion 6 months later in June was talking about a figure everyone already knew for a fact was sold-through, and what was happening in that discussion?

The user said and I quote.

Considering they used the word 'over' means it would have been between 1M and 1.5M at that point. Anything more they would have stated so.

He's explicitly talking about the post made by Microsoft which was a for a fact a confirmed over 1 million unit sales by other metrics such as NPD and UK charts far before Microsoft announced it as being over 1 million.

So what did the Development Director of Halo at 343 Industries reply with?

It was ~5M at 3 months.

I have no idea what mathcamp bro is attending.

He actually corrected and negated bitbydeath's failed sold-through prediction with a semi-solid ~5 million unit figure. So you see, there's nothing to talk about here, there's no debate to be had, none, what Frank said is what it is, or rather was 5 1/2 months ago.

The game sold-through ~5 million at 3 months.

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#31 mprince131
Member since 2006 • 406 Posts

@tormentos said:

Yeah Halo 5 sold 5 million in 3 months when Halo 3 sold in 6 millions in 3 months,yet Halo 3 was 4 months on NPD twice on spot 1.

  1. Halo 3 - Xbox 360 (Microsoft) - 3.3 million
  2. Wii Play - Wii (Nintendo) - 282,000
  3. The Legend of Zelda: Phantom Hourglass - DS (Nintendo) - 224,000
  4. Madden NFL 08 - PS2 (EA) - 205,000
  5. Skate - Xbox 360 (EA) - 175,000
  6. Madden NFL 08 - Xbox 360 (EA) - 173,000
  7. Metroid Prime 3 - Wii (Nintendo) - 167,000
  8. BioShock - Xbox 360 (Take 2) - 150,000
  9. Brain Age 2 - DS (Nintendo) - 141,000
  10. Heavenly Sword - PS3 (Sony) - 139,000

September NPD 3.3 million copies sold in like 7 days.

  1. Halo 3 (Xbox 360, Microsoft) - 433,800
  2. Guitar Hero III: Legends Of Rock w/guitar (Xbox 360, Neversoft/Activision) - 383,200
  3. Guitar Hero III: Legends Of Rock w/guitar (Wii, Neversoft/Vicarious Visions/Activision) - 286,300
  4. Guitar Hero III: Legends Of Rock w/guitar (PlayStation 2, Neversoft/Budcat/Activision) 271.1K
  5. Legend Of Zelda: Phantom Hourglass (DS, Nintendo) - 262,800
  6. Wii Play w/remote (Wii, Nintendo) - 239,700
  7. The Orange Box (Xbox 360, Valve/EA) - 238,400
  8. Guitar Hero III: Legends Of Rock (PlayStation 2, Neversoft/Budcat/Activision) - 231,700
  9. FIFA Soccer '80 (PlayStation 2, EA) - 129,700
  10. Brain Age 2 (DS, Nintendo) - 116,900

October NPD.

  1. Call of Duty 4: Modern Warfare (360) 1.57 million
  2. Super Mario Galaxy (Wii) 1.12 million
  3. Assassin’s Creed (360) 980K
  4. Guitar Hero 3 (PS2) 967K
  5. Wii Play (Wii) 564K
  6. Mass Effect (360) 473K
  7. Call of Duty 4 (PS3) 444K
  8. Guitar Hero 3 (Wii) 426K
  9. Halo 3 (360) 387K
  10. Assassin’s Creed (PS3) 377K

November NPD.

  1. Call of Duty 4: Modern Warfare (360) 1.47 Million
  2. Mario Galaxy (Wii) 1.40 Million
  3. Guitar Hero III: Legends of Rock (PS2) 1.25 Million
  4. Wii Play (Wii) 1.08 Million
  5. Assassin’s Creed (360) 893.7 K
  6. Halo 3 (360) 742.7 K
  7. Brain Age 2 (NDS) 659.5 K
  8. Madden 08 (PS2) 655.2 K
  9. Guitar Hero III: Legends of Rock (360) 624.6 K
  10. Mario and Sonic: Olympic Games (Wii) 613.0 K

December NPD

  1. Call of Duty 4: Modern Warfare (Xbox 360, Activision) - 330.9K
  2. Wii Play w/remote (Wii, Nintendo) - 298.1K
  3. Guitar Hero III: Legends of Rock w/guitar (Wii, Activision) - 239.6K
  4. Rock Band (Xbox 360, MTV/Harmonix) - 183.8K
  5. Guitar Hero III: Legends of Rock w/guitar (Xbox 360, Neversoft/Activision) - 182.7K
  6. Super Mario Galaxy (Wii, Nintendo) - 172K
  7. Burnout Paradise (Xbox 360, EA) - 144.1K
  8. Call of Duty 4: Modern Warfare (PS3, Activision) - 140K
  9. Mario Party DS (DS, Nintendo) - 138.5K
  10. Mario & Sonic at the Olympic Games (DS, Sega) - 133K

360 HALO 3 - ~127K

January NPD halo fell from the top 10 by miserable 6k it was almost 5 months on top.

