After reading through the previews and watching all the videos in this post, you will be convinced as well. Heavenly Sword is going to be AAA.
Title: Heavenly Sword
Publisher: Sony Computer Entertainment America
Developer: Ninja Theory
Release Date: September 4th
Box art:
Key Features:
The Heavenly Sword- The Heavenly Sworditself can transform into three distinct weapons, each with its own accompanying fighting stance used by Nariko to vary combat techniques.
The Combat Engine- The combat engine can scale up from sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and Artificial Intelligence (AI) to unprecedented new levels.
Physics-Based Combat- The physics-based combat allows players to sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery, or throw bodies into other enemies using "aftertouch" controls.
Wide range of Objects & Weaponry- Heavenly Swordprovides a wide range of objects & weaponry including rapid-fire crossbows and massively damaging bazookas.
Creative in-game Cinematography- Coupled with real-time story evolvement and amazing set-pieces, Heavenly Swordfeels like a blockbuster action movie that takes combat gameplay to new heights.
PLAYSTATION 3- Greater processing power on the PS3 enables more immersive visuals and sound effects in Heavenly Sword, heightening the character performance and combat within the stunningly beautiful environments.
Previews:
http://www.gamespot.com/ps3/action/heavenlysword/news.html?sid=6174797&mode=previews
"This is a very promising game, both for its engaging combat system and spectacular visuals."
http://ps3.ign.com/articles/804/804704p1.html
"In closing, we left Heavenly Sword with more optimism than we had before. It doesn't look anywhere near as repetitive as we thought it might be and it has some very nice texture work and cool lighting."
http://www.1up.com/do/previewPage?cId=3161134&sec=PREVIEWS
"Having Kai playable for 20 percent of the game will hopefully prevent things from getting repetitive, which was one of the main concerns we previously had. Also, the game seems to employ well-designed tilt control features."
http://www.gamepro.com/sony/ps3/games/previews/112413.shtml
http://ps3.gamespy.com/playstation-3/just-add-monsters-project-untitled-next-gen-game-/788906p1.html
"Even so, we won't be satisfied until the game has shipped and we get a chance to play through the entire experience. After all, you can't get enough of a good thing."
http://www.eurogamer.net/article.php?article_id=80117
"It's got killer looks, fluid, fun gameplay, a genuinely superb heroine - and, lest we forget, the best cut-scenes you've ever seen in a videogame. Comparisons with God of War are easy, and not remotely unfair, but if there's a sin in producing a visually stunning, professionally executed title in the God of War mould for a next-gen system, then it's not one our faith condemns."
Images:
Videos:
http://www.gamespot.com/ps3/action/heavenlysword/media.html
http://media.ps3.ign.com/media/700/700186/vids_1.html
http://www.gametrailers.com/gamepage.php?id=1679
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