Haze developer: PSN more flexible than Xbox Live

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Mortok

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#1 Mortok
Member since 2002 • 1971 Posts

Haze developer Derek Littlewood says the less restrictive PlayStation Network has both its advantages and disadvantages when compared to Microsoft's Xbox Live. However, he believes the added freedom of the PSN enhances his online experience.


PSN as good or better than Live?
"The disadvantage of Sony's [PSN] is that there isn't as much defined by Sony as to how you have to do things - they leave it very much up to you," the Haze project leader told Spong.

"But at the same time, because it's not as strongly defined, you have the freedom to do it in the way that you want [on PSN] - in a way that may be more suitable to your game."

Littlewood added that some Xbox 360 games might have been better were it not for Microsoft's restricting standards on Live. Said standards are believed to make developing games on Live easier than on PSN, however.

Still, Littlewood likes what he's seen so far on the PlayStation network saying Haze's online experience "hasn't suffered at all" by being on a service that is widely regarded as inferior to Microsoft's Xbox Live.

Haze, a first-person shooter, is slated for a November 23 release on PS3 followed by PC and Xbox 360 versions some time in 2008.

Source: Gamepro

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Thebettertwin

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#2 Thebettertwin
Member since 2005 • 1051 Posts

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

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GarchomPro

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#3 GarchomPro
Member since 2007 • 2914 Posts
Good to hear, cant wait for an awesome Haze online experience this fall
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astiop

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#4 astiop
Member since 2005 • 3582 Posts

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Thebettertwin

"to each his own" applies for developers as well... if he prefers psn for making his games thats fine really.

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Dualshockin

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#5 Dualshockin
Member since 2006 • 7826 Posts

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Thebettertwin
You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?
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xDonRobx

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#6 xDonRobx
Member since 2007 • 1586 Posts

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Thebettertwin

He didn't say it suffered. He said they could've been better.

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gamergeekgeek

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#7 gamergeekgeek
Member since 2006 • 3395 Posts
[QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Dualshockin

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

link or you're a lier

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LTomlinson21

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#8 LTomlinson21
Member since 2004 • 24423 Posts
[QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Dualshockin

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

Because Microsoft published the game...

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Ninja-Vox

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#9 Ninja-Vox
Member since 2006 • 16314 Posts
[QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Dualshockin

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

Microsoft publishes that game. It's their IP. If they want to charge for it, they do. And at least they got the compromise whereby the maps become free later on.

Developers can do as the please - please dont try to make it appears as if microsoft forces developers to charge for content. If microsoft isn't publishing the game, as in gears, they have no say in that whatsoever.

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THE_Rob_Himself

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#10 THE_Rob_Himself
Member since 2007 • 942 Posts
wow more flexible! oh noes! i better sell my 360 :roll:

Live > PSN
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THE_Rob_Himself

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#12 THE_Rob_Himself
Member since 2007 • 942 Posts
[QUOTE="gamergeekgeek"]

link or you're a lier

Slashkice

Here you go.



THIS JUST IN: Microsoft Published gears, and owns the rights to the IP, they CHOOSE HOW MUCH TO CHARGE.
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SpruceCaboose

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#13 SpruceCaboose
Member since 2005 • 24589 Posts
More online enabled versions of multiplatform games so far says otherwise.
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gamergeekgeek

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#14 gamergeekgeek
Member since 2006 • 3395 Posts
[QUOTE="gamergeekgeek"]

link or you're a lier

Slashkice

Here you go.

MS published gears:shock:

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Dreams-Visions

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#15 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Slashkice"][QUOTE="gamergeekgeek"]

link or you're a lier

THE_Rob_Himself

Here you go.



THIS JUST IN: Microsoft Published gears, and owns the rights to the IP, they CHOOSE HOW MUCH TO CHARGE.

and that point is done. Yes, XBL is probably a bit stricter...but that's done in order to keep the user experience consistent. It can be seen as a good or bad thing, just like the amount of government can be seen as good or bad.

It all depends. To each his own.