Halo 5 dropped after the second month there is no way they sold 5 million in 3 months when the game didn't show in NPD already By December.

MS should stop lying juts like they lye about the whole 400 million crap that were confirm to be shipped to stores and not sold.

You're an absolute idiot. Too bad you did all that research for a moot point. Maybe if you took the time to realize what you were copying and pasting you'd understand that the NPD used to have a "single-sku" top 10, where each game from each platform had it's own spot. Now the NPD lumps all of the sku's for a given game together. Of course, it's going to be harder for Halo 5 to stay in the top 10. Additionally, Halo 3 was not offered digitally whereas Halo 5 is a game that Xbox users undoubtedly bought digitally in big numbers. Pay attention....

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suicidesn0wman

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#32 suicidesn0wman
Member since 2006 • 7490 Posts

It's been a bad week for tormentos. Getting owned left and right on every pro Xbox thread.

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tormentos

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#33  Edited By tormentos
Member since 2003 • 33798 Posts

@mprince131 said:

You're an absolute idiot. Too bad you did all that research for a moot point. Maybe if you took the time to realize what you were copying and pasting you'd understand that the NPD used to have a "single-sku" top 10, where each game from each platform had it's own spot. Now the NPD lumps all of the sku's for a given game together. Of course, it's going to be harder for Halo 5 to stay in the top 10. Additionally, Halo 3 was not offered digitally whereas Halo 5 is a game that Xbox users undoubtedly bought digitally in big numbers. Pay attention....

Oh look another dusted lemming alt account who doesn't dare face me from its normal account..hahahahaa

Yes and they lumped other games when Halo 3 came you idiot,so stop crying.

No it didn't have a digital release,but digital sales on xbox one don't even account for 35% of the total sales,even exaggerating and pretending that by each copy sold by retailers they sold a digital copy,that would still put Halo 5 with 1.8 million in 5 days,halo 3 did 3.3 million i don't know if you can add or subtract,but even exaggerating Halo 5 numbers it still fail vs Halo 3 by 1.5 million units,not to mention there is no way in HELL that they sold the same amount of copies digitally than retail,so probably with luck they sold some 1.2 million units and i am being generous adding 300k as digital,which is a 3rd of the number of physical copies.

So you see it doesn't matter because even exaggerating digital sales Halo 5 fall greatly short of Halo 3 numbers,oh and to make this even worse the xbox one had a bigger user base when Halo 5 arrive than the xbox 360 had when Halo 3 was launch.

It doesn't take a PHD in market research to know Halo 5 did bad,lack of numbers by MS,the game being sold for $34 dollars on amazon and the $100 version for $49,tell the whole story Halo 3 was selling at 60 2 years after launch..lol

@dynamitecop said:

Oh it absolutely does, if they announced all four games as selling over 1 million units in a single news post and one was confirmed as sold-through only because it was asked, then they all are. Not to mention just from the US and physical only NPD reporting alone it sold just under a million in the last 5 days of October which means it was already confirmed FAR over a million from the onset with global and digital sales. So it's by default a fact that the Microsoft statement is referring to sold-through for Halo 5 when they said "over 1 million", which is what those Neogaf posts are talking about and subsequently Frank O'Conner corrected.

~5 million in 3 months.

No it doesn't and we know how much of a on denial fanboy you are.

The guy never claim sold through period,to retailers i have no doubt to consumers no chance in hell with how poor the game did on NPD.

Basically 99.999% of MS sell figures are shipped to stores,even more this gen when they have get the short end of the stick...

01 (01) PS4 LEGO STAR WARS: THE FORCE AWAKENS (WARNER BROS. INTERACTIVE)

02 (02) XBO LEGO STAR WARS: THE FORCE AWAKENS (WARNER BROS. INTERACTIVE)

03 (08) PS4 DOOM (BETHESDA SOFTWORKS)

04 (05) PS4 UNCHARTED 4: A THIEF'S END (SONY COMPUTER ENT.)

05 (09) PS4 OVERWATCH (ACTIVISION BLIZZARD)

06 (10) PS4 RATCHET & CLANK (SONY COMPUTER ENT.)

07 (03) 360 LEGO STAR WARS: THE FORCE AWAKENS (WARNER BROS. INTERACTIVE)

08 (11) XBO OVERWATCH (ACTIVISION BLIZZARD)

09 (12) XBO DOOM (BETHESDA SOFTWORKS)

10 (NE) WIU LEGO STAR WARS: THE FORCE AWAKENS (WARNER BROS. INTERACTIVE)

http://www.neogaf.com/forum/showthread.php?t=1244938

Pal charts fresh from today...

