Has PC gaming set back gaming a decade?

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Zaryia

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#201  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero said:

@zaryia: 1. We are discussing content and quality. D3 is a better game overall according to Metacritic. Diablos 76 is rating one small expansion. D3 is currently the king of dungeon crawlers. And it was the PC that almost ruined it with that ridiculous auction house. Good thing the superior console version came along.

1. PoE is the better game at the moment. The latest rendition of DIII could only muster 76%. PoE's weak release in 2013 got a 85%. It would likely be much higher now, and it is regarded as the best ARPG at the moment by the PC community. Either way, you must concede to the fact that A) It's a high scoring game. B) It has insane content. C) It is completely free. So much for F2P all sucking right?

2. AH was removed before the console version. RoS came out on PC first.

3. DIII is significantly better on PC. Console version has reduced enemy difficulty and density due to the fact you can't snap to the other corner of the screen on a specific monster in a split second in super high keys. Some skill builds don't even work on consoles.

@blackhairedhero said:

  • Microstransactions
  • F2P
  • Subscription services
  • Pay to win
  • Cheat bots
  • Unfinished games
  • Kickstarter scams

Those are absolutely subjective, as many of them have amazing games. Another problem is MTs were console created.

If I were to make my list just as subjective, it would look like this

Consoles:

  • Microtransaction
  • Pay for ALL online trend
  • Pay for mods trying to trend
  • Pay for rom kits trend
  • Pay for remasters trend
  • Reduced Expansion sizes trend
  • Killed franchises trend
  • Killed studios trend
  • Online Pass
  • Season Pass
  • Movie Game trend for non-gamers
  • Quick Time Events trend
  • Auto Aim trend
  • Magnetic Aim trend
  • Big Hitboxes trend
  • Shitty e-sports
  • Peer to Peer server trend
  • Release DCL trend
  • Smaller library becoming more of a trend (MC PS magazine padding for a few exclusives will fix it!)

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Blackhairedhero

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#202  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia:

1. No it's not. 90 vs 86 bro do the math. I will concede that Poe is not trash( like most F2P) but it's worse then Diablo and far worse then the best P2P.

2. Yes because console players wouldn't touch that garbage.

3. Lol Wrong! Monster difficulty is the same not to mention the Nemesis system, Analog sticks destroy clicking with a mouse for movement and local multiplayer. Sorry but D3 is better on on consoles and overall it's the king of Dungeon crawlers.

That list is a joke till you fix PC's obvious flaws.

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Zaryia

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#203  Edited By Zaryia
Member since 2016 • 21607 Posts

For starters thank you for not using PC Gamer lingo in your text.

@blackhairedhero said:

@zaryia:

1. No it's not. 90 vs 86 bro do the math. I will concede that Poe is not trash( like most F2P) but it's worse then Diablo and far worse then the best P2P.

1. 85 vs 76. That's the latest rendition of DIII. PoEs 85% was on launch, it's basically a new game now. It is regarded as the king of dungeon crawlers by the ARPG community.

@blackhairedhero said:

@zaryia:

2. Yes because console players wouldn't touch that garbage.

2. They removed AH because PC players hated it. This was before console launch.

@blackhairedhero said:

3. Lol wrong! Monster difficulty is the same not to mention the Nemesis system, Analog sticks destroy clicking with a mouse for movement and local multiplayer. Sorry but D3 is better on on consoles and overall it's the king of Dungeon crawlers.

3. DIII is objectively better on PC. Due to the horrible slow aiming on Console, it auto hits enemies enemies you face and you can't really aim specific targets. It has much lower density. It has the hated NG system which KILLS top end gameplay. It has insane duping. It isn't played seriously by anyone.

Can't imagine playing the shitty training wheels version of the 3rd best ARPG.

It's just as bad as playing a FPS on console over PC. Like Overwatch (which requires different balance from PC). So bad.

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Blackhairedhero

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#204  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: 1. That's just judging the last expansion. D3 as a whole is a higher rated game.

2. Yep and they tried to start it on PC. Shitty trends as usual.

3. Nope D3 is superior on consoles in every way. Aiming is as fast as a mouse and the movement is lightyears ahead of clicking your mouse everywhere. Not to mention local multiplayer. Also Duping isn't an issue with Seasons now as it wont carry over. I've played both versions and there is no contest. Thanks for beta testing though scrub as the consoles easily have the best version.

