How much ram should does each of the big 3 need next gen?

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eboyishere

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#1 eboyishere
Member since 2011 • 12681 Posts

After seeing how a certain "leak" mentioned Sony and all dat ram how much is too much?

images?q=tbn:ANd9GcSVWWMctULa1DOgO5T0S3Jraam.jpg\

Raam.jpg

How much Ram is too much? or how much is needed for next gen to be cheap and effective? in Each console

0.jpg

Dat Ram.....

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lundy86_4

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#2 lundy86_4
Member since 2003 • 61997 Posts

Depending on the cost (as I doubt RAM in general is directly transferrable to the RAM consoles will likely use), likely 2-3gb's.

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Phoenix534

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#3 Phoenix534
Member since 2008 • 17774 Posts

2GB seems like the sweet spot between performance and affordablity.

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Thefatness16

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#4 Thefatness16
Member since 2010 • 4673 Posts

2-4gb sounds good.

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AdobeArtist

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#5 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

The other question being, with console price point in mind, will it be reasonable to expect DDR3 memory next gen, or will they use DDR2 to cut costs?

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deactivated-5d78760d7d740

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#6 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

4GB's of RAM, RAM is ridiculously cheap, anybody can get 4GB's of RAM for $20-50. That means the big 3 should be able to get it for almost nothing, if anything they can even make it 8GB's. I doubt that'd be necessary, but it's still feasible.

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ShadowDeathX

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#7 ShadowDeathX
Member since 2006 • 11699 Posts

The other question being, with console price point in mind, will it be reasonable to expect DDR3 memory next gen, or will they use DDR2 to cut costs?

AdobeArtist
DDR3 is cheaper than DDR2. Reason being? They don't make DDR2 much anymore.
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ShadowDeathX

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#8 ShadowDeathX
Member since 2006 • 11699 Posts
What I would like is; 4GB of Main Memory and 2.5 - 3.0 GBs of Video Memory.
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BPoole96

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#9 BPoole96
Member since 2008 • 22818 Posts

RAM is dirt cheap so anything below 4GB is laughable

4GB RAM @1600Mhz on Newegg

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eboyishere

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#10 eboyishere
Member since 2011 • 12681 Posts
despite the fact i made this kind of a joke thread, i still was interested in people that are more tech savvy then me. So how much would 4gb put the console? like launch price
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godzillavskong

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#11 godzillavskong
Member since 2007 • 7904 Posts

10 Jiggabytes!!

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BPoole96

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#12 BPoole96
Member since 2008 • 22818 Posts

despite the fact i made this kind of a joke thread, i still was interested in people that are more tech savvy then me. So how much would 4gb put the console? like launch priceeboyishere

Barely any. I posted a link above with the cost of 4GBs of RAM.

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godzillavskong

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#13 godzillavskong
Member since 2007 • 7904 Posts

RAM is dirt cheap so anything below 4GB is laughable

4GB RAM @1600Mhz on Newegg

BPoole96
True. I picked up 8gb of 1600mhz DDR3 for under $60.
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Gen007

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#14 Gen007
Member since 2006 • 11006 Posts

id say 2GB maybe 3 would be really good. Consoles dont need nearly as much as PC's do so 2GB would actually be more than enough i think. They dont even have on GB to work with now and they seem to do pretty well. You really cant compare it to PC ram though because like i said consoles need much less and then they are gonna be shooting for the lowest cost possible.

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ShadowDeathX

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#15 ShadowDeathX
Member since 2006 • 11699 Posts

is say 2GB maybe 3 would be really good. Consoles dont need nearly as much as PC's do so 2GB would actually be more than enough i think. They dont even have on GB to work with now and they seem to do pretty well.

Gen007
Enough is not enough. These consoles are suppose to last 6 years, more than enough is the goal. Plus RAM is super cheap. They can add some 4GB DDR3 and that would cost Microsoft about $18 to put in. Hopefully Sony uses DDR3 as well and not XDR2. XDR2 is way better but it's expensive.
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deactivated-5d78760d7d740

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#16 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

id say 2GB maybe 3 would be really good. Consoles dont need nearly as much as PC's do so 2GB would actually be more than enough i think. They dont even have on GB to work with now and they seem to do pretty well. You really cant compare it to PC ram though because like i said consoles need much less and then they are gonna be shooting for the lowest cost possible.