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Dualshockin

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#16 Dualshockin
Member since 2006 • 7826 Posts
[QUOTE="Dualshockin"][QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

gamergeekgeek

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

link or you're a lier

"This past week, Epic's VP Mark Rein spoke with the gentlemen at 1up on the '1up Yours' Podcast. It was ... most informative. It seems that the much-delayed downloadable content for Gears of War is being held up by Microsoft, who wants to charge for the content for the game." Do you want the link,or is this enough ;) ?
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LTomlinson21

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#17 LTomlinson21
Member since 2004 • 24423 Posts
[QUOTE="gamergeekgeek"][QUOTE="Dualshockin"][QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Dualshockin

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

link or you're a lier

"This past week, Epic's VP Mark Rein spoke with the gentlemen at 1up on the '1up Yours' Podcast. It was ... most informative. It seems that the much-delayed downloadable content for Gears of War is being held up by Microsoft, who wants to charge for the content for the game." Do you want the link,or is this enough ;) ?

How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.

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tango90101

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#18 tango90101
Member since 2006 • 5977 Posts

I love how sony backed devs conveniently leave out the part where their online games are limited life...

eventually they will pull the plug and you won't be able to play Haze using PSN.

with xbox live as long as two people have the same game you'll always have someone to play with online...

"flexible"..? yeah, right..:roll:

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Dualshockin

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#19 Dualshockin
Member since 2006 • 7826 Posts
[QUOTE="Slashkice"][QUOTE="gamergeekgeek"]

link or you're a lier

THE_Rob_Himself

Here you go.



THIS JUST IN: Microsoft Published gears, and owns the rights to the IP, they CHOOSE HOW MUCH TO CHARGE.

The argument was:Microsoft forced Epic to charge for GeOW maps.The user asked for a link,we gave it to him. Nothing more,nothing less.
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kingpoopa84

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#20 kingpoopa84
Member since 2006 • 547 Posts
Has it just been me or have Haze's developers been saying veryfanboy things of late?:?
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Dualshockin

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#21 Dualshockin
Member since 2006 • 7826 Posts
How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.LTomlinson21
To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.
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tango90101

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#23 tango90101
Member since 2006 • 5977 Posts

[QUOTE="LTomlinson21"]How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.Dualshockin
To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.

you really need to learn the roles of publisher vs. developer before making a silly accusation again..

it's THEIR property not epic's, to do with as they see fit....

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LTomlinson21

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#24 LTomlinson21
Member since 2004 • 24423 Posts

[QUOTE="LTomlinson21"]How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.Dualshockin
To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.

Yes, but according to your first post and the state of this topic, you are making it sound like Microsoft forces everyone to charge for their maps.;)

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Dualshockin

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#25 Dualshockin
Member since 2006 • 7826 Posts
[QUOTE="gamergeekgeek"]

MS published gears:shock:

Slashkice

And? You wanted a link, I gave you one.

It doesn't get much simpler than this ladies and gentlemen.
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Dualshockin

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#26 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"][QUOTE="LTomlinson21"]How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.LTomlinson21

To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.

Yes, but according to your first post and the state of this topic, you are making it sound like Microsoft forces everyone to charge for their maps.;)

I stopped reading at "Yes". Because that's the answer I was looking for ;)
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Mortok

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#27 Mortok
Member since 2002 • 1971 Posts
[QUOTE="gamergeekgeek"]

link or you're a lier

Slashkice

Here you go.

I remember that. I was upset with Microsoft because one thing that Epic was known for was offering free content (maps) to the community. Especially the UT 1 days. I think if the developer is willing to offer free content to the end user, it should be allowed. I fear this is going to be a sticky situation for Bungie with Halo maps. That said, during the Gamerfest, Microsoft did hint on PC-to-360 maps. Maybe they've seen the light? Maybe they are scared of PSN and the UT3 thing.

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gamergeekgeek

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#28 gamergeekgeek
Member since 2006 • 3395 Posts

[QUOTE="LTomlinson21"]How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.Dualshockin
To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.

no. ms is the publisher, theyput upthe price tag themselves

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SpruceCaboose

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#29 SpruceCaboose
Member since 2005 • 24589 Posts


The argument was:Microsoft forced Epic to charge for GeOW maps.The user asked for a link,we gave it to him. Nothing more,nothing less.Dualshockin

Yes, but MS made that decision as a publisher. You are trying to make it seem like Microsoft forced Epic to charge to put it on the 360.

They made their decision as a publisher, who is trying to maximize profit.

Microsoft does not force other publishers/developers it is not in charge of to charge or not to charge for anything.

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LTomlinson21

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#30 LTomlinson21
Member since 2004 • 24423 Posts
[QUOTE="LTomlinson21"]

[QUOTE="Dualshockin"][QUOTE="LTomlinson21"]How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.Dualshockin

To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.

