Have you noticed that buggy games are always American and European?

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GotNugz

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#51 GotNugz
Member since 2010 • 681 Posts
Also Japanese games tend to take much longer to release so they better not have many bugs. Think of how long gran turismo 5 took, or skyward sword, or what about ff versus 13 first heard about that at tokyo game show 2007 haven't seen anything since.
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finalfantasy94

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#52 finalfantasy94
Member since 2004 • 27442 Posts

American/Western games are larger in scope and ambition.

*looks at Square Enix games today*

*laughs, walks away*

princeofshapeir

yea cause ya know SE makes everything in japan. Also agian not all wester games are larger in scope and still have tech issues.

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-Renegade

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#53 -Renegade
Member since 2007 • 8340 Posts

FF14 says otherwise :lol:

eboyishere
Also can add Dark Souls to the list.
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GotNugz

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#54 GotNugz
Member since 2010 • 681 Posts

[QUOTE="princeofshapeir"]

American/Western games are larger in scope and ambition.

*looks at Square Enix games today*

*laughs, walks away*

finalfantasy94

yea cause ya know SE makes everything in japan. Also agian not all wester games are larger in scope and still have tech issues.

I don't think he's saying all western games are larger in scope but there is no denying that western devs set the benchmark in graphics and gameplay, Japan is in decline their own developers even admit to this.
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princeofshapeir

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#55 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="princeofshapeir"]

American/Western games are larger in scope and ambition.

*looks at Square Enix games today*

*laughs, walks away*

finalfantasy94

yea cause ya know SE makes everything in japan. Also agian not all wester games are larger in scope and still have tech issues.

SE is basically the face of all Japanese RPGs. I'm not an idiot, I know there are many other Japanese game devs, but typically when I hear "Japanese games" I think either Nintendo or Square Enix. And again, we're seeing more and more that more Western developers are innovating in the industry over Japanese developers.
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HaloPimp978

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#56 HaloPimp978
Member since 2005 • 7329 Posts

I guess you have a point, most Japanese games don't have any bugs.

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Ballroompirate

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#57 Ballroompirate
Member since 2005 • 26695 Posts

FF14 says otherwise :lol:

eboyishere

and The Cursed Crusade (made by Atlus)

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NaturalDisplay

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#59 NaturalDisplay
Member since 2010 • 548 Posts

I'm sensing a lot of hate towards anything Japanese in these forums.

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The__Havoc

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#60 The__Havoc
Member since 2009 • 2350 Posts

Dark Souls

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silversix_

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#61 silversix_
Member since 2010 • 26347 Posts
Dark Souls is japanese and its so buggy (that's what developers themself said) that they're aren't even sure if another Souls game will be released.
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crimsonman1245

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#62 crimsonman1245
Member since 2011 • 4253 Posts

Stop making excuses for buggy games, Bethesda has no interest in spending time or money polishing their games because they were succesful with broken/buggy games, they couldnt even get Brink to work right and thats a FPS.

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NaturalDisplay

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#63 NaturalDisplay
Member since 2010 • 548 Posts

Dark Souls is japanese and its so buggy (that's what developers themself said) that they're aren't even sure if another Souls game will be released.silversix_

Dark Souls is buggy but its no where near the pile of mess which is Skyrim. The bugs in skyrim are everywhere, its like Bestheda deliberately placed bugs everywhere.

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meetroid8

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#64 meetroid8
Member since 2005 • 21152 Posts
Nope, Japanese developed games are sometimes rushed in order to meet release dates as well, leading to poor quality testing and bugs. Western games seem to have taken over the market, that is why we see more Western made games with bugs, we are just seeing more western made games in general.
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XschlistaX

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#65 XschlistaX
Member since 2012 • 117 Posts
Bayonetta on PS3 was garbage. Was that an asian dev or Western?
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-Karmum-

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#66 -Karmum-
Member since 2007 • 3775 Posts

And which more do you play of, American/European or Japanese? I imagine most people's answers here are going to be the former.

Stop making excuses for buggy games, Bethesda has no interest in spending time or money polishing their games because they were succesful with broken/buggy games, they couldnt even get Brink to work right and thats a FPS.

crimsonman1245

Not sure how he is making excuses when he is criticizing American/European developers, and Bethesda is an American developer. Assuming you're talking about the OP, maybe you should actually read it.

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crimsonman1245

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#67 crimsonman1245
Member since 2011 • 4253 Posts

And which more do you play of, American/European or Japanese? I imagine most people's answers here are going to be the former.

[QUOTE="crimsonman1245"]

Stop making excuses for buggy games, Bethesda has no interest in spending time or money polishing their games because they were succesful with broken/buggy games, they couldnt even get Brink to work right and thats a FPS.