Gen007

Yes, but the difference between price cost of 4GB of RAM and 8GB of RAM would be so tiny for console manufacturers that the extra RAM would help them a great deal. RAM is arguably the biggest problem in current gen consoles, a mere 512mb of RAM (especially with PS3's split memory pool) is nothing compared to 8GB which is not only much faster (thanks to DDR3) but also 16x as much. Still, they should focus on having an adequate amount of VRAM available while having more memory bandwidth since streaming is likely the way we're headed in terms of graphics or gaming in general. I want to be able to have light multi-tasking capabilities on my next console, and that requires a certain amount of RAM being allocated to the OS so that it's capable of doing so. Having 8GB of RAM is more than enough to supply expansive games and multi-tasking capabilities. Still, it's not 100% necessary.

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mitu123

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#17 mitu123
Member since 2006 • 155290 Posts
[QUOTE="BPoole96"]

RAM is dirt cheap so anything below 4GB is laughable

4GB RAM @1600Mhz on Newegg

godzillavskong
True. I picked up 8gb of 1600mhz DDR3 for under $60.

I picked it up for like 44 bucks!
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SPYDER0416

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#18 SPYDER0416
Member since 2008 • 16736 Posts

Well on the one hand, consoles would run their own dedicated OS that would take up less RAM then Windows 7, and wouldn't need to worry about running a bunch of crap in the background.

On the other hand, RAM is so cheap I actually got two sticks of RAM, 4g each in my cereal this morning, and I just gave it to my cousin to play with. That is how cheap RAM is, so I can't see the excuse for them going ANY lower then 2gb next gen, and that's cutting it really low I think.

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campzor

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#19 campzor
Member since 2004 • 34932 Posts
2-4gig.
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Slow_Show

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#20 Slow_Show
Member since 2011 • 2018 Posts

Probably 2GB. What people forget when they say "look at how cheap RAM is" is that's the cost for *one* console. So even if RAM only runs MS/Nintendo/Sony $1-2 per GB (taking into account wholesale pricing and the fact they're not buying whole DIMMs), multiply that by the 60+ odd million units they expect to move over the course of a generation and you can see why they're not thrilled with the idea of using any more than the bare minimum.

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Gen007

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#21 Gen007
Member since 2006 • 11006 Posts

[QUOTE="Gen007"]

id say 2GB maybe 3 would be really good. Consoles dont need nearly as much as PC's do so 2GB would actually be more than enough i think. They dont even have on GB to work with now and they seem to do pretty well. You really cant compare it to PC ram though because like i said consoles need much less and then they are gonna be shooting for the lowest cost possible.

XVision84

Yes, but the difference between price cost of 4GB of RAM and 8GB of RAM would be so tiny for console manufacturers that the extra RAM would help them a great deal. RAM is arguably the biggest problem in current gen consoles, a mere 512mb of RAM (especially with PS3's split memory pool) is nothing compared to 8GB which is not only much faster (thanks to DDR3) but also 16x as much. Still, they should focus on having an adequate amount of VRAM available while having more memory bandwidth since streaming is likely the way we're headed in terms of graphics or gaming in general. I want to be able to have light multi-tasking capabilities on my next console, and that requires a certain amount of RAM being allocated to the OS so that it's capable of doing so. Having 8GB of RAM is more than enough to supply expansive games and multi-tasking capabilities. Still, it's not 100% necessary.

We are def not getting 8GB of ram in next gen consoles and I don't even think we will get 4GB really. I think your taking a very PC minded look at the situation when consoles are completely different beast. No matter how small the difference is between 4GB and 8GB is and its not that small actually yu can get 4 GB for much cheaper than you can get 8GB. That $20 or $30 difference is huge when it comes to production costs. They will end up choosing the cheaper option. Also 4GB would be a ton of ram for next gen consoles maybe even more than they need. They aren't PC's you wont be running windows or computer software on them. Apps at the most which wont need 8GB of ram.

