How Far Would PC Be Right Now If It Weren't Held Back By Consoles?

  • 182 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#51 GarGx1
Member since 2011 • 10934 Posts

http://www.robertsspaceindustries.com/

Doesn't have or need a publisher and will not be coming to a console near you.

But of course PC needs the consoles to fund the development of top of the line games! /sarcasm

Avatar image for TheEpicGoat
TheEpicGoat

2006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 TheEpicGoat
Member since 2011 • 2006 Posts

More like how far back would graphics be without consoles.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"]but there's simply no excuse when they can just skip the game instead of pirating it, or wait for a Steam sale if it's not worth the asking price.lowe0

Well that's how you think. Not everyone is like you.

With the number of cheap and free games available, why bother with a game where something "breaks the game for them"? It's not a sensible use of one's time. And speaking of time....

Congrats, you ignored the first thing I said in my post. It's like you refuse to understand the fact that everyone thinks differently then you. God forbid you start posting more in Off-topic.

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]

[QUOTE="Jebus213"]

Well that's how you think. Not everyone is like you.

Jebus213

With the number of cheap and free games available, why bother with a game where something "breaks the game for them"? It's not a sensible use of one's time. And speaking of time....

Congrats, you ignored the first thing I said in my post. It's like you refuse to understand the fact that everyone thinks differently then you. God forbid you start posting more in Off-topic.

Which is why I rebutted the reason you provided (a broken game) rather than addressing my reasons for not pirating. We can discuss my purchasing habits if you like, but by your own admission, not everyone thinks like me.
Avatar image for Pug-Nasty
Pug-Nasty

8508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#55 Pug-Nasty
Member since 2009 • 8508 Posts

Without consoles, it's possible gaming would have never taken off in the way it did and PCs would have never come even this far in their capabilities. Some people forget the times when PC games were a joke compared even to Atari games.

Also, PCs are just as much held back by PC as they are by consoles. PC developers don't have firm numbers as to how many PC gamers are out their. Even if they knew the hardware numbers, they wouldn't have any idea as to how many people played games on PC or how many people just had PCs that could play games.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 Jebus213
Member since 2010 • 10056 Posts

Anyway, getting back on topic, you know what's holding back PC gaming? Nothing. You're still getting exclusives made, so it's not console hardware. You have crowdfunding, so it's not publishers. And unsigned code still runs without restriction even on Windows 8, so it's not Microsoft. You're getting what the market will support, and since it turns out that it's a pretty good product in the end, I see no reason to complain about that.

lowe0

Lazy devs.

I wouldn't call the PC versions of GTA4, From Dust, NBA2k, Prototype etc. good products. Have you bought them on PC? You'd be pretty dissatisfied if you did.

I think the market can support a stable, optimized PC version with a basic graphics and controls menu.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"] With the number of cheap and free games available, why bother with a game where something "breaks the game for them"? It's not a sensible use of one's time. And speaking of time....

lowe0

Congrats, you ignored the first thing I said in my post. It's like you refuse to understand the fact that everyone thinks differently then you. God forbid you start posting more in Off-topic.

Which is why I rebutted the reason you provided (a broken game) rather than addressing my reasons for not pirating. We can discuss my purchasing habits if you like, but by your own admission, not everyone thinks like me.

"breaks the game for them"

I mean something that "ruins" the game for that individual.

Avatar image for Peredith
Peredith

2289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 Peredith
Member since 2011 • 2289 Posts

Why don't PC exclusives look like that? What's holding them back? :?

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#59 Wasdie  Moderator
Member since 2003 • 53622 Posts

Why don't PC exclusives look like that? What's holding them back? :?

Peredith

What Teuf said, scaleability. If you are ok with your 20+ million dollar game having a market size of about 100k, then you can make your game look like that.

Some of the best looking games on the PC have pretty small budgets by dedicated developers who don't mind working on small profit margins.

