Halo vs Goldeneye

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azshorty2003

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#51 azshorty2003
Member since 2004 • 4651 Posts
no game sucked me in more than Goldeneye did. me and my friend played all the time. we knew every map by heart, including all the enemy positions. we could draw maps out, sad now that i think of it, but the point is, it was amazing, revolutionary, and damn near perfect. halo was good, but it will never have the status and fond memories that Goldeneye did.
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JDW_games

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#52 JDW_games
Member since 2006 • 1892 Posts
Here's the point, Goldeneye is boring now and Halo is still playable. Halo had the bigger impact. Halo wins.DuDisNow
Are you serious? Goldeneye is STILL fun. I wish I had my old 64 and Goldeneye back so I could play.
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laughingman42

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#53 laughingman42
Member since 2007 • 8730 Posts

[QUOTE="laughingman42"]I think without goldeneye's influence on console FPSs halo could not have been what it is.Kratos_OMEGA

Perfect Dark as well.

perfect dark was essentially Goldeneye 2.

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laughingman42

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#54 laughingman42
Member since 2007 • 8730 Posts

[QUOTE="EmperorZeruel"]Another thing about goldeneye was when they relesed the sequel perfect dark for the nintendo 64, it was a big change from the 1st to the 2nd. The graphics were alot better more weapons were added and coop was added. There was nt as much of a change from halo 1 to halo 2, yes the graphics were better but there wasnt as many new weapons added compared to golden eye to perect dark. Wanderer5

I don't recall Perfect Dark being the sequel to Goldeneye.

Not by name but for all intents and purposes it was. It was made by Rare, it played like goldeneye and improved on all of the features

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Mercenary343

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#55 Mercenary343
Member since 2007 • 568 Posts

I say Halo had a bigger influence (although I'm not argueing it was the better game).

Look at how many FPS's we have seen on consoles since Halo, and the control schemes they have used.

Goldeneye proved that FPS's could be done on consoles, but didn't have the proper blue-prints to rub off onto other developers like Halo did. The only other huge FPS in that gen was Perfect Dark, which is also developed by Rare.

But with Halo, there were plenty of big FPS's last gen and carried over into this one.

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PapaJohn24

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#56 PapaJohn24
Member since 2005 • 871 Posts
The question was "Which had the bigger impact?". If you asked a casual gamer: "What's better Halo or GoldenEye?" They'd say "GoldenEye, wasn't that a James Bond movie?". GoldenEye was great, but it's impact is nowhere near as big was Halo's as can be seen from sales, and from representation in the media. Hell, Halo is better known than the movie GoldenEye.
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EmperorZeruel

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#57 EmperorZeruel
Member since 2007 • 4207 Posts

The question was "Which had the bigger impact?". If you asked a casual gamer: "What's better Halo or GoldenEye?" They'd say "GoldenEye, wasn't that a James Bond movie?". GoldenEye was great, but it's impact is nowhere near as big was Halo's as can be seen from sales, and from representation in the media. Hell, Halo is better known than the movie GoldenEye. PapaJohn24

Actually I believe goldeneye outsold Halo

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Ballroompirate

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#58 Ballroompirate
Member since 2005 • 26695 Posts
Halo brought people into the FPS,while GE was only fun for MP and that was only possible if you had 4 friends over.
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V_Zarnold_N

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#59 V_Zarnold_N
Member since 2006 • 1272 Posts
hmmm lets see... how many games use the same set up as goldeneye? what about Halo? ya know im pretty sure that most FPS games i play on the console us almost the same setup as Halo... Recharging life, only two weapons, dual analogs, melee.... just to name a few. Now lets see... which one shattered records on its first day of release? that couldnt have been Halo 3 could it? What about being called "The Star Wars" of our generation? but hey i will say that goldeneye was good for back in the day and it is the only good movie game ever. Besides that the Masterchief punches Bond in the face and takes his lunch money.
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KungfuKitten

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#60 KungfuKitten
Member since 2006 • 27389 Posts
Probably Halo had a bigger impact on the industry, seeing the many clones.
GoldenEye is liked more for the game itself, as it was the first proper console FPS that i know of.
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unreal48

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#61 unreal48
Member since 2007 • 580 Posts
my friends and i play that game every summer while pounding back some beers, good times man....halo will never top that lol
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PerilousWolf

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#62 PerilousWolf
Member since 2007 • 1544 Posts
Goldeneye was an awesome game. Had lots of great memories. Perfect Dark was better IMO. Halo CE was even better, I remmember going to my mates house and staying up all night to co-op legendary. It perfect the two primary weapon system and active use of grenades.
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EmperorZeruel