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bonesawisready5

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#22 bonesawisready5
Member since 2011 • 4971 Posts
I say 2GBs. I think there is a good chance the Wii U has 2GBs if the 512MB OS rumors prove true
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godzillavskong

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#23 godzillavskong
Member since 2007 • 7904 Posts
[QUOTE="godzillavskong"][QUOTE="BPoole96"]

RAM is dirt cheap so anything below 4GB is laughable

4GB RAM @1600Mhz on Newegg

mitu123
True. I picked up 8gb of 1600mhz DDR3 for under $60.

I picked it up for like 44 bucks!

Dang it!!
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Masenkoe

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#24 Masenkoe
Member since 2007 • 4897 Posts

[QUOTE="mitu123"][QUOTE="godzillavskong"] True. I picked up 8gb of 1600mhz DDR3 for under $60.godzillavskong
I picked it up for like 44 bucks!

Dang it!!

Yeah 44-47 is the going rate for 8Gb 1600 ddr3

And anyway, for the sake of performance 4GB is the only acceptable answer. Anything less is silly.

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deactivated-5d78760d7d740

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#25 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

[QUOTE="XVision84"]

[QUOTE="Gen007"]

id say 2GB maybe 3 would be really good. Consoles dont need nearly as much as PC's do so 2GB would actually be more than enough i think. They dont even have on GB to work with now and they seem to do pretty well. You really cant compare it to PC ram though because like i said consoles need much less and then they are gonna be shooting for the lowest cost possible.

Gen007

Yes, but the difference between price cost of 4GB of RAM and 8GB of RAM would be so tiny for console manufacturers that the extra RAM would help them a great deal. RAM is arguably the biggest problem in current gen consoles, a mere 512mb of RAM (especially with PS3's split memory pool) is nothing compared to 8GB which is not only much faster (thanks to DDR3) but also 16x as much. Still, they should focus on having an adequate amount of VRAM available while having more memory bandwidth since streaming is likely the way we're headed in terms of graphics or gaming in general. I want to be able to have light multi-tasking capabilities on my next console, and that requires a certain amount of RAM being allocated to the OS so that it's capable of doing so. Having 8GB of RAM is more than enough to supply expansive games and multi-tasking capabilities. Still, it's not 100% necessary.

We are def not getting 8GB of ram in next gen consoles and I don't even think we will get 4GB really. I think your taking a very PC minded look at the situation when consoles are completely different beast. No matter how small the difference is between 4GB and 8GB is and its not that small actually yu can get 4 GB for much cheaper than you can get 8GB. That $20 or $30 difference is huge when it comes to production costs. They will end up choosing the cheaper option. Also 4GB would be a ton of ram for next gen consoles maybe even more than they need. They aren't PC's you wont be running windows or computer software on them. Apps at the most which wont need 8GB of ram.

Yes, this is why I said 8GB's of RAM isn't 100% necessary, I'm just saying it's possible. 4GB is about right.

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theuncharted34

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#26 theuncharted34
Member since 2010 • 14529 Posts

A few things.

Even if Ram is dirt cheap, that's only in its current form.

Consoles can have much more ram if they use older cheaper forms, but traditionally consoles forgoe that in favor of less, but cutting edge ram.

Second, any of the big 3 can just shove 4 gb's into their consoles, but if the Processors bottleneck all that Ram there's no point, thus it's just wasting money. You can't use all of that Ram if the processors can't process the data in the first place.

The Wii U will have anywhere from 768 mb's to 2 gb's (Closer to 2 gb's provided the massive OS rumors are true, but doubtful) and 1-4 gb's for the other one's. You can be assured neither the Ps4 or 720 will have over 4 gb's, and 4 gb's isn't all that likely either.

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mitu123

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#27 mitu123
Member since 2006 • 155290 Posts

What I would like is; 4GB of Main Memory and 2.5 - 3.0 GBs of Video Memory.ShadowDeathX
That would kick ass, but consoles are focusing only mainly doing 1080p as a standard next gen.