Avatar image for LittleMac19
LittleMac19

1638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#60 LittleMac19
Member since 2009 • 1638 Posts
I blame greedy developers, not consoles.
Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 lowe0
Member since 2004 • 13692 Posts

"breaks the game for them"

I mean something that "ruins" the game for that individual.

Jebus213
If it's ruined, why are they playing it?

Lazy devs.

I wouldn't call the PC versions of GTA4, From Dust, NBA2k, Prototype etc. good products. Have you bought them on PC? You'd be pretty dissatisfied if you did.

I think the market can support a stable, optimized PC version with a basic graphics and controls menu.

Jebus213
I played GTA IV on PC. Aside from a bug that was Nvidia's fault, I didn't notice anything major, though I didn't finish it before moving on to something else (I had already finished it on 360). I skipped the others on all platforms. However, the market already is supporting good PC versions. Deus Ex HR was great on PC. Borderlands 2 fixed the few issues I had with the original (played through on both PC and PS3). Max Payne 3 turned out just fine. There are plenty of games that have good PC versions, and plenty more exclusives; what's the big deal if not every title caters to the PC (or any other platform, for that matter)? Just skip them altogether, or play the console versions of those games.
Avatar image for EvanTheGamer
EvanTheGamer

1550

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 EvanTheGamer
Member since 2009 • 1550 Posts

[QUOTE="Maneil99"]games like the Witcher 2 don't look head and shoulders over there console counterparts.

Jebus213

lol...

360_texturedowngrade.png

PC_texturedowngrade.png

This is the best comparison. lol they have to use sprites for the console version.

360_shadows.png

PC_shadows.png

I like the superior color quality of the 360 version.

Anyway what is holding back PC Gaming are PC Gamers who just pirate the games.

Which is why PC Gaming future is Pay to Play.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 Jebus213
Member since 2010 • 10056 Posts

If it's ruined, why are they playing it?lowe0

If people see something that breaks the game for them they're more likely to pirate it more. Of course some of the people who pirate still see value in the game, but not enough pay for it.

Jebus213

.......

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 lowe0
Member since 2004 • 13692 Posts

"breaks the game for them"

I mean something that "ruins" the game for that individual.

Jebus213

If people see something that breaks the game for them they're more likely to pirate it more. Of course some of the people who pirate still see value in the game, but not enough pay for it.

Jebus213

So is the game ruined, or do they still see value in it? Make up your mind.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Jebus213
Member since 2010 • 10056 Posts

However, the market already is supporting good PC versions. Deus Ex HR was great on PC. Borderlands 2 fixed the few issues I had with the original (played through on both PC and PS3). Max Payne 3 turned out just fine. There are plenty of games that have good PC versions, and plenty more exclusives; what's the big deal if not every title caters to the PC (or any other platform, for that matter)? Just skip them altogether, or play the console versions of those games.lowe0

GTA4 is runs incredibly bad for a lot of people.

It is supporting good PC versions, but we don't good versions all time and and sometimes we get treated like second class citizens. I'm talking about AA and AAA multiplatform games and you keep going off into exclusives for whatever reason. Yes PC has a lot of exlcusive and I play them.... mmkay...

I don't want to play games on console. I don't even want to own one. I see no need to use it when I have a perfectly good gaming PC. I can't magically pull money out of my ass or the patience to buy both.

Avatar image for Brendissimo35
Brendissimo35

1934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 54

User Lists: 1

#66 Brendissimo35
Member since 2005 • 1934 Posts

[QUOTE="Jonwh18"]

Lol with out sconsoles Gaming would be much more of a niche. Kiss most of your big budget AAA multiplats good buy, because studios just plain wouldn't exist.

Wasdie

Pretty much this.

PC gaming was tiny and would have stayed tiny if it wasn't for the consoles and handhelds expanding the market. An expansion to the market brought more people into PC gaming, helping it grow.

