Old but still relatively applicable, Digital Foundry:
While Kojima's demonstration of a pared-back Metal Gear Solid 4 (still operating with many PS3-level assets) puts paid to the notion that NGP offers the same level of processing power as the PlayStation 3, it does at least suggest that with careful nipping and tucking, an equivalent mobile experience can be created.
It also demonstrates in spectacular style that NGP is significantly more powerful than the Nintendo 3DS. Even factoring in the stereoscopic resolution of 800x240, NGP is still operating with over 2.5 times as many pixels, plus the Lost Planet 2 demonstration was a strong indication that support for the full OpenGL 2.0 ES feature-set presents visual capabilities that the 3DS struggles to match. What we saw here was a considerably richer visual experience than what has been seen in Capcom's equivalent work on Resident Evil: Revelations. Behind the magical stereoscopic effect and some of the GPU effects, there's still a sense that 3DS feels like a Dreamcast or PS2-level of hardware while NGP reaches - and almost seems to reach - the next generation.
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The difference in power, however, may be less apparent, due to diminishing returns.
shinrabanshou
All the tech speak (which I'm not doubting at all, nor am I saying 3DS is better than the Vita) and Revelations looks far and above better than anything on Wii or Cube (including RE4)
Honestly, Revelations looks like its a bit between Wii and 360 IMO (not fact, just my opinion) but closer to Wii, with the lower resolution and smaller screen generating home console like visuals on the 3DS I can't say I'm disappointed and I appreciate the ability to mimick higher level hardware without actually putting pricey hardware in it
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