Haze developer: PSN more flexible than Xbox Live

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Dualshockin

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#51 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"][QUOTE="gamergeekgeek"]huh? are u saying ms's not the publisher? :?gamergeekgeek

I'm still saying we gave you the link you asked for ;)

and you think it says ms is not the publisher? self-owned :lol:

This form of damage control is what can be labeled as "Putting words in another users mouth". Go on,i'm enjoying myself quite a bit ;)
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LTomlinson21

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#52 LTomlinson21
Member since 2004 • 24423 Posts
[QUOTE="tango90101"]

I love how sony backed devs conveniently leave out the part where their online games are limited life...

eventually they will pull the plug and you won't be able to play Haze using PSN.

with xbox live as long as two people have the same game you'll always have someone to play with online...

"flexible"..? yeah, right..:roll:

no_submission

Proof or GTFO.

It's because Haze will use dedicated severs while the 360 would probably use P2P service. You can assume that the devs of Haze will shut down the servers eventually because it costs a price to keep them running. P2P is free, but it's not really better. It all depends on connections.

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tango90101

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#53 tango90101
Member since 2006 • 5977 Posts
[QUOTE="tango90101"]

I love how sony backed devs conveniently leave out the part where their online games are limited life...

eventually they will pull the plug and you won't be able to play Haze using PSN.

with xbox live as long as two people have the same game you'll always have someone to play with online...

"flexible"..? yeah, right..:roll:

no_submission

Proof or GTFO.

PSN is a non-p2p business model.

therefore, the dev/publisher are responsible for maintainance on the servers.

eventually they will have to pull the plug to make room for new versions of the game or delete it altogether.

common knowledge noob...:roll:

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Dualshockin

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#54 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"][QUOTE="LTomlinson21"]What's there to "damage control?" I have no problem with PSN, just the fact that you are making it sound like Microsoft forces every dev tocharge for their released content onto the Market Place.:lol: You're trying to run from your first statement. Gears of War is an example, but Microsoft published it. Simple.:)LTomlinson21

But you already answered my question with a Yes,I am more than satisfied with the answer :)

Then what did your first statement of this topic have to with any of what the topic creator posted? The developers of Haze could release maps for free over Market Place if the publishers of the game allowed them too. I think you came into this topic just to try and put a bad spin on Xbox Live.:D

Today must be opposite day :shock: I make a statement.User asks for a link.The link is provided,now there's more to it? You have to realize,the job is done.
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LTomlinson21

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#55 LTomlinson21
Member since 2004 • 24423 Posts
[QUOTE="LTomlinson21"]

[QUOTE="Dualshockin"][QUOTE="LTomlinson21"]What's there to "damage control?" I have no problem with PSN, just the fact that you are making it sound like Microsoft forces every dev tocharge for their released content onto the Market Place.:lol: You're trying to run from your first statement. Gears of War is an example, but Microsoft published it. Simple.:)Dualshockin

But you already answered my question with a Yes,I am more than satisfied with the answer :)

Then what did your first statement of this topic have to with any of what the topic creator posted? The developers of Haze could release maps for free over Market Place if the publishers of the game allowed them too. I think you came into this topic just to try and put a bad spin on Xbox Live.:D

Today must be opposite day :shock: I make a statement.User asks for a link.The link is provided,now there's more to it? You have to realize,the job is done.

No. You seem to getting confused between your second and first post. You provided a link in your second post. I am talking about your first, yes first, post on the first page. Re-read it, then go back over my statement you just quoted here.

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Andres001

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#56 Andres001
Member since 2005 • 601 Posts
Wow people defending MS for charging for money in order to get the maps. Yes MS is puplisher but you guys make it seem that you like itwhen you have to dish out more money and this coming from people that keep talking about the ps3 price. Ya sure theres a difference between $500 and $5-10(whatever the cost of the maps) but you guys are defending that they put whatever PRICE they put on it and have to pay MOORE money and are fine with that.
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Dualshockin

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#57 Dualshockin
Member since 2006 • 7826 Posts
No. You seem to getting confused between your second and first post. You provided a link in your second post. I am talking about your first, yes first, post on the first page. Re-read it, then go back over my statement you just quoted here.LTomlinson21
Actually,the one's that can be considered confused are the ones who are claiming there's more to the statement than there really is. If I state "Give me directions to GameStop",then I am given directions to GameStop,what more is there?
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LTomlinson21

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#58 LTomlinson21
Member since 2004 • 24423 Posts

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?Dualshockin

Yes, Microsoft did put a price on the Gears maps because they published the game. That has nothing to do with this topic. Maybe you are trying to make it sound like if Haze wanted to release maps onto the Market Place they would have to charge. Not the case. Even though no where in the first post are maps being charged talked about.