While it's true that the PC owes other gaming devices a debt of gratitude for expanding the overall market, the notion that PC gaming was and would have remained tiny is simply not true. Starcraft, CnC, Half Life, Counter Strike, Everquest, Doom, etc. beg to differ. These games were played by huge numbers of gamers well before the PS2 or Xbox were even on the market, let alone having big multiplats developed for them. Many of them continue to be played by more people than their multiplat, big budget sequels. In addition, the success of MMO's really occured quite independently of the rise of consoles.

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]However, the market already is supporting good PC versions. Deus Ex HR was great on PC. Borderlands 2 fixed the few issues I had with the original (played through on both PC and PS3). Max Payne 3 turned out just fine. There are plenty of games that have good PC versions, and plenty more exclusives; what's the big deal if not every title caters to the PC (or any other platform, for that matter)? Just skip them altogether, or play the console versions of those games.Jebus213

GTA4 is runs incredibly bad for a lot of people.

It is supporting good PC versions, but we don't good versions all time and and sometimes we get treated like second class citizens. I'm talking about AA and AAA multiplatform games and you keep going off into exclusives for whatever reason. Yes PC has a lot of exlcusive and I play them.... mmkay...

I don't want to play games on console. I don't even want to own one. I see no need to use it when I have a perfectly good gaming PC. I can't magically pull money out of my ass or the patience to buy both.

Are you automatically entitled to get good ports all the time? It's the developer's and publisher's product; they're free to cater to whomever they want, and you're free to spend your money with whomever you want.
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

some of the people who pirate still see value in the game, but not enough pay for it.

lowe0

So is the game ruined, or do they still see value in it? Make up your mind.

You're not getting my point...

http://www.nba-live.com/nba-2k13-pc-differences-from-console-versions/

Doing things like that^ won't help sales and bring down piracy. Even selling it at 1/2 the price won't help.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"]However, the market already is supporting good PC versions. Deus Ex HR was great on PC. Borderlands 2 fixed the few issues I had with the original (played through on both PC and PS3). Max Payne 3 turned out just fine. There are plenty of games that have good PC versions, and plenty more exclusives; what's the big deal if not every title caters to the PC (or any other platform, for that matter)? Just skip them altogether, or play the console versions of those games.lowe0

GTA4 is runs incredibly bad for a lot of people.

It is supporting good PC versions, but we don't good versions all time and and sometimes we get treated like second class citizens. I'm talking about AA and AAA multiplatform games and you keep going off into exclusives for whatever reason. Yes PC has a lot of exlcusive and I play them.... mmkay...

I don't want to play games on console. I don't even want to own one. I see no need to use it when I have a perfectly good gaming PC. I can't magically pull money out of my ass or the patience to buy both.

Are you automatically entitled to get good ports all the time? It's the developer's and publisher's product; they're free to cater to whomever they want, and you're free to spend your money with whomever you want.

Yes, I'm entitled to games that don't crash and have poor performance for no reason.

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="Jebus213"]

GTA4 is runs incredibly bad for a lot of people.

It is supporting good PC versions, but we don't good versions all time and and sometimes we get treated like second class citizens. I'm talking about AA and AAA multiplatform games and you keep going off into exclusives for whatever reason. Yes PC has a lot of exlcusive and I play them.... mmkay...

I don't want to play games on console. I don't even want to own one. I see no need to use it when I have a perfectly good gaming PC. I can't magically pull money out of my ass or the patience to buy both.

Jebus213

Are you automatically entitled to get good ports all the time? It's the developer's and publisher's product; they're free to cater to whomever they want, and you're free to spend your money with whomever you want.

Yes, I'm entitled to games that don't crash and have poor performance for no reason.

Not really, no. Buyer beware. Besides, as already established, there are plenty of games that don't crash or have poor performance for no reason. So long as you have the option of playing those, you're not being held back.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"] Are you automatically entitled to get good ports all the time? It's the developer's and publisher's product; they're free to cater to whomever they want, and you're free to spend your money with whomever you want.lowe0

Yes, I'm entitled to games that don't crash and have poor performance for no reason.

Not really, no. Buyer beware. Besides, as already established, there are plenty of games that don't crash or have poor performance for no reason. So long as you have the option of playing those, you're not being held back.