Click click click click lmao.... so bad on PC.

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Zaryia

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#205  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero said:

Aiming is as fast as a mouse

WHAT!? Aiming with thumb-sticks is as fast as mouse? What planet are you on? BWHAHAHAH! That isn't true for ANY game with aiming.

Thanks for beta testing though scrub as the consoles easily have the best version.

Dude....Stop. You can't actually directly aim your freaking skill on the console version. Console version has lower density (A big NO-NO for ARPGS) due to this, since you can not select specific targets. Ensuring the PC version is superior. Some builds barely function due to this aiming system. Not being able to properly play several builds is a deal breaker as far as "best version" goes by a god damn mile for an ARPG. On the flip side PC version has ZERO game play compromises. This is a clear WIN.

I could stop here, but I'll keep going. To make matters worse, the console version has the NG upkeep system, which destroys very high end play. Due to these FACTS, you can't even use the same meta group as PC! You literally have to use worse group builds in compared to the meta (combine this with the reduced aim builds, lols). Furthermore, non season game-play is impossible on consoles due to rampant duping due to client saves. This isn't a theory. This is all well known and not debatable.

You may subjectively find thumb-sticks more "fun", but the actual gameplay is objectively better seen on PC. You maintain original density, original builds, and original GR flow. Zero compromise. This isn't debatable. It's probably cool for casuals or those new to ARPG, but for anyone else is a shit show.

(P.S. God help your soul if you also play FPS games with fumble-sticks.)

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Blackhairedhero

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#206  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: lol I play with a Demon hunter. You are literally making shit up. This is not a FPS you clown and movement is light years ahead of the PC version. Also they are talking about cross play with D3. So your babble about builds not working on consoles is just absolute nonsense. I actually bought the original D3 on PC and then bought Reaper of Souls on PS4. There is no comparison here, you lose. The PC version is objectively worse. You blabbering about aiming when you can't even move in real time PC is absolutely laughable.

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Litchie

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#207  Edited By Litchie
Member since 2003 • 36065 Posts

@blackhairedhero Fucking LOL dude.

@zaryia Why do you even talk to this guy? You like headaches?

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#208 MonsieurX
Member since 2008 • 39858 Posts
@blackhairedhero said:

@MonsieurX: Except the PS4/XB1 version had all the content and beat POE. Nice try though.

Point was F2P vs non F2P game

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Blackhairedhero

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#209  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@Litchie: lmao I'm sorry but anyone who sides with him is a delusional buffoon.

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Zaryia

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#210  Edited By Zaryia
Member since 2016 • 21607 Posts

@blackhairedhero: Hush. Lower density due to slow and straight line aiming. Some builds barely work because you have to aim at specific targets via cursor, rather than line shooting. NG system ruins endgame. Didn't have seasons for a majority of it's life span when people actually played it, with mostly duping. The PC version is factually superior, going by this unrefuted data. Your opinions do not matter.

Doesn't matter though, most ARG fans now play the superior PoE.

@Litchie: True, the guy has lost his mind. Lmao he actually said thumbstick is as fast as mouse aim. Amazing.

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Blackhairedhero

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#211  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: It doesn't have lower density you dunce. Also the movement in D3 is absolute trash on PC. Aiming in Diablo? Lmao I can melt a whole hoard with spread shot. Almost all high level skills either go through enemies are hit entire Waves. Sorry D3 on consoles is the superior game and the best ARPG on the market.

Click click click click.... lmao the game is trash on PC. Moving with a mouse is a joke.

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#212  Edited By Zaryia
Member since 2016 • 21607 Posts

@blackhairedhero:

Yes, Lower mob density. Due to the lame aiming system.

Yes, there are some direct aim skills, and builds for such skills are nigh unplayable on consoles in endgame. Due to the lame aiming system.

Yes, the console version has the NG upkeep system which makes endgame a chore. You do half damage of PC unless you roam around keeping up a buff from dropped orbs. It's a mess.

Meanwhile, The PC version suffers from none of these substantial gameplay reductions. In your opinions movement is worse, but unlike the above it has zero gameplay implications. They didn't need to nerf or change anything. All builds are easily used. No impacts.

