Apparently one of nVidia's (now ex-)engineers couldn't keep his mouth shut.
Sony PSP2 powered by nVidia's Tegra Line
The article is rather negative but this is because the writer is a little baised towards nVidia, sometimes he's right: bumpgate issue (dying 8000 series cards), GF100 (GTX4xx series) but sometimes he's wrong: GTX460.
Now, what exactly does that mean because knowing that it's going to use Tegra 2 doesn't bring us one step closer to understanding how well it'll perform. Well, that's what these VIDs is for.
nVidia Tegra 2 Game Demo ___Full Website Mode (Recommended)
The VID below contains alot of talking about the non-gaming parts of the chip but also a much shorter and (much more important) much clearer shot of the Game demo.
Entire Tegra 2 Coverage ___Full Website Mode (Recommended)
Quite impressive I'd say. It can push 90 milliontriangles/sec, which is double/triple that of N3DS' Pica200 which hovers between 30-40 million triangles/sec (conflicting data sheets) ontop of certain techniques the Pica200 doesn't even have. Im' pretty sure it can look quite a bit better because the footage is running at 720p, 4xAA at 60FPS, which just overkill on a small screen.
Here's a picture of it. It's quite large so I hope Sony actually manages to stay within the power envelope but so far it looks very promising.
/discuss
EDIT: Somehow this thread manages to get bumped over and over again. So there ya go, thread name changed. I suppose there were some valid points brought up. Just know that you heard it here first when Sony finally does tell at TGS.
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