Yes, but according to your first post and the state of this topic, you are making it sound like Microsoft forces everyone to charge for their maps.;)

I stopped reading at "Yes". Because that's the answer I was looking for ;)

Oh, but you completley ignored where I was proving what you said has nothing to do with all games? Don't act like you're doing something smart.;) You were trying to make it like Microsoft makes everyone charge for their maps.

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EntwineX

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#31 EntwineX
Member since 2005 • 5858 Posts
It's hardly a secret, everyone knows Live is the most restricted online system available. System like that definately has it's benefits for MS and in some cases maybe even for the publisher and players, but as a consumer I would take PSN over Live anyday. And I'm not a cow.
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Dualshockin

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#32 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"][QUOTE="LTomlinson21"]How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.gamergeekgeek

To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.

no. ms is the publisher, theyput upthe price tag themselves

But we already gave you the link ;) ?
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Dreams-Visions

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#33 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Dualshockin"][QUOTE="LTomlinson21"]

[QUOTE="Dualshockin"][QUOTE="LTomlinson21"]How many times do you want it smashed into your head? Gears of War was published by Microsoft. I even stated this last night in a thread to someone who tried to argue this.LTomlinson21

To settle this,a question must be answered: Did Microsoft force Epic to put a price tag on the content? A simple "Yes" or "No" will do.

Yes, but according to your first post and the state of this topic, you are making it sound like Microsoft forces everyone to charge for their maps.;)

I stopped reading at "Yes". Because that's the answer I was looking for ;)

Oh, but you completley ignored where I was proving what you said wrong? Don't act like you're doing something smart.;)

Dualshockin is becoming more shady and deceitful by the day. Come back to the light! :cry:

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littleman1992

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#34 littleman1992
Member since 2004 • 1727 Posts
This is coming from the people who hate Halo....
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Dualshockin

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#35 Dualshockin
Member since 2006 • 7826 Posts
Oh, but you completley ignored where I was proving what you said has nothing to do with all games? Don't act like you're doing something smart.;) You were trying to make it like Microsoft makes everyone charge for their maps.LTomlinson21
[QUOTE="Dualshockin"][QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

gamergeekgeek

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

link or you're a lier

Am I the only one that notices a whiff of damage control in the air ;) ?
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Dualshockin

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#36 Dualshockin
Member since 2006 • 7826 Posts
Dualshockin is becoming more shady and deceitful by the day. Come back to the light! :cry:Dreams-Visions
It's actually funny how this topic is turning out; A user asked for a link to the claim I made,he was given one,and now the inevitable damage control is in full effect :o !
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LTomlinson21

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#37 LTomlinson21
Member since 2004 • 24423 Posts
What's there to "damage control?" I have no problem with PSN, just the fact that you are making it sound like Microsoft forces every dev tocharge for their released content onto the Market Place.:lol: You're trying to run from your first statement. Gears of War is an example, but Microsoft published it. Simple.:)
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gamergeekgeek

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#38 gamergeekgeek
Member since 2006 • 3395 Posts
[QUOTE="LTomlinson21"]Oh, but you completley ignored where I was proving what you said has nothing to do with all games? Don't act like you're doing something smart.;) You were trying to make it like Microsoft makes everyone charge for their maps.Dualshockin
[QUOTE="Dualshockin"][QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

gamergeekgeek

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

link or you're a lier

Am I the only one that notices a whiff of damage control in the air ;) ?

huh? are u saying ms's not the publisher? :?
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donalbane

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#39 donalbane
Member since 2003 • 16383 Posts

WTF do you expect them to say? And believe you me... a developer may enjoy the lack of restrictions, but the gamers like the standardized experience afforded by Live and MS's quality control of their online offerings.

HAZE looks generic and assy, btw. I have a PS3 but my interest for this title is nill... and I'm a huge shooter fan. I guess if you didn't have a 360 it would be more exciting, though.

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Dualshockin

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#40 Dualshockin
Member since 2006 • 7826 Posts
What's there to "damage control?" I have no problem with PSN, just the fact that you are making it sound like Microsoft forces every dev tocharge for their released content onto the Market Place.:lol: You're trying to run from your first statement. Gears of War is an example, but Microsoft published it. Simple.:)LTomlinson21
But you already answered my question with a Yes,I am more than satisfied with the answer :)
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dru26

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#41 dru26
Member since 2005 • 5505 Posts
There is one clear cut advantage of PSN over Live and that is the lack of a unified ranking system like TrueSkill. I want the ability to play ranked games online with my friends despite what their "level" is. This ruined Gears for me, and while R^ Vegas has the ability to play with anyone we are forced to continually remake rooms after matches because of peoples True Skill.
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DSgamer64

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#42 DSgamer64
Member since 2007 • 4449 Posts
[QUOTE="Dualshockin"][QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Ninja-Vox

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

Microsoft publishes that game. It's their IP. If they want to charge for it, they do. And at least they got the compromise whereby the maps become free later on.