DIII, best on PC. Like most games. PoE, more content and better than both. Thank god for F2P.

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Blackhairedhero

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#213  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: lmao your full of shit. Stop reaching. Every build on PC is gimped due to having to move with a fucking mouse.

NG upkeep system? What are you talking about. I'm at the point where I wreck everything even on the last Torment.

The PC differs from inferior movements ( yes that's a fact). Moving with a mouse is a clumsy joke.

No local multiplayer means you get to be a social reject and play only online.

PC has no Nemesis system or Gift System.

Not one class or build was gimped for consoles so stop the babble. Blizzard is even considering cross play for everyone.

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Kali-B1rd

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#214  Edited By Kali-B1rd
Member since 2018 • 2241 Posts
@blackhairedhero said:

@zaryia: lmao your full of shit. Stop reaching. Every build on PC is gimped due to having to move with a fucking mouse. Yea because its SOOO hard to move with a mouse... so hard that the (now 2nd most popular) genre MOBA is based around it... yea it must be such a struggle!

NG upkeep system? What are you talking about. I'm at the point where I wreck everything even on the last Torment.

The PC differs from inferior movements ( yes that's a fact). Moving with a mouse is a clumsy joke. Took Consoles 2-3 years to get seasons, console version had far more cheating. (which you love to bring up in reverse), also inventory management is far more tedious than movement is

No local multiplayer means you get to be a social reject and play only online. Oh no, I don't have to wait for other people to equip their gear? OH NO

PC has no Nemesis system or Gift System. Gift system is meh, Nemesis barely ever becomes as cool as it sounds. but yea they should be included on PC, Blizzard are weird at times. I don't know any idiots who get steam rolled enough to make this feature anything more than social-fluff

Not one class or build was gimped for consoles so stop the babble. Blizzard is even considering cross play for everyone.

And I just have to LOL at saying Diablo 3 is better than Path of Exile... my god.... maybe if you are a brand baby b*tch ... but Path of Exile represents pre-3 diablo far better, and adds far better overall mechanics. Far more updates, FAR better season updates, FAR better customisation/builds ... and generally speaking while starting off dull, far better Diablo atmosphere than World of Diablocraft.

But yea, having a roll function makes up for shitty aiming and shitty inventory management, sure thing buddy!

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#215  Edited By Vaasman
Member since 2008 • 15876 Posts

@blackhairedhero: PoE is on X1 and will be on PS4 very soon, you don't have to keep pretending D3 is a better game because of PoE exclusivity.

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Zaryia

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#216  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero@kali-b1rd said:

@zaryia: lmao your full of shit. Stop reaching. Every build on PC is gimped due to having to move with a fucking mouse.

Stop, you're embarrassing yourself,

The Console aiming system needs to be reworked

The lock-on aiming system on consoles is something that needs to be overhauled completely. While it is somewhat unnoticeable pre-70, once you get to 70 you literally cannot play some builds because of how difficult it is to move and aim your abilities.

For instance, the leap quake barbarian has an absurdly hard time leaping across the map and grouping mobs. If you want to leap past a mob that is in front of you, you have to run around it and make sure it is behind you. Once you get into a large group of mobs and begin to leap, if one elite dies and drops an explosion, you cannot leap out of the radius because you will automatically be locked onto whichever mob is directly in front of you

Another class that struggles with this problem is the archon wizard. Manald heal ring requires you hit big packs of mobs to guarantee as many procs as possible. The lock on system makes this an unbelievable pain. The method I've developed is to spin my joystick in a 180 angle back and forth and try to target all mobs in front of me. Typically when you play this build you want to free aim in the middle of the pack and move the laser 10ish degrees back and forth. There needs to be a way to achieve this on console, popular and fun builds are suffering.

I suggest that there be an option to turn off the autolock system under gameplay settings. You can still use the left trigger to lock on to an enemy, you just wouldn't get your aim influenced by mobs. Aoe abilities under the current system, are dropped under whichever enemy is locked on. I suggest that autolock still be used, but if you hold down the button you can free aim using a targeter. I think that there are even better ways to design the system, but something should be done about it.

Neither console will have the same density as PC.

