Have you noticed that buggy games are always American and European?

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arkephonic

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#1 arkephonic
Member since 2006 • 7221 Posts

Japanese games are hardly ever bug ridden. They may not be the most well received games critically speaking, but look at Japanese games for a second. Nintendo 1st party games are like the least buggy games in existence. Games like Vanquish, Final Fantasy XIII, Resident Evil 5, Metal Gear Solid 4, and many others are just so polished. They don't rely on post release patches for completion. They don't rely on the $60 day 1 buyers to be their beta testers. Bethesda's incompetence doesn't exist in Japanese development. They truly care about their products and really do put forth their best effort to release a bug free, fully functional game.

Metalmania posted a thread in another forum which was talking about how From Software, the developers of Demon's Souls and Dark Souls, are hesitant to release a sequel to Dark Souls because they feel as if their game had too many bugs in it. They genuinely feel bad for releasing a game with bugs, and they don't feel like the fans of the Souls series will forgive them for releasing a game that contains bugs. This is asinine to me, because I completed both Demon's Souls and Dark Souls, and I didn't run into any bugs. In a game like Skyrim, I can't make my way down a mountain without running into a plethora of bugs. Not only that, Bethesda just ignores all the media coverage that puts their buggy problems under the spotlight, and they just try to sweep it under the rug and cover their ears. It's nice to see From Software living up to their mistakes, even if they are minimal and practically non-existent from my point of view.

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Demonjoe93

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#2 Demonjoe93
Member since 2009 • 9869 Posts

Now that I think about it, most of the games I found to be buggy are Western.

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bobbetybob

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#3 bobbetybob
Member since 2005 • 19370 Posts
I think you're forgetting that a lot of the Japanese games we play are huge titles. Most Western titles of that calibre asides from games like Skyrim and RDR which have these huge open worlds with random goings on (which is what leads to most of these bugs) aren't that buggy really. I'm sure there's plenty of smaller Japanese games that are super buggy we just never get to see them
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soulitane

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#4 soulitane
Member since 2010 • 15091 Posts
Wasn't FFXIV completely broken at launch?
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Chemical_Viking

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#5 Chemical_Viking
Member since 2010 • 2145 Posts

Have you ever noticed that crappy games are always japanese?

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hippiesanta

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#6 hippiesanta
Member since 2005 • 10301 Posts
not surprising.... since PSone years......... especially third party western....... because of their western beer and western cholestrol
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Chemical_Viking

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#8 Chemical_Viking
Member since 2010 • 2145 Posts

[QUOTE="soulitane"]Wasn't FFXIV completely broken at launch?DrTrafalgarLaw
That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Eastern standards?

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soulitane

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#9 soulitane
Member since 2010 • 15091 Posts
[QUOTE="soulitane"]Wasn't FFXIV completely broken at launch?DrTrafalgarLaw
That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Still isn't an American or European game :P
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Ace6301

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#10 Ace6301
Member since 2005 • 21389 Posts
I find on average Japanese games are a little more polished when compared to Western games with similar budgets. Could be attributed to many things other than developer skill though. Western games tend to be a little more open ended or with a focus on multiplayer which is naturally harder to bug test thoroughly.
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minh800

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#11 minh800
Member since 2011 • 1166 Posts

[QUOTE="soulitane"]Wasn't FFXIV completely broken at launch?DrTrafalgarLaw
That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Uh... what? It was internally developed.

Have you ever noticed that crappy games are always japanese?

Chemical_Viking

Nope. Most recent example: Amy.

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DrTrafalgarLaw

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#12 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="DrTrafalgarLaw"][QUOTE="soulitane"]Wasn't FFXIV completely broken at launch?soulitane
That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Still isn't an American or European game :P

Well, the mentality of western devs are different than that of japanese or eastern games. Rush a buggy or even broken game out of the door, fix the patches a month later. Consolites will gobble it up anyway...As Miyamoto once said, it you delay a game, it's only delayed but release a bad game and it's bad forever.
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loosingENDS

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#13 loosingENDS
Member since 2011 • 11793 Posts

JRPGs have little room for error

They are not open worlds where anything can happen like say Skyrim

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DireOwl

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#14 DireOwl
Member since 2007 • 3352 Posts

Japanese games are hardly ever bug ridden. They may not be the most well received games critically speaking, but look at Japanese games for a second. Nintendo 1st party games are like the least buggy games in existence. Games like Vanquish, Final Fantasy XIII, Resident Evil 5, Metal Gear Solid 4, and many others are just so polished. They don't rely on post release patches for completion. They don't rely on the $60 day 1 buyers to be their beta testers. Bethesda's incompetence doesn't exist in Japanese development. They truly care about their products and really do put forth their best effort to release a bug free, fully functional game.

