Halo3's physics ARE LAME compared to Killzone2's

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gamer4life85

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#51 gamer4life85
Member since 2003 • 1203 Posts

Killzone 2 is dark and grey trying to hide those crappy textures. All I can say is halo 3 is beautifull and colorfull with nice textures and doesn't need to be all dark to hide its crappy textures.

Just about everything about halo 3 will most def be better than killzones 2 and plus the trailer was an older build of the game so who knows what it really looks like.

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AgentA-Mi6

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#52 AgentA-Mi6
Member since 2006 • 16739 Posts

Halo 3 does have the sheen and polish of a next generation title all right, and the proof behind all this is the variety of environments that Bungie has actually managed to create in the game. The initial level begins in a dense forest, a la Fry Cry, maybe, but all the effects are real neat, the sun filtering through the trees looks gorgeous and the lush moss that grows around in the forest seems slithering right. The character models have also received a huge upgrade from the previous games, real time armor damage and Visor reflections seem to be the rule of the day> The animation of the N.P.C's and A.I looks soothing, particle effects are stirring enough. The trailer again was an older build of the game. Microsoft decided to give a real taste of the game to only a select few members of the media.

Link from 2007 E3 here!

Vylence

I wont even waste my time posting a link from KZ2 developers speaking abou the graphics , one image worths more than 1000 words , I encourage you to see the trailers on HD and consider my previously stated argument: KZ2 is currently on Pre alpha stage and its physics and textures outperforms H3's mastered ones.

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justforlotr2004

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#53 justforlotr2004
Member since 2004 • 10935 Posts
[QUOTE="Vylence"]

Halo 3 does have the sheen and polish of a next generation title all right, and the proof behind all this is the variety of environments that Bungie has actually managed to create in the game. The initial level begins in a dense forest, a la Fry Cry, maybe, but all the effects are real neat, the sun filtering through the trees looks gorgeous and the lush moss that grows around in the forest seems slithering right. The character models have also received a huge upgrade from the previous games, real time armor damage and Visor reflections seem to be the rule of the day> The animation of the N.P.C's and A.I looks soothing, particle effects are stirring enough. The trailer again was an older build of the game. Microsoft decided to give a real taste of the game to only a select few members of the media.

Link from 2007 E3 here!

AgentA-Mi6

I wont even waste my time posting a link from KZ2 developers speaking abou the graphics , one image worths more than 1000 words , I encourage you to see the trailers on HD and consider my previously stated argument: KZ2 is currently on Pre alpha stage and its physics and textures outperforms H3's mastered ones.

Uh Halo 3's textures look better than Killzones, and I still dont get what the Phyics fuss is about because I didnt see anything barely that had to do with physics in the Killzone trailer.

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darklord888

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#54 darklord888
Member since 2004 • 8382 Posts
Do realistic physics make or break a game?poptart


If they do then so do damage models.
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Mikerules868

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#55 Mikerules868
Member since 2004 • 2153 Posts
First off, dont judge physics off a trailer. Now i havent played kilzone 2 yet (cant wait) but i did play halo 3 (beta) and the physics are AMAZING! Play around in the water a bit and you'll see what i mean.Also if you wanna base something off a trailer,Killzone 2's textures are lame compared to halo 3's.
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H3OXTC

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#56 H3OXTC
Member since 2007 • 187 Posts
Yeah, because physics determine weather a game is good or not. It's more important then gameplay, and even graphics!!! end sarcasm. lol Killzone is not graphically better then Halo 3. Halo 3 will be better then killzone 2 and that is fact.
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solidsnakeEx3

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#57 solidsnakeEx3
Member since 2004 • 26413 Posts
I don't know how people can hype KZ2. Sure the graphics look great, but the gameplay looks dull.
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FonkeyMunky7

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#58 FonkeyMunky7
Member since 2007 • 439 Posts
[QUOTE="FonkeyMunky7"]

[QUOTE="AgentA-Mi6"]Halo three looks terribly lame watch the first shown pics and compare them to the new ones here on gamespot , h3 is downgraded the 360 was not able to deliver the promised graphics !AgentA-Mi6

Killzone 2 didn't match it's CGI trailer either. ;) Both were close, but neither matched the CGI.

it did matched h3's, watch it on HD and the sad thing for the halo brand here is that Killzone2 is on pre alpha stage, confirmed !

what happened with masterchief's visor reflections , those are gone and where the hell is the previously shown shiny grass and detailed enviroments , damn mediocrity... :evil:

First off a question, what does "it did matched h3's" mean? Are you saying that Killzone 2 matched Halo 3's trailer or what?