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waza000

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#59 waza000
Member since 2005 • 1906 Posts

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Thebettertwin

SIMPLY developping, it's easyer on the 360

but the rules for Live limits the developpement, thats what he sais

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tango90101

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#60 tango90101
Member since 2006 • 5977 Posts

Wow people defending MS for charging for money in order to get the maps. Yes MS is puplisher but you guys make it seem that you like itwhen you have to dish out more money and this coming from people that keep talking about the ps3 price. Ya sure theres a difference between $500 and $5-10(whatever the cost of the maps) but you guys are defending that they put whatever PRICE they put on it and have to pay MOORE money and are fine with that.Andres001

Doesn't sony charge for maps too?

RFOM? How much for how many...? ;)

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Vampyronight

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#61 Vampyronight
Member since 2002 • 3933 Posts
[QUOTE="no_submission"][QUOTE="tango90101"]

I love how sony backed devs conveniently leave out the part where their online games are limited life...

eventually they will pull the plug and you won't be able to play Haze using PSN.

with xbox live as long as two people have the same game you'll always have someone to play with online...

"flexible"..? yeah, right..:roll:

tango90101

Proof or GTFO.

PSN is a non-p2p business model.

therefore, the dev/publisher are responsible for maintainance on the servers.

eventually they will have to pull the plug to make room for new versions of the game or delete it altogether.

common knowledge noob...:roll:

Wrong.

Take Warhawk for example. Yes, there are quite a few servers provided by Sony/Incognito. However, it's possible to host a P2P game.

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Dualshockin

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#62 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"]You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?LTomlinson21

Yes, Microsoft did put a price on the Gears maps because they published the game. That has nothing to do with this topic. Maybe you are trying to make it sound like if Haze wanted to release maps onto the Market Place they would have to charge. Not the case. Even though no where in the first post are maps being charge talked about.

Yet,after pages of posts later,there is somehow a higher meaning to the post I made. I'm literally laughing at this issue,considering all I have stated is true,has been verified,and the damage control still exists.
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SUD123456

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#63 SUD123456
Member since 2007 • 7054 Posts
[QUOTE="THE_Rob_Himself"][QUOTE="Slashkice"][QUOTE="gamergeekgeek"]

link or you're a lier

Dualshockin

Here you go.



THIS JUST IN: Microsoft Published gears, and owns the rights to the IP, they CHOOSE HOW MUCH TO CHARGE.

The argument was:Microsoft forced Epic to charge for GeOW maps.The user asked for a link,we gave it to him. Nothing more,nothing less.

This is where you go wrong. The argument was never whether MS 'forced' Epic to charge for GeOW maps.

The argument was whether 360 games have suffered because:

Littlewood added that some Xbox 360 games might have been better were it not for Microsoft's restricting standards on Live

You attempted to give an example of a restricting standard on Live that impeded, reduced, or somehow made less a game, than what otherwise would have been.

Only your example is not a result of a restricting standard of Live.....ergo....you fail.

Try harder next time.

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LTomlinson21

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#64 LTomlinson21
Member since 2004 • 24423 Posts
SUD123456 just explained my point clearly. Thanks for helping.
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astiop

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#65 astiop
Member since 2005 • 3582 Posts

[QUOTE="astiop"]Yes, and you are also the only one completely ignoring the point that everyone who responded to you is trying to make. MS is the publisher, thus they can price it however they like, thus making your first post in this thread void. Pricing is not what the Haze dude is on about, but you made it sound like it was. Well, you are wrong, end of.Dualshockin
Here's the harsh reality: User asks for link to my claim.Link is provided. From my angle,the job is done ;)

The harsh reality is that you try avoiding ownage by saing that you provided a link that doesn't prove you right in your first argument. You failed on so many levels in this thread it's not even funny.