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#63 EmperorZeruel
Member since 2007 • 4207 Posts

Goldeneye was an awesome game. Had lots of great memories. Perfect Dark was better IMO. Halo CE was even better, I remmember going to my mates house and staying up all night to co-op legendary. It perfect the two primary weapon system and active use of grenades.PerilousWolf

I know goldeneye was great to play with your friends, i hope they add gondeneye to x box live arcade

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azshorty2003

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#64 azshorty2003
Member since 2004 • 4651 Posts

hmmm lets see... how many games use the same set up as goldeneye? what about Halo? ya know im pretty sure that most FPS games i play on the console us almost the same setup as Halo... Recharging life, only two weapons, dual analogs, melee.... just to name a few. Now lets see... which one shattered records on its first day of release? that couldnt have been Halo 3 could it? What about being called "The Star Wars" of our generation? but hey i will say that goldeneye was good for back in the day and it is the only good movie game ever. Besides that the Masterchief punches Bond in the face and takes his lunch money.V_Zarnold_N

halo is not the star wars of this generation. no way, no how. the only reason why all games now use the same controls halo did is because the n64 had only 1 analog stick, but it did use the C buttons which had almost the exact same functions as an xbox controller. recharging life is played out, how in the hell can someone take 50 bullets, as long as they take breaks in between, thats just stupid.

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ZeroAnnihilated

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#65 ZeroAnnihilated
Member since 2007 • 409 Posts

What do ya know? It's 2010 and I still think Goldeneye is the best of them all. There isn't a soul on the planet that didn't think full heartedly that they were the best at that game and would jump at the chance to prove it. Halo?... Yeah, sure... it was a great game. But the shock factor along with simple number of weekend sleepover 007 blasting just right out crushes Halo. Goldeneye 007 all the way.

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KristoffBrujah

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#66 KristoffBrujah
Member since 2005 • 1860 Posts

Both were epic. Both changed their genres.

Wow, I can't choose. Played both. Loved both. Why choose one?

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wolverine4262

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#67 wolverine4262
Member since 2004 • 20832 Posts
halo is the correct answer but it wont win b/c of the hatred for it on this board...
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enterawesome

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#68 enterawesome
Member since 2009 • 9477 Posts
I think Halo had more of an impact. Goldeneye was fantastic, since then local FPS multiplayer was a novelty by my understanding, but Halo was first to massively popularize the FPS genre on consoles, bring life to a platform, and utilize the first standard console FPS controls.
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Arach666

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#69 Arach666
Member since 2009 • 23285 Posts

Well,I recall a number of PC games that were more "influential" than goldeneye in the late 90´s,starting with Half Life...or Hexen 2...

As for Halo,it was the game that standardized the FPS genre in consoles,but again,as a game it did very few things to the advancement of the genre.

Out of those,I would say Halo anyway.

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anubis8515

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#70 anubis8515
Member since 2003 • 780 Posts

I will have to say Halo.

More games copied Halo features than any other console FPS.

I can't find the article right now, i think it might have been in a magazine i read some time ago.

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warmaster670

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#71 warmaster670
Member since 2004 • 4699 Posts

Halo gave life the console FPS period. Before Halo there were very few FPS games and worst - FPS gamers. Most people could not comprehend the first person view and hated it. They were so use to seeing a person as they moved that they always ended up looking at the sky or floor as they played.

After Halo came out, it go so popular that First person view became practical, and it was easy to find people to challenge.

Blue-Sky

Uh there were plenty of FPS games before halo, i could name 3 off the top of my head just from the ps1, not to mention timesplitters, which is way more fun than halo.

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RawDeal_basic

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#72 RawDeal_basic
Member since 2002 • 1959 Posts

Is this poll necessary? All the cows, sheep, and hermits will pick Goldeneye, so what is the point?

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AmayaPapaya

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#73 AmayaPapaya
Member since 2008 • 9029 Posts

I remember I had guilty pleasure w/golden eye. I wasn't a big fan of Halo 1.

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longtonguecat

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#74 longtonguecat
Member since 2008 • 2558 Posts

Halo

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SpiritOfFire117

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#75 SpiritOfFire117
Member since 2009 • 8537 Posts

Is this poll necessary? All the cows, sheep, and hermits will pick Goldeneye, so what is the point?

RawDeal_basic
ditto on that
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Blade8Aus

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#76 Blade8Aus
Member since 2006 • 1819 Posts

Well,I recall a number of PC games that were more "influential" than goldeneye in the late 90´s,starting with Half Life...or Hexen 2...