Yes, really, yes especially when the developer complains about it.(Ubisoft, Epic games, etc.)

Releasing a buggy game with with invasive DRM isn't going to help.

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]

[QUOTE="Jebus213"]

some of the people who pirate still see value in the game, but not enough pay for it.

Jebus213

So is the game ruined, or do they still see value in it? Make up your mind.

You're not getting my point...

http://www.nba-live.com/nba-2k13-pc-differences-from-console-versions/

Doing things like that^ won't help sales and bring down piracy. Even selling it at 1/2 the price won't help.

And yet, games that don't have anything cut out of them like World of Goo or Machinarium see massive piracy anyway. What sin of disrespect did those games' developers commit to deserve to be pirated?
Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]

[QUOTE="Jebus213"]

Yes, I'm entitled to games that don't crash and have poor performance for no reason.

Jebus213

Not really, no. Buyer beware. Besides, as already established, there are plenty of games that don't crash or have poor performance for no reason. So long as you have the option of playing those, you're not being held back.

Yes, but when the developer complains about it.(Ubisoft, Epic games, etc.)

As long as there's something fun to play, who cares if another developer complains or not? There's certainly no natural right not to be complained about.
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"] So is the game ruined, or do they still see value in it? Make up your mind.

lowe0

You're not getting my point...

http://www.nba-live.com/nba-2k13-pc-differences-from-console-versions/

Doing things like that^ won't help sales and bring down piracy. Even selling it at 1/2 the price won't help.

And yet, games that don't have anything cut out of them like World of Goo or Machinarium see massive piracy anyway. What sin of disrespect did those games' developers commit to deserve to be pirated?

Never heard of those games. They aren't even the most pirated. Not even in the year they were released.

Avatar image for flashn00b
flashn00b

3961

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#75 flashn00b
Member since 2006 • 3961 Posts

[QUOTE="Jebus213"]

[QUOTE="Maneil99"]games like the Witcher 2 don't look head and shoulders over there console counterparts.

EvanTheGamer

lol...

360_texturedowngrade.png

PC_texturedowngrade.png

This is the best comparison. lol they have to use sprites for the console version.

360_shadows.png

PC_shadows.png

I like the superior color quality of the 360 version.

Anyway what is holding back PC Gaming are PC Gamers who just pirate the games.

Which is why PC Gaming future is Pay to Play.

LoosingENDS, is that you?

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"] Not really, no. Buyer beware. Besides, as already established, there are plenty of games that don't crash or have poor performance for no reason. So long as you have the option of playing those, you're not being held back.

lowe0

Yes, but when the developer complains about it.(Ubisoft, Epic games, etc.)

As long as there's something fun to play, who cares if another developer complains or not? There's certainly no natural right not to be complained about.

That' your opinion.

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="Jebus213"]

Yes, but when the developer complains about it.(Ubisoft, Epic games, etc.)

Jebus213

As long as there's something fun to play, who cares if another developer complains or not? There's certainly no natural right not to be complained about.

That' your opinion.

Wait, what? It's my opinion that developers have the right to speak their mind, even if it's not complementary to potential customers (or even avowed non-customers)? I'm not sure where you're from, but in my home country, the right to free expression so long as you don't harm others in the process is pretty well enshrined. And since you're still getting exclusives and good ports, I'm not seeing any substantial harm here.
Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="Jebus213"]

You're not getting my point...

http://www.nba-live.com/nba-2k13-pc-differences-from-console-versions/

Doing things like that^ won't help sales and bring down piracy. Even selling it at 1/2 the price won't help.

Jebus213

And yet, games that don't have anything cut out of them like World of Goo or Machinarium see massive piracy anyway. What sin of disrespect did those games' developers commit to deserve to be pirated?

Never heard of those games. They aren't even the most pirated. Not even in the year they were released.

That you're not aware of them is hardly my problem.
Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"] As long as there's something fun to play, who cares if another developer complains or not? There's certainly no natural right not to be complained about.lowe0

That' your opinion.