Second off, it's been confirmed that Master Chief's visor will reflect everything in real time. It was posted in another thread. ;)

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abeautifullmind

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#59 abeautifullmind
Member since 2005 • 179 Posts
Why do topic threads like this even get posted...it's so stupid, pointless, and a waste of time...I hate myself for even reading this...lol
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Vylence

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#60 Vylence
Member since 2003 • 268 Posts
[QUOTE="Vylence"]

Halo 3 does have the sheen and polish of a next generation title all right, and the proof behind all this is the variety of environments that Bungie has actually managed to create in the game. The initial level begins in a dense forest, a la Fry Cry, maybe, but all the effects are real neat, the sun filtering through the trees looks gorgeous and the lush moss that grows around in the forest seems slithering right. The character models have also received a huge upgrade from the previous games, real time armor damage and Visor reflections seem to be the rule of the day> The animation of the N.P.C's and A.I looks soothing, particle effects are stirring enough. The trailer again was an older build of the game. Microsoft decided to give a real taste of the game to only a select few members of the media.

Link from 2007 E3 here!

AgentA-Mi6

I wont even waste my time posting a link from KZ2 developers speaking abou the graphics , one image worths more than 1000 words , I encourage you to see the trailers on HD and consider my previously stated argument: KZ2 is currently on Pre alpha stage and its physics and textures outperforms H3's mastered ones.

I find this post to be damage control.

You've posted nothing but wild speculation, you have no reasons to back up what you say. Meanwhile I think I have elucidated my point.

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AgentA-Mi6

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#61 AgentA-Mi6
Member since 2006 • 16739 Posts
[QUOTE="AgentA-Mi6"][QUOTE="Vylence"]

Halo 3 does have the sheen and polish of a next generation title all right, and the proof behind all this is the variety of environments that Bungie has actually managed to create in the game. The initial level begins in a dense forest, a la Fry Cry, maybe, but all the effects are real neat, the sun filtering through the trees looks gorgeous and the lush moss that grows around in the forest seems slithering right. The character models have also received a huge upgrade from the previous games, real time armor damage and Visor reflections seem to be the rule of the day> The animation of the N.P.C's and A.I looks soothing, particle effects are stirring enough. The trailer again was an older build of the game. Microsoft decided to give a real taste of the game to only a select few members of the media.

Link from 2007 E3 here!

justforlotr2004

I wont even waste my time posting a link from KZ2 developers speaking abou the graphics , one image worths more than 1000 words , I encourage you to see the trailers on HD and consider my previously stated argument: KZ2 is currently on Pre alpha stage and its physics and textures outperforms H3's mastered ones.

Uh Halo 3's textures look better than Killzones, and I still dont get what the Phyics fuss is about because I didnt see anything barely that had to do with physics in the Killzone trailer.

Just look how ridiculous is the masterchief's death on the snow field, that one was AWFUL , resistance outperforms those sadly mediocre physics , You can see Nathan's bones breaking when he gets killed by an explosion and his body bounces if he hits the ground too fast unlike halos forced lineal falls , lets not even speak about the details on killzone's gunshot wounds inflicted to enemies they look damn realistic and they fit the exact parts the enemy moves when hit

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justforlotr2004

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#62 justforlotr2004
Member since 2004 • 10935 Posts
[QUOTE="justforlotr2004"][QUOTE="AgentA-Mi6"][QUOTE="Vylence"]

Halo 3 does have the sheen and polish of a next generation title all right, and the proof behind all this is the variety of environments that Bungie has actually managed to create in the game. The initial level begins in a dense forest, a la Fry Cry, maybe, but all the effects are real neat, the sun filtering through the trees looks gorgeous and the lush moss that grows around in the forest seems slithering right. The character models have also received a huge upgrade from the previous games, real time armor damage and Visor reflections seem to be the rule of the day> The animation of the N.P.C's and A.I looks soothing, particle effects are stirring enough. The trailer again was an older build of the game. Microsoft decided to give a real taste of the game to only a select few members of the media.