Developers can do as the please - please dont try to make it appears as if microsoft forces developers to charge for content. If microsoft isn't publishing the game, as in gears, they have no say in that whatsoever.

Not it's not THEIR game. Gears of War is created and owned by Epic, they gave M$ the publishing rights to the game, that was it. Epic is a 3rd party company, they can suppor whoever they want and put what games they want on what consoles. It is their game and they have every right as to what kind of content they want offered. The only thing M$ has the rights to is the online service and what gets provided and how, so they have a say in what gets made available and for what cost.

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Dualshockin

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#43 Dualshockin
Member since 2006 • 7826 Posts
huh? are u saying ms's not the publisher? :?gamergeekgeek
I'm still saying we gave you the link you asked for ;)
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Solid_Max13

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#44 Solid_Max13
Member since 2006 • 3596 Posts
Seriously Microsoft shoudl drop the gaming charge for XBL they're not doing that much different from the PSN, but ive found more ppl on XBL then on PSN.
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tango90101

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#45 tango90101
Member since 2006 • 5977 Posts

[QUOTE="LTomlinson21"]What's there to "damage control?" I have no problem with PSN, just the fact that you are making it sound like Microsoft forces every dev tocharge for their released content onto the Market Place.:lol: You're trying to run from your first statement. Gears of War is an example, but Microsoft published it. Simple.:)Dualshockin
But you already answered my question with a Yes,I am more than satisfied with the answer :)

So you chose PART of an answer and go with it...

got it...

hey at least you're consistent...:roll:

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astiop

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#46 astiop
Member since 2005 • 3582 Posts
[QUOTE="LTomlinson21"]Oh, but you completley ignored where I was proving what you said has nothing to do with all games? Don't act like you're doing something smart.;) You were trying to make it like Microsoft makes everyone charge for their maps.Dualshockin
[QUOTE="Dualshockin"][QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

gamergeekgeek

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

link or you're a lier

Am I the only one that notices a whiff of damage control in the air ;) ?

Yes, and you are also the only one completely ignoring the point that everyone who responded to you is trying to make. MS is the publisher, thus they can price it however they like, thus making your first post in this thread void. Pricing is not what the Haze dude is on about, but you made it sound like it was. Well, you are wrong, end of.

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LTomlinson21

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#47 LTomlinson21
Member since 2004 • 24423 Posts

[QUOTE="LTomlinson21"]What's there to "damage control?" I have no problem with PSN, just the fact that you are making it sound like Microsoft forces every dev tocharge for their released content onto the Market Place.:lol: You're trying to run from your first statement. Gears of War is an example, but Microsoft published it. Simple.:)Dualshockin
But you already answered my question with a Yes,I am more than satisfied with the answer :)

Then what did your first statement of this topic have to with any of what the topic creator posted? The developers of Haze could release maps for free over Market Place if the publishers of the game allowed them too. I think you came into this topic just to try and put a bad spin on Xbox Live.:D

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gamergeekgeek

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#48 gamergeekgeek
Member since 2006 • 3395 Posts

[QUOTE="gamergeekgeek"]huh? are u saying ms's not the publisher? :?Dualshockin
I'm still saying we gave you the link you asked for ;)

and you think it says ms is not the publisher? self-owned :lol:

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no_submission

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#49 no_submission
Member since 2007 • 961 Posts

I love how sony backed devs conveniently leave out the part where their online games are limited life...

eventually they will pull the plug and you won't be able to play Haze using PSN.

with xbox live as long as two people have the same game you'll always have someone to play with online...

"flexible"..? yeah, right..:roll:

tango90101

Proof or GTFO.

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Dualshockin

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#50 Dualshockin
Member since 2006 • 7826 Posts
Yes, and you are also the only one completely ignoring the point that everyone who responded to you is trying to make. MS is the publisher, thus they can price it however they like, thus making your first post in this thread void. Pricing is not what the Haze dude is on about, but you made it sound like it was. Well, you are wrong, end of.astiop
Here's the harsh reality: User asks for link to my claim.Link is provided. From my angle,the job is done ;)