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yoshi_64

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#28 yoshi_64
Member since 2003 • 25261 Posts
Consoles don't really need a whole lot of RAM, remember they aren't powering an OS built for applications, development, etc. They're built pretty much to run games and their OSes are designed to usually leave a small footprint. I would say 1 to 1.5 GBs of RAM is enough. 2 would be possibly pushing it, but that would be great too I would imagine. However, you have to remember the costs. People saying "it's only $20-$50 bucks!" are forgetting that when you're manufacturing 1 million of these things (or let's bring it to about 700K for the initial batch) that costs adds up quickly, when you're trying to make a profit or sell your console with the minimal loss you can acquire. You have to remember that some graphics cards maybe they put on there will be specially designed (upping the cost a bit) and yet they may be "older models" built for the consoles too. These could still ranged around $100+ or who knows what really. Then you may have the disc drives, and other inputs/peripherals that could sound cheap, but again factor that you're making more than 1 machine, and you're not looking at "cheap" costs for these companies trying to make money off their system. If I see 1 GB or 1.5 GB next gen, I think that honestly would be enough.
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theuncharted34

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#29 theuncharted34
Member since 2010 • 14529 Posts

Probably 2GB. What people forget when they say "look at how cheap RAM is" is that's the cost for *one* console. So even if RAM only runs MS/Nintendo/Sony $1-2 per GB (taking into account wholesale pricing and the fact they're not buying whole DIMMs), multiply that by the 60+ odd million units they expect to move over the course of a generation and you can see why they're not thrilled with the idea of using any more than the bare minimum.

Slow_Show

This as well.

When MS doubled the Ram in the 360 on Epic's account, MS told Epic they just costed them a billion dollars.

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starjet905

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#30 starjet905
Member since 2005 • 2079 Posts
At least 2 gigs, I'd say.
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GTSaiyanjin2

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#31 GTSaiyanjin2
Member since 2005 • 6018 Posts

3GB of DDR3 just for the system for mulitasking purposes as I doubt any game would use up that much. For Vran I guess 2GB of GDDR5.

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Cranler

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#32 Cranler
Member since 2005 • 8809 Posts

BF 3 maxed on pc at 1080p uses about 3.5gb.

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GTSaiyanjin2

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#33 GTSaiyanjin2
Member since 2005 • 6018 Posts

BF 3 maxed on pc at 1080p uses about 3.5gb.

Cranler

I think BF3 just likes to use up all the vram your system has, but I've seen the game run on much less then that all at 60 fps.

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finalstar2007

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#34 finalstar2007
Member since 2008 • 27952 Posts

How much do they have right now?

and what does RAM do in consoles? what its benefits? ......yes i dont know deal with it >_>

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starjet905

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#35 starjet905
Member since 2005 • 2079 Posts
and what does RAM do in consoles?finalstar2007
The same thing it does on a PC, cause a console is also a computer, simply a computer meant for playing video games.
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GioVela2010

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#36 GioVela2010
Member since 2008 • 5566 Posts
12GB
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yoshi_64

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#37 yoshi_64
Member since 2003 • 25261 Posts

How much do they have right now?

and what does RAM do in consoles? what its benefits? ......yes i dont know deal with it >_>

finalstar2007
RAM stores lines of code to perform the functions necessary to well... function. Essentially more RAM means more lines of codes can be stored. This means more pictures, sounds, etc. Larger files can be stored, thus meaning you can have better sound files, graphics, textures, etc. *insert TheMoreYouKnow.jpg*
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eboyishere

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#38 eboyishere
Member since 2011 • 12681 Posts

[QUOTE="finalstar2007"]

How much do they have right now?

and what does RAM do in consoles? what its benefits? ......yes i dont know deal with it >_>

yoshi_64

RAM stores lines of code to perform the functions necessary to well... function. Essentially more RAM means more lines of codes can be stored. This means more pictures, sounds, etc. Larger files can be stored, thus meaning you can have better sound files, graphics, textures, etc. *insert TheMoreYouKnow.jpg*

The-More-You-Know.gif

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#39 Cheese-Muffins
Member since 2008 • 569 Posts

2-4GB. From what it sounds like now, Wii U has 2GB, NextBox has 4GB, and Sony has either 2-4 (it remains to be seen if they changed their initial specs like Microsoft did to 4GB or if they will stay at 2).

