We already know that Microsoft spent approximately $3 billion in R&D on a customized AMD APU that's inferior on every level to the PS4's APU.
Furthermore, to compensate for the bandwidth discrepency between the PS4's 8 GB GDDR5 RAM and the ONE's 8 GB DDR3 RAM, Microsoft had to put in an expensive, near 2 billion transistor eSRAM that only slightly bridges the gap between the two while the PS4 needs no such crutch to perform better than the ONE. Also, Microsoft had to spend even more of their silicon budget for the move engines to transfer data between the DDR3 main RAM and the eSRAM, while no such silicon will be needed for the PS4.
All in all, Microsoft looks to be selling a vastly inferior hardware at a loss while the PS4 seems to have very low BoM while maintaining its hardware superiority. The R&D budget of the PS4 is also probably low, as there was no engineering difficulties on SONY's end. The 8 GB of GDDR5 came from hynix or Samsung's engineering department, so I doubt SONY foot the bill on higher density GDDR5 modules.
The worst part about it is that the yield rates are abysmally low on Microsoft's part. Once SONY gobbles up 75% of the marketshare, I expect 3rd party exclusives to make a comeback.
Next gen is Microsoft's to lose.
CallOfDutyRulez
If they turn a profit, will you leave system wars forevor?
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