As far as aiming, just wait until you play a build that requires aiming in place i.e. dashing strike, raekor etc... that is where the aiming issues become apparent

Most standard PC builds are underperforming on console because of 3 factors: Aiming, Nephalem glory and lower density.

The targetting system more or less implies that setups requiring precise aiming won't be as good as on PC. This is the case for R6/IK4 barb, WoL monk, stacking twisters and so on. You can lock on targets but the mechanic is clunky.

And for Inna exploding palm monk? I pull a pack of mobs and apply Epalm moving in 360 and then pray that one of them die fast to trigger the effect. I would like to use a mouse for D3 in PS4, like other games (good example is Warrhunder, where the experience is like playing PC)

What I thought might work was you click left trigger and it'll alternate between enemies in a group... right now it's more it'll only lock on to an enemy you are facing so usually the enemy that's right in front.

I It's driving me insane right now. It locks on to a Single enemy and it's way too tough to get your aim off of that target and back into the middle of the pack. They need a remove auto aim option or a slider that would scale how well the auto aim sticks to a target so you can adjust it.

When you watch PC players at the top level, they are able to spam keys for multiple spells which is pretty damn hard on the controller. So some builds are almost PC only. The less you have to cast the better. It's worth keeping consistent with button and R1 & R2 so you use buttons for similar spells, and if your able to, don't use X as your primary if you use it a lot as it too often will interact with the environment or loot and will drop you in the crap.

Lmao.

@blackhairedhero said:

NG upkeep system? What are you talking about. I'm at the point where I wreck everything even on the last Torment.

End Game is GR, not Torment. NG makes this super annoying on consoles.

https://us.battle.net/forums/en/d3/topic/20758607933

https://www.diablofans.com/blizz-tracker/topic/60717-nephalem-glory-is-holding-us-back

https://www.reddit.com/r/D3PS4/comments/672yn7/nephalem_glory_mechanic_sucks/

The fact you don't know what I'm talking about says a lot.

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Blackhairedhero

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#217  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: I can copy and paste opinions from forums to.

Pit LordJul 20072,316

"Diablo 3 is a better game on a console than PC

I have been gaming on PC up until summer this year when I sold my computer and bought a PS4 Pro.

I must admit, Diablo 3 plays a lot better with a gamepad than keyboard and mouse.

The UI is quite different and takes some getting use to, but you have a lot more storage in the console version than PC.

Nehalem orbs are a lot more powerful and I don't really know how to feel about them. They grant you double damage and you can have them up basically all the time. They make the game a lot easier but also frustrating when they don't drop. It's either easy mode or hard mode, depending on how lucky you are.

You can have 5 minutes of +100% damage stacked, then die and lose all and suddenly start struggling to get them back.

The key difference to me is the gamepad, it makes the game so smooth! "

https://www.mmo-champion.com/threads/2347864-Diablo-3-is-a-better-game-on-a-console-than-PC

"I own both versions . And i prefer by far the console version . On couch 4 man co-op is a blessing ( and i will now refer to this game when people ask for co-op suggestions ). I didn't notice a difference in the loot. Plus there's difficulty levels , which do actually make a difference . I started on hard ( with my gf ), and we were getting demolished at first . I was thinking the Pc version would have been normal , but it appears to be easy mode . The Ui is pretty good and easily navagatable. The hotkeys are intuitive , the controls are well done and fluid .

The whole game just feels right . Blizzard obviously put a lot of work in this port "

https://www.escapistmagazine.com/forums/read/9.828015-Diablo-3-in-consoles-is-the-better-version-here-is-why

Nothing like trying to dodge waves of projectile attacks while moving around with a clumsy mouse. You're better off just taking the damage and spamming your best attacks.

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Zaryia

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#218  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero said:

@zaryia: I can copy and paste opinions from forums to.

Subjectively poor movement = All builds still work. No density was changed.

Subjectively poor aiming = They had to reduce density. Certain builds don't work.

The issues brought up in my quotes had actual gameplay implications. Real world results.

This is reflected via actual data,

  • Builds that require you to aim are far lower on the ladder on Consoles.
  • Characters in general are lower on the ladder on Consoles.
  • There is no build on PC that is lower on the ladder due to movement.
  • Density is lower on consoles due to the aiming system.
  • Meta builds are different due to NG.