Link from 2007 E3 here!

AgentA-Mi6

I wont even waste my time posting a link from KZ2 developers speaking abou the graphics , one image worths more than 1000 words , I encourage you to see the trailers on HD and consider my previously stated argument: KZ2 is currently on Pre alpha stage and its physics and textures outperforms H3's mastered ones.

Uh Halo 3's textures look better than Killzones, and I still dont get what the Phyics fuss is about because I didnt see anything barely that had to do with physics in the Killzone trailer.

Just look how ridiculously is the masterchief's death on the snow field, that one was AWFUL , resistance outperforms those sadly mediocre physics , You can see Nathan's bones breaking when he gets killed by an explosion and his body bounces if he hits the ground too fast unlike halos forced lineal falls , lets not even speak about the details on killzone's gunshot wounds inflicted to enemies they look damn realistic and they fit the exact parts the enemy moves when hit

What the hell are you talking about? MC's death on the snow field?

You're talking about animations not physics kid.

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LibertySaint

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#63 LibertySaint
Member since 2007 • 6500 Posts

That's nice.BioShockOwnz

hehe

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deactivated-62d1b87aec423

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#64 deactivated-62d1b87aec423
Member since 2003 • 2465 Posts
Halo 3 is already forcing the cows into pre-damage control. We got a hull breach in Sector four of Kutaragi Cruiser, sir!
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AgentA-Mi6

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#65 AgentA-Mi6
Member since 2006 • 16739 Posts

Halo 3 is already forcing the cows into pre-damage control. We got a hull breach in Sector four of Kutaragi Cruiser, sir!Gigas_Yuu

Not with those physics pal...

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hkmp5a2

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#66 hkmp5a2
Member since 2003 • 1315 Posts

[QUOTE="Gigas_Yuu"]Halo 3 is already forcing the cows into pre-damage control. We got a hull breach in Sector four of Kutaragi Cruiser, sir!AgentA-Mi6

Not with those physics pal...

that was such a great comeback, I think everyone should quote this in thier sig.

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justforlotr2004

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#67 justforlotr2004
Member since 2004 • 10935 Posts

[QUOTE="Gigas_Yuu"]Halo 3 is already forcing the cows into pre-damage control. We got a hull breach in Sector four of Kutaragi Cruiser, sir!AgentA-Mi6

Not with those physics pal...

Like I said its not phyiscs its animations, and we havnt seen barely any animations from the campaign so its pointless to argue about it.

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Private_Vegas

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#68 Private_Vegas
Member since 2007 • 2783 Posts
I hyperbole you trolls are capable of in your speilis astounding. I'm not even mad.... I'm impressed. "Halo 3 has the same physics as Goldeneye" priceless.
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AgentA-Mi6

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#69 AgentA-Mi6
Member since 2006 • 16739 Posts
it loses in both physics and animations , Halo3 is having rough time here competing killzone man , Ms rushed that game too much...
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Art_424

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#70 Art_424
Member since 2004 • 1745 Posts

[QUOTE="Hot_Potato"]H3 textures put Killzones to shame.Polaris_choice

Um no they dont.

oh yes they do, watch Grayzones textures to Halos Textures.

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Verge_6

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#71 Verge_6
Member since 2007 • 20282 Posts

Wow, you're judging the quality of the physics through game TRAILERS, where a very limited amount of events where physics are put into play, thus, leaving unable to really compare them. Brilliant.

Actually, there aren't even physics put into play in ANY of the trailers of the two. All we've seen are bloody ANIMATIONS.

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Verge_6

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#72 Verge_6
Member since 2007 • 20282 Posts

it loses in both physics and animations , Halo3 is having rough time here competing killzone man , Ms rushed that game too much...AgentA-Mi6

Your posts are getting painful to read...