Oh look the game you were claiming it wasn't selling using anecdotal evidence rise from pot 5 last week to spot 4...lol

But but but you claim is fading...lol....

We know how good your arguments are B4X.

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#34  Edited By tormentos
Member since 2003 • 33798 Posts

@asylumni said:
@dynamitecop said:

Except no one actually said Halo 5 sold through ~5 million. Greenberg said Tomb Raider sold through over 1 million. But him saying that doesn't mean Stinkles was using sold-through numbers for Halo 5. That's an assumption. This is the same company that bragged about Quantum Break being the best selling, new MS IP this gen, then later clarified that it only counted the first week sales. They put these things out there without concrete data so their fans draw favorable conclusions that don't necessarily coincide with reality.

Exactly.

The poor lemming can't admit it..

Hell 1 million tomb raider wasn't even impressive as it was on 360 and xbox one,Tomb Raider totally bombed on xbox and is the reason the PC version was rush forward.

Yep they also claim $400 million for Halo and try to pass it as sold to consumer.

Halo 5 Reaches $400 Million in Sales to Become Biggest Halo Launch Ever.

This was one of the worst lies,Halo 5 sold to retailers $400 millions and MS was calling the biggest Halo launch ever,when in reality Halo 5,trailed,Halo 2,halo 3,halo 4 and Reach sales wise,in fact Halo 4 did 220 million $400 million is almost double,but then it becomes apparent they stuffed the retailer channels with $500 halo bundles,Halo over priced controllers,and all kids of crap even DLC was being accounted,i would not be surprise if they even account for Live cards with Halo picture on it..lol

The dishonesty of MS this gen know not limit,to the point of hiding sales and using live padded numbers.

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#35 SecretPolice
Member since 2007 • 45753 Posts

Impressive, 343 delivered the FPS MP gaming goods.

Nothing quite like Halo to deliver the mega MS/Xbox anti fan BH, good stuff. :P

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#36 oflow
Member since 2003 • 5185 Posts

The best argument cows have against Halo 5 is that its not as popular as other Halo games. Not that its not popular and still doing really well, just that its not as popular as it was at its pinnacle.

Any franchise gets a bit of fatigue and almost none top the best in the franchise, movies, games or tv series seasons.

All in all, 343 has kept Halo 5 growing and getting better. Will be interesting to see what they do with Halo 6 with Scorpio and the return of co-op. Halo 5 felt like a set up for bigger things from the beginning.

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#37  Edited By CVStar
Member since 2016 • 178 Posts

He states 5.5 million matches with 16.5 million players. He is not saying 16.5m unique players.

Christ, if you believe it was unique then you believe that the percentage of all xbox one owners that play halo 5 forge on xboxone is higher than the percentage of all 360 owners who owned halo last gen (halo 3, halo reach, halo 4, halo odst, halo wars all combined).

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Syn_Valence

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#38 Syn_Valence
Member since 2004 • 2174 Posts

Lems just cant deal with Halo 5 failing can they? Tsk tsk tsk.

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#39 The-A-Baum
Member since 2015 • 1370 Posts

I believe according to a YouTube video I saw recently the numbers were prior to the free week. (which I took advantage of)

I am not a big Halo guy only played 2 and Reach. And this is way better. The multi is just amazing.

This game is still being played by millions everyday, and with all that free content is a welcome change.

The haters are mad because it sold better than PS4s exclusive FPS, oh wait, they don't have one.

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#40 nethernova
Member since 2008 • 5721 Posts
@asylumni said:

Actually, no it doesn't. What it means is only what it says. One of those four could just be sold-in and asking about a different one doesn't change that. That one being confirmed as sold through also does not mean a post five months later about a different game by a different person (Halo 5 at ~5 million) is also referring to sold through. You're making assumptions. Both of those MS execs are well knowledgeable in the industry terminology and they well know the difference between sold and sold through. If the picture was as rosy as you would like to believe, there's no reason they couldn't state precisely that Halo 5 sold through ~5 million and not be so vague; especially after being asked to clarify on the Tomb Raider numbers.

Don't use logic. He'll have another meltdown and act more annoying than usual.

Finished the campaign of Halo 5 and even played some multiplayer during the free play days. Thanks for that, Microsoft. After playing the MCC I can say that I absolutely hate Halo 1-3 and thought 4 was okay (mainly because of some different enemies and weapons). Tried 5 because I like free stuff and it would indeed be my favorite Halo (again mostly because of the weapon and enemy variety). I think Battle of Sunaion was the first Halo level I genuinely liked and played again just for fun. Yeah, the story wasn't really interesting and there aren't any exciting boss fights or anything but all in all it was somehow fun.

Don't know what people see in Warzone Firefight though. I played about a dozen rounds for the two achievements and don't feel the urge to do so again. Funny that people cry and moan about bullet sponge enemies in games like Destiny or The Division but it's suddenly amazing when you grind them down in Halo. I can have that in any random MMO. It's nothing new and basically always the same.