P.S. Your own quotes stated how bad NG is. PC doesn't have to deal with any of that.

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Blackhairedhero

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#219 Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: You posted preference post as well. No build is unplayable on consoles that is rubbish. And any skill that requires movement "strafe" or "roll" for example would be far superior on consoles. Dodging stuff on PC is without question an absolute chore on PC and virtually meaningless.

Characters are lower on the ladder on consoles? Wtf are you talking about? Ladders are not compared cross platform.

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Zaryia

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#220  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero said:

@zaryia: You posted preference post as well.

  • Someone telling you that aimed skills are harder to use on consoles is not giving you a preference. They are stating a fact. This is a well known fact among the DIII console community. When your cursor is a straight line rather than free aim, this is objectively going to be the case.
  • Someone telling you that the console version has less density, which it does, due to this poor aiming is giving you a fact.
  • Someone telling you NG results in low GR clears is giving you a fact.

The aiming on consoles is objectively worse, they had to reduce density and certain builds barely function. Console players do worse on season ladders, since NG blows and the aiming blows.

These are facts. I'm not debating them. I'm stating them. If you don't believe the facts, that isn't my problem. DIII is best on PC.

F2P. P2P. B2P are all best on PC. All are good/bad depending on the game. PoE is awesome.

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#221  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia:

1. Yes it is it's a preference not a fact. The games movement is so much better on consoles it far exceeds the PC version. Aiming in the game is basic and hardly an issue when your getting swarmed by hundreds of enemies.

2. Haven't seen any proof of the console version having less monster density

3. Again no proof of this. My DH is lvl 120 so I'm not familiar with any struggles in NG.

You have stated no fact just an opinion which is rather unpopular as D3 is widely considered to be best on consoles.

Not sure what your last opinionated rants about but again it has no relevance.

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Zaryia

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#222  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero said:

@zaryia:

1. Yes it is it's a preference not a fact. The games movement is so much better on consoles it far exceeds the PC version. Aiming in the game is basic and hardly an issue when your getting swarmed by hundreds of enemies.

2. Haven't seen any proof of the console version having less monster density

1. Console version having a different aiming system is not a preference. That is a fact. Many builds are not viable on consoles due to this.

The first most people have hit on, you don't have a mouse to accurately cast a spell wherever your cursor is. Instead you cast on a mob you are looking at, which one that is when there are a bunch can be very difficult to tell. So precision based builds are going to be weaker than PC

2. Due to the aim/controls, it has lower density,

Mob Density

In order to achieve the desired performance levels, even with toned-down graphics, it seems that Blizzard has also reduced the total amount of enemies in any one particular area. The PAX East demo had me running around Act III’s Fields of Slaughter, usually an area highly saturated with monsters.

Unfortunately this wasn’t the case in the console version. I found myself brawling with only a few enemies here and there. There was, without a doubt, a significant decrease in the amount of enemies present. One of the toughest challenges in Diablo III is being able to successfully crowd control and it’s looking like that sort of challenge won’t exist on the console.

You may be quick to point out that this could be a design choice since you’re using a controller vs. a keyboard and mouse. However to test another theory, that it was a technical limitation – I attempted to group up a large number of monsters. When I had thought I had grouped up a decent amount I proceeded to do away with them. In doing so the frame rate seemingly dropped below 30fps without much effort. So is it possible that this is a technical limitation or could it also be a result of a game deisgn choice in favor of console controls?

Update: In an interview at PAX East, Lead Designer Josh Mosqueira talked about this very topic. Mosqueira has stated that it was a design choice with the control scheme in mind.

The above is common knowledge, console gamers have stated as well it has lower density in hundreds of forum/reddit posts up until even 2018.

3. The NG system gives a layer of upkeep which most players find annoying, and results in lower ladder clears.

4. For a majority of the games life, Consoles did not have seasons. Which means mostly dupers. That was when most players played it.

The PC version is better. Like most video games.

F2P.B2P.P2P all awesome and all best on PC. This thread is a farce.

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Blackhairedhero

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#223  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: 1. Lol yet you have no proof. And many builds that rely on accurate movement would be superior on consoles. DH and Cruszder for an example.