Metalmania posted a thread in another forum which was talking about how From Software, the developers of Demon's Souls and Dark Souls, are hesitant to release a sequel to Dark Souls because they feel as if their game had too many bugs in it. They genuinely feel bad for releasing a game with bugs, and they don't feel like the fans of the Souls series will forgive them for releasing a game that contains bugs. This is asinine to me, because I completed both Demon's Souls and Dark Souls, and I didn't run into any bugs. In a game like Skyrim, I can't make my way down a mountain without running into a plethora of bugs. Not only that, Bethesda just ignores all the media coverage that puts their buggy problems under the spotlight, and they just try to sweep it under the rug and cover their ears. It's nice to see From Software living up to their mistakes, even if they are minimal and practically non-existent from my point of view.

arkephonic

Really? Most bosses can actually be glitched into "you defeated." (Killing the Red Dragon with one arrow from behind. Ceaseless Discharge falling to his death. Farming suicidal forest guardians. Un-killable knights. Taking out Strayed Demon with dung pies and a feather spell.) It a great game, but buggy it was.

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DrTrafalgarLaw

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#15 DrTrafalgarLaw
Member since 2011 • 4487 Posts

[QUOTE="DrTrafalgarLaw"][QUOTE="soulitane"] That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...minh800

Uh... what? It was internally developed.

Have you ever noticed that crappy games are always japanese?

Chemical_Viking

Nope. Most recent example: Amy.

I read most of it was outsourced to chinese developers. You know, the type that make a bazillion free 2 play MMO's, a brilliant idea to hand them over a huge franchise like Final Fantasty. And it's not as if SE doesn't know how to make decent MMO's...they made FFXI.
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IAmNot_fun

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#16 IAmNot_fun
Member since 2010 • 3336 Posts
[QUOTE="soulitane"]Wasn't FFXIV completely broken at launch?DrTrafalgarLaw
That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Haha I can't believe someone actually fell for that rumour
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eboyishere

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#17 eboyishere
Member since 2011 • 12681 Posts

FF14 says otherwise :lol:

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DrTrafalgarLaw

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#18 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="DrTrafalgarLaw"][QUOTE="soulitane"]Wasn't FFXIV completely broken at launch?IAmNot_fun
That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Haha I can't believe someone actually fell for that rumour

That would have explained their incompetence and inability to create a MMO. But if it's ingame-development failure...*long sigh* unbelievable.
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IAmNot_fun

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#19 IAmNot_fun
Member since 2010 • 3336 Posts
[QUOTE="DrTrafalgarLaw"][QUOTE="IAmNot_fun"][QUOTE="DrTrafalgarLaw"] That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Haha I can't believe someone actually fell for that rumour

That would have explained their incompetence and inability to create a MMO. But if it's ingame-development failure...*long sigh* unbelievable.

Looking at their recent track record, I'm not sure what is so unbelievable about FF14 being bad.
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DrTrafalgarLaw

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#20 DrTrafalgarLaw
Member since 2011 • 4487 Posts

[QUOTE="DrTrafalgarLaw"][QUOTE="IAmNot_fun"] Haha I can't believe someone actually fell for that rumourIAmNot_fun
That would have explained their incompetence and inability to create a MMO. But if it's ingame-development failure...*long sigh* unbelievable.

Looking at their recent track record, I'm not sure what is so unbelievable about FF14 being bad.

Well there is a difference in getting a 7.5, which at least works as it's supposed to, and getting a 4 for a MMO that's broken from start to finish.

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Riverwolf007

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#21 Riverwolf007
Member since 2005 • 26023 Posts

tbo, i would take buggy and open world over being funneled down a 20 foot wide corridor for an entire game everytime.

