I don't want to discredit the games that both of you just listed, but most of them are either
A) Over a year old and I own and have beaten them already, or
B) They can be beaten in less than 10 hours (Braid, World of Goo, Castle Crashers, N+), or
C) They are on the PS3 and are incredibly generic or terrible TBQH (minus LBP) :|
Listen, I know the games are THERE, but there are so few of them, it's rediculous. And what there is, little of it can stand to the development of these Shooters.
Let's take Foxhoud Fox's list:
Assassin's Creed: Linear, repetative, and generic. The ONLY innovation was the climbing.
Braid: Excelent title, but has little to no replay value and can be beaten in under 10 hours.
Castle Crashers: Can be beaten in under 10 hours and is incredibly generic.
Condemned: Loved this game, I can not fault this one (is it because it has shooter elements in it :o)
Dead Rising: Interesting concept, but the gameplay was under-developed.
Forza Motorsport 2: Never owned.
Kameo: Elements of Power: The first game I bought for my 360. GENERIC.
Mass Effect: Excelent title, but it has frame-rate problems. Other than that... great game.
Mega Man 9: HARD GAME! Can't beat it.... :P
Mirror's Edge: Can't Wait to buy!
N+: Never owned
Skate: lol?
Prince of Persia and Mirror's Edge (though there is shooting :o) I am looking forward to, but honestly, those lists are small for being a culmination of over a year.
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