As for Halo,it was the game that standardized the FPS genre in consoles,but again,as a game it did very few things to the advancement of the genre.

Out of those,I would say Halo anyway.

Arach666

Basically this. Neither game is really that special. Although I find Halo more enjoyable than Goldeneye.

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goblaa

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#77 goblaa
Member since 2006 • 19304 Posts

Odd Job would pwn Master Chief...he's too small to hit.

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VendettaRed07

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#78 VendettaRed07
Member since 2007 • 14012 Posts

WIthout goldeneye Halo probably would never have existed

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walkingdream

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#79 walkingdream
Member since 2009 • 4883 Posts
Halo:CE....easily Sad how so many will pick goldeneye however
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walkingdream

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#80 walkingdream
Member since 2009 • 4883 Posts

WIthout goldeneye Halo probably would never have existed

VendettaRed07

Yes it would of perhaps just not in FPS form as we know it, however we shall never know. I'm guessing it would of since Bungie were MAC developers, and were alreadyFamiliaralready with the FPS Genre

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opex07

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#81 opex07
Member since 2007 • 2236 Posts

While Goldeneye was a very fun game, it could not compete agaisnt PC shooters of its time due to its control limitations. Halo was able to compete agaisnt PC shooters, and caused a shift in FPS development, as well as being more technically advanced when compared to Goldeneye due to the change in generations. Halo is the obvious answer.

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walkingdream

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#82 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="Blue-Sky"]

Halo gave life the console FPS period. Before Halo there were very few FPS games and worst - FPS gamers. Most people could not comprehend the first person view and hated it. They were so use to seeing a person as they moved that they always ended up looking at the sky or floor as they played.

After Halo came out, it go so popular that First person view became practical, and it was easy to find people to challenge.

warmaster670

Uh there were plenty of FPS games before halo, i could name 3 off the top of my head just from the ps1, not to mention timesplitters, which is way more fun than halo.

That's only your opinion however with reviews and word of mouth Halo:CE quickly became the game of the Xbox and did popularize FPS on consoles. Sure there may have been FPSs before halo on consoles, however none of them really took off in the way Halo did.
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washd123

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#83 washd123
Member since 2003 • 3418 Posts

One thing i have been wondering what was bigger halo or goldeneye (on nintendo 64)? Both games were extremly popular. Both games set the bar for FPS. Both games sold their consoles. Both games are Great. So what game made a bigger impact on the industry?EmperorZeruel

halo had a bigger impact. golden eye was better for its time.

halo was average at the time of release for FPS. neither set any bars, but golden eye really was up to standard with pc FPSs at the time. halo was merely a good FPS that didnt do anything great.

yet it still had a bigger impact.

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walkingdream

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#84 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="V_Zarnold_N"]hmmm lets see... how many games use the same set up as goldeneye? what about Halo? ya know im pretty sure that most FPS games i play on the console us almost the same setup as Halo... Recharging life, only two weapons, dual analogs, melee.... just to name a few. Now lets see... which one shattered records on its first day of release? that couldnt have been Halo 3 could it? What about being called "The Star Wars" of our generation? but hey i will say that goldeneye was good for back in the day and it is the only good movie game ever. Besides that the Masterchief punches Bond in the face and takes his lunch money.azshorty2003

halo is not the star wars of this generation. no way, no how. the only reason why all games now use the same controls halo did is because the n64 had only 1 analog stick, but it did use the C buttons which had almost the exact same functions as an xbox controller. recharging life is played out, how in the hell can someone take 50 bullets, as long as they take breaks in between, thats just stupid.

In Halo it makes sense though....shields it's not like other games where they just whored it out.
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walkingdream

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#85 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="EmperorZeruel"]One thing i have been wondering what was bigger halo or goldeneye (on nintendo 64)? Both games were extremly popular. Both games set the bar for FPS. Both games sold their consoles. Both games are Great. So what game made a bigger impact on the industry?washd123

halo had a bigger impact. golden eye was better for its time.

halo was average at the time of release for FPS. neither set any bars, but golden eye really was up to standard with pc FPSs at the time. halo was merely a good FPS that didnt do anything great.

yet it still had a bigger impact.

:lol:

Halo was average at the time of release....i'm not going to bother....