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IAmNot_fun

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#22 IAmNot_fun
Member since 2010 • 3336 Posts

[QUOTE="IAmNot_fun"][QUOTE="DrTrafalgarLaw"] That would have explained their incompetence and inability to create a MMO. But if it's ingame-development failure...*long sigh* unbelievable.DrTrafalgarLaw

Looking at their recent track record, I'm not sure what is so unbelievable about FF14 being bad.

Well there is a difference in getting a 7.5, which at least works as it's supposed to, and getting a 4 for a MMO that's broken from start to finish.

SE has been declining ever since it became SE. This was going to be inevitable unless an effective internal restructuring was taking place.
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finalfantasy94

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#23 finalfantasy94
Member since 2004 • 27442 Posts

this is very true. They seem to make games that have more tech issues then what comes from japan.

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finalfantasy94

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#24 finalfantasy94
Member since 2004 • 27442 Posts

FF14 says otherwise :lol:

eboyishere

its not like it never happens from a japanese game,but its wayyyy more common for western games.

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minh800

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#25 minh800
Member since 2011 • 1166 Posts

Could it be attributed to the fact that we usually get the games later than Japan so they have the time to fix the games if need be? Dark Souls's online functionality was pretty buggy when it was released in Japan but it got patched for localization.

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DrTrafalgarLaw

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#26 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="DrTrafalgarLaw"]

[QUOTE="IAmNot_fun"] Looking at their recent track record, I'm not sure what is so unbelievable about FF14 being bad.IAmNot_fun

Well there is a difference in getting a 7.5, which at least works as it's supposed to, and getting a 4 for a MMO that's broken from start to finish.

SE has been declining ever since it became SE. This was going to be inevitable unless an effective internal restructuring was taking place.

Yes but never to the point of their games being totally broken.
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Riverwolf007

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#27 Riverwolf007
Member since 2005 • 26023 Posts

Could it be attributed to the fact that we usually get the games later than Japan so they have the time to fix the games if need be? Dark Souls's online functionality was pretty buggy when it was released in Japan but it got patched for localization.

minh800

actually it is attributed to how j-dev games lead you down a linear path with next to no choices in order to tell a story.

it should be pretty obvious to you guys what is going on here and why one would be worse than the other when it comes to bugs.

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IAmNot_fun

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#28 IAmNot_fun
Member since 2010 • 3336 Posts
[QUOTE="IAmNot_fun"][QUOTE="DrTrafalgarLaw"] Well there is a difference in getting a 7.5, which at least works as it's supposed to, and getting a 4 for a MMO that's broken from start to finish.DrTrafalgarLaw
SE has been declining ever since it became SE. This was going to be inevitable unless an effective internal restructuring was taking place.

Yes but never to the point of their games being totally broken.

Maybe not, but still, this gen for them has been extremely disappointing. There aren't a lot of good SE games this gen, especially big-budget ones.
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lordlors

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#29 lordlors
Member since 2004 • 6128 Posts

[QUOTE="minh800"]

Could it be attributed to the fact that we usually get the games later than Japan so they have the time to fix the games if need be? Dark Souls's online functionality was pretty buggy when it was released in Japan but it got patched for localization.

Riverwolf007

actually it is attributed to how j-dev games lead you down a linear path with next to no choices in order to tell a story.

it should be pretty obvious to you guys what is going on here and why one would be worse than the other when it comes to bugs.

Xenoblade Chronicles isn't linear. It has a big world to explore yet it isn't buggy. Yes it may be a Wii game but its scope is big. Stop generalizing. It's as if linear games are bad. I say TW2 is better than Skyrim and TW2 is linear.
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finalfantasy94

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#31 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="minh800"]

Could it be attributed to the fact that we usually get the games later than Japan so they have the time to fix the games if need be? Dark Souls's online functionality was pretty buggy when it was released in Japan but it got patched for localization.

Riverwolf007

actually it is attributed to how j-dev games lead you down a linear path with next to no choices in order to tell a story.

it should be pretty obvious to you guys what is going on here and why one would be worse than the other when it comes to bugs.