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Andres001

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#66 Andres001
Member since 2005 • 601 Posts
Yes they do but im not talking about that im saying that MS people now have no problem Paying more money becuase its MS doing the charging.
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tango90101

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#67 tango90101
Member since 2006 • 5977 Posts
[QUOTE="tango90101"][QUOTE="no_submission"][QUOTE="tango90101"]

I love how sony backed devs conveniently leave out the part where their online games are limited life...

eventually they will pull the plug and you won't be able to play Haze using PSN.

with xbox live as long as two people have the same game you'll always have someone to play with online...

"flexible"..? yeah, right..:roll:

Vampyronight

Proof or GTFO.

PSN is a non-p2p business model.

therefore, the dev/publisher are responsible for maintainance on the servers.

eventually they will have to pull the plug to make room for new versions of the game or delete it altogether.

common knowledge noob...:roll:

Wrong.

Take Warhawk for example. Yes, there are quite a few servers provided by Sony/Incognito. However, it's possible to host a P2P game.

Really.. and i'll bet you think sony just gave these "incognito" servers away for free, right?

gawd... it's sad when cows have to resort to twisting reality just to defend a piece of overpriced plastic...

what P2P game is there for the ps3?

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Dualshockin

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#68 Dualshockin
Member since 2006 • 7826 Posts
This is where you go wrong. The argument was never whether MS 'forced' Epic to charge for GeOW maps.The argument was whether 360 games have suffered because:

Littlewood added that some Xbox 360 games might have been better were it not for Microsoft's restricting standards on Live SUD123456

You attempted to give an example of a restricting standard on Live that impeded, reduced, or somehow made less a game, than what otherwise would have been.Only your example is not a result of a restricting standard of Live.....ergo....you fail.Try harder next time.

Now here is where the problem with your post arises: "The argument was . . ." Read the first post I made,the reply,and the results of it ;)
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SpruceCaboose

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#69 SpruceCaboose
Member since 2005 • 24589 Posts

There is one clear cut advantage of PSN over Live and that is the lack of a unified ranking system like TrueSkill. I want the ability to play ranked games online with my friends despite what their "level" is. This ruined Gears for me, and while R^ Vegas has the ability to play with anyone we are forced to continually remake rooms after matches because of peoples True Skill.dru26

That has nothing to do with TrueSkill, but rather the system the developers put into place. Games like Halo, where the developers implemented a party system, show that it can be done. It just takes a bit more effort, and some devs will do it, others won't.

It has nothing to do with the TrueSkill.

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Dualshockin

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#71 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"][QUOTE="astiop"]Yes, and you are also the only one completely ignoring the point that everyone who responded to you is trying to make. MS is the publisher, thus they can price it however they like, thus making your first post in this thread void. Pricing is not what the Haze dude is on about, but you made it sound like it was. Well, you are wrong, end of.astiop

Here's the harsh reality: User asks for link to my claim.Link is provided. From my angle,the job is done ;)

The harsh reality is that you try avoiding ownage by saing that you provided a link that doesn't prove you right in your first argument. You failed on so many levels in this thread it's not even funny.

The statement "The job is done" is why I am literally surprised I am still responding to false claims; I keep on reading my first post,and find no whatsoever error in it. Whatever fills your bucket,I suppose ;)
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kevy619

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#72 kevy619
Member since 2004 • 5617 Posts
[QUOTE="Slashkice"][QUOTE="gamergeekgeek"]

MS published gears:shock:

Dualshockin

And? You wanted a link, I gave you one.

It doesn't get much simpler than this ladies and gentlemen.

lol, wow. Epic doesnt charge anything for the maps. lol. Microsoft is charging for them, dont twist things around.

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GatoFeo

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#74 GatoFeo
Member since 2004 • 1846 Posts

[QUOTE="Dualshockin"][QUOTE="gamergeekgeek"]huh? are u saying ms's not the publisher? :?gamergeekgeek

I'm still saying we gave you the link you asked for ;)

and you think it says ms is not the publisher? self-owned :lol:

Okay... you just making up stupid stuff. *oh ownage*

Try and look at your first mistake. *oh he did'nt know. how sad*

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kevy619

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#75 kevy619
Member since 2004 • 5617 Posts
[QUOTE="astiop"]

[QUOTE="Dualshockin"][QUOTE="astiop"]Yes, and you are also the only one completely ignoring the point that everyone who responded to you is trying to make. MS is the publisher, thus they can price it however they like, thus making your first post in this thread void. Pricing is not what the Haze dude is on about, but you made it sound like it was. Well, you are wrong, end of.Dualshockin

Here's the harsh reality: User asks for link to my claim.Link is provided. From my angle,the job is done ;)

The harsh reality is that you try avoiding ownage by saing that you provided a link that doesn't prove you right in your first argument. You failed on so many levels in this thread it's not even funny.