2. Lmao that's referring to the PS3/360 versions.

https://us.battle.net/forums/en/d3/topic/14611071772

Monster density was increased in PS4/ XB1 versions.

3. You have no proof of this

4. It has seasons now. It also has loco co-op, gift system and nemesis system.

Lol um no P2P is far superior on consoles. The best P2P games never even came to PC this year. Stick with F2Pand pay to win and the inferior version of Diablo 3.

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#224 DrLostRib
Member since 2017 • 5931 Posts

No

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#225 dreman999
Member since 2004 • 11514 Posts

@n64dd: blame game makers for their actions. Not popular trends. Crowd source games are popular because they are testing different game play styles and types. AAA games are just doing the same thing and have been have assing it for years and depending on "great graphics" too much and not fixing their games of game play.

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dxmcat

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#226 dxmcat
Member since 2007 • 3385 Posts

Blame LCDs (lowest common denominators) and "mainstream gaming" for the set backs.

PC really has nothing to do with it.

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#227 Clefdefa
Member since 2017 • 750 Posts

PC offer a lot of graphics and processing power but gettin something completely new isn't the place to go.

They still use keyboard and mouse like it was 90's, hard to innovate when you never change the way you interact with the game

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Zaryia

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#228  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero said:

Monster density was increased in PS4/ XB1 versions.

In a patch in 2017 they increased it, it was very low on those 2 for YEARS. It is still less than PC though, even after said patch.

@blackhairedhero said:

@zaryia: 1. Lol yet you have no proof. And many builds that rely on accurate movement would be superior on consoles. DH and Cruszder for an example.

I do have proof. The aiming system on console is different, that's a fact. Aimed skills are harder to use because you literally can't aim them. That's common sense. This is common knowledge in the console community and the proof is seen in the console ladder. Meanwhile, no mobility build on PC is hindered.

And this isn't an opinion, this is a fact,

Some of the skills don't work the same , for example you cannot place a sentry or hydra away from your toon like you can on PC.

Not to mention the Density and Season changes were recent, a majority of the games life cycle was pure trash on consoles when people actually played it.

Also the NG system still remains in the game.

Loading Video...

Diablo III is best on PC, by significant margins. You can't aim your god damn skills and you gotta run around looking for NG orbs, lmao. That's ludicrous.

@blackhairedhero said:

Lol um no P2P is far superior on consoles. The best P2P games never even came to PC this year. Stick with F2Pand pay to win and the inferior version of Diablo 3.

B2P. P2P. and F2P are all best on PC. It has the most high scoring games and best price deals in all 3.

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Blackhairedhero

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#229  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: the movement system is different on PC and yes its factually inferior.

Post proof that monster Density is better on PC. Next time don't give me a link for the PS3/360 titles.

Proof is not seen on the console ladder. Each console eco system is broke up so it most likely has less players. Sorry but D3 is better on consoles. Proven by metacritic.

Don't even mention P2P on PC its trash. You rarely get P2P exclusives.

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dxmcat

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#230 dxmcat
Member since 2007 • 3385 Posts

@clefdefa: yea shit, I forgot controllers were invented last year.

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Zaryia

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#231  Edited By Zaryia
Member since 2016 • 21607 Posts
@blackhairedhero said:

@zaryia: the movement system is different on PC and yes its factually inferior.

Post proof that monster Density is better on PC. Next time don't give me a link for the PS3/360 titles.

Proof is not seen on the console ladder. Each console eco system is broke up so it most likely has less players. Sorry but D3 is better on consoles. Proven by metacritic.

Don't even mention P2P on PC its trash. You rarely get P2P exclusives.

I'm glad you concede to the fact that DIII on Consoles objectively has a far worse aiming system, resulting in several of PCs top builds being nearly DEAD AND UNUSED on consoles. Meanwhile you can not name me a console build that doesn't work on PC due to the movement system!

I'm glad you concede to the NG issue. https://www.youtube.com/watch?time_continue=1&v=1oLH01F6Se0

https://us.battle.net/forums/en/d3/topic/20752559285?page=1

Density on consoles is a lot better since the 2.4.3 patch though - still not as good as PC, but a lot better than earlier patches.

