[QUOTE="sonic_spark"]
[QUOTE="ghost392"] No it simulates two because most games do not benefit from two screens and would do better with one for one secondly the battery gain and expense loss from the 2nd lcd could be turn to normal DSL standards by making the 1 lcd bigger and loosing the hingecrack from clamshell design The touch screen would still be their as would the stylus but more portability better graphics etc.
ghost392
1. You've never played the DS.
2. More portability? The DSLite is very small, it's just a bit longer than my wallet.
3. Not only is it used for menu's, sometimes the action exists on 2 screens. You also fail to acknowledge games where the DS is turned on its side utilizing both screens.
4. Better graphics is not affected by 2 screens.
5. The DS battery is by far the best out of any handheld ever, including anything Apple has come up with.
6. Most games DO benefit, only you don't seem to agree with it. People just finished telling you they like seeing more of the game or stats and menu screens or whatever. It's a BENEFIT.
7. You have no idea how videogame tech works.
8. You're obviously trolling, and no i'm not name calling, I'm stating a fact. You have multiple threads bashing the DS with no legitimate argument. I think what you're referring to is a PSP, please, purchase one of those if you'd like. It's a solid choice.
1. Yes and you could split and bigger screen with a simluated line if devs wanted
2. Yes the graphics are affected by two screens
3. No they do not as it wastes power and graphics by putting map there when you can pause or print a map out
You think Metroid or Castlevania would be better if you needed to constantly pause to see where you're going? And unless you were playing the game a while after the release, how could you print out a map?
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