The statement "The job is done" is why I am literally surprised I am still responding to false claims; I keep on reading my first post,and find no whatsoever error in it. Whatever fills your bucket,I suppose ;)

And since when was Blue Dragon supposed to be a Final Fantasy killer? Its more like a version of Dragon Quest, which wont even be on the ps3 anyway.

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Dualshockin

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#76 Dualshockin
Member since 2006 • 7826 Posts
[QUOTE="Dualshockin"]You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?Tactis
link much or are we supposed to take your word for it?

Oh dear.This again?
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Vampyronight

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#77 Vampyronight
Member since 2002 • 3933 Posts
[QUOTE="tango90101"]

Really.. and i'll bet you think sony just gave these "incognito" servers away for free, right?

gawd... it's sad when cows have to resort to twisting reality just to defend a piece of overpriced plastic...

what P2P game is there for the ps3?

Slashkice

Ya rly.

Warhawk does actually allow you to host your own servers.

Damn, I had that FAQ open just waiting for him to challenge me on that.

Massively owned, especially with this quote:

The first few days of the public BETA we didn't have a single SONY server running, but it didn't matter because there were soooo many players hosting their own servers!Dylan Jobe

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Ontain

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#78 Ontain
Member since 2005 • 25501 Posts
it's a nice spin on the lack of premade tools. sadly i don't think the majority of developers will actually make up for that lack of support with their own code.
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gamergeekgeek

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#79 gamergeekgeek
Member since 2006 • 3395 Posts
[QUOTE="Dualshockin"][QUOTE="Slashkice"][QUOTE="gamergeekgeek"]

MS published gears:shock:

kevy619

And? You wanted a link, I gave you one.

It doesn't get much simpler than this ladies and gentlemen.

lol, wow. Epic doesnt charge anything for the maps. lol. Microsoft is charging for them, dont twist things around.

i dont think cows understand what a "publisher" is. but i dont expect much more from them

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SpruceCaboose

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#80 SpruceCaboose
Member since 2005 • 24589 Posts

The statement "The job is done" is why I am literally surprised I am still responding to false claims; I keep on reading my first post,and find no whatsoever error in it. Whatever fills your bucket,I suppose ;)Dualshockin

Your first post was:

[QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Dualshockin

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

Thebettertwin asks how games have suffered. Your reply was that MS (as publisher, even though you leave that fact out) charged for Epic's Gears of War maps. That did not make the game suffer. That was a publisher trying to make more money on an investment that they made in financing the game.

It does not change the original game at all. It just added more things to the game's multiplayer side. It didn't make anything suffer...

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DeadMan1290

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#81 DeadMan1290
Member since 2005 • 15754 Posts

An they say EA Sports developers lean towards the 360:lol:...When Haze devs are doing the same towards PS3:lol:

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Vampyronight

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#82 Vampyronight
Member since 2002 • 3933 Posts
[QUOTE="kevy619"][QUOTE="Dualshockin"][QUOTE="Slashkice"][QUOTE="gamergeekgeek"]

MS published gears:shock:

gamergeekgeek

And? You wanted a link, I gave you one.

It doesn't get much simpler than this ladies and gentlemen.

lol, wow. Epic doesnt charge anything for the maps. lol. Microsoft is charging for them, dont twist things around.

i dont think cows understand what a "publisher" is. but i dont expect much more from them

Perhaps- but at least cows know what the word 'exclusive' means.

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kevy619

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#83 kevy619
Member since 2004 • 5617 Posts

[QUOTE="Tactis"][QUOTE="Dualshockin"]You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?Dualshockin
link much or are we supposed to take your word for it?

Oh dear.This again?

you are so dense. Devs dont decide what publishers charge. Do you think imsomniac decided it should cost $8 for two maps in resistance?