But yay to free play days!

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#42 Pedro
Member since 2002 • 74090 Posts
@kuu2 said:

It's a terrible game that no one plays.

Thats a bold factually incorrect statement. Anymore info you would like to share?

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#43 Zaryia
Member since 2016 • 21607 Posts

@kuu2 said:

It's a terrible game that no one plays.

Doesn't halo5 have more concurrent players than any ps4 exclusive? That really isn't hard, PS4 has no good mp exclusive.

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#44 Heil68
Member since 2004 • 60836 Posts

@NathanDrakeSwag said:

Forge is free on PC.

SONY wins again.

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#46  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Heil68 said:
@NathanDrakeSwag said:

Forge is free on PC.

SONY wins again.

I checked MS Store on my Windows 10 PC... where's Forge?

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#47 Heil68
Member since 2004 • 60836 Posts

@ronvalencia said:
@Heil68 said:
@NathanDrakeSwag said:

Forge is free on PC.

SONY wins again.

I checked MS Store on my Windows 10 PC... where's Forge?

MS delayed it knowing SONY is winning the gen and didnt want to be embarrassed. That's silly.

Halo 5’s Forge will release for Windows 10 PC later this year

It will be a free download and will come with the following new features designed “specifically with PC users” in mind

My 1070 and Haswell I5 4670 3.4ghz , 16gb DDR3 is ready for it.

awwww yeahhhhh

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ronvalencia

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#48  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Heil68 said:
@ronvalencia said:
@Heil68 said:
@NathanDrakeSwag said:

Forge is free on PC.

SONY wins again.

I checked MS Store on my Windows 10 PC... where's Forge?

MS delayed it knowing SONY is winning the gen and didnt want to be embarrassed. That's silly.

Halo 5’s Forge will release for Windows 10 PC later this year

It will be a free download and will come with the following new features designed “specifically with PC users” in mind

My 1070 and Haswell I5 4670 3.4ghz , 16gb DDR3 is ready for it.

awwww yeahhhhh

Careful, Halo 5 Forge DX12 could be gimped on NVIDIA GPUs LOL.. :-p

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#49 panda30
Member since 2016 • 941 Posts

@asylumni said:
@dynamitecop said:

Here is even more confirmation of just how successful Halo 5 has become, all of the below prove that the game sold-through approximately 5 million units by the end of January 2016, a mere 3 months after release.

I'll break this down so it's more easily understood.

These are posts on Neogaf discussing the sales of Halo 5, bitbydeath's post is referring to Microsoft's announcement of Halo 5: Guardians, Rise of the Tomb Raider, Forza Motorsport 6 and Gears of War: Ultimate Edition selling over 1 million units each which you can see in Microsoft's official post below. As is noted by Aaron Greenburg the numbers they are speaking of are sold-through due to someone asking him specifically about Rise of the Tomb Raider, because that would naturally be called into question. Stinkles AKA Frank O'Conner the Development Director for 343 Industries replies to bitbydeath's speculations of where the numbers lie with a response of "It was ~5M at 3 months.", or in other words approximately 5 million at 3 months.

Bear in mind that Aaron Greenburg made it clear the figures they announced are sold-through on the 4th of January, and this Neogaf discussion is taking place 5 months later in June. Everyone at that point is well aware the figures are sold-through, everyone is well aware the discussion is about sold-through figures and everyone is aware that Stinkles is Frank, who makes it abundantly clear that Halo 5 sold roughly 5 million units in 3 months.

So, Halo 5 was at approximately 5 million units sold-through 5 1/2 months ago, what it's at now I have no idea, but I would wager it's several million above that by now.

Except no one actually said Halo 5 sold through ~5 million. Greenberg said Tomb Raider sold through over 1 million. But him saying that doesn't mean Stinkles was using sold-through numbers for Halo 5. That's an assumption. This is the same company that bragged about Quantum Break being the best selling, new MS IP this gen, then later clarified that it only counted the first week sales. They put these things out there without concrete data so their fans draw favorable conclusions that don't necessarily coincide with reality.

for god sake the butthurt in you is beyond logic

so what you're saying is 5 mill sold to the store and somehow 16.5mill NINJAS sneak up on gamestop and manage to play the game on the Store without buying it THINK ABOUT WHAT YOUR SAYING HERE ...

GET OVER IT it sold good

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#50 panda30
Member since 2016 • 941 Posts

I don't see the disbelief for the record all halo games have sold this good exept halo4 yet it stil sold 9mill

killer instinct sold 7mill Season witch is = the buyable version

Titanfall 10 mill

Forza H2 7mill

Halo5 selling 16.5 mill its normal considering its probly 2nd best to halo2

and all other exclusives sold over a mill