-Karmum-

Not sure how he is making excuses when he is criticizing American/European developers, and Bethesda is an American developer. Assuming you're talking about the OP, maybe you should actually read it.

I wasnt speaking to a specific person....

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ghostofzabis

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#68 ghostofzabis
Member since 2005 • 2601 Posts

Now this thread reminds me of that I never had the need to install a patch for Koei's (strategy) games since the 80s....

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Some-Mist

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#69 Some-Mist
Member since 2009 • 5631 Posts

[QUOTE="Some-Mist"][QUOTE="Riverwolf007"]

tbo, i would take buggy and open world over being funneled down a 20 foot wide corridor for an entire game everytime.

dawso0n

I take it you prefer ff14 > ff13 in that case?

No I would prefer RDR.

didn't know RDR was buggy...then again I haven't played it since I get bored with rockstar games pretty fast. I'd much rather play something like super mario galaxy.
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Thefatness16

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#70 Thefatness16
Member since 2010 • 4673 Posts

Really? Most bosses can actually be glitched into "you defeated." (Killing the Red Dragon with one arrow from behind. Ceaseless Discharge falling to his death. Farming suicidal forest guardians. Un-killable knights. Taking out Strayed Demon with dung pies and a feather spell.) It a great game, but buggy it was.

DireOwl

This isn't a glitch. Its supposed to happen if you hit its arm enough.

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Mr_Cumberdale

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#71 Mr_Cumberdale
Member since 2004 • 10189 Posts

Have you ever noticed that crappy games are always japanese?

Chemical_Viking
Hey, let's not state opinions. I've noticed wester games are indeed very buggy. Granted I haven't bought as much Japanese games this gen (~15-20%), but I noticed a lot more bugs in western 'sandbox' games. I do think western games generally have a better user interface / menu though.
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eboyishere

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#72 eboyishere
Member since 2011 • 12681 Posts

[QUOTE="silversix_"]Dark Souls is japanese and its so buggy (that's what developers themself said) that they're aren't even sure if another Souls game will be released.NaturalDisplay

Dark Souls is buggy but its no where near the pile of mess which is Skyrim. The bugs in skyrim are everywhere, its like Bestheda deliberately placed bugs everywhere.

I sometimes wonder if Bethseda puts extra bugs in skyrim....Just for the lulz

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Grawse

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#73 Grawse
Member since 2010 • 4342 Posts

id rather get a broken game with a fix in a month or two(uncharted 3/skyrim) than wait 6+ years for a game(last guardian) just sayinmems_1224
Or FFv13 lol.

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Klopono

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#74 Klopono
Member since 2012 • 172 Posts
So because someone makes a statement putting down western games and glorifying Japanese games, you guys have to take an extreme stance because your opinion differs?
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jhcho2

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#75 jhcho2
Member since 2004 • 5103 Posts

[QUOTE="soulitane"]Wasn't FFXIV completely broken at launch?DrTrafalgarLaw
That one was outsourced to chinese developers...and you can guess what the standards of any chinese product are...

Irrelevant. That's like saying American and Japanese products are crap if they are manufactured in China. Almost all products are manufactured in China, but it's the party controlling them which makes the difference. Despite FF14 being outsourced to Chinese devs, it's Square Enix's responsibility to monitor the quality of their title.

Remember Starcraft: Ghost? which was outsourced to 3rd party devs, and eventually to Swingin' Ape Studios? The game didn't meet Blizzard's standards, and it was cancelled. Remember the original Diablo 3, the one which was made by Blizzard: North, but got scrapped because Blizzard thought it just wasn't fun enough, and hence, started from scratch in 2007? That's what the monitoring company should do.

FF14's quality was Square Enix's fault, and no one else's.

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CajunShooter

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#76 CajunShooter
Member since 2006 • 5276 Posts

Bayonetta on PS3 was garbage. Was that an asian dev or Western?XschlistaX
I can't believe this thread went on for so long without someone mentioning this game.

Bayonetta is made by Platinum Games a Japanese developer.

So much for the TC with no Eastern games are buggy.

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jhcho2

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#77 jhcho2
Member since 2004 • 5103 Posts

[QUOTE="Chemical_Viking"]

Have you ever noticed that crappy games are always japanese?

Mr_Cumberdale

Hey, let's not state opinions. I've noticed wester games are indeed very buggy. Granted I haven't bought as much Japanese games this gen (~15-20%), but I noticed a lot more bugs in western 'sandbox' games. I do think western games generally have a better user interface / menu though.

The key point is 'sandbox'. Sandbox games are naturally more buggy due to unpredictabilty. You'll never know where players will go or what they'll do. Japanese don't really have a neck for sandbox games. And when they do, like Dark Souls...err...yeah, it's buggy.