Wait, what? It's my opinion that developers have the right to speak their mind, even if it's not complementary to potential customers (or even avowed non-customers)? I'm not sure where you're from, but in my home country, the right to free expression so long as you don't harm others in the process is pretty well enshrined. And since you're still getting exclusives and good ports, I'm not seeing any substantial harm here.

I live in China.

Avatar image for deactivated-5dd711115e664
deactivated-5dd711115e664

8956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

Your premise is flawed from the start. Consoles don't hold PC back at all. Therefore, PCs would be exactly where they are now. You could probably already HAVE games that look photo-realistic assuming developers wanted to pay the hundreds of millions of dollars to make a game that only those who are willing to spend tens of thousands on a super-rig would be able to play.

If anything is holding PC back, which I think is BS, it is the reality that things keep getting more and more expensive and yet there is a limit to how much the average consumer is going to pay to play games on a PC. Games are always going to be made to cater that that market while trying to minimize costs.

Avatar image for deactivated-5dd711115e664
deactivated-5dd711115e664

8956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

[QUOTE="lowe0"]And yet, games that don't have anything cut out of them like World of Goo or Machinarium see massive piracy anyway. What sin of disrespect did those games' developers commit to deserve to be pirated?Jebus213

Never heard of those games. They aren't even the most pirated. Not even in the year they were released.

I think his point is that very popular indie games that most people could have gotten for pennies were still pirated by hundreds of thousands of PC users. Maybe more. So even popular, critically acclaimed games made by small, indie developers who are willing to sell the games for dirt cheap can't please the average PC market who only seems to want to steal games.

Avatar image for 04dcarraher
04dcarraher

23857

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#82 04dcarraher
Member since 2004 • 23857 Posts

Your premise is flawed from the start. Consoles don't hold PC back at all. Therefore, PCs would be exactly where they are now. You could probably already HAVE games that look photo-realistic assuming developers wanted to pay the hundreds of millions of dollars to make a game that only those who are willing to spend tens of thousands on a super-rig would be able to play.

If anything is holding PC back, which I think is BS, it is the reality that things keep getting more and more expensive and yet there is a limit to how much the average consumer is going to pay to play games on a PC. Games are always going to be made to cater that that market while trying to minimize costs.

ZIMdoom
Multiplatform games designed around consoles do hold pc's back. But in general no, since companies target widest range of gamers as possible.
Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="Jebus213"]

That' your opinion.

Jebus213

Wait, what? It's my opinion that developers have the right to speak their mind, even if it's not complementary to potential customers (or even avowed non-customers)? I'm not sure where you're from, but in my home country, the right to free expression so long as you don't harm others in the process is pretty well enshrined. And since you're still getting exclusives and good ports, I'm not seeing any substantial harm here.

I live in China.

In that case, you have nothing to worry about from consoles, seeing as how the 360 and PS3 are banned there.
Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 lowe0
Member since 2004 • 13692 Posts

[QUOTE="Jebus213"]

[QUOTE="lowe0"]And yet, games that don't have anything cut out of them like World of Goo or Machinarium see massive piracy anyway. What sin of disrespect did those games' developers commit to deserve to be pirated?ZIMdoom

Never heard of those games. They aren't even the most pirated. Not even in the year they were released.

I think his point is that very popular indie games that most people could have gotten for pennies were still pirated by hundreds of thousands of PC users. Maybe more. So even popular, critically acclaimed games made by small, indie developers who are willing to sell the games for dirt cheap can't please the average PC market who only seems to want to steal games.