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hkmp5a2

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#73 hkmp5a2
Member since 2003 • 1315 Posts

[QUOTE="AgentA-Mi6"]

[QUOTE="Gigas_Yuu"]Halo 3 is already forcing the cows into pre-damage control. We got a hull breach in Sector four of Kutaragi Cruiser, sir!justforlotr2004

Not with those physics pal...

Like I said its not phyiscs its animations, and we havnt seen barely any animations from the campaign so its pointless to argue about it.

Sorry sir, I had to quote you for using logic.

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justforlotr2004

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#74 justforlotr2004
Member since 2004 • 10935 Posts

it loses in both physics and animations , Halo3 is having rough time here competing killzone man , Ms rushed that game too much...AgentA-Mi6

lol God you're hopeless. Can you please show me what physics you speak of because that killzone trailer didnt show barely anything in terms of physics.

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AgentA-Mi6

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#75 AgentA-Mi6
Member since 2006 • 16739 Posts

[QUOTE="AgentA-Mi6"]it loses in both physics and animations , Halo3 is having rough time here competing killzone man , Ms rushed that game too much...justforlotr2004

lol God you're hopeless. Can you please show me what physics you speak of because that killzone trailer didnt show barely anything in terms of physics.

Do I have to repeat myself watch the trailers here on gs , putting links to them would be pointless

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lowe0

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#76 lowe0
Member since 2004 • 13692 Posts

After watching killzone2's trailer for some reason I felt compelled to watch H3's one and now that Ive seen both I have to say LOL@HALO physics

AgentA-Mi6
Humor us with specific instances of issues in the Halo 3 trailer and examples in the Killzone trailer of the desired behavior.  
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justforlotr2004

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#77 justforlotr2004
Member since 2004 • 10935 Posts
[QUOTE="justforlotr2004"]

[QUOTE="AgentA-Mi6"]it loses in both physics and animations , Halo3 is having rough time here competing killzone man , Ms rushed that game too much...AgentA-Mi6

lol God you're hopeless. Can you please show me what physics you speak of because that killzone trailer didnt show barely anything in terms of physics.

Do I have to repeat myself watch the trailers here on gs , putting links to them would be pointless

Point them out smart one. Ive seen the trailer multiple times, and there isnt any physics to be seen.

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deactivated-57af49c27f4e8

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#78 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
How can you judge a game's physics based off that trailer? :?Ninja-Vox
he's making things up to make himself feel better. he hasn't been satisfied with his system in months. let the poor boy be, i know it's hard.
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SegArgyle

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#79 SegArgyle
Member since 2004 • 2371 Posts

you know cuz you have played both right?

and that sig is terribly lame

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Riverwolf007

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#80 Riverwolf007
Member since 2005 • 26023 Posts
Killzone 2 Hype, A System Wars tradition since 2005.
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AgentA-Mi6

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#81 AgentA-Mi6
Member since 2006 • 16739 Posts
I pointed a serious physic flaw on a previous reply
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FonkeyMunky7

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#82 FonkeyMunky7
Member since 2007 • 439 Posts

it loses in both physics and animations , Halo3 is having rough time here competing killzone man , Ms rushed that game too much...AgentA-Mi6

It loses in both catagories because you say so? Okay god of all gaming. :roll:

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justforlotr2004

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#83 justforlotr2004
Member since 2004 • 10935 Posts

I pointed a serious physic flaw on a previous replyAgentA-Mi6

Im not talking about flaws Im talking about the great physics in Killzone 2 trailer, where are they. Give me examples of where they are and what they are.

As for Halo 3's animations I think this right here looks alright.

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Stall0wn3d

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#84 Stall0wn3d
Member since 2007 • 621 Posts
[QUOTE="mattyomo99"]

[QUOTE="adders99"]you are lame.... ill enjoy halo 3 and you can enjoy kz2... good day sir... but i wonder which one will have the better story line.SpruceCaboose

halo 3 dosnt even need a story line... IMO it dosnt even need a single player ppl play it for its online. just like ppl play socom for its online, the only reason i beat socom is so i could get more guns

Halo's story is superb.

actually IMO its crap. i dont wanna have to read 10 books to understand the story or whatever, i got other books to read instead of videogame books. they should have the whole story in the game. i bet most people dont even understand whats going on and just play it for how fun the game is.
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nowakawon