Lets look at ME series. ME usually has a hub spot to talk to people and shop most jrpgs have the same thing. When you decided to do a mission you go to whats basicly a dungion and lets not act like theres multiple paths ether. Yet ME1&2 have tec problems but yet most jrpgs at least that iv played dont run into tec problems really at all. I truly enjoy the ME games and will be getting ME3 day one but im not blind.

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Riverwolf007

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#32 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

[QUOTE="minh800"]

Could it be attributed to the fact that we usually get the games later than Japan so they have the time to fix the games if need be? Dark Souls's online functionality was pretty buggy when it was released in Japan but it got patched for localization.

lordlors

actually it is attributed to how j-dev games lead you down a linear path with next to no choices in order to tell a story.

it should be pretty obvious to you guys what is going on here and why one would be worse than the other when it comes to bugs.

Xenoblade Chronicles isn't linear. It has a big world to explore yet it isn't buggy. Yes it may be a Wii game but its scope is big. Stop generalizing. It's as if linear games are bad. I say TW2 is better than Skyrim and TW2 is linear.

yeah, your one example is totally enough to get me to stop generalizing.

next i'll be all dogs walk on all fours and you can pipe up with, nuh-uh i was at the circus and there was this one dog that walked on two!!!!

that one dog that is the exception to the rule is not the one i'm talking about.

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Riverwolf007

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#33 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

[QUOTE="minh800"]

Could it be attributed to the fact that we usually get the games later than Japan so they have the time to fix the games if need be? Dark Souls's online functionality was pretty buggy when it was released in Japan but it got patched for localization.

finalfantasy94

actually it is attributed to how j-dev games lead you down a linear path with next to no choices in order to tell a story.

it should be pretty obvious to you guys what is going on here and why one would be worse than the other when it comes to bugs.

Lets look at ME series. ME usually has a hub spot to talk to people and shop most jrpgs have the same thing. When you decided to do a mission you go to whats basicly a dungion and lets not act like theres multiple paths ether. Yet ME1&2 have tec problems but yet most jrpgs at least that iv played dont run into tec problems really at all. I truly enjoy the ME games and will be getting ME3 day one but im not blind.

the bottom line here is open world is more complex and more wester devs focus on open world so of course we are going to see more buggy western games.

you guys can use as many one game examples as you want i am talking about the majorty trend.

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Some-Mist

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#34 Some-Mist
Member since 2009 • 5631 Posts

tbo, i would take buggy and open world over being funneled down a 20 foot wide corridor for an entire game everytime.

Riverwolf007
I take it you prefer ff14 > ff13 in that case?
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Lonelynight

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#36 Lonelynight
Member since 2006 • 30051 Posts
Never played any major Japanese games(only pokemon and some hentai games) so I wouldn't know.
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Riverwolf007

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#37 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

tbo, i would take buggy and open world over being funneled down a 20 foot wide corridor for an entire game everytime.

Some-Mist

I take it you prefer ff14 > ff13 in that case?

lol, i think 8 was the last one i ever played before i packed it in with the ff series.

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finalfantasy94

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#38 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="finalfantasy94"]

[QUOTE="Riverwolf007"]actually it is attributed to how j-dev games lead you down a linear path with next to no choices in order to tell a story.

it should be pretty obvious to you guys what is going on here and why one would be worse than the other when it comes to bugs.

Riverwolf007

Lets look at ME series. ME usually has a hub spot to talk to people and shop most jrpgs have the same thing. When you decided to do a mission you go to whats basicly a dungion and lets not act like theres multiple paths ether. Yet ME1&2 have tec problems but yet most jrpgs at least that iv played dont run into tec problems really at all. I truly enjoy the ME games and will be getting ME3 day one but im not blind.

the bottom line here is open world is more complex and more wester devs focus on open world so of course we are going to see more buggy western games.

you guys can use as many one game examples as you want i am talking about the majorty trend.

didint know enslaved and castlevania were open world. Again 2 games I really enjoy but has tec problems like frame rate.

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Some-Mist

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#39 Some-Mist
Member since 2009 • 5631 Posts

[QUOTE="Some-Mist"][QUOTE="Riverwolf007"]

tbo, i would take buggy and open world over being funneled down a 20 foot wide corridor for an entire game everytime.