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washd123

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#86 washd123
Member since 2003 • 3418 Posts

:lol:

Halo was average at the time of release....i'm not going to bother....

walkingdream

no really id love to hear another one tell me how halo revolutionized the genre and pushed boundries and was ahead of its time. really go ahead its simply amusing to me now.

btw average =/= bad or lame or w.e

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Arach666

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#87 Arach666
Member since 2009 • 23285 Posts

[QUOTE="EmperorZeruel"]One thing i have been wondering what was bigger halo or goldeneye (on nintendo 64)? Both games were extremly popular. Both games set the bar for FPS. Both games sold their consoles. Both games are Great. So what game made a bigger impact on the industry?washd123

halo had a bigger impact. golden eye was better for its time.

halo was average at the time of release for FPS. neither set any bars, but golden eye really was up to standard with pc FPSs at the time. halo was merely a good FPS that didnt do anything great.

yet it still had a bigger impact.

Goldeneye was up there with the PC FPS´s ,that´s what you mean right? So it was at the same level as,say,Quake 2,Hexen 2,Duke Nukem 3D or even Unreal or Half Life?

Oh,and Halo was average?

Ok then...

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moistsandwich

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#88 moistsandwich
Member since 2009 • 25 Posts

Halo is easily the better game... (don'thurt me fanboys, I loved my Goldeneye too).... but which was more influential...? huh, its hard to say... Goldeneye was the first SMASH HIT FPS on a console... but Halos was the 1st game that had controls that really worked on a console. I'd have to say Halo was more influential in the end.... but Goldeneye was the first FPS toshow devs that you can make a hit FPS on a console.

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moistsandwich

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#89 moistsandwich
Member since 2009 • 25 Posts

[QUOTE="washd123"]

[QUOTE="EmperorZeruel"]One thing i have been wondering what was bigger halo or goldeneye (on nintendo 64)? Both games were extremly popular. Both games set the bar for FPS. Both games sold their consoles. Both games are Great. So what game made a bigger impact on the industry?walkingdream

halo had a bigger impact. golden eye was better for its time.

halo was average at the time of release for FPS. neither set any bars, but golden eye really was up to standard with pc FPSs at the time. halo was merely a good FPS that didnt do anything great.

yet it still had a bigger impact.

:lol:

Halo was average at the time of release....i'm not going to bother....

Smart man... you'd get more out of reasoning with your wall.

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washd123

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#90 washd123
Member since 2003 • 3418 Posts

Goldeneye was up there with the PC FPS´s ,that´s what you mean right? So it was at the same level as,say,Quake 2,Hexen 2,Duke Nukem 3D or even Unreal or Half Life?

Oh,and Halo was average?

Ok then...

Arach666

in comparison for the times? yes

golden eye had headshots, awesome graphics, great multiplayer, amazing level design, everything. for its time it was on par. remember 1997?

while halo was released in 2001. its still a good FPS but in comparison to the games out at that time it was more behind than golden eye.

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Arach666

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#91 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"]

Goldeneye was up there with the PC FPS´s ,that´s what you mean right? So it was at the same level as,say,Quake 2,Hexen 2,Duke Nukem 3D or even Unreal or Half Life?

Oh,and Halo was average?

Ok then...

washd123

in comparison for the times? yes

golden eye had headshots, awesome graphics, great multiplayer, amazing level design, everything. for its time it was on par. remember 1997?

while halo was released in 2001. its still a good FPS but in comparison to the games out at that time it was more behind than golden eye.

See it like this: if goldeneye was a PC game,do you think it would have been praised that much? I think not. All the praise came because it was a console exclusive that made an FPS actually work(a bit)on a console. Were it a PC exclusive,it would have been average(as you state about halo)when compared to the PC games I mentioned. Nobody would be talking about goldeneye anymore. See what I mean?
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opex07

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#92 opex07
Member since 2007 • 2236 Posts

[QUOTE="Arach666"]

Goldeneye was up there with the PC FPS´s ,that´s what you mean right? So it was at the same level as,say,Quake 2,Hexen 2,Duke Nukem 3D or even Unreal or Half Life?

Oh,and Halo was average?

Ok then...

washd123

in comparison for the times? yes

golden eye had headshots, awesome graphics, great multiplayer, amazing level design, everything. for its time it was on par. remember 1997?

while halo was released in 2001. its still a good FPS but in comparison to the games out at that time it was more behind than golden eye.

Goldeneye did not keep up with the PC shooters of that time simply due to its controls, and the large amounts of aim assist due to that. As well as most of the elements that made up Goldeneye were common place in PC shooters, while Halo certainly wasn't original in all of its designs most of them were not as common in FPS of that time, for example Halo's health system which came out in a time were most FPS had a simple health system and required you to find health packets.