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#85 nowakawon
Member since 2006 • 436 Posts
[QUOTE="SpruceCaboose"][QUOTE="mattyomo99"]

[QUOTE="adders99"]you are lame.... ill enjoy halo 3 and you can enjoy kz2... good day sir... but i wonder which one will have the better story line.Stall0wn3d

halo 3 dosnt even need a story line... IMO it dosnt even need a single player ppl play it for its online. just like ppl play socom for its online, the only reason i beat socom is so i could get more guns

Halo's story is superb.

actually IMO its crap. i dont wanna have to read 10 books to understand the story or whatever, i got other books to read instead of videogame books. they should have the whole story in the game. i bet most people dont even understand whats going on and just play it for how fun the game is.

Because you can't listen, that makes the Halo story crap?

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FonkeyMunky7

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#86 FonkeyMunky7
Member since 2007 • 439 Posts
[QUOTE="Stall0wn3d"][QUOTE="SpruceCaboose"][QUOTE="mattyomo99"]

[QUOTE="adders99"]you are lame.... ill enjoy halo 3 and you can enjoy kz2... good day sir... but i wonder which one will have the better story line.nowakawon

halo 3 dosnt even need a story line... IMO it dosnt even need a single player ppl play it for its online. just like ppl play socom for its online, the only reason i beat socom is so i could get more guns

Halo's story is superb.

actually IMO its crap. i dont wanna have to read 10 books to understand the story or whatever, i got other books to read instead of videogame books. they should have the whole story in the game. i bet most people dont even understand whats going on and just play it for how fun the game is.

Because you can't listen, that makes the Halo story crap?

Yeah, not sure what this guy is talking about. I understood the plot from just playing Halo 1 and 2...

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spades_360

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#87 spades_360
Member since 2005 • 150 Posts

thread fails

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AgentA-Mi6

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#88 AgentA-Mi6
Member since 2006 • 16739 Posts

lol XD

But now lets get serious watch this one

Look how the guy moves when hit by bullets,¡ unbeatably realistic ! :wink: , Thats not a dull animation :wink:

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Stall0wn3d

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#89 Stall0wn3d
Member since 2007 • 621 Posts
Because you can't listen, that makes the Halo story crap?nowakawon
i played both games, over a dozen times each and pay attention to each cut scene. the story is crap. most FPS stories are crap, halo is no different. why do you think they cant even get the movie made with peter jackson's backing?
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kman3002

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#90 kman3002
Member since 2006 • 1440 Posts

After watching killzone2's trailer for some reason I felt compelled to watch H3's one and now that Ive seen both I have to say LOL@HALO physics ,they remind me of Golden Eye for the N64, I forecast a massive Flop , I put H3 Physics nest to kz2's, the 360 losses brutally but not only the god damn physics are mediocre for not saying abysmal , the textures are also inferior nevertheless we all now that, watch both trailers and you'll see.

Its kind of Curious how people still hype this game after the downgrade

AgentA-Mi6

Halo:Combat Evolved(XBOX) 9.7/10.0 Killzone(PS2) 6.9/10.0

Halo 2(XBOX) 9.4/10.0 Killzone Liberations(PSP) 8.3/10.0

That's why lemmings have good reasons for hyping Halo 3,but I honestly have no clue why cows think Killzone 2will be any better than KZ1because under the fancy graphics it appears to be the same old Killzone.

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justforlotr2004

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#91 justforlotr2004
Member since 2004 • 10935 Posts

lol XD

But now lets get serious watch this one

Look how the guy moves when hit by bullets,¡ unbeatably realistic ! :wink: , Thats not a dull animation :wink:

AgentA-Mi6

Im still waiting on those physics.

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#92 Blinblingthing
Member since 2005 • 6943 Posts

[QUOTE="AgentA-Mi6"]Halo three looks terribly lame watch the first shown pics and compare them to the new ones here on gamespot , h3 is downgraded the 360 was not able to deliver the promised graphics !FonkeyMunky7

Killzone 2 didn't match it's CGI trailer either. ;) Both were close, but neither matched the CGI.