Console monster density is no way better than PC yes is improve but still never the same or close to PC ... good times are 85-90% upkeep at most you be getting 70% or more on average

You can't even aim your god damn skills, lmao!

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#232 Clefdefa
Member since 2017 • 750 Posts

@dxmcat: On consol we went from whatever to 2 boutons ( NES ) to 6 boutons ( SNES ) to 8 boutons ( PS ) to 8 boutons with analog stick ( PSOne ) and we haven't evolved since.

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#233  Edited By Blackhairedhero
Member since 2018 • 3231 Posts

@zaryia: Yea I never said that... stop lying bro. I will say movement is far superior on consoles though and the overall game is far better on consoles as well.

Lol and a random forum poster isn't proof.

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#234 That_Old_Guy
Member since 2018 • 1233 Posts

@DragonfireXZ95: you sum up hermits.

You compared a shitty game to “Shower with Dad”.

Nice.

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GarGx1

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#235 GarGx1
Member since 2011 • 10934 Posts
@clefdefa said:

PC offer a lot of graphics and processing power but gettin something completely new isn't the place to go.

They still use keyboard and mouse like it was 90's, hard to innovate when you never change the way you interact with the game

I'm guessing that you don't know that game controllers have been in use since 1972.

Also all controllers work on PC. For instance I can play Gears of War 4, split screen, one player using a 360 controller and the other using a Dual Shock 4 controller but both are horrible in comparison to mouse and keyboard.

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#236 Kali-B1rd
Member since 2018 • 2241 Posts
@GarGx1 said:
@clefdefa said:

PC offer a lot of graphics and processing power but gettin something completely new isn't the place to go.

They still use keyboard and mouse like it was 90's, hard to innovate when you never change the way you interact with the game

I'm guessing that you don't know that game controllers have been in use since 1972.

Also all controllers work on PC. For instance I can play Gears of War 4, split screen, one player using a 360 controller and the other using a Dual Shock 4 controller but both are horrible in comparison to mouse and keyboard.

Peasant arguments are getting absurd.

Keyboard and Mouse is still the dominant input for anything beyond basic touch screen functionality, its simply far more functional.... and allows the platform to have the biggest range of genres by far.

How people come to these stupid conclusions baffles me.

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ReCloud

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#237 ReCloud
Member since 2018 • 4418 Posts

Obviously, every single bad practice is derived from PCs.

Patches, microtransactions, overpriced expansion packs and upgrades.

PCs are worst of the worst.

Well, maybe not as bad as X1, but still.

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#238 That_Old_Guy
Member since 2018 • 1233 Posts

Was just sitting there playing Tekken on PC and in a good match and the game just goes to desktop and closes.

PC gaming FTW!!!

Nothing beats no reason for your machine fucking up.

Yes yes...user error. I didn’t pet my PC enough and it got mad at me. It’s like a cat, right?

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pyro1245

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#239 pyro1245
Member since 2003 • 9525 Posts

@that_old_guy: leave it to you to screw up using a PC in 2018

damn I'm on fire with the current year arguments. nailed it.

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GarGx1

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#240  Edited By GarGx1
Member since 2011 • 10934 Posts
@that_old_guy said:

Was just sitting there playing Tekken on PC and in a good match and the game just goes to desktop and closes.

PC gaming FTW!!!

Nothing beats no reason for your machine fucking up.

Yes yes...user error. I didn’t pet my PC enough and it got mad at me. It’s like a cat, right?

If you're using windows 10, right click on the window icon (bottom left corner) select computer management, select event viewer and you can see what went wrong. From that you can likely find a fix and repair it yourself.

Spider-man 4 crashed twice on my PS4 Pro, god only knows why because there is nothing I can do about it.

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#241 br0kenrabbit
Member since 2004 • 18103 Posts

@that_old_guy said:

Was just sitting there playing Tekken on PC and in a good match and the game just goes to desktop and closes.

PC gaming FTW!!!

Nothing beats no reason for your machine fucking up.

Yes yes...user error. I didn’t pet my PC enough and it got mad at me. It’s like a cat, right?

Remember when an official update bricked consoles? Lololahahahahehehehohoho

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deactivated-60bf765068a74

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#242 deactivated-60bf765068a74
Member since 2007 • 9558 Posts
@that_old_guy said:

Was just sitting there playing Tekken on PC and in a good match and the game just goes to desktop and closes.