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joel_c17

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#93 joel_c17
Member since 2005 • 3206 Posts
[QUOTE="VideoGameRosado"]

Golden eye has changed the FPS industry at that time. We all know Doom started it, but Goldeneye was a "Masterpiece". IMO, which should be a fact, it started the whole 3D FPS. Halo has set the bar as well for FPS today. However, it has not set the bar as high as goldeneye.

This is how i see it. Doom is the grandfather. Goldeneye is the father, and Halo is the son. Silly analogy, but that's how i see it.

Carmilla31
What about Quake that made online fps a reality? Or Half Life who made fps story telling and scripted events amazing?

Was duke nukem 3d out befor quake? i thought it was (may be wrong) and it has online
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D00nut

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#94 D00nut
Member since 2003 • 7618 Posts

I don't see why people are saying that Goldeneye had heavy influence on Halo. Halo's features were not influenced by Goldeneye--they were influenced by the PC. From the controls, the amount of weapons one was able to hold ,and even the multiplayer; not much bears resemblance between Halo and Goldeneye.

If Bungie followed Rare so much, the MC would've been able to carry 20 weapons (using only the rocket launcher), have to use a focus mode to aim properly, and melee would've been its own weapon.

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R3FURBISHED

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#95 R3FURBISHED
Member since 2008 • 12408 Posts

One is the best game on the Xbox
One is the second best game on the N64

Done

Halo: Combat Evolved was released in 2001 and it is still one of the models for the console FPS - at least the Halo game is.

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washd123

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#96 washd123
Member since 2003 • 3418 Posts

Goldeneye did not keep up with the PC shooters of that time simply due to its controls, and the large amounts of aim assist due to that. As well as most of the elements that made up Goldeneye were common place in PC shooters, while Halo certainly wasn't original in all of its designs most of them were not as common in FPS of that time, for example Halo's health system which came out in a time were most FPS had a simple health system and required you to find health packets.

opex07

the gameplay and the level design and the features were on par with pc shooters in 97. youre right the controls were off but that didnt stop the game itself from being on par.

you do realize thats how halos health system worked right?

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#97 D00nut
Member since 2003 • 7618 Posts

[QUOTE="opex07"]

Goldeneye did not keep up with the PC shooters of that time simply due to its controls, and the large amounts of aim assist due to that. As well as most of the elements that made up Goldeneye were common place in PC shooters, while Halo certainly wasn't original in all of its designs most of them were not as common in FPS of that time, for example Halo's health system which came out in a time were most FPS had a simple health system and required you to find health packets.

washd123

the gameplay and the level design and the features were on par with pc shooters in 97. youre right the controls were off but that didnt stop the game itself from being on par.

you do realize thats how halos health system worked right?

Health packs still existed in Halo 1, yes. But the shields in the game allowed players a chance to get through a segment. Unlike in Goldeneye, if your health is low, then your chances are very slim.

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#98 washd123
Member since 2003 • 3418 Posts

See it like this: if goldeneye was a PC game,do you think it would have been praised that much? I think not. All the praise came because it was a console exclusive that made an FPS actually work(a bit)on a console. Were it a PC exclusive,it would have been average(as you state about halo)when compared to the PC games I mentioned. Nobody would be talking about goldeneye anymore. See what I mean?Arach666

if golden eye was on the pc it only could have been better. the praise came yes mostly due to its console nature but the same can be said of halo. people talk about halo because of the controls the controls worked, unlike golden eye. halo like i said was par for the course in 2001 but due to it being on the consoles and having controls that worked mind you also being a good FPS is what 'set it apart'

thats why i said halo had a bigger impact more people took notice because

A. it was the first big game on the lauch of MSs console

B. it was a console FPS

C. the controls work well

golden eye for the standards of the time was a better crafted FPS

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#99 washd123
Member since 2003 • 3418 Posts

Health packs still existed in Halo 1, yes. But the shields in the game allowed players a chance to get through a segment. Unlike in Goldeneye, if your health is low, then your chances are very slim.

D00nut

so sheilds werent common place in FPSs in 2001?

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#100 D00nut
Member since 2003 • 7618 Posts

[QUOTE="D00nut"]

Health packs still existed in Halo 1, yes. But the shields in the game allowed players a chance to get through a segment. Unlike in Goldeneye, if your health is low, then your chances are very slim.

washd123

so sheilds werent common place in FPSs in 2001?

Correct me if I'm wrong, but rechargeable shields/life (recharges after a few seconds and not receiving any more damage) were fairly uncommon in most FPS games at the time.