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Dualshockin

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#84 Dualshockin
Member since 2006 • 7826 Posts
And since when was Blue Dragon supposed to be a Final Fantasy killer? Its more like a version of Dragon Quest, which wont even be on the ps3 anyway.kevy619
Since it was announced the Final Fantasy maker would be working on it ;)
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tonemd_basic

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#85 tonemd_basic
Member since 2003 • 1944 Posts

[QUOTE="Dualshockin"][QUOTE="gamergeekgeek"]huh? are u saying ms's not the publisher? :?gamergeekgeek

I'm still saying we gave you the link you asked for ;)

and you think it says ms is not the publisher? self-owned :lol:

No, the link says MS forced Epic to put a price tag on their content, be they publisher or not. Your "link or liar" point was countered. Ownage Denied.

Get the thread back on track.

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tango90101

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#86 tango90101
Member since 2006 • 5977 Posts
[QUOTE="Slashkice"][QUOTE="tango90101"]

Really.. and i'll bet you think sony just gave these "incognito" servers away for free, right?

gawd... it's sad when cows have to resort to twisting reality just to defend a piece of overpriced plastic...

what P2P game is there for the ps3?

Vampyronight

Ya rly.

Warhawk does actually allow you to host your own servers.

Damn, I had that FAQ open just waiting for him to challenge me on that.

Massively owned, especially with this quote:

The first few days of the public BETA we didn't have a single SONY server running, but it didn't matter because there were soooo many players hosting their own servers!Dylan Jobe

okay, i stand corrected...

that's ONE...

what else...?

btw; was that just the beta or is the final version for sale?

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kevy619

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#87 kevy619
Member since 2004 • 5617 Posts

[QUOTE="kevy619"]And since when was Blue Dragon supposed to be a Final Fantasy killer? Its more like a version of Dragon Quest, which wont even be on the ps3 anyway.Dualshockin
Since it was announced the Final Fantasy maker would be working on it ;)

Most of been some crazy fanboy. Lost Odyssey looks more like direct final fantasy competition.

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astiop

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#88 astiop
Member since 2005 • 3582 Posts
[QUOTE="astiop"]

[QUOTE="Dualshockin"][QUOTE="astiop"]Yes, and you are also the only one completely ignoring the point that everyone who responded to you is trying to make. MS is the publisher, thus they can price it however they like, thus making your first post in this thread void. Pricing is not what the Haze dude is on about, but you made it sound like it was. Well, you are wrong, end of.Dualshockin

Here's the harsh reality: User asks for link to my claim.Link is provided. From my angle,the job is done ;)

The harsh reality is that you try avoiding ownage by saing that you provided a link that doesn't prove you right in your first argument. You failed on so many levels in this thread it's not even funny.

The statement "The job is done" is why I am literally surprised I am still responding to false claims; I keep on reading my first post,and find no whatsoever error in it. Whatever fills your bucket,I suppose ;)

You brought up pricing of the gears content into this thread, but it had nothing to do with that the haze guy was on about. I don't care if you are right about ms pricing the gears content and I dont care if you had a link to back it up because some guy asked for it. It doesn't relate to why the haze guy prefers psn over xbl and that happens to be what this thread is about.

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Heil68

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#89 Heil68
Member since 2004 • 60812 Posts
Doesn't appear that way to me, a guy who uses both.
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Andres001

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#90 Andres001
Member since 2005 • 601 Posts
LOL has there been any talk of what the topic title is about? Haze?
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LTomlinson21

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#91 LTomlinson21
Member since 2004 • 24423 Posts
Dualshockin has just been trying to play off what I have been telling him this whole time. Now that others have explained it, maybe it'll help.
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Dualshockin

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#92 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"] The statement "The job is done" is why I am literally surprised I am still responding to false claims; I keep on reading my first post,and find no whatsoever error in it. Whatever fills your bucket,I suppose ;)SpruceCaboose

Your first post was:

[QUOTE="Thebettertwin"]

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Dualshockin

You must've missed the issue with the Gears Maps,the one where Epic were forced by MS to put a price tag on them whilst they wanted to offer them for free?

Thebettertwin asks how games have suffered. Your reply was that MS (as publisher, even though you leave that fact out) charged for Epic's Gears of War maps. That did not make the game suffer. That was a publisher trying to make more money on an investment that they made in financing the game.

It does not change the original game at all. It just added more things to the game's multiplayer side. It didn't make anything suffer...