I think you mean the Pre-alpha didn't match the trailer

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#93 AgentA-Mi6
Member since 2006 • 16739 Posts
[QUOTE="AgentA-Mi6"]

After watching killzone2's trailer for some reason I felt compelled to watch H3's one and now that Ive seen both I have to say LOL@HALO physics ,they remind me of Golden Eye for the N64, I forecast a massive Flop , I put H3 Physics nest to kz2's, the 360 losses brutally but not only the god damn physics are mediocre for not saying abysmal , the textures are also inferior nevertheless we all now that, watch both trailers and you'll see.

Its kind of Curious how people still hype this game after the downgrade

kman3002

Halo:Combat Evolved(XBOX) 9.7/10.0 Killzone(PS2) 6.9/10.0

Halo 2(XBOX) 9.4/10.0 Killzone Liberations(PSP) 8.3/10.0

That's why lemmings have good reasons for hyping Halo 3,but I honestly have no clue why cows think Killzone 2will be any better than KZ1because under the fancy graphics it appears to be the same old Killzone.

We re talking about Killzone 2 and halo 3 , Bringing up previous games shows insecurity , Im confident about the new killzone despite of the last one's score which was terribly unfair by the way---

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nowakawon

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#94 nowakawon
Member since 2006 • 436 Posts

[QUOTE="nowakawon"]Because you can't listen, that makes the Halo story crap?Stall0wn3d
i played both games, over a dozen times each and pay attention to each cut scene. the story is crap. most FPS stories are crap, halo is no different. why do you think they cant even get the movie made with peter jackson's backing?

A simple answer to why no movie yet. It got too expensive.

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Blinblingthing

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#95 Blinblingthing
Member since 2005 • 6943 Posts
[QUOTE="AgentA-Mi6"]

lol XD

But now lets get serious watch this one

Look how the guy moves when hit by bullets,¡ unbeatably realistic ! :wink: , Thats not a dull animation :wink:

justforlotr2004

Im still waiting on those physics.

Did you read up about the Lighting System,

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justforlotr2004

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#96 justforlotr2004
Member since 2004 • 10935 Posts
[QUOTE="justforlotr2004"][QUOTE="AgentA-Mi6"]

lol XD

But now lets get serious watch this one

Look how the guy moves when hit by bullets,¡ unbeatably realistic ! :wink: , Thats not a dull animation :wink:

Blinblingthing

Im still waiting on those physics.

Did you read up about the Lighting System,

omg the lighting system, that totally shows me the physics! :|

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lowe0

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#97 lowe0
Member since 2004 • 13692 Posts

Look how the guy moves when hit by bullets,¡ unbeatably realistic ! 

AgentA-Mi6
And would you care to describe for us how you know what seeing someone shot with an automatic weapon looks like?  Because I'm pretty sure you're full of it.
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hkmp5a2

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#98 hkmp5a2
Member since 2003 • 1315 Posts
[QUOTE="AgentA-Mi6"]

Look how the guy moves when hit by bullets,¡ unbeatably realistic !

lowe0

And would you care to describe for us how you know what seeing someone shot with an automatic weapon looks like? Because I'm pretty sure you're full of it.

they fall down realy fast........

people just don't stand up when getting shot like that......the shock alone would bring a person down to the ground

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AgentA-Mi6

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#99 AgentA-Mi6
Member since 2006 • 16739 Posts
Man you re indeed avoiding the main issue here , and that is Sony's Greatness.
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Verge_6

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#100 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="AgentA-Mi6"]

Look how the guy moves when hit by bullets,¡ unbeatably realistic !

lowe0

And would you care to describe for us how you know what seeing someone shot with an automatic weapon looks like? Because I'm pretty sure you're full of it.

For all we know, that could be a scripted animation as well. I can name plenty of games that have the whole 'writhing body' thing, and it's all canned.

And no, people DON'T react that way when shot by an automatic weapon. The first round has enough force to knock you down, and that guy's still standing after 20+ have hit him. A standard 9mm pistol round knocks you down to the ground from ANY hit, and the guns the humans use in KZ fire either 5.56 NATO rounds or huge 7.62 round. Either one, but expecially the latter, has a much higher grain count than a 9mm round, so why that Helghan is still standing after having 20+ pumped into him is anyone's guess.