Sort of. I don't think it's inherent to the PC; there are PC gamers who pay for games, and console gamers who pirate them. What I'm really getting at is that hiding piracy behind the veil of some perceived slight completely falls apart when developers who've done nothing wrong get pirated anyway.
Avatar image for whiskeystrike
whiskeystrike

12213

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 whiskeystrike
Member since 2011 • 12213 Posts

How far would PC be right now if it weren't for all the PC gamers who can't afford or wouldn't upgrade? I want to meet someone who lives on a normal day-to-day budget that would willingly spend hundreds of dollars a year trying to keep up with the latest graphics. PC gaming is fantastic where it's at right now. Thanks to consoles and everything going multiplat games are now much more optimized (anyone want to go back to scrounging the Internet for drivers, only for them to crash?). PC gamers actually get to play the high profile multiplats now. There are many different types of games on the PC market since console sapped FPS from them

Avatar image for Puckhog04
Puckhog04

22814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#86 Puckhog04
Member since 2003 • 22814 Posts

No.

I prefer my games to actually be released, not spend 5 years in development modeling each blade of grass. Developers like money, they won't bother making games look that good. Takes way too long.

Wasdie

^ This. Agree 100%. You need a good mixture of both. Frankly, Consoles are the majority of the market so without them, gaming would mostly cease to exist.

Avatar image for deactivated-5ac102a4472fe
deactivated-5ac102a4472fe

7431

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#87 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

Well from a pure logical viewpoint we would all recognise something like this:

When a new console (which has huge 3rd party support) we would see a huge jump in graphical tools and new ways to bring coats of paint to games.

Then after a few years, this spike will drop, and then usually in the last few years it would lock overall advancement down on the PC in some ways (granted weve only really had 2 gens to go for with all out idendical games across platforms).

Without The Console the PC games would likely just have a steady rise of visual fidelity, point being that I do nto expect that tne end results would be that far from eachother.

Sure if it were PC only it would be much easier to ditch old tools and API in favor of new ones, which would make the climb more constant and stabile, since the lowest common denominator would be specified by the company who made the games, on how mig of the market they aimed for, where as on consoles they ARE and always will end up being the lowest common denominator of multiplat games. So basicly: Are the consoles to blame themselves? No, had we had another 5 year console cycle, we would barely have noticed, and the industry would be happy on thier merry way. With the spike and valley being all well and good (and we could then debate the deminishing return of tech)

The longer console cycles DO have an impact, ignoring this, or dismissing it, is a really dumb thing to do by logical standpoints (you cold just read the aforementioned news, interviews, or simply ask smeone working in the industry to get that answer), having the avaiable resources you have LOCKED for too long WILL slow the evolution of graphics. But this is not the fault of consoles, but rather the refusal from two of the bigger Corps to get thier new consoles out the door.

Bla bla, boiling down. Consoles holding PC back? not by default, it simply change the graphical evolutionary curve due to a larger marketshare having avaiable powerful hardware at the launch of a console and then have it trailing down). Too long console cycles? (Meaning this one specifically) Yeah, it would. BUT if it were PC only we would reach a point where developing a game would simply become too expensive. Time is not as big an issue as people tend to belive, as I am somewhat willing to bet that the art of downscaling texturesizes and details on things takes about the same amount of time as to make the relatively high detail models to begin with.

Huge addendum (because they are linked): When that being said, what we judge here is ONLY graphics, we will reach a point where it is simply too expensive to invest in, so the real slowing is showed in AI, gameplay ideas and setting. These are the biggest casualties, however these are not due to consoles per say, but rather overall consumerbase. The more people needed to have an interrest in games, the less challanging can they be (since the lowest denominator in the consumers are what dictates this). So the more expensive a game becomes the more consumers it has to break even. And the less original can they afford to be (in order to make the games resonate with as many people as possible). Again not the direct fault of consoles nor PC, but the growing consumerbase and the bleeding of money from the industry (quick calculation the games might take 4-6x amount of money to make then last gen by now, but why is it then needed to have 10x the money from sales, just to break even? and I assure that the Devs are not seeing alot of that money. R&D takes some of it, but not the remaining 40% increase in capital which wer supposed to flow through. (note: % have been pulled out of the backside, sales required to break even are tagen from last gens interviews on needed cash to break even compared to now, dev costs are relatively easy to find).