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Salt_The_Fries

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#78 Salt_The_Fries
Member since 2008 • 12480 Posts

Japanese games are hardly ever bug ridden. They may not be the most well received games critically speaking, but look at Japanese games for a second. Nintendo 1st party games are like the least buggy games in existence. Games like Vanquish, Final Fantasy XIII, Resident Evil 5, Metal Gear Solid 4, and many others are just so polished. They don't rely on post release patches for completion. They don't rely on the $60 day 1 buyers to be their beta testers. Bethesda's incompetence doesn't exist in Japanese development. They truly care about their products and really do put forth their best effort to release a bug free, fully functional game.

Metalmania posted a thread in another forum which was talking about how From Software, the developers of Demon's Souls and Dark Souls, are hesitant to release a sequel to Dark Souls because they feel as if their game had too many bugs in it. They genuinely feel bad for releasing a game with bugs, and they don't feel like the fans of the Souls series will forgive them for releasing a game that contains bugs. This is asinine to me, because I completed both Demon's Souls and Dark Souls, and I didn't run into any bugs. In a game like Skyrim, I can't make my way down a mountain without running into a plethora of bugs. Not only that, Bethesda just ignores all the media coverage that puts their buggy problems under the spotlight, and they just try to sweep it under the rug and cover their ears. It's nice to see From Software living up to their mistakes, even if they are minimal and practically non-existent from my point of view.

arkephonic
Funny how you mention Dark Souls, because my brother ran into a GAME-BREAKING just barely 5 frigging minutes into the game, and I saw it with my very own eyes. That moment was the moment when I thought of Gamespot's 9.5 score: wtf, how a game with a bugs as major as these can get such a score?
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willzthegamer

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#79 willzthegamer
Member since 2012 • 95 Posts
It's same with cars. Japanese cars are always reliable while Western cars just keeps breaking down.
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goblaa

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#80 goblaa
Member since 2006 • 19304 Posts

True, but FF6 is one of the most buggy games ever....

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NaturalDisplay

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#81 NaturalDisplay
Member since 2010 • 548 Posts

It's same with cars. Japanese cars are always reliable while Western cars just keeps breaking down.willzthegamer

Yep! Same with consoles as well!

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PAL360

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#82 PAL360
Member since 2007 • 30574 Posts

It helps the fact japanese games, especially RPGs, still use the same formula started in 8bit era. Linear pathes, random encounters, turn based combat, etc...

But, to kill that theory, compare Forza to GT :P

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LazySloth718

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#83 LazySloth718
Member since 2011 • 2345 Posts

Yes I do notice all the buggy games are American.

I also notice that all the garbage games are Japanese.

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razgriz_101

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#84 razgriz_101
Member since 2007 • 16875 Posts

so much anti japanese sentiment and overlooking a lot of things in this thread.

Ah only something a bunch of kids on SW can do.

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joel_c17

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#85 joel_c17
Member since 2005 • 3206 Posts
Cause americans are laaaaazy and overweight and the English are always drunk / stereotyping
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SuperFlakeman

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#86 SuperFlakeman
Member since 2011 • 7411 Posts

I find on average Japanese games are a little more polished when compared to Western games with similar budgets. Could be attributed to many things other than developer skill though. Western games tend to be a little more open ended or with a focus on multiplayer which is naturally harder to bug test thoroughly.Ace6301

That's why I dislike the western mentality, they strive to do what's cool rather than what works. Sacrificing quality for scope is unacceptable imo.

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SauceKing

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#87 SauceKing
Member since 2011 • 679 Posts

only japanese ive played in recent times was dark souls and it was hella bug ridden down to its fundamentals... such as a 2 second delay between when i press the button and when the action occurs.

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lamprey263

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#88 lamprey263
Member since 2006 • 45452 Posts
that's because western companies are more aggressive in milking titles and trying to get them on the market quicker and on schedule and they seem rather comfortable doing so if they can just patch it later if need be, nobody seems to care so much, more ambitious projects though seem to be the ones that take longer
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koen57

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#89 koen57
Member since 2005 • 75 Posts
Try to make open world games like Fallout NV/3 and Skyrim. With all the new stuff added to those games. Then try to make another mario/Zelda/Tales game. Much easier in the bug department i can assure you.
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tenaka2

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#90 tenaka2
Member since 2004 • 17958 Posts

Try to make open world games like Fallout NV/3 and Skyrim. With all the new stuff added to those games. Then try to make another mario/Zelda/Tales game. Much easier in the bug department i can assure you.koen57

This is the truth.

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Jane_22

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#91 Jane_22
Member since 2011 • 678 Posts

Japanese games are crappy so who cares if they not buggy :P

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sandbox3d

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#92 sandbox3d
Member since 2010 • 5166 Posts

True, but FF6 is one of the most buggy games ever....

goblaa

Really? I've played the game countless times and never encountered any that I can remember. Not saying you're wrong, but I'd be interested to know what these bugs are.

