Right now I'm playing through GTAV and I have to say that for every exciting mission it seems like there is one that is just annoying or not very fun. Granted, I'm not terribly far into the game, but it seems to me that there is a lot of padding in the game. For instance, the level where you need to scout out the Merryweather. It makes sense I guess that Trevor would have to perform those menial tasks in order to scout it out, but the act of driving a really slow moving crate hauler is not fun, period. Hell, I accidentally bumped into the corner of a building and had to start over from the beginning. And it was no more fun the second time.
And how does shit like this make it king of open world games, exactly? And I'm talking the actual open world gameplay, not the production values which are admittedly impressive.
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