Avatar image for princeofshapeir
princeofshapeir

16652

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#88 princeofshapeir
Member since 2006 • 16652 Posts
everything is so poorly optimized on pc that it would've been no farther than it is now unless new fps standards were 15fps.silversix_
You must be playing on a toaster if you think everything is poorly optimized
Avatar image for black_chamber99
black_chamber99

1696

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 black_chamber99
Member since 2010 • 1696 Posts

[QUOTE="lowe0"]

[QUOTE="Jebus213"]

Well that's how you think. Not everyone is like you.

Jebus213

With the number of cheap and free games available, why bother with a game where something "breaks the game for them"? It's not a sensible use of one's time. And speaking of time....

Congrats, you ignored the first thing I said in my post. It's like you refuse to understand the fact that everyone thinks differently then you. God forbid you start posting more in Off-topic.

in your avi, who is that and does she have a micophone in her mouth? it kinda reminds me of this

aids-wolf.jpg

Avatar image for everythingcasua
everythingcasua

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 everythingcasua
Member since 2012 • 98 Posts

No this is a failed arguement. First of all you wouldn't have the funds to support these games, second you woulnd't be able to run them, high end GPUS like 680's and 7970's are getting 60-80 fps in games like farcry 3 and BF3, if you want to make the jump to these games then there is no way current gen GPUS could support them at playable framerates. Also low end - mid PC users make up the majority of users. There hasn't been a PC Exclusive that looks NEXT GEN, games like the Witcher 2 don't look head and shoulders over there console counterparts.

Get off your high horse jack ass

Maneil99
your arguement is failed pc games evolved faster last generation
Avatar image for everythingcasua
everythingcasua

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 everythingcasua
Member since 2012 • 98 Posts
i pc gamed since 1994 dont let these dumbass kids just getting into pc gaming or arent telling you otherwise. CONSOLES ARE TRULY HOLDING BACK PC.
Avatar image for everythingcasua
everythingcasua

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 everythingcasua
Member since 2012 • 98 Posts
multiplats didnt exist untill this generation truly and they are the reason pc gaming is evolving slow as sh1t now.
Avatar image for Goyoshi12
Goyoshi12

9687

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#93 Goyoshi12
Member since 2009 • 9687 Posts

So I take it heeeeeweeee's back?

Avatar image for everythingcasua
everythingcasua

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 everythingcasua
Member since 2012 • 98 Posts

So I take it heeeeeweeee's back?

Goyoshi12
So i take it u didnt pc game in 1994 and u shouldnt know the truth if console is holding back pc or not.
Avatar image for everythingcasua
everythingcasua

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 everythingcasua
Member since 2012 • 98 Posts
kids need to learn to keep their mouth f*cking shut
Avatar image for Goyoshi12
Goyoshi12

9687

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#97 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Goyoshi12"]

So I take it heeeeeweeee's back?

everythingcasua

So i take it u didnt pc game in 1994 and u shouldnt know the truth if console is holding back pc or not.

.....

How 'bout I go play videogames and you stay here ranting like an old man off his rocker?

Avatar image for everythingcasua
everythingcasua

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 everythingcasua
Member since 2012 • 98 Posts

[QUOTE="everythingcasua"][QUOTE="Goyoshi12"]

So I take it heeeeeweeee's back?

Goyoshi12

So i take it u didnt pc game in 1994 and u shouldnt know the truth if console is holding back pc or not.

.....

How 'bout I go play videogames and you stay here ranting like an old man off his rocker?

who knows more about life you or your dad? ok then STFU
Avatar image for everythingcasua
everythingcasua

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#99 everythingcasua
Member since 2012 • 98 Posts
old man beat your dumbass little kid ass with his cane.
Avatar image for Goyoshi12
Goyoshi12

9687

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#100 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Goyoshi12"]

[QUOTE="everythingcasua"] So i take it u didnt pc game in 1994 and u shouldnt know the truth if console is holding back pc or not.everythingcasua

.....

How 'bout I go play videogames and you stay here ranting like an old man off his rocker?

who knows more about life you or your dad? ok then STFU

Good deal.

Carry on.