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PAL360

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#93 PAL360
Member since 2007 • 30574 Posts

Try to make open world games like Fallout NV/3 and Skyrim. With all the new stuff added to those games. Then try to make another mario/Zelda/Tales game. Much easier in the bug department i can assure you.koen57

Indeed, some people forget that Final Fantasy XXIII-2 has the same exact gameplay and linearity as Final Fantasy 1 on Nes.

Devs like Bethesda will allways be bashed for making complex games that actually push hardware!

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silversix_

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#94 silversix_
Member since 2010 • 26347 Posts

[QUOTE="silversix_"]Dark Souls is japanese and its so buggy (that's what developers themself said) that they're aren't even sure if another Souls game will be released.NaturalDisplay

Dark Souls is buggy but its no where near the pile of mess which is Skyrim. The bugs in skyrim are everywhere, its like Bestheda deliberately placed bugs everywhere.

lol wrong person to point that out. I'm the one bashing Skyrim since it was released for that same reason. To the person saying japanese consoles are always more reliable than american ones, i had my original Xbox for 5 years and did not get a single problem but did get lots of problems with ps2 and some with ps3 (not major ones though).

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Tikeio

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#95 Tikeio
Member since 2011 • 5332 Posts

Have you noticed that linear, graphically dated games are almost always Japanese?

arkephonic

Why, yes. Yes I have.

And it's laughable when you try to get your point across by mentioning only one Western developer as an example.

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Hexagon_777

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#96 Hexagon_777
Member since 2007 • 20348 Posts

Have you ever noticed that crappy games are always japanese?

Chemical_Viking
wut :lol:
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razgriz_101

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#97 razgriz_101
Member since 2007 • 16875 Posts

Japanese games are crappy so who cares if they not buggy :P

Jane_22

2 of the 3 10/10's this gen are from Japan.

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DraugenCP

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#98 DraugenCP
Member since 2006 • 8486 Posts

I think you're forgetting that a lot of the Japanese games we play are huge titles.bobbetybob

This, and especially European games tend to be more ambitious than the Japanese games that usually make their way to the West. Not to mention sandbox design is infinitely more popular in Europe and America, and sandbox design is susceptible to being buggy, as it's harder for the developer to predict what the player is going to do.

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peterw007

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#99 peterw007
Member since 2005 • 3653 Posts

[QUOTE="Jane_22"]

Japanese games are crappy so who cares if they not buggy :P

razgriz_101

2 of the 3 10/10's this gen are from Japan.

Not to mention the top 3 selling video-game franchises in the world are from Japan.

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Ratchet_Fan8

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#100 Ratchet_Fan8
Member since 2008 • 5574 Posts

[QUOTE="arkephonic"]

Japanese games are hardly ever bug ridden. They may not be the most well received games critically speaking, but look at Japanese games for a second. Nintendo 1st party games are like the least buggy games in existence. Games like Vanquish, Final Fantasy XIII, Resident Evil 5, Metal Gear Solid 4, and many others are just so polished. They don't rely on post release patches for completion. They don't rely on the $60 day 1 buyers to be their beta testers. Bethesda's incompetence doesn't exist in Japanese development. They truly care about their products and really do put forth their best effort to release a bug free, fully functional game.

Metalmania posted a thread in another forum which was talking about how From Software, the developers of Demon's Souls and Dark Souls, are hesitant to release a sequel to Dark Souls because they feel as if their game had too many bugs in it. They genuinely feel bad for releasing a game with bugs, and they don't feel like the fans of the Souls series will forgive them for releasing a game that contains bugs. This is asinine to me, because I completed both Demon's Souls and Dark Souls, and I didn't run into any bugs. In a game like Skyrim, I can't make my way down a mountain without running into a plethora of bugs. Not only that, Bethesda just ignores all the media coverage that puts their buggy problems under the spotlight, and they just try to sweep it under the rug and cover their ears. It's nice to see From Software living up to their mistakes, even if they are minimal and practically non-existent from my point of view.

DireOwl

Really? Most bosses can actually be glitched into "you defeated." (Killing the Red Dragon with one arrow from behind. Ceaseless Discharge falling to his death. Farming suicidal forest guardians. Un-killable knights. Taking out Strayed Demon with dung pies and a feather spell.) It a great game, but buggy it was.

ceaseless discharge death is scripted , there is no glitch. The Red Dragon Glitch was fixed , Forest Guardians isnt tthat easy to get to their deaths kwikly (Unfortuntely ) Stray demon is a legitmate challange. Laggy parts? Blighttowns Flames, most PVP matches and for me , FireLink Shrine