Nah, they are ports that are superior to original versions, you just have to remember that they are ports of PS2 versions :D
Seriously though I remember when EA used to put a lot of effort into their PC sports games, especially in their F1, Superbike, Nascar and TigerWoods series , while consoles were getting arcadish games from those franchises PC was getting specificaly built for PC ultra-realistic games that had nothing in common with console versions.
Nowadays the only place where EA actually puts effort when it comes to PC sport games is their PC exclusive FIFA Manager. No wonder, they're jeleaus of amazing sales Football Manager gets every year, not only far bigger than FIFA Manager gets, but bigger than any EASPorts game on PC sales.
It seems that to perform well on PC EA Sports needs heavy competition, otherwise they just won't put any effort. They did they best in F1 because of how good Microprose's GrandPrix series was doing, TigerWoods becamed PC classic because EA had to compete with Links, Superbike competed with GP500 and in Nascar they tried to compete (unsuccessfuly) with Sierra's Papyrus.
And now they are doing well only in manager sims, because of insane competition from the king of the genre: Sports Interactive.
In soccer they don't even have to try now, because of stagnation that PES is going through (altough it's still miles better than PC FIFA). If PES catches a new breath then they will try harder. Similiar in other genres, 2K is finally starting to enter PC sports games and that's propably the only chance of forcing EA to make any effort.
That being said though, EA's PC exclusives and multiplats that were PC-centric (like RedAlert3 for example) are always nicely done, once again propably because of the competition they have to face in PC market
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