Now,I think I see where the problem exists: Lack of further explanation. From one angle,you can look at it that the game has indeed suffered:By having a charge on the content that makes the game a fuller and ultimately a better experience. In detailed words,the game has suffered because it will now not get as much support from the devs due to Microsoft forcing the said devs(Epic) to put a price on every additional content(In this case,Maps)that enhance the overall gameplay experience.A perfect example of this would be Epics decision not to release the new chapters for the 360 Version. I hope this has cleared up the issue.
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Dualshockin

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#93 Dualshockin
Member since 2006 • 7826 Posts
Dualshockin has just been trying to play off what I have been telling him this whole time. Now that others have explained it, maybe it'll help.LTomlinson21
Read above post ^
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furtherfan

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#94 furtherfan
Member since 2007 • 3699 Posts
mis interpretation. when i read this (hours ago) i allready knew how this would be interpreted by cows.
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gamergeekgeek

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#95 gamergeekgeek
Member since 2006 • 3395 Posts
[QUOTE="gamergeekgeek"][QUOTE="kevy619"][QUOTE="Dualshockin"][QUOTE="Slashkice"][QUOTE="gamergeekgeek"]

MS published gears:shock:

Vampyronight

And? You wanted a link, I gave you one.

It doesn't get much simpler than this ladies and gentlemen.

lol, wow. Epic doesnt charge anything for the maps. lol. Microsoft is charging for them, dont twist things around.

i dont think cows understand what a "publisher" is. but i dont expect much more from them

Perhaps- but at least cows know what the word 'exclusive' means.

and they cry about Sigma being exclusive :lol:

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Dualshockin

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#96 Dualshockin
Member since 2006 • 7826 Posts
You brought up pricing of the gears content into this thread, but it had nothing to do with that the haze guy was on about. I don't care if you are right about ms pricing the gears content and I dont care if you had a link to back it up because some guy asked for it. It doesn't relate to why the haze guy prefers psn over xbl and that happens to be what this thread is about.astiop
I brought up the pricing as it contributes to further understanding of why devs are saying PSN offers a more flexible environment. It is all for the benefit of the people that are uninformed of the Xbox Live situation with Microsoft ;)
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LTomlinson21

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#97 LTomlinson21
Member since 2004 • 24423 Posts

[QUOTE="astiop"]You brought up pricing of the gears content into this thread, but it had nothing to do with that the haze guy was on about. I don't care if you are right about ms pricing the gears content and I dont care if you had a link to back it up because some guy asked for it. It doesn't relate to why the haze guy prefers psn over xbl and that happens to be what this thread is about.Dualshockin
I brought up the pricing as it contributes to further understanding of why devs are saying PSN offers a more flexible environment. It is all for the benefit of the people that are uninformed of the Xbox Live situation with Microsoft ;)

Why is PSN more flexible because Microsoft charged for maps of a game they published? All the Rainbow Six maps were free, I believe.

Not that this really matters, but there was a Gears map pack released for free with 2 maps.

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DeltoidRecon

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#98 DeltoidRecon
Member since 2006 • 1163 Posts

what contradictory ramblings

what the heck is he talking about when he says 360 games have suffered

many developers have said the exact opposite

Thebettertwin

Dude Microsoft (aka M$ or "Make $") is way too restrictive when it comes to letting devs do what needs to be done in order to make their online game their own. One feature they stupidly disallowed was user created content. You might say "The content we get now is great we don't need that", well if you played recent PC games then you'd know the advantages of playing/creating custom maps/missions/characters/weapons/etc. This is why we also can't have games like Little Planet arrive on the 360 (not saying Little Planet said it couldn't just saying a game like it can't). As a modder (not a pro sadly) and a gamer I shake my fist at M$ for being DICtator..

*I'm not a fanboy and I only own a PC/360, I'm just a gamer speaking from a modder's and designer's perspective so yea.. I wish I had a PS3 and a Wii though ;)

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dru26

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#99 dru26
Member since 2005 • 5505 Posts

[QUOTE="dru26"]There is one clear cut advantage of PSN over Live and that is the lack of a unified ranking system like TrueSkill. I want the ability to play ranked games online with my friends despite what their "level" is. This ruined Gears for me, and while R^ Vegas has the ability to play with anyone we are forced to continually remake rooms after matches because of peoples True Skill.SpruceCaboose

That has nothing to do with TrueSkill, but rather the system the developers put into place. Games like Halo, where the developers implemented a party system, show that it can be done. It just takes a bit more effort, and some devs will do it, others won't.

It has nothing to do with the TrueSkill.

Personally i find it really frustrating, and I thought Epic had claimed it was because Trueskill, but I could be wrong.