Riverwolf007

I take it you prefer ff14 > ff13 in that case?

lol, i think 8 was the last one i ever played before i packed it in with the ff series.

well then, if you ever choose to try one out - I'd recommend 14 > 13 in your case. that would be the one you would choose...no?
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eboyishere

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#40 eboyishere
Member since 2011 • 12681 Posts

[QUOTE="eboyishere"]

FF14 says otherwise :lol:

finalfantasy94

its not like it never happens from a japanese game,but its wayyyy more common for western games.

true skyrim isn't exactly a perfect angel

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Riverwolf007

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#41 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

actually it is attributed to how j-dev games lead you down a linear path with next to no choices in order to tell a story.

it should be pretty obvious to you guys what is going on here and why one would be worse than the other when it comes to bugs.

Slashkice

Because every western game is open world.

yep that is exactly what i am saying... every single w-dev game is open world with no exceptions and every j-dev game is in a corridor in which you molest schoolgirls with no exceptions.

and every issue in the world is black and white with zero shades of grey.

geeze dudes whatever it is you want to argue about i give up since apparently i am going to be one game exampled to death here and bytched at about generalizations while everyone else also either uses generalizations or goes off in the opposite direction and acts like finding one single example that refutes a small part of an argument make the entire argument invalid.

:P

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mems_1224

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#42 mems_1224
Member since 2004 • 56919 Posts
id rather get a broken game with a fix in a month or two(uncharted 3/skyrim) than wait 6+ years for a game(last guardian) just sayin
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Eponique

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#43 Eponique
Member since 2007 • 17918 Posts
Say that to Mario Kart 7 :x
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SW__Troll

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#45 SW__Troll
Member since 2011 • 1687 Posts

I've also noticed that the much more ambitious, and technically impressive games come from America and Europe as well.

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dawso0n

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#46 dawso0n
Member since 2005 • 1767 Posts

[QUOTE="Riverwolf007"]

tbo, i would take buggy and open world over being funneled down a 20 foot wide corridor for an entire game everytime.

Some-Mist

I take it you prefer ff14 > ff13 in that case?

No I would prefer RDR.

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GotNugz

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#47 GotNugz
Member since 2010 • 681 Posts
Sorry cant agree with you on this one. Games like final fantasy 13, ps3 bayonetta, dark souls etc are all very buggy. American devs are also more on the cutting edge when it come to pushing hardware, think of graphically demanding game engines like ID tech 5, unreal engine 3, cry engine, frostbite 2, uncharted, killzone etc. the only Japanese devs I can really think of that push hardware are konami and capcom with the MT Framework.
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dawso0n

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#48 dawso0n
Member since 2005 • 1767 Posts

[QUOTE="Riverwolf007"]

yep that is exactly what i am saying... every single w-dev game is open world with no exceptions and every j-dev game is in a corridor in which you molest schoolgirls with no exceptions.

and every issue in the world is black and white with zero shades of grey.

geeze dudes whatever it is you want to argue about i give up since apparently i am going to be one game exampled to death here and bytched at about generalizations while everyone else also either uses generalizations or goes off in the opposite direction and acts like finding one single example that refutes a small part of an argument make the entire argument invalid.

:P

Slashkice

You had a point? You're trying to make it sound as if a majority of western games are these wide expanses of open worlds with user control and all the bells and whistles that come with it when that isn't the case at all.

no it's not belts a whistles, it's belts and zippers and all the japanese games have them

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princeofshapeir

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#49 princeofshapeir
Member since 2006 • 16652 Posts

American/Western games are larger in scope and ambition.

*looks at Square Enix games today*

*laughs, walks away*

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finalfantasy94

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#50 finalfantasy94
Member since 2004 • 27442 Posts

Sorry cant agree with you on this one. Games like final fantasy 13, ps3 bayonetta, dark souls etc are all very buggy. American devs are also more on the cutting edge when it come to pushing hardware, think of graphically demanding game engines like ID tech 5, unreal engine 3, cry engine, frostbite 2, uncharted, killzone etc. the only Japanese devs I can really think of that push hardware are konami and capcom with the MT Framework.GotNugz

im guessing you got some messed up version cause my ran smoothly with no problem through the whole thing. Cant say much about dark souls but demons souls didint have no bug problems.