PC gaming FTW!!!

Nothing beats no reason for your machine fucking up.

Yes yes...user error. I didn’t pet my PC enough and it got mad at me. It’s like a cat, right?

That happened to me in star wars rebellion played about 5 hours didn't save and the game crashed outa n owhere this never happened on ps4 ever in my life

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pyro1245

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#243  Edited By pyro1245
Member since 2003 • 9525 Posts
@ProtossRushX said:
@that_old_guy said:

Was just sitting there playing Tekken on PC and in a good match and the game just goes to desktop and closes.

PC gaming FTW!!!

Nothing beats no reason for your machine fucking up.

Yes yes...user error. I didn’t pet my PC enough and it got mad at me. It’s like a cat, right?

That happened to me in star wars rebellion played about 5 hours didn't save and the game crashed outa n owhere this never happened on ps4 ever in my life

Wow you must have a golden PS4.

Last time I hooked mine up it told me the 'the database' was corrupted and then spent the next hour 'rebuilding the database' after several restarts.

TBH I would have liked a bit more info on exactly what database was corrupted and what it was for. Luckily it didn't seem like I lost any data... I thought it was done for.

In the end it all worked out and I was playing GoW, only a few hours later than I had originally intended.

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#244 Kali-B1rd
Member since 2018 • 2241 Posts
@pyro1245 said:
@ProtossRushX said:
@that_old_guy said:

Was just sitting there playing Tekken on PC and in a good match and the game just goes to desktop and closes.

PC gaming FTW!!!

Nothing beats no reason for your machine fucking up.

Yes yes...user error. I didn’t pet my PC enough and it got mad at me. It’s like a cat, right?

That happened to me in star wars rebellion played about 5 hours didn't save and the game crashed outa n owhere this never happened on ps4 ever in my life

Wow you must have a golden PS4.

Last time I hooked mine up it told the 'the database' was corrupted and then spent the next hour 'rebuilding the database' after several restarts.

TBH I would have liked a bit more info on exactly what database was corrupted and what it was for. Luckily it didn't seem like I lost any data... I thought it was done for.

In the end it all worked out and I was playing GoW, only a few hours later than I had originally intended.

2 hour downloads.

Spiderman main mission being broke on launch

2 returned PS4 Pros due to blue screen of death

PS4 PRo's are hot and louder than my godamn boiler

Blue Screen (Application Closed) of death a few times.

Loading times..

install times....

shit prices

shit UI

limited controller

Yea consoles are amazing.. LOL

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That_Old_Guy

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#245 That_Old_Guy
Member since 2018 • 1233 Posts

@pyro1245: leave it to you to screw up a console that is synonymous with plug n play.

AHAHAHAHAHA!!

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That_Old_Guy

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#246 That_Old_Guy
Member since 2018 • 1233 Posts

@kali-b1rd: sounds like user error to me. Isn’t that how the hermits handle this argument?

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pyro1245

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#247 pyro1245
Member since 2003 • 9525 Posts
@that_old_guy said:

@pyro1245: leave it to you to screw up a console that is synonymous with plug n play.

AHAHAHAHAHA!!

Must have angered the Sony by having unplugged for so long. I just wanted to keep it from collecting dust so I put it back in the box.

@that_old_guy said:

@kali-b1rd: sounds like user error to me. Isn’t that how the hermits handle this argument?

But there is no user error because of the plug and play. Benefit of console, right?

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#248 Kali-B1rd
Member since 2018 • 2241 Posts
@that_old_guy said:

@kali-b1rd: sounds like user error to me. Isn’t that how the hermits handle this argument?

How can it be user error when consoles are "all made equally, plug and play perfection"?

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lundy86_4

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#249 lundy86_4
Member since 2003 • 62030 Posts

Spider-Man crashed on me twice. I don't think i've had a single CTD or crash on my PC since I built it over a year ago.

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GarGx1

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#250 GarGx1
Member since 2011 • 10934 Posts
@that_old_guy said:

@kali-b1rd: sounds like user error to me. Isn’t that how the hermits handle this argument?

Pretty sure I just told you where to start investigating the crash you were moaning about. I guess that doesn't fir your "hermit" stereotype though.