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finalstar2007

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#40 finalstar2007
Member since 2008 • 27952 Posts

[QUOTE="finalstar2007"]

How much do they have right now?

and what does RAM do in consoles? what its benefits? ......yes i dont know deal with it >_>

yoshi_64

RAM stores lines of code to perform the functions necessary to well... function. Essentially more RAM means more lines of codes can be stored. This means more pictures, sounds, etc. Larger files can be stored, thus meaning you can have better sound files, graphics, textures, etc. *insert TheMoreYouKnow.jpg*

I see, very interesting thanks for the information but storing pictures, music and videos isnt that the function of the external HDD each console has? sounds like RAM is actually the one responsible for the "Picture" icon or the "Video" icon, am i correct? :o

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Cranler

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#41 Cranler
Member since 2005 • 8809 Posts

BF 3 uses almost 2gb of system ram and 1.5gb vram for max settings. it will run with less gpu memory but there will be hitching.

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#42 edidili
Member since 2004 • 3449 Posts

[QUOTE="yoshi_64"][QUOTE="finalstar2007"]

How much do they have right now?

and what does RAM do in consoles? what its benefits? ......yes i dont know deal with it >_>

finalstar2007

RAM stores lines of code to perform the functions necessary to well... function. Essentially more RAM means more lines of codes can be stored. This means more pictures, sounds, etc. Larger files can be stored, thus meaning you can have better sound files, graphics, textures, etc. *insert TheMoreYouKnow.jpg*

I see, very interesting thanks for the information but storing pictures, music and videos isnt that the function of the external HDD each console has? sounds like RAM is actually the one responsible for the "Picture" icon or the "Video" icon, am i correct? :o

HDD is for storage but too slow to read from it. A loading screen is nothing else but content been moved from HDD to RAM. Edit* is not just that but it happens there.

More RAM means larger textures, more assets on game like unique objects and NPCs, bigger worlds.

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Ghost120x

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#43 Ghost120x
Member since 2009 • 6060 Posts
2 for the bare minimum or 4 to be future proof.
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#44 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="yoshi_64"][QUOTE="finalstar2007"]

How much do they have right now?

and what does RAM do in consoles? what its benefits? ......yes i dont know deal with it >_>

finalstar2007

RAM stores lines of code to perform the functions necessary to well... function. Essentially more RAM means more lines of codes can be stored. This means more pictures, sounds, etc. Larger files can be stored, thus meaning you can have better sound files, graphics, textures, etc. *insert TheMoreYouKnow.jpg*

I see, very interesting thanks for the information but storing pictures, music and videos isnt that the function of the external HDD each console has? sounds like RAM is actually the one responsible for the "Picture" icon or the "Video" icon, am i correct? :o

I'm not really sure what you're getting at here. From my limited knowledge in my computer architecture class, RAM stores data for the program/game from the HDD (or disk?). In a game setting, whatever you're currently accessing and using in the game must be stored in RAM to continually access it. RAM has a MUCH faster access time than a HDD. It's why it takes so long to first load up a program or something on your computer as it has to load it up from your hard drive first. However, RAM is limited and you can't just store the whole game code in RAM. Thus, you have to continually evict and replace data in your RAM from the HDD. From my understanding, this is what causes "pop-in" in games. The textures you are now just accessing have not loaded into memory yet, and thus there is a penalty/delay in loading to the RAM from the HDD/Disk, which causes the "pop-in". Therefore, more RAM is typically a good thing as you can store more data in a much faster environment. It would allow better quality assests, more things on screen, etc, like yoshi_64 said.

However, the cost-to-benefit ratio above 4GB for console makers right now makes a large amount of RAM not worth it.

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mitu123

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#45 mitu123
Member since 2006 • 155290 Posts

How about VRAM? That's important too!

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#46 HalcyonScarlet
Member since 2011 • 13838 Posts

How can people know, they don't get how consoles use ram, since they can do a lot more with a lot less.

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KungfuKitten

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#47 KungfuKitten
Member since 2006 • 27389 Posts

Depending on the cost (as I doubt RAM in general is directly transferrable to the RAM consoles will likely use), likely 2-3gb's.

lundy86_4
I agree with pony lundy, I think most here keep asking too much in terms of ram. More than 3 is probably useless.
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PAL360

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#48 PAL360
Member since 2007 • 30574 Posts

4gb at least. Its cheap now, it will be cheapper in 2013/14

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#49 nameless12345
Member since 2010 • 15125 Posts

2-4 gb

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#50 nameless12345
Member since 2010 • 15125 Posts

How about VRAM? That's important too!

mitu123

Not for consoles (most use unified RAM).